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govtmorgue
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So I read the news as much as possible when it comes from the game. Although I understand the reasoning behind what I am next going to say, I AM IRRATE. CuppaJo and Positron have announced that they WILL NOT be datamining (going and backlogging) any of the badges. This means that any of those TF's that you THOUGHT you would get a badge on when I5 comes out, well you WON'T. The reason for this is because the last time they did that on just 2 months of datamining, it took like 3 months to award backlogged badges. This time they have 18 months to datamine, so they said no they aren't doing it. Now this is the reason I am...really really angry. With my fire/ice tank (Lvl 37 now), Mr. Darkside, I have done EVERY SINGLE Task Force that is available up to that level. That includes all the Non-official during I4 TF's (i.e. Hess TF). One reason I did those TF's is because I wanted the badge for them. NOW I FIND OUT ALL MY WORK WAS FOR NOT. So I am sorry, but that is me venting and at the same time providing news to you. Thanks for listening to me vent.
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| 08/30/05 07:54 |
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thejeni
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let it all out!
and i figured they were going to datamine, they hate doing that... i guess they figure it is just easier for us to do the TF again then them do all that work... but isn't the Hess TF one of the best in the game? (i haven't done it just read a bit about it) the ones i feel sorry for are those that have to do the zulu TF again
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| 08/30/05 08:15 |
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Nakoma
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Actually, you already get a badge from Hess (Burkholder's Bane).
I was a bit upset about this at first, but I have taken a more "zen" approach. It gives me something to do. Whether I do missions or a TF, I spend too much time online anyway. The gang over at Global Heroics kinda have the same attitude, and we are already rescheduling some Shadow Shard stuff.
***THIS POST HAS BEEN EDITED***
CoH
TRIUMPH
Thermablaze - Level 50 fire/fire blaster - Pargon City Vigilaint Watch
Mr. Uganda - Level 50 storm/dark defender - Global Heroics
Mu'shroom - Level 44 ill/rad controller - Fusion Force
Polar Fury - Level 28 ice/ss tank - Wild Cards
Mr. Haiti - Level 13 claws/dark scrapper - Global Academy
Lady Lupine - Level 25 sonic/energy blaster - Night Shift
Splinterbug - Level 27 spines/regen scrapper
CoV
TRIUMPH
The Big Red Hurt - Level 34 ss/inv brute Shadow Syndicate
Jagdhund vom Gruft - Level 32 dark/fire brute - Gothic
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| 08/30/05 08:20 |
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Red_Scout
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Man that is BS. What the hell gives them the right get lazy on us? We worked our butts off doing those Task Forces expecting a badge for it and now we gotta do it all over again? Give me 5 bucks and I'll Datamine for them to get the badges for everyone. Create the game and maintain it, its your job to do so.
Warning, my stories and blog is not meant for those who are easily offended. If you are one of them, then avoid the link, you wussies.
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| 08/30/05 08:31 |
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Death_Conqueror
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So, let's see. that means that the Moonfire TF, and any of the Shadow Shard TFs won't give badges when issue 5 comes out. That's just great. I want to say that i'm trully sorry for anybody who's done the shadow shard TFs already expecting a badge... Those devs are just giving us more reason to hate them with all of our efforts. they don't spawn monsters as much as we want them to, they won't defend us when we're getting pounded by +7 baddies in front of Positron, they won't do just a little work so we all get badges. hmm..i sense a disturbance in the force, as though thousands of people screamed at their computers all at the same time, then were silenced when their voices ran out...
Death!! Mayhem!! Destruction!!
Victory Server:
Death Conqueror: lvl 50 tanker - Invunerable/fire tank (now officially retired, except in badge cases). [red] The badger of Victory [/red]
Conqueror Of Death - lvl 50 Fire/Invul Brute - Shadow Raiders
Triumph:
DC Zapper: lvl 50 Triple Elec blaster
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| 08/30/05 08:53 |
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Nakoma
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Not to defend them, but...
