| User |
Message |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| solo ele/mo build, yes it's possible |
|
|
|
Much cheaper and just as effective as a solo monk build.
Al of this can be tweaked a bit for personal preference but this is what I used to start with.
Drok's pyromancer armor
Flame's eye
all 5 ele super runes (thats the major cost difference)
collector fire wand, 11-22 req 9 fire, 20% skill rech using fire (I now use a purple smiting rod req 11, 8% cast spd all, 9% skill rech all to much better effect)
grim cesta for offhand -50 health from the "cities of ascalon quest" reward
I am now at 55 health, sound familiar?
attribute allocation:
air 3
earth 3
fire 9
water 3
energ 13
heal 4
smite 11
prot 8
skillbar:
1) whirlwind/inferno (any non targeting adjacent damage)- play with this spot
2) balthazar's aura/flame burst(any non targeting adjacent damage)- play with this spot
3) ether renewal-elite - required
4) zealots fire - useful, probably replaceable
5) aura of restoration - possibly optional, but highly recommended
6) shielding hands - optional but very beneficial
7) protective spirit - required
8) healing breeze - required
While under attack, or when attack is possible protective spirit is a must, at 55 health you can't handle much.
continuing next post...
|
| 12/06/05 20:40 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
Start with aura of restauration and zealot's fire, protective spirit before you take any attacks.
I recommend keeping proective spirit up at all times, and healing breeze when you are not casting other spells. Aura means you can let breeze go while casting.
While under attack cast ether renewal, then use the following (zealot's fire will do damage as you cast on yourself)
-as needed renew protective spirit, I do this first off
-shielding hands (low energy cost gives you a boost with what renewal adds)
-renew aura of restoration - needed or not yet
-renew zealot's fire - needed or not yet
-hit one of your attack spells (slots 1 and 2)
-hit second attack spell if renewal is still active, or you still have max energy whether renewal is active or not
Practice in the mino part of elona reach mission.
When worried simply keep spirit and breeze going as they begin flashing, this alone will let energy build back up slowly if you slipped up.
You will still have the same issues with enchantments being stripped, there are lots of ways to deal with this but no fail safe as yet (spell breaker isn't an option with ether renewal)
I don't recommend this for more than 6 foes at a time, it gets a bit touchy.
|
| 12/06/05 20:53 |
Login to rate this user's post! |

voidgere
Posts: 1
Joined: 07/25/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
Okay, im interested in the build, so of course I will be watching this post carefully. However, I do have one question...The cities of ascalon quest, where do you get it? I'm sure I've done it, so I probably recieved the item you are referring too, but most likely sold it.
Thanks for the post and (hopefully) the answer to my question.
**Edit**
Also, why 55hp...wouldn't the build benefit from more hp?
***THIS POST HAS BEEN EDITED***
|
| 12/06/05 21:05 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | Okay, im interested in the build, so of course I will be watching this post carefully. However, I do have one question...The cities of ascalon quest, where do you get it? I'm sure I've done it, so I probably recieved the item you are referring too, but most likely sold it.
Thanks for the post and (hopefully) the answer to my question. |
Cities of Ascalon is from Simon in Ascalon City, he is near the zone to northern wall.
|
| 12/06/05 21:07 |
Login to rate this user's post! |

Ace_of_Bass2112
Posts: 5
Joined: 08/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
have you tried UW with this build or is this just another griff/troll farm build
geddy lee, Cliff Burton, Steve Haris, Jaco Pastorious, LES CLAYPOOL
Main Char. Nav (from a book) Ra (the Band) 20E/ME
|
| 12/06/05 21:17 |
Login to rate this user's post! |

