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LaLa__Land
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Of all the characters in Guild Wars Which do you think are the hardest to play? Im sure everyone will say that its their favorite but honestly, of the six which is the most difficult? Or even which combination of characters is tough to play. I dont mean trying to make it hard on yourself (Ex. an Elementalist with all exaustion spells)
but one that is hard but rewarding once you get the hang of it.
E/N-20 --Star Giant Caster--
R/M-11 --Masked Breaker--
Mo/W-2 --Cornrows Mcgee--
-*PvP Slot*-
"Not On Strike, But I'm About To Bowl One"
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| 11/19/05 07:53 |
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DwarvenKing
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Hmm..personally i think mesmer isn't the easiest one out there to play...
I mean it's not just target and hit,mesmer is more subtle,especially when u r just starting one,coz I'm not saying he can't do dmg...he sure does,but for me it was kinda hard to get use to play it,but I'm doing pretty good now(I'm at Yak's atm).
I tashte like Alcohol.
Heh. Heh. I taste like beer. I like beer. Buy me a beer. I'm not drunk, I can drink plenty without... What was I saying? Beer. What Flavour Are You?
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| 11/19/05 08:00 |
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Reaces
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Imo the difficulty rate is as follows:
Mesmer > Monk (evry1 wants you dead) > necro > ele > ranger > warrior
I taste like Nuclear Waste. Delicious.
Tasting like nuclear waste is a good thing - nothing bites me, nothing eats me, few things even touch me. I appreciate the solitude my harsh exterior brings. What Flavour Are You?
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| 11/19/05 08:09 |
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Asmodom
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I tried Mesmer... But I never really got the hang of it. (And the ugly pink skillbarr made me sick :P)
They are also somewhat outnumbered by the rest so I think a Mesmer is the most difficult for me.
Your most difficult proffession also depends on your play style. And that is for most people very different.
But why do you want the most difficult? The most objective difficult is that proffession with the most ("proffesion" only) quests that you think are the hardest to accomplish.
And how ppl look at a certain proffession also influences the difficulty to play it.
Monks are always supposed to be healers and if otherwise not accepted. Smither Monk rings a bell? And they get a lot of shouting over them(mostly by noob players).
Or difficult can also be an almost impossible combination:
Primary Warrior secondary Elementalist when using elemental skills only... try to be a Nuker this way...
So decide which kind of difficulty level you are looking for and take that combi.
Mzzl`s and Good Luck... you will definetly need it... ;)
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| 11/19/05 08:10 |
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Magic_Words
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I say a mesmer mainly because i havnt had the honour of trying one out. They are a pain to monks and Ele's and can take out warriors in no time two.
Then id say ele because of the exhaustion spells.
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| 11/19/05 08:12 |
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LaLa__Land
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For the record, i dont want to know the most difficult so that i can play it and master it and be like "o what do u use...o really?...well i use the most difficult character to play EVER so HA!" no just wanted to see some oppinions, thats all.
E/N-20 --Star Giant Caster--
R/M-11 --Masked Breaker--
Mo/W-2 --Cornrows Mcgee--
-*PvP Slot*-
"Not On Strike, But I'm About To Bowl One"
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| 11/19/05 08:27 |
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Bill
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lolmesmer? mesmer was my first character and i understood it easily. I think the hardest class is Necromance just because of the different build posibilities confuse me but my main is a W/N.. idk
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| 11/19/05 08:48 |
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dragoniusx
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I think it all has to do with ur first char in GW.
i started with an ele, i got used to her, i got to learn all the ele skills by hart, i got to play alot with her and eles r IMO pretty easy. ppl that start with eles as a non primary char
will prob have trouble with them at first, due to lack of energy control and exhaustion... "triple echo nuker LFG" <-LMFAO haha :P nice dude 3 meteorshowers = more then 50% exhaustion leaving u with nuttin at all
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| 11/19/05 17:32 |
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PsychoJOhnny
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I will say mesmer too.
JOhnny
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| 11/19/05 17:37 |
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cswella
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I'd say it's a toss up between Eles, Mesmers.
Eles are the most vulnerable, seeing as they have long casting times. The long casting time can also screw up strategy, an opportunity for group damage can easily disappear within 4-5 seconds.
Mesmers are less vulnerable, due to Fastcasting, but they have to be closer to the front lines. A spellcaster shutdown mesmer has to go near or past melee enemies in order to reach the casters. And it takes a heck of alot of skill to be able to predict and interrupt the enemies quicker spells (thank you anet for Arcane Conundrum!)
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| 11/19/05 17:48 |
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Asmodom
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| QUOTE | I'd say it's a toss up between Eles, Mesmers.
Eles are the most vulnerable, seeing as they have long casting times. The long casting time can also screw up strategy, an opportunity for group damage can easily disappear within 4-5 seconds.
