| RUINS OF SURMIA |
3/27/06 - 05:14 |
RUINS OF SURMIA
AFTER MISSION STARTS JUST FOLO PRINCE RURIK AROUND AND KILL THE CHARR AND OTHER CREATURES THAT GET IN YOUR WAY. HELL TAKE YOU TO SOME CORRALS, INSIDE YOULL FIND THE CAPTURED ASCALON SOLIDERS. IN ONE YOULL FIND EROL. HELL RUN YOU UP TO THE RUINS OF AN OLD CASTLE. WHILE RURIK AND EROL WAIT YOULL NEED TO TREAD THROUGH THE WATER TO THE FAR SIDE OF THE MOAT AND KILL THE CHARR BEFORE DROPPING THE DRAW BRIDGE WITH THE LEVER BY THE DOOR AFTER THE TWO HAVE CROSSED BY FREEING MORE MAGES AFTER FREEING MORE MAGES YOU WILL ARIVE AT THE PORTALE YOULL PARTY WILL NEED TO PROTECT THE MAGES AS THEY ACTIVATE THE PORTALE TIP:: DONT JUST STAY IN THE MIDDLE BY THE MAGES LOOK ON THE MINI MAP THERE ARE 4 PLACES THE CHARR CAN ENTER MEET THEM AT THE ENTANCE SLAY THEM AND LOOK FOR THE NEXT MOVING GROUP ON THE MINI MAP AND GO SLAY THEM
BONUS ISNT DONE YET BUT WILL BE IN A FEW DAYS |
| THE OLD GODS |
3/26/06 - 07:59 |
THE OLD GODS
DWAYNA:
THE GODDES OF LIFE AND AIR. A TEMPERED LEADER OF THE OLD GODS. FOLLOWERS ARE NORMALLY HEALING MONKS AND ELEMTALSIT THAT SPEACIALIZE IN AIR MAGIC. BUT DURING A TIME OF WAR MOST FLEE TO PRAY AT THE FEET OF THE WINGED BEAUTIFUL GODDES
BALTHAZAR:
THIS IS THE GOD OF WAR AND FIRE OFTEN PRAISED BY WARRIORS AND FIRE ELEMENTALIST ALTHOUGH SOME ,OMKS FOLO HIM TO. LEADERS ANG GUILD LORDS OFTEN SAY A FEW WORDS TO HIM BEFORE LEADING THERE TROOPS INTO BATTLE
GRENTH:
NECROS LERN EARLY THAT THE WAY TO TRUE POWER IS BY BOWING AT THE FEET OF GRENTH THIS IS THE GOD OF DEATH AND ICE, AND PLADGEING TOTAL, AND UNDYEING ALLIANCE. LOOKS AS A MANS BPDY AND A SKELETONS HEAD.
LYSSA:
THE TWIN GODDES OF BEAUTY AND ILLUSION MOST MESMER FOLO HER. THEY CONFUSE ENEMIES WITH THERE BEAUTY AND THERE MSUIC POWER AS A MESMER TOGETHER THEY CONQUERRE EVERYTHING
MELANDRU:
GODDES OF EARTH AND NATURE FAAAVORED BY RANGERS AND EARTH ELEMENTALIST STAYS BUILT IN HER STATUE IN THE TREES HALF MAN AND HALF TREE. TOP HALF OF A WOMEN AND BOTTOM OF A TREE |
| THE GREAT NORTHERN WALL |
3/25/06 - 05:11 |
THE GREAT NORTHERN WALL JUST NORTH OF THE WALL. HEAD LEFT UNTIL YOU HIT A TARPIT THEN GO UP THE RAMPS.THEN YOU WILL HAVE TO TAKE DOWN A CHARR BOSS ENEMY. ONCE YOUVE REACHED THE OUTPOST THE MISSION WILL AUTOMATICALLY END. CONGRATS YOUVE JUST CAUSED THE BREACH ON ASCALONS DEFENSIVE WALL.
BONUS:YOU SHOULD DO THIS AS SOON AS YOU START THE MISSION THEN GO BACK AND FINISH IT. BEFORE YOU REACH THE OUTPOST YOU SHOULD GO NORTH AND FIND A GHOSTLY WARRIOR. HE WILL ASK YOU TO FIND HIS ARMOR SO HE CAN PASSON. LOOK AROUND THE MAP FOR WRECKAGE PILES FOR THE ARMOR. ONCE YOUR PARTY HAS 4 THEN GIVE THEM ALL TO ONE PERSON SO HE CAN GIVE THEM TO THE GHOST
SUBMITTIED BY T W J ALSO KNOWN AS GUIDELORD |
| DYE GUIDE |
3/25/06 - 05:08 |
DYE GUIDE
VIAL OF RED 50G
VIAL OF YELLOW 100G
VIAL OF ORANGE 100G
VAIL OF PURPLE 500G
VIAL OF BLUE 150G
VIAL OF GREEN 100G
VIAL OF SILVER 500-550G
VIAL OF BLACK 6.5PLATS SUBMITTED BY T W J ALSO KNOWN AS GUIDELORD |
| TEAM ARENA TIPS |
3/15/06 - 06:55 |
OK TEAM ARENAS ARE MUCH LIKE GVG BUT WITH RANDOM PEOPLE NOT YOUR GUILD VS ANOTHER
*WHEN MAKEING A GROUP MAKE SURE YOU HAVE PLENTY OF WARRIORS ATLEAST 2
* AND YOU NEED A MONK
* YOU NEED A VERY GOOD MAGE OR ELEMENTALIST EITHER FIR OR EARTH THEY ARE GOOD FOR LONG RANGE
*A RANGER IS OPPTIONAL HESOR SHES GOOD FOR LONG RANGE BUT DIES QUICK
*IF YOUR NOT A MON KDONT BRING RESSURECTE BRING ANOTHER DMG SPELL
****
**** MAKE SURE YOU PICK A GOOD TEAM IF NOT YOU WILL LOSE
MY RECORD WITH MY TEAM IN AN ARENA IS 57 UNDEFEATED MATCHES IN A ROW (BET YOU CANT BE THAT HUH?)
GUIDELORD |