warfrat1000
Posts: 2
Joined: 10/07/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | | Also, why 55hp...wouldn't the build benefit from more hp? |
55hp helps because with protective spirit, which is "required", makes it where you can only take 10% damage, thus you can only take 5.5damage per hit. with breeze and aura of restoration, this is easily reversed.
well, thats what i figure anyway (if this goes on twice, whoops)
***THIS POST HAS BEEN EDITED***
War Frat-w/mo20 runner(name supposed to be 1 word :P)
Lt Col Mustang20-e/me-nuker
Kain the Longshot20-Trapper(deleted)
Legato Bluesummers-mo/w20-solo monk in progress
I Err I-pvp only and whatever i decide to make him
If life gives you lemons, DESTROY THEM
|
| 12/06/05 21:23 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | | have you tried UW with this build or is this just another griff/troll farm build |
Works in UW yes, though I still sometimes have a problem with nightmares showing up mid-fight and stripping my enchantments.
Most of the time I move carefully enough I get them alone and it's a simple matter of two shots they die.
If using an ss necro to assist you have them bring rebirth for the occasional slips and hope they have patience with imperfections.
This build is just as effective as the "invinci-monk" and takes just as much attention and skill to use, I actually find it less hectic and faster kills for the most part.
|
| 12/06/05 21:52 |
Login to rate this user's post! |

Ace_of_Bass2112
Posts: 5
Joined: 08/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
i have a problem with this. i was trying this on the mino at elona like you said but i seem to run out of energy. am i not doing something right or am i casting this too fast i dont know.
geddy lee, Cliff Burton, Steve Haris, Jaco Pastorious, LES CLAYPOOL
Main Char. Nav (from a book) Ra (the Band) 20E/ME
|
| 12/08/05 06:00 |
Login to rate this user's post! |

Sunrunner
Posts: 45
Joined: 09/27/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
take Spell Breaker for the nightmares (elite skill)
|
| 12/08/05 06:42 |
Login to rate this user's post! |

BrianFellow
Posts: 1
Joined: 07/11/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
I dont see any benefit with shielding hands since u have protective spirit. The code is that shielding hands take effect first so you would always take 5.5 dmg with or without shielding hands.
Other than that, that seems like an interesting build.
Bryan Fellow LVL 20 R/Me - Ch 1. Completed
Annec Ro LVL 20 N/Me - Ch 1. Completed
Healer Henchperson LVL 20 Mo/N - Ch.1 Completed
Don't hate the player, hate the programmer
|
| 12/08/05 06:52 |
Login to rate this user's post! |

cswella
Posts: 11
Joined: 10/30/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | | take Spell Breaker for the nightmares (elite skill) |
He can't take Spell Breaker because you can only have one elite at a time, and that slot is taken up by Ether renewal.
Panda Points x 7
|
| 12/08/05 06:58 |
Login to rate this user's post! |

Jamnog
Posts: 82
Joined: 10/09/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
well this has been a big help to me in certain ways as ive been exploring the benefits of certain necro skills that lower ones maximum health. one inparticular aura of the litch i thaught i was being clever by halving my max health and applying prot bond to myself. shows i have allot to learn
edit : aura of the litch is an elite as well.
***THIS POST HAS BEEN EDITED***
|
| 12/08/05 07:30 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | I dont see any benefit with shielding hands since u have protective spirit. The code is that shielding hands take effect first so you would always take 5.5 dmg with or without shielding hands.
Other than that, that seems like an interesting build. |
The benefit of shielding hands is when more than 6 on you at first, though thats not the main reason.
As someone mentioned they have energy problems.
Shielding hands uses only 5 energy, when cast with ether renewal active your net gain is higher, this is why I use it. It is also a fast cast which is necessary to make the most of ether renewal.
|
| 12/08/05 08:53 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | | i have a problem with this. i was trying this on the mino at elona like you said but i seem to run out of energy. am i not doing something right or am i casting this too fast i dont know. |
It takes some practice, as does the solo monk.
I'd need to watch you to be sure but I am betting you are overcasting.
Hit protective spirit when it begins to flash, not sooner. All these spells are short cast times so even if it starts flashing mid cast you have time.
Healing breeze is not as important to keep up, while you are doing other casting. At the attribute allocation above aura of restoration will take care of your healing while you renew spells.
It is very important to keep the enchantment count up as renewal gives you energy based on how many active each time you cast ANY spell.
While you cna just maintain spirit and breeze and kill with wand (energy will last easily timed right) you are relying on wand only to kill, inefficient.
When you cast renewal you should allready have zealot, aura, and spirit up, cast shielding hands after(5 energy)this gives you the initial energy if low.
|
| 12/08/05 09:00 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | well this has been a big help to me in certain ways as ive been exploring the benefits of certain necro skills that lower ones maximum health. one inparticular aura of the litch i thaught i was being clever by halving my max health and applying prot bond to myself. shows i have allot to learn
edit : aura of the litch is an elite as well. |
You can 55 yourself as any class, the issues faced are: maintaining energy indefinately, healing yourself(energy needed), and dealing with enchantment removal.
I have begun taking a necro with me for ss and anyone with sb to deal with nightmares, the spellbreaker before I pull is making a big difference so far.
It's a 3 man team so not ideal, but thats for experimenting with stuff.
***THIS POST HAS BEEN EDITED***
|
| 12/08/05 09:16 |
Login to rate this user's post! |

