| GUIDE TEST |
8/3/07 - 01:17 |
HOW TO: Solo speed trap UW as an R/Me. This build's been going around a while now and I'm kinda suprised it's not already here :)
-SKILLS
1)ENERGIZING WIND
2)QUICKENING ZEPHYR
3)ARCANE ECHO
4)ECHO
5)DUST TRAP
6)BARBED TRAP
7)WHIRLING DEFENSE
8)SERPENT'S QUICKNESS
-ATTRIBUTE POINTS
WILDERNESS SURVIVAL 16 (12+3+1)
EXPERTISE 13-15 (12+(1-3)
BEAST MASTERY (Any spare)
-EQUIPMENT
Druids armor or Radiant armor
Traveler's mask of superior wilderness survival, and a rune of expertise.
Energy staff, Preferable 10+5+5
PREFERABLE- Energy and health runes
This build's equipment is quite flexible and does not have to be exactly all the runes and weapons.
How to do it:
The idea is to keep enemies on the dust traps for their full duration, almost always killing them.
Go to a corner, for example to the side of the stairs at the start of UW. Then get about a trap's distance from the wall which the enemies will be coming down.
Make sure you can move back without removing distance from the stair walls, then move back forward. For example:
NOTE: Never trap at position Y, as the traps will be triggered by the aatxes coming down the stairs after you, and the aatxes will escape and probably hunt you down...
At the bottom X, Lay a QZ and EW. Then do Arcane echo (IMPORTANT: Activate Serpent's Quickness while arcane echo is CASTING, NOT AFTER) -> Echo -> Dust trap -> Echo -> Echoed Dust trap -> Double-echoed Dust trap -> Barbed trap, and move to the top X.
Once at the top X, put down your dust traps when they recharge and spam barbed trap when possible, ->always<- keeping SQ up. The echo effects should wear out just before your spirits die.
When your spirits die just lay an EW and renew SQ when possible. Around this time Echo should have recharged. Use JUST echo, then dust trap, echoed dust trap. Keep barbed trap usable incase something goes wrong.
Once you have done the Echo->Dust trap dust trap after renewing EW, go out and aggro your mob using Whirling Defense when they get close. Run back to your EW, which should be on the top X.
If you have done this right, the enemies should not be able to escape your traps' AOEs and get caught in them, since you have trapped at two spots. When moving away they will get stuck on a wall, and die.
Loot up and carry on, always using corners to your advantage. As you move through the UW you'll probably not have a position Y or a wall to help stop the enemies so always bend the placing of your two X's to the best positioning for the mob that you're going to pull.
This build isn't easy to use. You probably will die at first untill getting used to it, but after a while it is one of the most effective and easy UW solos.
Happy hunting all ^^, Guide by Teliko/Rai [AMP]. |
| Can I get KoBD before the 31st? |
8/2/07 - 07:48 |
I'm preparing for GW:EotN by getting some titles as accomplishments, and the main one I'm after is Kind of a big deal.
At the moment I'm just 1/5...
Protector of cantha (GOT)
Protector of tyria (8/25)
Protector of elona (8/20)
Sunspear rank (11k points)
Lightbringer rank (5k points)
Wish me luck ^_^ |
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