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Rigor_Mortis
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| The best skills for your class! |
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This is just my opion, but I think each class has good ones and bad ones, but i'll post the good ones.
Hunter: Leatherworking/ Skinning
Warrior: Blacksmithing/ Mining
Paladin: Enchanting/ any Gathering or Tailoring ~-~ Blacksmithing/ Mining
Rogue: Leatherworking/ Skinning ~-~ Alchemy/ Herbalism
Druid: Alchemy/ Herbalism ~-~ Leatherworking/ Skinning
Warlock : Alchemy/ Herbalism ~-~ Enchanting/ Tailoring
Mage: Alchemy/ Herbalism ~-~ Enchanting/ Tailoring
Preist: Enchanting/ any Gathering or Tailoring
Shaman: Enchanting/ any Gathering or Tailoring
I hope this helps! If you have anything to change/add, feel free to post here!
***THIS POST HAS BEEN EDITED***
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| 08/10/05 14:43 |
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LordSeneschal
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| Re: The best skills for your class! |
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I would say with the Priest class that Enchanting with Tailoring is the best pairing as you will inevitably pick up cloth in your travels and as a Tailor you can make many green and blue items that are ideal for disenchanting to help your stockpile of ingredients.
Only disadvantage of this is that to start with you will lose out on the money that you could have used to sell those items, however dont worry, in later levels it will even out a lot especially when you start creating those glows that everyone loves..
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| 08/16/05 06:34 |
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Nogame
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| Re: The best skills for your class! |
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It would perhaps be more important to say that those tradeskills are the most complimentary to those classes. IE: Each class has a use for the tradeskills you’ve associated with them.
I have found I match up my tradeskill gathering with classes that are most suitable for each task. Such as:
Hunter/Shaman – Herbalism (run buffs to quickly gather)
Rogue – Mining (can gather in instances/dungeons alone, ie: BRD)
Skinning would really depend on who could kill furred creatures the best, but since that’s kind of a toss up I think it is any class’s game.
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| 08/16/05 10:00 |
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Caerbannog
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| Re: The best skills for your class! |
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| QUOTE | This is just my opion, but I think each class has good ones and bad ones, but i'll post the good ones.
Hunter: Leatherworking/ Skinning
Warrior: Blacksmithing/ Mining
Paladin: Enchanting/ any Gathering or Tailoring ~-~ Blacksmithing/ Mining
Rogue: Leatherworking/ Skinning ~-~ Alchemy/ Herbalism
Druid: Alchemy/ Herbalism ~-~ Leatherworking/ Skinning
Warlock : Alchemy/ Herbalism ~-~ Enchanting/ Tailoring
Mage: Alchemy/ Herbalism ~-~ Enchanting/ Tailoring
Preist: Enchanting/ any Gathering or Tailoring
Shaman: Enchanting/ any Gathering or Tailoring
I hope this helps! If you have anything to change/add, feel free to post here! |
Profession choices are definitely a matter of opinion and ultimately I think the best choices are those that suite your playing style and needs.
That being said I like the following...
Hunter - Mining/Engineering
The reason I like this combo is because Hunters go through *vast* amounts of ammo and being able to craft your own has huge advantages. The ammo I can craft is better than the vendored stuff and I don't have to run around looking for a vendor before I head out. Engineers can also craft their own guns, scopes and make explosives and targeting dummies which I have found to be useful in various situations.
Druid
In addition to what you mention (both good choices) I also tend to like to just pick up 2 gathering professions for Druid. With the animal forms they just make naturally good collectors and this works very well in support of other characters if you have more than 1. For example my Hunter is Mining/Engineering, my Rogue is Skinning/Leatherworking, my Priest Herbalism/Alchemy so for my druid I went Mining/Herbalism. He provides resources to my other characters and they make him what he needs.
Priest
You mention Enchanting/Tailoring. Personally I am not a huge fan of Tailoring. Other than being able to make items you can disenchant I find the items you can craft aren't all that great and the better ones are soulbound so that cuts into the money making potential. Also unlike Mage priests are not a walking vending machine and constantly need to recover mana. I find one of the things I do most often with my Mage is make water for Priests and Druids in instances. So for Priest I do tend to prefer Alchemy/Herbalism because many of the potions that can recover mana, add intellect etc are very well suited to the class.