Mesmers are less vulnerable, due to Fastcasting, but they have to be closer to the front lines. A spellcaster shutdown mesmer has to go near or past melee enemies in order to reach the casters. And it takes a heck of alot of skill to be able to predict and interrupt the enemies quicker spells (thank you anet for Arcane Conundrum!) |
You have a point, but if you look close you have solved both problems all in once: Use them both! Primary mesmer and Secondary Elem.
Make fast casting high and use more elemskills to be able to stay out the front line, and Mesmers can drain Hp... so together (the 2 most difficult you name) can make an awesome fighting force.
I might try this combi sometime.
Mzzl`s
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| 11/20/05 06:04 |
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mrbob
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^^^ Thats actualy a very good idea :D
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| 11/20/05 14:03 |
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RoxAlot
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Uhm, I see none being any harder then the other. Its all about finding your groove with the charecter.. So to answer your question. None. Guildwars is pretty much even frm charecter to chraecter. It is the player who find be the one to decide. Not others.
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| 11/20/05 14:36 |
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Endoxos
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I started off as an Ele, and really enjoyed having the high energy... and when I went into other classes in PvP, I found it frustrating trying to play a Mesmer, Monk, and Necro because of the low energy (and especially so with a heal monk, trying to stay alive, and keep others alive too), however, in time, I got used to it. Then I go and make a W/Mo (about a month before the AoE nerf)... and feel crippled by the VERY low energy available, and must rely on the slowly-charging adrenaline skills. I never had a problem playing a Ranger, though (probably because my main char started out as E/R).
So, I think the hardest class is the Warrior...
...however, I'm certain if I started out as anything else, I'm sure there'd be something else that would've been harder.
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| 11/21/05 02:00 |
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Iminluvwit2women
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As soon as you learn to use the skills available to you and put them together properly along with your game play environment....to me all of the characters become more fun and easier to play. Thats the key. I'm starting my sixth character which is the mesmer. I'll have to see. I tend to think along the lines of what most people say when it comes to the mesmer...it all makes sense.
As for the warrior being the hardest? Well I guess everyone has an opinion to what they have experienced, but as soon as I learned most of the skills and put builds together(according to environment)...the warrior by far has been the easiest for me. The energy thing has never really been a problem.
Also, for the elementalist energy/exhaustion issues....just need to learn how to spam your energy..with elem attunement and fire/air/so on attunement that shouldnt really be a problem. I think sometimes what people dont see....against certain foes I can do more damage a little quicker when using flare after flare as apposed to a meteor storm.
Perfect example. Yesterday I did abaddons mouth with a pickup group. The group did well until inside with all the seals. Everyone was rushing from one to the next with no rest. I kept tellin everyone to rest ..takes thing slow ..no one listened. Well after 3-4 seals, the guardians, and the souls, our group was down to me-e/me and an interrupt ranger with her pet.
I doubled up on meteor storm at first on a seal. I noticed for 2 me storms, the seals health only came down maybe like 20-25%. So i thought. M.storm takes 5secs to cast and then was doing 75pts of damage every 2 secs. So over 30 secs, I did 750 damage. But if I used my flare doing 33 damage over 30 secs of time, I did 990 points of damage and had no exhaustion. You simply have to adapt to what you're fighting. Not all builds obviously work for different foes. You can beat exhaustion with elementalists if you spam your energy properly.
I've seen so many times people use a meteor storm on the last 2 foes with half or less hps left and everyone in the party was good on life. Save from exhausting yourself by playing smarter.
By the way.. the interrupt ranger and I (with no healing) did finish the mission beating the rest of the seals, guardians and souls...Rock on Livia
***THIS POST HAS BEEN EDITED***
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| 11/21/05 02:39 |
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cswella
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oh, I thought we were talking about singular professions, not combos. k, then for combos, i'd say the hardest is both N/Me and Me/N. especially if you are Illusion/Curses, you gotta know all the ins and outs of each profession so that you can know when and how to use your spells. ie, not using backfire on a melee enemy, I've seen mesmers use this before, lol.
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| 11/21/05 02:53 |
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Hiob
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| QUOTE | | For the record, i dont want to know the most difficult so that i can play it and master it and be like "o what do u use...o really?...well i use the most difficult character to play EVER so HA!" no just wanted to see some oppinions, thats all. |
Not a very noble intention. O.o Go find out yourself then.
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| 11/21/05 03:42 |
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dragoniusx
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| QUOTE | As soon as you learn to use the skills available to you and put them together properly along with your game play environment....to me all of the characters become more fun and easier to play. Thats the key. I'm starting my sixth character which is the mesmer. I'll have to see. I tend to think along the lines of what most people say when it comes to the mesmer...it all makes sense.