What if NCSoft said that they would datamine the badges, but it would set I5 and possibly CoV WAY back in schedule? Would it still be that important?
CoH
TRIUMPH
Thermablaze - Level 50 fire/fire blaster - Pargon City Vigilaint Watch
Mr. Uganda - Level 50 storm/dark defender - Global Heroics
Mu'shroom - Level 44 ill/rad controller - Fusion Force
Polar Fury - Level 28 ice/ss tank - Wild Cards
Mr. Haiti - Level 13 claws/dark scrapper - Global Academy
Lady Lupine - Level 25 sonic/energy blaster - Night Shift
Splinterbug - Level 27 spines/regen scrapper
CoV
TRIUMPH
The Big Red Hurt - Level 34 ss/inv brute Shadow Syndicate
Jagdhund vom Gruft - Level 32 dark/fire brute - Gothic
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| 08/30/05 09:11 |
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Red_Scout
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I wouldn't mind if it pushed those back, it gives me more time to get to level 50.
Warning, my stories and blog is not meant for those who are easily offended. If you are one of them, then avoid the link, you wussies.
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| 08/30/05 09:19 |
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Death_Conqueror
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| QUOTE | | I wouldn't mind if it pushed those back, it gives me more time to get to level 50. |
same here. i'd rather not have to fight my way through the final 3 lvls with issue 5 content destroying any team out there. i've still got to go through the entire AV story arc. that would be nuts if tanks can't herd and take damage. At the moment, i would be fine with issue 5 pushed back a little...say...November 1? it could be a late Halloween gift...
Death!! Mayhem!! Destruction!!
Victory Server:
Death Conqueror: lvl 50 tanker - Invunerable/fire tank (now officially retired, except in badge cases). [red] The badger of Victory [/red]
Conqueror Of Death - lvl 50 Fire/Invul Brute - Shadow Raiders
Triumph:
DC Zapper: lvl 50 Triple Elec blaster
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| 08/30/05 09:22 |
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leonoryn
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now what about any of the other new badges, non task force related?
this might all be a moot point, since I have no idea what the new badges will be...but, if a badge is being released that...say....is awarded for the number of times you've ridden the tram to AP....you can't go back and redo that stuff, would badges like that still be awarded?
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| 08/30/05 09:23 |
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Electro
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| QUOTE | now what about any of the other new badges, non task force related?
this might all be a moot point, since I have no idea what the new badges will be...but, if a badge is being released that...say....is awarded for the number of times you've ridden the tram to AP....you can't go back and redo that stuff, would badges like that still be awarded? |
Yes, for things that you accumulate that the game already keeps track of, those badges will get awarded. For example, the amount of damage you have taken over the course of your career, the number of HPs you have healed, the number of hours you have spent mentoring (or sidekicked), etc.
Oh well, it just goes to show that things we on the outside might think are so simple are, in reality, very difficult and time-consuming. IMO, I'd rather the devs spend their time on shiny new content and I will take a few hours of my time and re-do some TFs. Hey, they were fun the first time, right?
***THIS POST HAS BEEN EDITED***
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| 08/30/05 09:29 |
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govtmorgue
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| QUOTE | now what about any of the other new badges, non task force related?
this might all be a moot point, since I have no idea what the new badges will be...but, if a badge is being released that...say....is awarded for the number of times you've ridden the tram to AP....you can't go back and redo that stuff, would badges like that still be awarded? |
Good Q. I will go research that for you and get back to you. Below is what I found on the topic from CuppaJo and Positron
| QUOTE | Clarification - Monsters in TF's do not count towards the badges for those monsters (Adamastor or Jurrassic for ex). It has been this way for some time.
Also - after much pushing and shoving - we were told that there will NOT be data mining for TF badges. So if you did a TF before I5 - when I5 goes live you will not get a badge for it auto-magically.