AonBrushwind
Posts: 2
Joined: 09/10/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
Ten points from the Russian Judge.
|
| 12/12/05 15:41 |
Login to rate this user's post! |

Just Timmy
Posts: 0
Joined: 12/05/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
I stumbled upon this topic and don't know how old it is. But here is my two cents.
I used a simliar build (mostly Monk) months ago and it works well for hydras/griffon,mino's(upto6-7). Got me tonnes of cash to prepare my real i.monk.
Anyway Feldran is correct. Ether renewal is excellent for the spells that have long reload times and Protective Spirit and Healing Breeze are a must. However, I never used shielding hands. But every character build is based on experience and personal preference.
Tip: Since non Monk primary's can only have a max of +7hp regen from H.B. consider bringing Mending +3 to help maintain health when theres less than 3 foes.
Note: Balthazar's Aura causes dmg too quickly making it an AOE. Zealots Fire still works as long as you wait 3 or more seconds between triggering it. (I haven't tried Met.Shower with this build but i do know it does not cause the mobs to run as long as you don't use any other attack spells with it)
If your having problems with energy management bring Balthazar's Spirit and you will gain 1 energy everytime you are hit with any damage. Essence Bond gives 1 energy for physical dmg only. You can also use a Zealous Sword/Axe to get 1 energy everytime you attack the foe. With this setup and 3 or more foes attacking, you will have more energy than you'll know what to do with.
Hope these hints help your invinci-Ele work better.
PS: Spell Breaker only last 5sec max for non-Monk Primary's, so its almost useless in UW. One way to kill the nightmares is to have Zealots fire up and run right up to them and trigger ZF using Healing breeze and Prot.spirit consecutively. Doen't work when there are 2 or more nightmares.
***THIS POST HAS BEEN EDITED***
|
| 12/12/05 19:02 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE |
Anyway Feldran is correct. Ether renewal is excellent for the spells that have long reload times and Protective Spirit and Healing Breeze are a must. However, I never used shielding hands. But every character build is based on experience and personal preference.
|
----- shielding hands is used mainly since it is a 5 energy cost fast cast spell, higher net gain when ether renewal is active
| QUOTE | Tip: Since non Monk primary's can only have a max of +7hp regen from H.B. consider bringing Mending +3 to help maintain health when theres less than 3 foes.
|
--did this at first, but using shielding hands for the energy gain proved to work better, kept running out with mending
| QUOTE |
Note: Balthazar's Aura causes dmg too quickly making it an AOE. Zealots Fire still works as long as you wait 3 or more seconds between triggering it. (I haven't tried Met.Shower with this build but i do know it does not cause the mobs to run as long as you don't use any other attack spells with it).
|
---- slow cast spells (such as shower) are detrimental to this build, balthazar's is a Damage Over Time spell too which is what they run from, this is why i use flare or inferno, they still run, but higher damage instantly
| QUOTE |
If your having problems with energy management bring Balthazar's Spirit and you will gain 1 energy everytime you are hit with any damage. Essence Bond gives 1 energy for physical dmg only. You can also use a Zealous Sword/Axe to get 1 energy everytime you attack the foe. With this setup and 3 or more foes attacking, you will have more energy than you'll know what to do with.
|
--bal. spirit is handy just couldn't fit it in with the other's, the key with renewal is fast cast spells, each cast gives more energy so you want a lot in a short time, with more practice maybe i will be efficient enough to drop this back on my bar
| QUOTE |
Hope these hints help your invinci-Ele work better.
PS: Spell Breaker only last 5sec max for non-Monk Primary's, so its almost useless in UW. One way to kill the nightmares is to have Zealots fire up and run right up to them and trigger ZF using Healing breeze and Prot.spirit consecutively. Doen't work when there are 2 or more nightmares.
|
--i find zapping them twice with my wand works just fine:) the problem is when they show up and strip prot spirit off me as the aataxes come in...running up to them is the only time i have had 2 at once, i'd love a betetr method for these tho, nightmares are the only thing keeping this build from being better than the i-monk imo
Nice comments tho, reminded me of couple things to play with I had forgotten, credz for the wake-up:)
***THIS POST HAS BEEN EDITED***
|
| 12/12/05 22:40 |
Login to rate this user's post! |