As for the warrior being the hardest? Well I guess everyone has an opinion to what they have experienced, but as soon as I learned most of the skills and put builds together(according to environment)...the warrior by far has been the easiest for me. The energy thing has never really been a problem. |
i agree with u dude =) ... but some ppl (definitly not me) r to lazy to create their own build. they end up wanting to go and create an ele and go running arround from person to person asking what build is best for eles, ppl behaving like that r bound to wanna get runs for their char to get all of their skills before doing missions, and they end up not getting to know any of the other ele skills except for those 8 in in their build
| QUOTE |
Also, for the elementalist energy/exhaustion issues....just need to learn how to spam your energy..with elem attunement and fire/air/so on attunement that shouldnt really be a problem. I think sometimes what people dont see....against certain foes I can do more damage a little quicker when using flare after flare as apposed to a meteor storm.
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yeah =) gw is a very tactical game and like saying above "not getting to know other skills of ur profession will end up with u not being able to play ur char at their fullest"
but ok... about the energy/exhaustion problem: Attune does not affect exhaustion. an ele should have no more then 2 exhaustion skills equiped at all times, or u wont go far...
| QUOTE |
I doubled up on meteor storm at first on a seal. I noticed for 2 me storms, the seals health only came down maybe like 20-25%. So i thought. M.storm takes 5secs to cast and then was doing 75pts of damage every 2 secs. So over 30 secs, I did 750 damage. But if I used my flare doing 33 damage over 30 secs of time, I did 990 points of damage and had no exhaustion. You simply have to adapt to what you're fighting. Not all builds obviously work for different foes. You can beat exhaustion with elementalists if you spam your energy properly. |
lol i wish every1 analysed situations this...
| QUOTE | | I've seen so many times people use a meteor storm on the last 2 foes with half or less hps left and everyone in the party was good on life. Save from exhausting yourself by playing smarter. |
yeah.. i dont get that either :S ... lol i guess they wanna show ppl the so called "chaos dmg" they inflict with meteor shower... have u all noticed alot of ppl moved away from fire magic sinds the AI boost =/
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By the way.. the interrupt ranger and I (with no healing) did finish the mission beating the rest of the seals, guardians and souls...Rock on Livia
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RANGERS ROCK! :D lol i can still remember the time when rangers in general where not accepted for any mission what so ever =/ that really hurt me... but then all of a sudden ranger spike and trapping groups where created and every1 wants ranger :O
its ppl like that that will never get to learn/know their ranger =/
Ranger can be just as strong as any profession if u play them well... check this pvp battle i.e:
lol... 1 on 1 with this war :P lasted 12 min and my hp never even went lower then 75% "how can a ranger be so strong" "dude how r u so good" O_o' ... Ranger power! :D
( nice battle :) good warrior, even got a compliment in the end :P ) and yes ranger haters the ranger won ;)
P.S: i must apologise for screeny's size :S
***THIS POST HAS BEEN EDITED***
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| 11/21/05 03:54 |
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Iminluvwit2women
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| QUOTE | | Also, for the elementalist energy/exhaustion issues....just need to learn how to spam your energy..with elem attunement and fire/air/so on attunement that shouldnt really be a problem. I think sometimes what people dont see....against certain foes I can do more damage a little quicker when using flare after flare as apposed to a meteor storm. |
| QUOTE | | about the energy/exhaustion problem: Attune does not affect exhaustion. an ele should have no more then 2 exhaustion skills equiped at all times, or u wont go far... |
I know the attunement doesnt do anything for exhaustion. I was covering energy issues with the attunements statement, and then the exhaustion with my flare as apposed to meteor storm statement. I guess I could have said that a little different so it didnt mislead you(or anyone) into think attunement helps exhaustion...sorry.
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| 11/21/05 04:12 |
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dragoniusx
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| QUOTE | | QUOTE | | Also, for the elementalist energy/exhaustion issues....just need to learn how to spam your energy..with elem attunement and fire/air/so on attunement that shouldnt really be a problem. I think sometimes what people dont see....against certain foes I can do more damage a little quicker when using flare after flare as apposed to a meteor storm. |
| QUOTE | | about the energy/exhaustion problem: Attune does not affect exhaustion. an ele should have no more then 2 exhaustion skills equiped at all times, or u wont go far... |
I know the attunement doesnt do anything for exhaustion. I was covering energy issues with the attunements statement, and then the exhaustion with my flare as apposed to meteor storm statement. I guess I could have said that a little different so it didnt mislead you(or anyone) into think attunement helps exhaustion...sorry. |
ehm =S nah... my bad, u where talking about attune and energy, attunement does cover u completely, if an ele was to echo meteor shower then attune wouldnt get ur energy higher then the exhaustion, but i guess ur talking about flare so my bad again :D
***THIS POST HAS BEEN EDITED***
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| 11/21/05 04:15 |
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