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Nogame
Username: Nogame
Age: 29
Country: United States
City, State: Altamonte Springs, Florida
Member Since: July 4, 2004
Last Visit: March 25, 2008
Login Count: 12,584
Profile Viewed: 130,754 Times
Personal Site: Click Here!
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Game Level Scale Levels Credit
World of Warcraft Level 17 5,916
Guild Wars Level 12 2,736
City of Heroes Level 11 2,315
Dungeons and Drago Level 10 1,768
City of Villains Level 10 1,585
Full View of 30 Games.
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User's History View All Forum Posts
Game Topic Posted
World of Warcraft News: GameAmp News 8/6/07
World of Warcraft News: GameAmp Network Presents G... 4/11/07
World of Warcraft News: New T-Shirts in the GameAm 4/6/07
World of Warcraft News: GameAmp Releases AmpWow! 1/5/07
World of Warcraft Guides: Burning Crusade Fury War... 8/29/06
Guild Wars News: Nogame has Spawned a Child 6/12/06
Dungeon Runners Signatures: Throne 6/5/06
Dungeon Runners Signatures: Hulk 6/5/06
Dungeon Runners Signatures: Archer 6/5/06
Dungeon Runners Signatures: Baldie 6/5/06
Exteel Signatures: Gunslinger 5/25/06
Exteel Signatures: Hovering 5/25/06
Full View of 1,158 History Items.
User's Accomplishments View All Accomplishments
Accomplishment Posted
Constructed a Game Network in less than 4 months. 5/6/04
Full View of 1 Accomplishment.
User's Teams, Guilds, and Clans View All Teams, Guilds, and Clans
Game Team Created
Dark and Light test (Capt) 12/31/69
Doom 3 STAFF (Capt) 6/23/04
Unreal Tournament 2004 STAFF (Capt) 12/31/69
City of Heroes STAFF (Capt) 5/1/04
City of Villains Inmates of the Gameamp Asylum 10/31/05
City of Heroes Paragon City Vigilant Watch 11/1/04
Lineage 2 STAFF 2/1/04
Unreal Tournament 2004 Demise 2/1/01
test
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Game History Profile: u238|Nogame

No Longer Active
u238|Nogame
n/a
Quake 2
Atomic Punks
Accomplishments
#1 Q2 Modem Team Deathmatch No Mercy 10/4/05
#1 Q2 Modem Team Deathmatch u238 10/4/05
#1 Q2 Modem 1v1 Ladder u238|Nogame 10/4/05
#1 Q2 Open Team Deathmatch Black Dragons 10/4/05
#1 Q2 Open Team Deathmatch u238 10/4/05
#1 Q2 Open Team Deathmatch Demise 10/4/05
#1 Q2 Open 1v1 Ladder u238|Nogame 10/4/05
#1 Q2 Open 1v1 Ladder dz.Nogame 10/4/05
#2 We Right Here invitational 1v1 Tournament 10/4/05
#3/4 Invitational 1v1 Tournament 10/4/05
Top 32 in Professional Gamer’s League (as HPB) 10/4/05
Top 64 Extreme Annihilation in Dallas 10/4/05
1st place in various Florida Tournaments 10/4/05
My History
Quake 2 is where I really turned myself into a competitive gamer. I quickly took to the game and started winning Free For Alls on Public Servers relatively quickly. The challenge that I didn’t have in Duke Nukem 3d was replaced by learning a new game that the rest of community had already had the chance to grasp.

About a year after arriving in Quake 2 I found a player on a server that really beat me up. That’s how it all started. He then told me about players who compete with each other and there’s one guy that plays on free for all servers often and he also played #16 in the Professional Gamer’s League.

This thought immediately entranced me. To think… that there was a league for “professionals” that play the game I was currently addicted to. There was no doubt I wanted to play at that level and the idea of improving my abilities gave me motivation to work on my game play much more.

Around this time I was introduced to I.R.C. which is short for Internet Relay Chat. Anyone who is a competitive gamer plays through IRC to some degree and those that do not use IRC to organize matches and compete on ladders simply were not competing at the highest levels the game had to offer. There I met the “famous” players of the PGL, such as Immortal, Makavelli & Slicksoul. I quickly realized that the famous players I looked up to in skill lacked heavily in manners and maturity.

Either way I began down the path of improving my abilities and ran a few clans. I could only be the clan leader because if you know me, I’m a strong leader but a bad follower. In Quake 2, this worked out well since I seemed to have my shit together.

Throughout my 6 or 7 years of off-and-on Quake 2 competition I made two teams (out of 4) I was very proud of. The first was my HPB (we played on high bandwidth modems) squad of u238 Atomic Punks. We went through the ladders of the OGL Q2 HPB ladders undefeated and eventually raise to the ranks of around #5 on the OGL Open ladders and could not progress any further due to a rather high handicap in ping.

A few years later I created a competitive team named ‘Demise’. I was very selective with the members and it took us about 4 months to get 4 players together to field a team worthy of competing on ladders. Demise only lost 1 match through our competitive history and we would later find out that the other team was using bots during the game. Demise was not only a talented squad full of team players but each of us focused heavily on 1v1 play and competed in every tournament that came around. Usually these tournaments ended in us knocking each other out of the top spots but it was all in good fun.

I eventually started writing articles about player improvement and Quake 2 community for XSReality.com and becoming more than just a nationally known competitor. After a while of playing on European servers with Demise and a handful of 1v1 tournaments I slowed my playing time down to a minimal amount.

In the end I chose my wife over Quake 2 and retired for good.