I know - it stinks - I'm sorry about that.
**edited to read correctly - note on top of all that - Babbage that is in the TF will give you the badge - IF your group does the most damage to it - if someone helps you defeat Babbage - you may not get it if your team does not do the majority of the damage** |
by CuppaJo
| QUOTE | Some people asked me to post this as well -
You will not be able to /petition to get these badges if you completed the TF before I5. So please do not flood the GMs with /petitions trying to get the badges. They can NOT award them. |
by CuppaJo
| QUOTE | I'll pop in here so you guys have a new target.
The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.
We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges. |
by Positron
That was all the info so far on the badges.
[/COLOR][/COLOR][/COLOR][/COLOR]
***THIS POST HAS BEEN EDITED***
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| 08/30/05 09:30 |
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Sapphire_Gypsy
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here's the thing. I've heard that if you took pics of you and your team during and after you TF's..... they might be able top give you your badges that way.
*edit* re-read some of the Official posts.. nope can't get-em that way sorry
Yeah it sucks that they're not gonna go back thru all that but it'd take them 2 years... I could do the 12 hour TF how many times in that 2 years.
Yes, it's not nice that they're not going to be doing all that work, but truth be told I'd rather them task those people to making new issues and working on CoV than working on getting me a badge.
Who cares... I had some great teams for the Shard TF's and I'm looking forward to doing them again... with the same teams. Yes they'll be a little harder as Sapph now won't be able to call forth a huge army, but the "12 hour"TF took a full team 5 or 6 hours if I remember correctly.
Saddly there's nothing we can do but grin and bear it. Yeah I'll hvae to go do all them again but who cares, they were some good times.
Gather some friends, plan a weekend and do them all in one day. Hell I think that's what my buddies on Protector are planning. :)
***THIS POST HAS BEEN EDITED***
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| 08/30/05 09:40 |
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Red_Scout
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If it takes 2 years then fine, I still want my badge before I do the TFs again! Just kidding, hell I haven't even start those TFs yet.
Warning, my stories and blog is not meant for those who are easily offended. If you are one of them, then avoid the link, you wussies.
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| 08/30/05 09:44 |
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govtmorgue
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Ok everyone, I have more information on the status of badges and what not. I am a little less angry now that I vented earlier. In asnwer to someone's above question abour badges here is your answer.
| QUOTE | | QUOTE | | Second...why are there never resources for things the players want, but always enough to nerf them? It had to take some serious hacking of the system to add clicks that automatically shut off after 30 seconds, but that was worth the effort. |
Geko and I were both surprised to find out that the powers system already DID this, so no extra coding was involved. Trust me. If it involved engineering, we would have found a different solution.
| QUOTE | | So, I was wondering how the DAmage taken/Health Healed/Mezed/Influence badges work? DO they work the same as the TF badges? or is that work in a diffrent way, because I dont want to waste time trying to get a head start and then find out I have to statr all over in i5. |
When a new badge goes into the game it begins to start tracking it's requirements for the player. Say we add a \"100 Sky Raider Shield Generator\" badge in an upcoming issue. Since we never tracked Shield Generators before, it begins tracking it as soon as the update goes up. Previous Sheild Generators are not counted.
But if we, in a later issue, add a \"500 Sky Raider Shield Generator\" badge, then we would have already been counting the Shield Generators, even beyond 100. So if, when the issue goes live, you had killed 501 Shield Generators, you would be issued the badge upon logging in.
So healing, damage taken, influence earn, debt, etc.... all that stuff is currently being tracked on your characters, so when the new badges go in, you will have a head start on them. No datamine required. |
by Positron
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| 08/30/05 13:47 |
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Malicious_Intent_2001
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So, basically, the original programmers coded in a way to manipulate powers, but they didn't code in a way to reward players. Funny how that works out for them and not us... :P
Malicious
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| 08/30/05 15:06 |
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govtmorgue
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Well, Positron made a rather lengthy comment and update on the badges issue. here is his entire quote.
| QUOTE | Back in the day, we had Souvenir clues being issued when you completed certain Task Forces in City of Heroes. These caused a lot of problems, mostly because the way the game worked, these could not be awarded reliably to people who actually completed the Task Force.
