Hi boys and gals! Time for another Contest.
We've recently got a full staff complement on Guild Wars, but because we were understaffed for a long time, some of the site's data has become outdated, sometimes even obsolete. The job of updating the data is ours by right and responsibility, but we would really appreciate some help as we're also busy moderating, finding news, reviewing and approving all your submitted tips, guides and screenshots. Not to mention all the Staff Picnics and Movie-shoots we have to attend. Despite that we've been hard at work updating the various sections of the site. Naturally we made errors doing that and sometimes left out things, or just wimped out of the work.
So what's the score? We're busy and you're all in a position to help us.
Of course it's a Contest, so there's something in it for you. Every "Helping the Staff" submission will get a "Bribe", a reasonable amount of Guild Wars credibility added to your account. At the end of the competition, we'll be giving the top three winners an even greater bonus and they get to call themselves "Staff's Pet" (if they want to). 200 Credit for the Ultimate Brownnose, 150 and 100 for the runner ups.
To make it even more interesting, there's also a minor financial prize involved:
Prizes:
First place:
200 Credibility, 75K GW Gold
Second place:
150 Credibility, 50K GW Gold
Third place:
100 Credibility, 25K GW Gold
The Game Info Sections that we need you to check up on for us are:
GW Quests
GW Captures
GW Monsters (specifically, bosses)
GW Runes
GW Skills
GW Collectors GW Green Items Doesn't exist yet, but we'll be making one asap.
The rules:
All submissions are to be posted in this thread. We, the Staff will be doing the actual updating and we'll modify your post to make known we did.
Screenshots Submit your updates / corrections e.t.c. as screenshots. Cropped by preference.
We require screenshot submissions as "proof" that we're getting value for our Bribes.
Ok, it's sometimes real easy to just go and search the web for another fan-site which has information which we lack. They do that to us too, so why don't we?
It's an ethical thing. We feel the information should be taken from the game itself. This does not mean you can't hunt for info at other sites, but you have to confirm that in game. Hence the screenshots.
Early birds seize the day Only the first 'proven' submission of any Bribeable item gets the reward. Of course if someone provides us with faulty information and you give us the correct information, you’ll be credited instead.
The "helping the Staff" Bribes:
GW Quests: Quest information 10 Pts If you spot a skill we haven't got a write-up for, this might be anywhere on, in or under Tyria and you can supply us with the complete Quest-log information, you get a 10 Pts Bribe.
Best way to do this is take an occasional screenshot of your active quest's Log. Sometimes the objectives change, so be sure to make one just before you complete it.
GW Skill Captures: Correction on an Elite Skill. 10 pts Cropped image with correct information required.
Capture Boss & location required.
A correction on an Elite can mean two things:
A) the same as a normal Skill correction.
B) An extra boss to capture it from.
You get a hefty extra Bribe, just because it's an Elite.
GW Monsters: Boss addition. 5-15 pts - Correctly spelled boss' name.
- Location spotted. (may be more than one)
- Class and level information.
If you spot a Boss which we've missed. Tag it, bag it and submit it here.
We'll add it into our Section and you get the Bribe reward.
If you add a 200x200 image of the boss, you get the full Bribe, otherwise it's just the 5 Cred.
If you have a mini-map screenshot of his exact location, another 5 pts Cred.
GW Skills: correction of a Skill description. 5Pts credit If you spot a Skill in our Skill section which is incorrect, due to an update for example. Make a screenshot of the Skill description, then crop the screenshot to just the descriptions and put those in a post here.
One of the staffers will check up on the skill (There's some variables which depend on attribute level 0-15) and you will get the 'Bribe reward'.
GW Collectors: complete. 10-20 pts New Collector, or updated collector:
- Name and location of Collector.
- What he/she's collecting.
- What rewards does he offer.
This gets you a 10 Pts Bribe.
In case it's a Collector with multiple reward possibilities and you include those in the submitted screenshot, (copy & paste them into a single image) you get the full Bribe of 20 pts credibility,
GW Collectors: Reward addition. 5 pts Adding a Profession's armor reward to an existing Collector's rewards.
