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GameAmp: The signet build

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Forum >> Classes >> Mesmers >> The signet build

 
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blackphoenix Profile
blackphoenix
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The signet build 

I just had a rather interesting thought pop into my head. What if you were able make a character that only had or mostly had signets. The first requirement would be a mesmer primary or secondary, due to the elite Keystone Signet. That signet would allow you to immediately recharge all signets. The second would be Mantra of inscriptions to cut down the recharge time of Keystone Signet.

The point behind a signets only build would be energy use and instant action. As far as I know, all signets are instant action skills, and cost no energy.

I was going to put this all together myself, but I changed my mind and desided to post my idea before I start making a build to see if anyone else might come up with better ideas quicker than I can.

So, for a requirements recap:

Must be a mesmer primary or secondary
Must have elite Keystone Signet
Must have Mantra of Inscriptions

The rest is up to you. Have at it! :)
12/16/05 12:29 Login to rate this user's post!
GodspeedX Profile
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RE: The signet build 

Not a bad idea, but not all signet are instant cast, look at the monk ones for instance. Ive never played mesmer primary so I dont know what fast casting would do on signet activation time.

If you want to look at a nice build with mainly signet here is one :

http://www.guildwarsguru.com/content/build...ew-4-id1206.php
12/16/05 12:42 Login to rate this user's post!
blackphoenix Profile
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RE: The signet build 

Yeah, that's awesome, thanks. +cred.
12/16/05 14:30 Login to rate this user's post!
TalonWoJ Profile
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RE: The signet build 

Be careful about using all sigs. 1 Mesmer could shut you down with "Ignorance" which would disable all sigs for I think 20(s) at most.
12/16/05 14:39 Login to rate this user's post!
Seth Oneil Profile
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RE: The signet build 

The mesmer's skill "Fast Casting" only works on "spells" so for example, if youhave a Me/R and you use troll unguent it will take you 3 seconds to cast no matter how much fast casting you have because it is a skill. The same rule applies to signets and non "Spell" skills.

I have loooked at a mostly signet build for my monk and a full signet build for my mesmer. But I believe Signets as useful as they are aren't as powerful as normal spells. Which would leave you weaker and vunrable when your signets in fact need to recharge. Keep playing around with it though.
12/16/05 14:41 Login to rate this user's post!
KahlanXvii Profile
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RE: The signet build 

Mantra of signets + keystone signet + good old signet of weariness.
-30 e for all enemies near target ^^




ANAKIN EQUALS WIN Questionable Tactics[Hax]
12/16/05 14:48 Login to rate this user's post!
GuhnSlingar Profile
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RE: The signet build 

QUOTE
Be careful about using all sigs. 1 Mesmer could shut you down with "Ignorance" which would disable all sigs for I think 20(s) at most.


"Rust" would also provide some troubles...
12/16/05 14:53 Login to rate this user's post!
KahlanXvii Profile
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RE: The signet build 

However both can be removed with a smite hex, etc.
But it's true, these skills can disable an entire signet build.
Thats why I got ignorance equiped when I play HoH with my mesmer.
It's good vs Monks with blessed signet, signet of devotion (bye bye bonder =P).
And vs energy drain mesmers that use signet of weariness.




ANAKIN EQUALS WIN Questionable Tactics[Hax]
12/16/05 15:16 Login to rate this user's post!
Joseph the Jester Profile
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RE: Signet Build 

QUOTE
However both can be removed with a smite hex, etc.
But it's true, these skills can disable an entire signet build.
Thats why I got ignorance equiped when I play HoH with my mesmer.
It's good vs Monks with blessed signet, signet of devotion (bye bye bonder =P).
And vs energy drain mesmers that use signet of weariness.


Good thing I like playing a dominating mes.

BTW, fast casting decreases spell animation time. Lame IMO. It'd be more useful in decreasing actual casting time.
12/18/05 20:52 Login to rate this user's post!
Ryolan Levi Profile
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RE: The signet build 

uh.. it does decrease spell casting time actually...

Theres a Rezmer called for that reason. He uses fastcasting to reduce the casting time for resurrect with 4 seconds.

The decrease is actually very good measureable.





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01/04/06 10:09 Login to rate this user's post!
BrianFellow Profile
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RE: The signet build 

I'm thinking he means signet casting time and it isn't affected by Fast Casting. Some sigs makes you lose energy as well and they are much easier to interrupt due to most having longer casting times.



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01/04/06 10:28 Login to rate this user's post!
Mann Profile
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RE: The signet build 

That is correct, as signets aren't... spells. Their signets. :p That's what they are for. Only reason why I don't use a build like that, is because my account is filled with 3 warriors. -_- I hate being nice to friends.



01/04/06 10:42 Login to rate this user's post!
Joseph the Jester Profile
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RE: The signet build 

QUOTE
uh.. it does decrease spell casting time actually...

Theres a Rezmer called for that reason. He uses fastcasting to reduce the casting time for resurrect with 4 seconds.

The decrease is actually very good measureable.


sorry, I've not, through my 20 levels + ascension, noticed a decrease in casting time. In some instances I've actually noticed an increase, but that could be because of hexes.



01/04/06 16:41 Login to rate this user's post!
Joseph the Jester Profile
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RE: The signet build 

QUOTE
I'm thinking he means signet casting time and it isn't affected by Fast Casting.  Some sigs makes you lose energy as well and they are much easier to interrupt due to most having longer casting times.


I'm not really impressed with the signets I've seen, except rez and cap. Those are the only two I find immensly useful and worth the cost at all.



***THIS POST HAS BEEN EDITED***



01/04/06 16:43 Login to rate this user's post!
I Opeth I Profile
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RE: The signet build 

something that my guild has experimented with before has been a signet mesmer, which is very, very effective, and it is able to shut down either 3 elite skills, with a little energy denial, or, have massive energy denial with a little elite shutdown. the b uild is as follows

Keystone Signet*, Mantra of Signets, Mantra of Inscriptions, Signet of Weariness, Leech Signet, Cry of Frustration, Sgnet of Humility, Rez Sig
16 Domination
13 Inspiration

the reason why there is no fast casting on this bar is because like someone said earlier, fast casting only works on "spells" and signets are not spells, theyre signets :P

the order that you use your signets in is, Mantra of signets + signet of weariness + signet of weariness + signet of humility + Mantra of inscriptions + keystone signet* Rinse and repeat, the leech signet is nice because on a capping ghostly in HoH, you can interrupt its claim resources 2 times on one mesmer alone by going leech signet, keystone, leech signet. hopefully this build helps people out, also there isnt a mandatory secondary on this mesmer, so you can do mes/mo with a hard rez if needed for gvg etc.



02/01/06 23:45 Login to rate this user's post!
Lady Lozza Profile
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RE: The signet build 

The same goes for interrupts with the signet build, unless a skill says that it interrupts skills, then you will not be inturrupted when you are using signets :) Furthermore the same thing applies to skills like migrane. Personally I think that signet of midnight might be a better elite than keystone, but they both have their place depending on your 2ndary and what you are trying to achieve.



02/13/06 23:11 Login to rate this user's post!

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