We did, however, have a type of reward that could be given reliably: Badges. Everyone who did the Task Force could be given a Badge upon completion. Unfortunately Task Forces before Issue 4 didn't have any badge associated with them. With Issue 5, we have remedied that situation, and now have badges for the Task Forces that lacked them before.
When the badges came in issue 2, three months after launch, we datamined players so we could retroactively give them their Freedom Phalanx Task Force badges that they earned. What seemed like a simple query actually turned into a huge process that took months to complete, and still not everyone who was due a badge was given one. This was our only option, however, because we had no way for players to \"go back\" and do Task Forces that they levelled past.
We find ourselves in a similar situation today. We have new badges for Task Forces that didn't have them before (Hollows, Striga, Shadow Shard), but the possiblity of datamining presents the same challenges today as it did over a year ago. We now have 1 year, plus, of data to sift through, and we just don't have the resources available to do a datamine on that scale. The datamine would take 1 year, at least, to complete. Faced with this we fast tracked something the players have asked for: Auto-exemplaring on Task Forces.
We never gave up on a datamine solution, even though we were allowing ALL players, regardless of level, to easily go back and join Task Forces to repeat the content. In the end, however, there just was no way for us to do the datamine of that size. This is why we were silent for so long. We wanted to find a solution that made everyone happy. Unfortunately that solution doesn't exist.
We are going forward with the situation as it is. If you would like one of the new Task Force badges, you will need to re-do the content. We made it as easy as possible for you to re-do the content with the Auto-exemplar feature. We're sorry, and apologize to players who feel they have to re-do content that they don't want to, just to earn a reward they feel they should already have.
Customer Service is NOT able to grant you these badges for any reason. Petitioning to get the new badges will not get you the new badges, only a polite reply that it is not possible to do so.
Now the biggest pain in the butt Task Forces are most resoundedly the Shadow Shard ones. I talked with Manticore this morning about this and he agreed to rework these into shorter, more engaging, Task Forces in an upcoming issue (possibly 7 or 8, maybe sooner though). The badges for these \"new\" Task Forces will be the same as the old ones, so characters that get the Shadow Shard TF badges between now and when the new SSTFs come out won't have to re-do them again. |
He also said after that one that he mistook the Hollows TF...basically just omit what he said about that one. He also said this to further clarify things
| QUOTE | Just to clear some stuff up:
The fact that you did the Task Force is NOT stored on your character anywhere. There is (well, there WAS) no reason to store this, since you could do them over and over again.
Suggestions like \"just datamine ME\" or \"just datamine the level 44+ characters\" don't narrow down the database query at all. We still need to look at ALL the data for the specific bits of Task Force related goodness that says \"yes, this guy did the Task Force\".
As for assigning the badges to those with the souvenirs. That -might- (in the biggest sense of the word) be possible, but it will have to wait until some of the engineers get their heads up from City of Villains to take a look at this. Rest assured that I am looking into this option (which I know doesn't satisfy everyone). |
***THIS POST HAS BEEN EDITED***
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| 08/31/05 09:25 |
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Grifter0408
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Perfect case not to do any Task Force! The hours consumed and then having to find the team that will be able to complete it noneless stay together.
Yep, just dont do them!
Next time something seems a bit too much for you to handle, just say WWGD?
What would Grif do?
Most of the time, probably laugh maniacally and then walk over to get a something to eat at City of Gyros!
| QUOTE | Chuck Bronco responds to.....Automatic or manual?
Auto... it lets you put more rounds down range. |
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| 08/31/05 09:33 |
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