Cåerbannog Level 60 Troll Rogue (Eldre'THalas)
Tathariel Level 60 Night Elf Druid (Skywall)
Talinarae Level 60 Night Elf Hunter (Skywall)
Moriquendi Level 54 Night Elf Rogue (Skywall)
Caerbannog Level 45 Gnome Mage (Skywall)
Avantia- Level 36 Human Priest (Skywall)
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| 08/16/05 10:04 |
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youngjackdaddy
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| Re: The best skills for your class! |
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There are 2 things you didn't mention. As much as Leatherworking/skinning is nice for rogues or hunters, and mining/blacksmith is good for warriors and pallys, you failed to mention that Alch/herb and mining/eng can be great with any class. Every class can benifit form potions that give health, mana, and instant buffs. Engineering, although not very profitable is great for being able to make items that help out your charecter, including damaging thrown items, head gear, and other misc. junk that will inevitably help you out in your quests.
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| 12/06/05 08:00 |
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squiretoad
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| RE: The best skills for your class! |
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I have to disagree on leatherwork being a decent profession for anyone. I have a Tauran druid, level 29, working hard at his leatherwork (129 or some such) .. can make all sorts of stuff, has lots of leather because he's a skinner too.
He makes all this stuff, goes to sell it on Auction House .. and fageddaboudit .. nobody buys squat! Oh, rarely someone will buy a pair of boots or pants. And the medium armor kits are popular (although they don't sell for as much as the raw leather in them would sell for).
I see that heavy armor kits seem to sell for halfway decent money, so that's one note of optimism.
But I just don't see how making leather stuff is EVER going to make anyone any decent money. One other character who has skinning and mining makes a TON of money, while my poor Druid is pretty much broke, barely can keep his armor and staff up, etc.
Can someone tell me how they manage to make anything at all with leatherwork? Because I sure don't see the market for it myself.
Toad
(AKA Toecrusher, Psage, Fangly, Shadower)
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| 03/04/06 11:48 |
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JBurgess
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| RE: The best skills for your class! |
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| QUOTE | | I have to disagree on leatherwork being a decent profession for anyone. I have a Tauran druid, level 29, working hard at his leatherwork (129 or some such) .. |
I'm a level 40 Tauren Druid myself and I picked leatherworking. Worked out great for me. I'm flush with gold and back when I was your level I was walking around with probably between 30 - 40 gold most of the time.
First off, your skill level is low. By the time you hit 30 you want your primary talent to be at least half way up the scale as well (150).
Next, are you paying attention to what sells? I was getting around 12 silver for Embossed Leather Boots, 18s or so for Fine Leather Tunics, 30s for Hillman's Leather Vests, 75-90s for Nimble Leather Gloves, and you are nearing the Leatherworkers cash cow of Toughened Leather Gloves that go for 4.25g regularly. Heck if you can get the materials, a Deviate Scale Belt goes for 10 - 14 gold on my server.
Of course that could be the difference, different servers have different economies. But still, it sounds like you need to find a good skinning location and start working on your trade skill. For somebody around lvl 30 I would suggest the Shimmering Flats in Thousand Needles. Lots of people have to clear the area of animals for quests. You just hang around, pass out the occassional heal or buff, and vulture the left overs. I've never meet a non-leatherworker that minds me picking over the remains of their kill and most are glad to have me along if I throw a "Mark of the Wild" their way every once and awhile.
One more suggestion, don't flood the market. I see this all the time with people that complain about not getting top dollar for stuff. They learn a new product and make 5 or 10 of them and put it all up at one time. The market can't absorb that much stuff and none of it goes for much higher than starting bid prices. Make sure there isn't already too much supply of what you make in the Auction House before you make any. If there is, then hold off on production (or bank extras) until the supply goes down.
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| 03/04/06 22:05 |
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| RE: The best skills for your class! |
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i think that druids are best with herblism and enchanting thats night elf druid
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| 10/12/06 09:30 |
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Thundarpants
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| RE: The best skills for your class! |
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| QUOTE | I have to disagree on leatherwork being a decent profession for anyone. I have a Tauran druid, level 29, working hard at his leatherwork (129 or some such) .. can make all sorts of stuff, has lots of leather because he's a skinner too.
He makes all this stuff, goes to sell it on Auction House .. and fageddaboudit .. nobody buys squat! Oh, rarely someone will buy a pair of boots or pants. And the medium armor kits are popular (although they don't sell for as much as the raw leather in them would sell for).
I see that heavy armor kits seem to sell for halfway decent money, so that's one note of optimism.
But I just don't see how making leather stuff is EVER going to make anyone any decent money. One other character who has skinning and mining makes a TON of money, while my poor Druid is pretty much broke, barely can keep his armor and staff up, etc.
Can someone tell me how they manage to make anything at all with leatherwork? Because I sure don't see the market for it myself.
Toad
(AKA Toecrusher, Psage, Fangly, Shadower) |
Ah squiretoad....... you are just in the crappy levels of the profession that really don't pay off. It will get better. You may want to look at the items on the AH that you can make in the higher levels.
I've heard several times that leatherworkers can make more money on their mats in the lower levels than their crafted items.