Just Timmy
Posts: 0
Joined: 12/05/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it\'s possible |
|
|
|
| QUOTE |
----- shielding hands is used mainly since it is a 5 energy cost fast cast spell, higher net gain when ether renewal is active
|
I\'m not saying it is a bad or wrong choice to use Shielding Hands, but wouldn\'t Reversal of Fortune be a better choice for your build? It also costs 5 energy, activates nearly instantly, and recharges in 2 sec, whereas S.H. takes 25sec.
Oh and i must correct myself. I got Ether Renewal mixed up with Glyph of Renewal. Glyph of Renewal is excellent for spells that have long reload times.
But I\'ll just shut up and stick to my own advice \"every character build is based on experience and personal preference\"
|
| 12/13/05 11:47 |
Login to rate this user's post! |

Araid
Posts: 0
Joined: 10/21/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it\'s possible |
|
|
|
| QUOTE | | all 5 ele super runes (thats the major cost difference) |
You only want those runes to decrease your hp. And you only use fire magic and Energy Storage Skills... So you dont need that 3 atribute points in Air, Earth and Water.
Dont buy those superior runes, and buy the cheapest 3 times! (I guess its water but I dont remember)
Its not a big difference... but you will save some money.
Am I wrong?
|
| 12/13/05 11:50 |
Login to rate this user's post! |

Star_Gazer
Posts: 63
Joined: 08/21/2005
Credibility: 0 pts
|
| Re: solo ele/mo build, yes it's possible |
|
|
|
no your not wrong...but it could be to your advantage to buy all of them...what if you decide to experiment with a different build? ;]
|
| 12/13/05 11:53 |
Login to rate this user's post! |