This gives you a 5 pts Bribe
GW Green Items: Addition 5 pts Adding a screenshot of the description and the item’s Inventory Icon will get you a 5 pts Bribe.
Other submissions God forbid that this happens, but someone just might find fault with something not listed above.
With the exclusion of Maps, which will be updated as soon as we have our written data correct, feel free to point those errors out, with the usual proof attached and we'll give ya a Special Bribe, size depends on what it is.
Well, what are your still doing here?
Go out there and point out our mistakes, errors, ommisions, snafus and fubars!
This thread will be unlocked when the Contest Officially starts.
Well guess I'm first, I've noticed this one before just never had the motivation to post it.
The Elite skill Earth Shaker has the incorrect adrenaline cost on the gameamp website.
The site posts that it requires 10 "hits" of adrenaline, but the skill actually costs only 8 "hits".
The boss captured is still Kor Stonewrath and is still captured in Snake Dance. The only problem was the activation cost. I'm not sure if you needed a pic of where and who the skill is captured from, but I can get those if need be.
Thanks,
DLS
Done by Lani
***THIS POST HAS BEEN EDITED***
Hiei Bloodfist W/Mo20
Zeyphr Ds Mo/W20
Fox Blue R/??20
Chaos Ds N/Mo14
That's very acceptable BinaryDumb :-)
I forgot to mention that if we're going to do a Green Items section, inventory icons of the items would be a definite plus, but you seem to have thought of that already.
also on the collector's list the one for the "Frosted Griffon Wings" you have it located at: Barradin's Estate, i beleve he is on snakes dance.
Discription: it is Just out side of Camp Rankor on Snakes Dance,
also on The Armor, you dont have the "Pumpkin crown", i dont have a pic as my one has a Rune on it, but i beleve that its classed as novalty armor? Right?
AND.
on the skills i thought that 100 blades could only be got of off Prince Rurik not 100% on this one, maby someone can find out?
you have it down that the next/First Expansion of GW is Called: "Chapter 2" but as yet A.Net havent announced that they are calling it this, or anything..
Awwww, Jonnyo beat me to the Yakslapper. I forgot I had it on my monk. But +10 for him, Yay!
@God_Protector,
Thanks. +5 for you. Even though I have finished the missions, and essentially most of the game, I have made it a personal goal to see what all of Tyria has to offer. That includes exploring all of the UW, FoW, and owning (before trading or selling) each of the green items. At least with (favorite character) Excelcis who I have played almost 466 hours.
Echo Elite Skill (5/1/30)
Elite enchantment spell. For 20 seconds, echo is replaced with the next skill you use. Echo acts as this skill for 20 seconds.
Epidemic (15/1:4/15)
Spell. Transfer all negative conditions and their remaining conditions from target foe to all foes adjacent to your target.
Arcane Echo (15/2/30)
If you cast a spell in the next 20 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.
Domination magic (15)
Backfire (15/3/20)
Hex spell. For 10 seconds, whenever target foe casts a spell, that foe takes 35-140 damage.
Blackout (10/1/10)
Skill. For 2-7 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.
Chaos Storm (15/2/30)
Spell. Create a chaos storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5-14 damage each second. Chaos Storm drains 1-7 energy whenever it strikes a foe casting a spell.
Cry of Frustration (15/1:4/20)
Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10-44 damage.
Diversion (10/3/10)
Hex spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10-56 seconds to recharge.
Empathy (10/2/10)
Hex spell. For 8-20 seconds, whenever target foe attacks, that foe takes 10-30 damage.
Energy Burn (10/2/20)
Spell. Target foe loses 4-10 energy and takes 8 damage for each point of energy lost.
Guilt (5/2/30)
Hex spell. For 4-10 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal 5-14 energy from that foe, and Guilt ends.
Mantra of Hex Shattering
Mantra of shattering does not exist.
Ignorance (15/2/10)
Hex spell. For 8-20 seconds target foe cannot use signets.