If it's a good money making path you want to go down, take a look at what the higher leveled items are selling for.
For Elemental, see what Stormshroud Armor is going for.(Rogues and Druids can benifit from these)
For Dragonscale, see what the Black Dragonscale armor is fetching.(Hunters and Shamans can benifit from these)
I don't have any close friends doing Tribal right now, but check it out.
I know it's not the most lucrative profession, but it does have it's marketable value.
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| 10/12/06 10:04 |
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Xaviak
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| RE: The best skills for your class! |
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| QUOTE | | i think that druids are best with herblism and enchanting thats night elf druid |
It's even better for a tauren druid rather than nelf since they have cultivation that increases herbalism by 15
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| 10/12/06 10:49 |
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thejeni
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| RE: The best skills for your class! |
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| QUOTE |
Ah squiretoad....... you are just in the crappy levels of the profession that really don't pay off. It will get better. You may want to look at the items on the AH that you can make in the higher levels.
I've heard several times that leatherworkers can make more money on their mats in the lower levels than their crafted items.
If it's a good money making path you want to go down, take a look at what the higher leveled items are selling for.
For Elemental, see what Stormshroud Armor is going for.(Rogues and Druids can benifit from these)
For Dragonscale, see what the Black Dragonscale armor is fetching.(Hunters and Shamans can benifit from these)
I don't have any close friends doing Tribal right now, but check it out.
I know it's not the most lucrative profession, but it does have it's marketable value. |
Acutally, with my leatherworking being at 270 right now, I'm having this same problem. I can't sell much of anything on the AH. I've gotten some wonderful blues, that I have listed 5 or 6 times, with no luck.
I almost dropped leatherworking because of this. Then I thought about all the cool stuff I can make myself, and decided if I want to make money, I'll sell my raw materials. When I want new armor, I'll make it. So I'm not creating anything (with the exception of rugged armor kits) to sell on the AH. But I do have some purtty armor for me to wear.
Also, some of the armor disenchants into things that sell for more than what the item can get, so I have my friend the enchanter just disenchant them for me if I'm desprate for gold.
Siggy created by DeathFetish.
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| 10/12/06 11:01 |
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Thundarpants
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| RE: The best skills for your class! |
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I see your dilema Jeni.
It might vary from server to server. The length of time they have been around might make a difference. With most of the armor crafting type professions, you usually outlevel anything you make for yourself before you get the patterns to drop or can afford them. So usually you are selling Twink gear to someone's alt. It's not always the case, but you mentioned being on a newer server. It might have a bearing on that. There might not be a lot of people in the market to do that yet. I'm on an older server, so the customer base is a little bigger.
Some won't bother with this stuff at all and farm for drops, it's just a numbers thing. I would say that leatherworking is a tough road to haul.
Using the AH as a sounding board, you can see what certain items are going for to get an idea of what might be worth it. On your particular server.
With Shamans coming to Alliance, there will be a good market at first for Dragonscale armorcrafting. I imagine the bottom will fall out of the market eventually, but it could be a good money maker for a while.
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| 10/12/06 11:12 |
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thejeni
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| RE: The best skills for your class! |
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| QUOTE | I see your dilema Jeni.
It might vary from server to server. The length of time they have been around might make a difference. With most of the armor crafting type professions, you usually outlevel anything you make for yourself before you get the patterns to drop or can afford them. So usually you are selling Twink gear to someone's alt. It's not always the case, but you mentioned being on a newer server. It might have a bearing on that. There might not be a lot of people in the market to do that yet. I'm on an older server, so the customer base is a little bigger.
Some won't bother with this stuff at all and farm for drops, it's just a numbers thing. I would say that leatherworking is a tough road to haul.
Using the AH as a sounding board, you can see what certain items are going for to get an idea of what might be worth it. On your particular server.
With Shamans coming to Alliance, there will be a good market at first for Dragonscale armorcrafting. I imagine the bottom will fall out of the market eventually, but it could be a good money maker for a while. |
Yes, I'm learning that being on a new server has its good points and it's not so good points. I figure ones the server has been around for longer, that I'll be able to sell items. If nothing else it is nice having the gear for myself and my wonderful baby rogue.
And I guess I just kinda went crazy with the leatherworking. Right now the things I create to give me raises, I cannot use for another couple of levels. So I can get a good idea of what I want for my new armor a bit ahead of time, and start collecting the stuff I need to craft it.
And it is a shame we had this convo this late. I have already chosen my leatherworking path and it is the Tribal one. I decided since most of the time I'm not playing bait, that stats would be better for me.