Araid
Posts: 0
Joined: 10/21/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
arf... I'm gonna become poor training this build... couldn't you make a video or something?:D
I use to die because they interrupt me, or because of conditions... nightmares also freak me out.
|
| 12/15/05 15:44 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE |
I'm not saying it is a bad or wrong choice to use Shielding Hands, but wouldn't Reversal of Fortune be a better choice for your build? It also costs 5 energy, activates nearly instantly, and recharges in 2 sec, whereas S.H. takes 25sec.
|
Shielding hands has a fixed duration so would apply for the energy boost on next cast while ether renewal is active.
Reversal of fortune unfortunately would likey be gone as soon as you cast it.
If I was using it for the healing effect and didn't have the other spells to re-cycle Reversal would posibly be better, for the energy effect I did try it out early on and personally got more benefit from the duration spell.
Keep putting alternatives in though, allways hoping for an improvement.
As for the recharge time, it is used only once per ether renewal and is recharged in time for it.
***THIS POST HAS BEEN EDITED***
|
| 12/17/05 16:07 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | arf... I'm gonna become poor training this build... couldn't you make a video or something?:D
I use to die because they interrupt me, or because of conditions... nightmares also freak me out. |
Nightmares are a problem sometimes, still no perfect answer for them, I use a "creeping" method when pulling axes and usually get the nightmares before the axes.
I allways pull back to kill them, nightmares, aataxes, smites, whichever.
You shouldn't be losing money training it, practice in safer spots like the Elona reach mission. Minos and burrowers do provide some ok loot and there is no fee to get in. I recomend this spot for ANY solo build practice.
|
| 12/17/05 16:13 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE |
You only want those runes to decrease your hp. And you only use fire magic and Energy Storage Skills... So you dont need that 3 atribute points in Air, Earth and Water.
Dont buy those superior runes, and buy the cheapest 3 times! (I guess its water but I dont remember)
Its not a big difference... but you will save some money.
Am I wrong? |
You are correct you can save yourself a plat or two buying the cheaper ones.
My reasons for using all 5 are that I also have alternate sets of armor, this allows me to interchange pieces so I have the supers for whatever ele skill I currently have dominating, and minors on the others. For normal team non-solo play.
Also as someone else mentioned, you may want to play with the build some and try other elements in the first 2 spots. My wand when I first did this had a fire requirement is why I chose fire, and my preference in damage spells.
I still use the fire damage when doing smites but have changed to more smiting damage if just doing mino/griff type farming. I have a general skill and cast speed bonus on a smiting req rod which helps with ether renewal recharge a lot. SOJ is the only reason I won't use a directed attack on smites.
|
| 12/17/05 16:21 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
A little diversionary here but I think this will help with your general ele setup when also using the solo build.
I use pyromancer armor as it seems the damage I need protected from most is fire based.
solo armor.........................other set
---------------..........................---------
flame's eye (sup fire).....all other eyes(min fire)
chest (sup energy).........chest (min energy)
gloves (sup water).........gloves (min water)
leggings (sup air)............leggings (min air)
boots (sup earth).............boots (sup vigor)
By swapping out the piece with super and the applicable eye I have what I consider optimal for each element besides earth. Add a set of gloves with super earth to your inventory if you also want the earth mage setup.
Weapons to suit the element.
When I allow my secondary to dominate, whichever one I use at time, I often use the super energy piece.
*/edits are adding the dots to establish the columns, spaces were truncated./*
***THIS POST HAS BEEN EDITED***
|
| 12/17/05 16:41 |
Login to rate this user's post! |

Ace_of_Bass2112
Posts: 5
Joined: 08/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
i keep trying and trying. and killing minos and practicing, but whenever i go UW i get ownd like a littel school girl.
i think this build is just too tough for me
/hangs head in shame
|
| 12/17/05 16:57 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | i keep trying and trying. and killing minos and practicing, but whenever i go UW i get ownd like a littel school girl.
i think this build is just too tough for me
/hangs head in shame |
Any problem other than the nightmares in uw though?
It shouldn't be any difernt for you than minos, just a bit slower maybe. Nightmares require you to move slow and careful unfortuneately.
|
| 12/17/05 18:14 |
Login to rate this user's post! |

Ace_of_Bass2112
Posts: 5
Joined: 08/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
no its not the nightmares i go slow and kill'em if i see'em. its that if i slip up once im dead. There is just no tollerence level in this build and i just cant pull it off
|
| 12/18/05 10:39 |
Login to rate this user's post! |

Feldran
Posts: 0
Joined: 12/06/2005
Credibility: 0 pts
|
| RE: solo ele/mo build, yes it's possible |
|
|
|
| QUOTE | | no its not the nightmares i go slow and kill'em if i see'em. its that if i slip up once im dead. There is just no tollerence level in this build and i just cant pull it off |
At 55 health there is no tolerance in any build:) If protect spirit drops you are either dead or lucky.
You don't need to keep breeze going if aura is up and you are doing other casting (usually).
I just spent about a week not using this build and had to go back to Elona for some brush-ups myself, 55 builds are not something you can be rusty at.
I wish I could just see and kill nightmares, about half the time one shows up at the same time smites see me, sometimes the timing isn't so good for me:)
If aataxes or smites are getting the better of you the minos and griffons and such would too. All I can suggest is more practice on the minos that don't cost to go.
note: 12 smites is a very bad thing.....
added: just went down and the bleeding seems to be the problem, would need verification but it seems a bit faster to me then when I first went with this build.
I can still manage 2 aataxes (barely) but with 3 between damage and bleeding I can't allways do it. An SS necro may be a help now (no longer solo) as you can simply stay alive fine. Wand damage just isn't enough for them.
***THIS POST HAS BEEN EDITED***
|
| 12/21/05 16:07 |
Login to rate this user's post! |