Mind Wrack (5/1/5)
Hex spell. For 20 seconds, the next time target foe’s energy drops to 0, that foe takes 15-90 damage.
Power Block Elite Skill (15/1:4/30)
If target foe is casting a spell, that spell is interrupted. The interrupted spell and all spells of the same attribute are disabled for 3-15 seconds for that foe.
Power Leak (10/1:4/20)
Spell. If target foe is casting a spell, the spell is interrupted and target foe loses 10-25 energy.
Power Spike (10/1:4/15)
Spell. If target foe is casting a spell, the spell is interrupted and target foe takes 20-102 damage.
Shame (10/2/30)
Hex spell. For 4-10 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal 5-14 energy from that foe, and Shame ends.
Shatter Delusions (5/1:4/10)
Spell. Remove one Mesmer hex from target foe. If a Hex is removed, that foe takes 15-75 damage.
Shatter Enchantment (15/1/25)
Spell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14-100 damage.
Shatter Hex (15/1/10)
Remove a hex from target ally. If a hex is removed, nearby foes take 30-120 damage.
Signet of Weariness (-/2/30)
Target foe and all nearby foes lose 3-10 energy.
I'll take a look at the other mesmer skills as well.
Skills that I did not mention are correct. (No attribute, Domination magic & Fast casting)
Arcane Conundrum (10/2/20)
Hex spell. For 5-15 seconds, spells cast by target foe take twice as long to cast.
Clumsiness (10/1/10)
Hex spell. For 4-8 seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10-92 damage, and Clumsiness ends.
Conjure Phantasm (10/1/5)
Hex spell. For 2-14 seconds, target foe experiences health degeneration of 5.
Crippling Anguish Elite Skill (15/1/20)
Elite Hex spell. For 8-20 seconds, target moves 50% slower and suffers health degeneration of 1-3.
Fragility (10/1/5)
Hex spell. For 8-20 seconds, target foe takes 5-20 damage each time that foe suffers or recovers from a new condition.
Illusion of Haste (10/1/5)
Enchantment spell. For 5-11 seconds, you move 33% faster than normal and the effects of the crippled condition are removed. When Illusion of Haste ends, you become crippled for 15 seconds.
Illusion of Weakness (10/2/30)
Enchantment spell. You lose 50-240 health. Illusion of Weakness ends if damage drops your health below 25% of your maximum. When Illusion of Weakness ends, you gain 50-240 health
Imagined Burden (15/1/30)
Hex spell. For 8-20 seconds, target foe moves 50% slower than normal.
Mantra of Distortion
Mantra of Distortion does not exist.
Migraine Elite Skill (10/2/15)
Elite Hex spell. For 5-20 seconds, target foe suffers health degeneration of 1-3 and takes 100% longer to cast spells.
Soothing Images (15/2/5)
Hex spell. For 8-20 seconds, target foe and all adjacent foes cannot gain adrenaline.
Sympathetic Visage (10/1/30)
Enchantment spell. For 8-20 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 energy.
Skills that I did not mention are correct.
If you want me to post screenshots instead, just ask ^^
Allot of skills need to be adjusted so it will take ages to post screens from all of them.
http://guildwars.gameamp.com/info/showClasses - The 'Classes' page is WAY off. Says stuff like sprint is available when Warrior is secondary but Hammer Bash is not - obviously outdated.
Fissure of Woe materials list need to be put up? I have the list for monk right here..
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Divine Boon - healing ranges from 25 to 73.
Basically, at least on the monk page, they don't take into account superior runes and a head gear boost. Most follow a set pattern for increase - like Signet of Devotion goes 5-6-6-6.
So Signet of Devotion should really range from 14-106, and so on.
I don't have a screenshot of this as I really don't feel like going and buying a superior rune and the head gear and all that :) Just mentioning it in case you weren't aware
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ARRRRgggGGGgg noooo im like 5th or something. shakes fist angrily at sky, weaps into beer ect. ok im spent
among the descriptions of elites there is a necro elite bip that merely would benefit from the term other being added to the description. its possible they changed the description in an update.
