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zonemen
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Joined: 06/23/2004
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Is there a way to edit the colours for your name in utcomp without having to open the actual game? Like is there are file where we can enter the colour values?
And I have a suggestion, next to the coloured names slider bars in the in-game utcomp options there should be a text box which you actually define what colour code you want instead of having to use the slider bar.
Also another thing, when I press F5 in-game the utcomp options come up, but the 'colours' menu item is already selected but it is not actually on that page with those options. Is this a bug?
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| 06/23/04 07:18 |
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concrete
GameAmp Staff
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Joined: 06/02/2004
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in your System folder you'll have a text file named "UTComp" or something similar...
you can change everything in there...
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| 06/23/04 11:45 |
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zonemen
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Joined: 06/23/2004
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I know how to do it now. The post above ^ is incorect.
For those who are in the same situation as I was, you can edit the colours of your name by going into your /UT2004/System directory and opening up a file called user.ini. In that file, search for the text: [utcompv13.BS_xPlayer] . Under there you now just have to edit the values of B, G & R.
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| 06/24/04 00:58 |
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concrete
GameAmp Staff
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hrm why do i have this in part of a text file in my system then i wonder...
[UTCompv11.BS_xPlayer]
BlueColors[0]=(B=128,G=0,R=0,A=255)
BlueColors[1]=(B=0,G=128,R=0,A=255)
BlueColors[2]=(B=0,G=0,R=0,A=0)
BlueColors[3]=(B=0,G=0,R=0,A=0)
RedColors[0]=(B=0,G=0,R=128,A=255)
RedColors[1]=(B=0,G=128,R=0,A=255)
RedColors[2]=(B=0,G=0,R=0,A=0)
RedColors[3]=(B=0,G=0,R=0,A=0)
maybe an older version of utcomp put it there?
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| 06/24/04 13:13 |
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dnx3
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Joined: 05/16/2004
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Yeah, thats very old. (1.1)
It can be safely deleted, unless you frequently play on 1.1 servers :)
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| 06/24/04 18:30 |
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Druzilla
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Joined: 06/17/2004
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Is all that for one name???
[utcompv13rc1.BS_xPlayer]
ColorName[0]=(B=255,G=255,R=255,A=255)
ColorName[1]=(B=255,G=255,R=255,A=255)
ColorName[2]=(B=255,G=255,R=255,A=255)
ColorName[3]=(B=255,G=255,R=255,A=255)
ColorName[4]=(B=255,G=255,R=255,A=255)
ColorName[5]=(B=255,G=255,R=255,A=255)
ColorName[6]=(B=255,G=255,R=255,A=255)
ColorName[7]=(B=255,G=255,R=255,A=255)
ColorName[8]=(B=255,G=255,R=255,A=255)
ColorName[9]=(B=255,G=255,R=255,A=255)
ColorName[10]=(B=255,G=255,R=255,A=255)
ColorName[11]=(B=255,G=255,R=255,A=255)
ColorName[12]=(B=255,G=255,R=255,A=255)
ColorName[13]=(B=255,G=255,R=255,A=255)
ColorName[14]=(B=255,G=255,R=255,A=255)
ColorName[15]=(B=255,G=255,R=255,A=255)
ColorName[16]=(B=255,G=255,R=255,A=255)
ColorName[17]=(B=255,G=255,R=255,A=255)
ColorName[18]=(B=255,G=255,R=255,A=255)
ColorName[19]=(B=255,G=255,R=255,A=255)
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| 06/24/04 19:59 |
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dnx3
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Yup, every letter's RGB (red green blue) values, up to 20 letters. (Names in UT2004 are cut off after 20 characters)
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| 06/24/04 20:51 |
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