I did find a nice thing for making money on a new server though. I have a major problem with wanting to clear my maps off, and exporing new areas. So I have kinda wondered to places that were way above my level, but I managed to talk to the griffinmaster at these places. There are about 4 recipes that I can buy for around or less than 2 gold, and sell on the AH from 6-10 gold. It is a nice way to make a little extra cash. I know it isn't the 50 gold that some crafted items sell for, but it is nice to have the money.
Siggy created by DeathFetish.
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| 10/12/06 11:20 |
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Xaviak
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| RE: The best skills for your class! |
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One way to make money with Leatherworking is to sell Cured Rugged hides. If you have a friend who's an engineer, ask him to make a "Salt Shaker" for you or buy one from the AH. With that, you can make refined deeprock salt out of deeprock salt.
Then use the refined deeprock salt with a rugged hide to create cured rugged hide which sell for quite a bit of money.
The downside is, that the cooldown for the salt shaker is 3 days. :/
Also, I don't remember which type of specced leatherworking it required but cloaks called "hide of the wild" seem to be in high demand. Atleast in the realm that I'm in. :P
***THIS POST HAS BEEN EDITED***
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| 10/12/06 11:45 |
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Drucila
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| RE: The best skills for your class! |
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high end rep crafting is where the money is at if you want to craft. Epic patterns from Thorium Brotherhood, Timbermaw, Argent Dawn, and Cenarion Circle (dru has them all) for example are where the money is at. I make money from tips 20g to 50g per item. People must provide mats, they find this a better deal.
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| 10/12/06 12:30 |
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thejeni
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| RE: The best skills for your class! |
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| QUOTE | One way to make money with Leatherworking is to sell Cured Rugged hides. If you have a friend who's an engineer, ask him to make a "Salt Shaker" for you or buy one from the AH. With that, you can make refined deeprock salt out of deeprock salt.
Then use the refined deeprock salt with a rugged hide to create cured rugged hide which sell for quite a bit of money. The downside is, that the cooldown for the salt shaker is 3 days. :/
Also, I don't remember which type of specced leatherworking it required but cloaks called "hide of the wild" seem to be in high demand. Atleast in the realm that I'm in. :P |
I got me one of those lovely salt shakers. I've had it for almost 2 weeks now. I'm creating the refined salt as I can, but I haven't cured any of my rugged hides yet. I'm not sure if the salt would sell for more on its own than the cured rugged hides. So for right now, I'm stock piling them.
| QUOTE | | high end rep crafting is where the money is at if you want to craft. Epic patterns from Thorium Brotherhood, Timbermaw, Argent Dawn, and Cenarion Circle (dru has them all) for example are where the money is at. I make money from tips 20g to 50g per item. People must provide mats, they find this a better deal. |
I will have to look into this once I get my leatherworking up higher, and get some of that rep stuff w/ these guys. I'm working on the Thorium Brotherhood honor right now.
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| 10/12/06 16:21 |
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granty18
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| RE: The best skills for your class! |
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Gah, I'm a mage and make my moolah by just using the gathering proffs especially skinning. Skinning makes ALOT of money because people just Don't like to do it. And seriously do fishing. My mate whose a 200 fisher can make 5g from just 5 fish.....Gathering skills ftw
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| 10/12/06 17:16 |
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MightySmiter
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| RE: The best skills for your class! |
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sure, having complementery proffessions is nice, but im a cash hound. my rogue has mining/skinning. i can mke tons of cash selling all of the stuff i mine in a routine run around westfall, or especially if i just hunt for stuff. people are inherently lazy, and will do anyhting not to have to go out and work for the raw mats they need. skinning i keep not to sell mats on the AH, but because i can skin beasts after i kill em, and get that little bit of extra cash when i go and sell the grey items i pick up. i do put light leather on AH, but not hides or anything. my pallie has mining/enchant, mining once again makes me some money, and enchanting lets me buff my gear, and my guildies.
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| 10/12/06 17:49 |
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unkleanone
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| RE: The best skills for your class! |
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Also you have to remember there is probably more o9f a demand for the items that you must specialize a certain way in leatherworking to make. This is just a guess...but sounds good.
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| 10/12/06 18:45 |
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piggywiggy7
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| RE: The best skills for your class! |
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| QUOTE | I would say with the Priest class that Enchanting with Tailoring is the best pairing as you will inevitably pick up cloth in your travels and as a Tailor you can make many green and blue items that are ideal for disenchanting to help your stockpile of ingredients.
Only disadvantage of this is that to start with you will lose out on the money that you could have used to sell those items, however dont worry, in later levels it will even out a lot especially when you start creating those glows that everyone loves.. |
you can disenchant items you make? cuz once i made a wand and it wouldnt let me disenchant it.
Noob will one day suppress master...just not today.
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| 02/14/07 17:30 |
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