I went searching for it a few weeks back and was mildly dissapointed but not very surprised to find i couldnt use it on my self. i have hidden two screen caps in variouse clandestine locations on the site. i will edit in a nice picture for you later
ive got this far :
all in the format energy, activate, recharge
grenths ballance 15,0,10 | should be 10,1/4,10
plague toutch 5,1,0 | should be 5,1/4,0
blood ritual 10,2,2 should be 5,1,10
offering of blood 10,0,15 should be 5,1/4,15
signet of agony 0,1,15 should be 0,3/4,15
toutch of agony should be 5,3/4,3
Blood is Power is Done by Lani
The rest is way to confusing :-(
If you want me to post screenshots instead, just ask ^^
Allot of skills need to be adjusted so it will take ages to post screens from all of them.
Let me answer that with a quote from the rules:
QUOTE
The rules:
All submissions are to be posted in this thread. We, the Staff will be doing the actual updating and we'll modify your post to make known we did.
Screenshots Submit your updates / corrections e.t.c. as screenshots. Cropped by preference.
We require screenshot submissions as "proof" that we're getting value for our Bribes.
So, yes. Screenshots are required. Right now you're just giving other people hints on how to get brownie points, err bribes :-)
Blood and Smoke quest - 2.5k exp Skills: Protective Spirit, "I Will Survive", Spirit Shackles, Meteor, Barbed Signet, Savage Shot -
Will need proof on that. Please do so in a seperate post as I've "done" your first :-)
QUOTE
http://guildwars.gameamp.com/info/showClasses - The 'Classes' page is WAY off. Says stuff like sprint is available when Warrior is secondary but Hammer Bash is not - obviously outdated.
Ditto. Need proof :-)
QUOTE
Fissure of Woe materials list need to be put up? I have the list for monk right here..
Thanks, but we already have that information. If you spot an error in there (excepting warrior helmets which is a bug Nogame is going to fix) then that's ok.
QUOTE
Basically, at least on the monk page, they don't take into account superior runes and a head gear boost. Most follow a set pattern for increase - like Signet of Devotion goes 5-6-6-6.
All skills are listed per attribute stats 0-12, natural attribute levels. External buffs like Runes are not taken into account on purpose.
If you want me to post screenshots instead, just ask ^^
Allot of skills need to be adjusted so it will take ages to post screens from all of them.
Let me answer that with a quote from the rules:
QUOTE
The rules:
All submissions are to be posted in this thread. We, the Staff will be doing the actual updating and we'll modify your post to make known we did.
Screenshots Submit your updates / corrections e.t.c. as screenshots. Cropped by preference.
We require screenshot submissions as "proof" that we're getting value for our Bribes.
So, yes. Screenshots are required. Right now you're just giving other people hints on how to get brownie points, err bribes :-)
Mehh I will take screens this evening unless some1 wants to steals my bribes and posts them be4 me lol.
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Inspiration magic update: (min attribute:0 max attribute:15)
Channeling (5/1/15)
Enchantment spell. For 8-56 seconds, whenever you cast a spell, you gain 1 energy from each foe in the area.
Drain Enchantment (10/1/25)
Spell. Remove an enchantment from target foe. If an enchantment is removed, you gain 10-22 energy.
Elemental Resistance (10/-/20)
Stance. For 30-90 seconds, you gain +40 AL against elemental damage, but you lose 24-12 AL against physical damage.
Ether Lord (5/2/20)
Hex spell. You lose all energy. For 5-10 seconds, target foe suffers energy degeneration of 1-3, and you experience energy regeneration of 1-3.
Inspired Enchantment (10/1/0)
Spell. Remove an enchantment from target foe and gain 3-15 energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe.
Inspired Hex (5/1/0)
Spell. Remove a hex from target ally and gain 3-15 energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed.
