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shadowwraith
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No doubt FPS games are keen on a strong strategy. My guess however, is that this game may play quite differently than a traditional FPS. Do you think tried and true strategies will reign king in this game as well? For instance, would someone coming from the Unreal series (considering it uses the same engine) have an advantage over someone who hasn't? Or will this be a completely different facet to FPS gaming? What would you like to see?
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| 09/13/05 10:33 |
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Achtbarer
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I think you will always have your grinders, but i feel that the game will not leave those of us who posses skill and cannnot afford to spend 10hours of our day playing in order to have a better character. So, yes Fps players will have a slight advantage over mmo grinders. In planet side, if you couldnt aim, you couldnt move on. and then they ruined it with mechs....
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| 09/18/05 20:07 |
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Alios
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some1 who plays planetside might have an adv in this, seems like similar gameplay with way better graphics
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| 09/22/05 14:45 |
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Pariah
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I've read somewhere that if the player shows more skill within the game, their level 1 will still be able to kill a (for instance) level 50, in Huxley. That skill will determine victory in combat, and that levels simply provide access to different technology and items.
Unlike World of Warcraft or other MMORPG's, where even a hundred level 1's could never gang up and kill a level 50.
This is the first MMO I've ever heard do anything like this, where levels (and summarily, grinding) weren't the end-all-be-all to a$$kicking. I hope it turns out like I expect it will, which means that a skilled player with a pistol can still blow the crap out of some noob with a rocket launcher (for instance), but in talented hands, the more-powerful weaponry would be devastating. :D
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| 09/30/05 21:18 |
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Istvan1956
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From what I've read about gameplay in Huxley there is a very good comparison to Planetside and Battlefield 2 to be made. That a skilled or talented noob to the game with a basic rifle could kill an experienced player who, in the midst of a 120 player battle, doesn't see it coming.
Huxley is a FPS and not a RPG where levels add beaucoup hit points. From what I've heard you gain money (from quests), gear and skills. Money to purchase better armor and upgrades to weapons. Gear may be captured. Skills are needed to use some weapons I suspect. Solo players will be able to go only so far by questing I suspect. Then they must enter the battlefield for PvP action.
There is also the matter of prestige and perks from beloning to a ranking clan, guild halls, merchant discounts and such. It is more than just bragging rights. This is what determines whether a particular faction is "winning the war" or not. Power flows from success, literally when the battlefield yields Lunarite mines, processing plants and bases.
So how will combat be affected by all this? My point is that a newcomer to the game, unless in a good outfit, will not be able to go toe-to-toe with an experienced player armed with upgraded weapons and heavy armor. But a noob in a good outfit could help pound down a solo enemy and win in a battle. So clan up, squad up, work together and help the noobs so your outfit can kick butt. Make it a team effort to win.
***THIS POST HAS BEEN EDITED***
Capitaine Stephane Morell
Sint Martens Zeevaarders Syndicaat
Pirates of the Burning Sea
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| 10/08/05 06:16 |
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JumpNDodge
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Some quotes that may give some people a broader idea of how the gameplay will be...(quoted from Computer gaming issue 256)
"Huxley also saves space for mano a mano melees within its world at war."
You see someone hiding sniping out your teamates? Sneak up there and jam your dagger in his back. We will have to wait for more info on this one.
"[In the lunarite mines] It's Quake Arena-like close quarters combat"
"We prefer Unreal Tournament's twitch play to the slower, plodding pace of some military shooters."
I'd say anyones best bet at training for this game (lol) would be playing UT'04 and practicing in vehicles too.
-JumpNDodge
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| 10/24/05 18:42 |
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concrete
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From what I've seen and read it looks like this is determined to be an FPS with some RPG elements, as opposed to an RPG with FPS combat elements (like some other mmo hybrids in the works).
This probably means that you'll have slight advantages for being a higher "skill" level which may add up over time, but that being 1 level higher than someone else isn't going to assure you a victory.
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| 11/08/05 19:40 |
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Dr-X
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Well looking at the gameplay strictly from how it will play then Huxley isn't very similar to Planetside. Where Planetside has 1 big hitbox and all damage in there is equal Huxley will have area based damage. Obviously a game where you play with big teams is going to require more strategy and tactics than a game that supports 16 vs 16 teams.
Another important thing that is currently still unknown is how the gamepace will be. They mentioned ít'll be fast, but I seriously hope it won't be on par with unreal's gamespeed.
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| 11/13/05 16:25 |
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Istvan1956
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Good point on the hit box information. I prefer zone damage rather than one big hit box like PS has. When I shoot a guy in the head in BF-2 he flops, that's it. In PS it takes multiple hits no matter where you aim so head shots don't matter.
I've heard the gameplay references to Unreal Tournament but since I don't play UT I don't know what they are talking about. How much more fast paced is it than combat in say, BF-2, which I am familiar with?
Capitaine Stephane Morell
Sint Martens Zeevaarders Syndicaat
Pirates of the Burning Sea
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| 11/17/05 03:11 |
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Dr-X
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I'd say that unreal tournament is probably 1.5x-2x BF2. Especially on proper speed settings it really is an insanely fast paced game. It's loads of fun for a deathmatch or CTF game. However a game that focuses on objective capture and such should really be slower paced that Unreal Tournament is.
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| 11/17/05 09:34 |
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CidAvalon
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If anything it should end up like real life (kinda) where the big general in the harshly strong armour, takes a precise bullet to one weak spot and hes dead.
BOOM! head shot!
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| 09/06/06 08:44 |
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Chris Linn
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lol i agree with cid BOOM down goes the general, then everyones like,"um hello?"
"That which does not kill me makes me stronger..."
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| 09/06/06 19:04 |
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Giagun
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I love Unreal Tournament 2004, so if Huxley is gonna be more faced paced and such like Quake/Unreal all the better for me :D. The one on one melee fights sound interesting though.
***THIS POST HAS BEEN EDITED***
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| 11/16/06 17:27 |
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