Keystone Signet Elite Skill (-/2/30)
Elite signet. All of your signets except Keystone signet are recharged. All of your non-signet skills are disabled for 17-5 seconds. Inspiration Magic 0 2 30
Leech Signet (-/1:4/45)
Signet. Interrupt target foe's action. If that action was a spell, you gain 3-15 energy.
Mantra of Concentration (5/-/20)
Stance. For 60-180 seconds, the next time you would be interrupted while performing a skill, you are not interrupted, and Mantra of Concentration ends.
Mantra of Earth (10/-/20)
Stance. For 30-90 seconds, whenever you take earth damage, the damage is reduced by 26%-50% and you gain 1 energy.
Mantra of Flame (10/-/20)
Stance. For 30-90 seconds, whenever you take fire damage, the damage is reduced by 26%-50% and you gain 1 energy.
Mantra of Frost (10/-/20)
Stance. For 30-90 seconds, whenever you take cold damage, the damage is reduced by 26%-50% and you gain 1 energy.
Mantra of Inscriptions (10/-/20)
Stance. For 30-90 seconds, your signet rings recharge 25%-50% faster.
Mantra of Lightning (10/-/20)
Stance. For 30-78 seconds, whenever you take cold damage, the damage is reduced by 26%-50% and you gain 1 energy.
Mantra of Persistence (10/-/15)
Stance. For 30 seconds, any illusion magic hex you cast lasts 20%-100% longer.
Mantra of Signets (15/-/30)
Stance. For 10-25 seconds, the next time you use a signet ring, it recharges immediately, and Mantra of Signets ends.
Physical Resistance (10/-/20)
Stance. For 30-90 seconds, you gain +40 AL against physical damage, but you lose 24-12 AL against elemental damage.
Power Drain (5/1:4/25)
Spell. If target foe is casting a spell, the spell is interrupted and you gain 1-31 energy.
Spirit of Failure (10/3/10)
Hex spell. For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1-5 energy whenever that foe misses in combat. Inspiration Magic 10 3 10
Spirit Shackles (10/3/5)
Hex spell. For 8-28 seconds, target foe loses 5 energy whenever that foe attacks.
@Janmog:
Ah, posting every skill of a profession and making us look for errors in our pages is not how we intended this Contest.
You have to do the work of finding and pointing out the errors, the we will change and give credit. Screenshots full of info that may or may not point out errors are not 'proof' :-)
Note on cast-times:
Our system here will only accept round numbers for casting times, so we can't do anything about it. We blame ArenaNet.
Any spell with a castingtime less than 1 second gets listed as 0.
Also, please don't edit your posts, especially after there's a "Done by" in there. That makes it really confusing for us. I'll not return to any post already "Done".
@Janmog:
Ah, posting every skill of a profession and making us look for errors in our pages is not how we intended this Contest.
You have to do the work of finding and pointing out the errors, the we will change and give credit. Screenshots full of info that may or may not point out errors are not 'proof' :-)
Note on cast-times:
Our system here will only accept round numbers for casting times, so we can't do anything about it. We blame ArenaNet. Any spell with a castingtime less than 1 second gets listed as 0.
Also, please don't edit your posts, especially after there's a "Done by" in there. That makes it really confusing for us. I'll not return to any post already "Done".
oh :( sry
edit : heh ok last edit one at a time and the 1/4 second thing taken into accout
this is no longer instant but has a round figure cast time of 1 second
Ahm, that's how it's listed on the site already...
From the skill list @ gameamp:
Mantle of Protection
While you maintain Mantle of Protection, target ally cannot take more than 5% damage at one time. When Mantle of Protection prevents damage, you lose 3 energy or the spell ends. In addition to the initial energy cost, you also lose 1 point of energy regeneration while the enchantment is in effect.
I noticed the name of the skill and also the effect of the skill both changed.
Heres my screenie, taken @ 12 protection prayers. (energy lost is 6 @ 0 prot, 3 @ 16 prot.
This is the same skill, but stats and name of the skill have changed.
Done by Lani
That Mantle of Protection was a leftover from Beta times, good call :-)