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GameAmp: Post-Patch Static Rewards

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jdstew218 Profile
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Post-Patch Static Rewards 

THE CATACOMBS

Sanctuary
+1 Heavy Steel Shield, +1 all resistance

Blade of Inquisition
+1 Ghost Touch, Silver, Alchemical Longsword

Dagger of Inquisition
+1 Ghost Touch, Silver, Alchemical Dagger

Guidance
+2 Light Crossbow

Morningstar of the Heretic
+1 Morningstar, doom 3/day

Pillar of Light
+1 Quarterstaff, pure good, searing light 1/day

Boots of Faith
Boots, jump +5

Cardinal Gloves
Gloves, diplomacy +5

Cloak of Asylum
Cloak, +1 wisdom, +2 will save

Mask of the Asylum
Helm, concentration +5

Flamekeep Docent
+1 Docent, command

Robe of Duality
Robe of False Life

Templars Chain
+2 Chainmail

Templars Leather
+2 Leather Armor

Templars Mail
+2 Banded Mail

Circlet of Silver Flame
Bracers, protection from evil 3/day

Goggles of the Inquisition
Goggles, intimidate +5

Marguerite's Necklace
Necklace of False life (10hps)

Ring of the Archbishop
Ring of Power II, heal +3

Wooden Prayer Beads
Trinket, 3 charges of bless

SHAN-TO-KOR

Berzerker Bracers
Bracers, DR 1/-, intimidate +3

Cloven Jaw War Beads
Necklace, +2 constitution

Gatewarder's Girdle
Belt, +2 fortitude Save, light fortification

Gloves of the Poet
Gloves, +3 heal, +3 perform

Guardian's Dagger
+1 Greatsword, keen

Puzzle Cap
Helm, +2 intelligence

Necromantic Robe
Robe of Power II, lesser false life

Ring of Dragon's Breath
Ring, burning hands 3/day

Scorpion Staff
+1 Quarterstaff, summon monster II 1/day

Shadow Star
+1 Shuriken of Deception, keen, returning

Spellshield Docent
+1 Docent of spell resistance (13)

Spider Spike
+1 Rapier of Lesser Vermin Bane

Spiked Mace of the Elements
+1 Mace of Lesser Elemental Bane

Stonedust Chain
+1 Chainmail of Axeblock

Stonedust Leather
+1 Leather Armor of Axeblock

Surefoot Boots
Boots, +3 balance, +3 move silently

Trapblast Goggles
Goggles, +4 reflex save

Unfinished Elemental Platemail
+1 Half Plate, lesser rire and lesser lightning resistance

Vial of Slumberdust
Trinket, sleep 3/day

Witchdoctor's Mantle
Cloak, +2 will save, power II

SPLINTERSKULL

Black Wolfskin Belt
Belt, +3 constitution

Black Woflskin Cloak
Cloak, +2 resistance, lesser cold resistance

Blademaster Bracers
Bracers, +3 dexterity

Blademaster Gauntlets
Gloves, +3 strength

Crimson Gemstone
Trinket, wizardry II

Fist of Daarguul
+1 Club of Lesser Goblinoid Bane, intimidate +5

Krugg's Spiked Boots
Boots, +2 reflex save, striding +10%

Lhor-Tragu's Shadowed Armor
+1 Leather Armor of Shadow and Silent Moves

Spider Silk Robe
Robe of Axeblock, move silently +5

Splinterskull Acolyte Ring
Ring, improved devotion II, improved nullification II

Splinterskull Chainmail
+3 Chainmail

Splinterskull Docent
+3 Docent

Totemic Staff of Splinterskull
+1 Quarterstaff, summon monster III 3/day

Visor of the Flesh Render Guards
Goggles, death ward 1/day

Warmaster Halfplate
+3 Half Plate

Whisperdoom's Fang
+1 Short Sword of Enfeebling

Yarkuch's Greatsword
+1 Greatsword of Elf Bane

Yarkuch's Helm
Helm, +1 charisma, +1 intelligence, +2 will save

Zulkash's Bone Necklace
Necklace, +2 wisdom, improved nullification II

SORROWDUSK ISLE

Wharfrat's Plank
+3 Heavy Wooden Shield, swim +7

Blood Machete
+1 Kukuri, slicing

Piledriver
+2 Maul, +2 strength, -1 dexterity, balance -5

Shamanic Staff
+2 Quartertaff, true chaos, lesser glaciation III, lesser combustion III

Sheridan's Ruin
+2 Rapier, keen

Sheridan's Wrack
+2 Dagger, keen

Snowstar
+2 Shuriken, icy burst, returning

Bubble Belt
Belt, underwater action, swim +10, 3/day waterbreathing

Cesti
Gloves, +2 strength, +1 dexterity

Hobnail Boots
Boots, balance +15

Phantasmic Masque
Helm, greater nullification 5, -1 constitution

Quilted Cape
Cloak, sonic resistance, move silently +7, resistance +2

Filtration Module
+1 Docent, repair +5, poison save +4

Oilskin Tunic
+1 Leather Armor, acid resistance

Quicksilver Cassok
Robe, striding +20%

Scavanged Warplate
+3 Full Plate, 3/adamantine DR

Swampscale Armor
+3 Scalemail, swim +7

Cliffdiver Luck Charms
Bracers, swim +7, jump +7, striding +5%

Jeweler's Loupe
Goggles, haggle +7, disable device +7

Mummified Bat
Trinket or Necklace listen +5, spot +5, permanent feather fall

Poison Ring
Ring, +2 constitution

Shrunken Head
Necklace, resistance +3

DELERA'S TOMB

Wrath of Syberys
+2 Heavy Steel Shield, blinding flash 3x daily, reflex +3

Boneshard Flute
+1 Club, perform +5, command undead 3x daily

Carnifex
+2 Great Axe, keen

Obsidian Dagger
+2 Dagger, nullification III

Serpentbranch
+2 Longbow, poison +1d6/attack poison dmg, immune to poison

Sparkstriker
+1 shocking burst adamantine Heavy Pick

Headsman's Hood
Helm, fear 1x daily, +5 intimidate

Hellfire Cloak
Cloak, lesser fire resist, lesser acid resist, lesser sonic resist

Linen Handwraps
Gloves, +4 strength, -1 dexterity, disease immunity

Switchblade Boots
Boots, +10 bluff

Trapsmiths Toolkit
Belt, +5 disable device, +7 repair

Delera's Vestment
Robe, +3 charisma, armor +2

Docent of the Tomb
+1 Docent, spot, balance, listen, search all +5

Rusted Shirt
+3 Chain Shirt

Silverflame Hauberk
+2 Halfplate, devotion III

Wighthide Armor
+2 Hide Armor, +1 strength

Blacklace Blindfold
Goggles, spot +7, listen +7, -1 dexterity

Golden Cartouche
Necklace, +1 intelligence, +3 use magic device

Iron Manacles
Bracers, MUST BE CHAOTIC, +4 deflection bonus to armor

Sigil of Stormreach
Ring, +2 charisma, +5 diplomacy

Skeleton Key
Trinket, +7 open lock



***THIS POST HAS BEEN EDITED***
04/10/06 07:15 Login to rate this user's post!
thejeni Profile
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RE: Post-Patch Static Rewards 

Nice list! Thanks!





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jesterzdragon Profile
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RE: Post-Patch Static Rewards 

Add these if you will.

Southern/Threnal Expedition

Kundarak Trooper's Shield (tower shield,ml:6)
Shield Bonus:6, DR:4, Max Dex:2, AC: -9, Attack: -2, Heroism x3/rest.

Jeweled Hammer (war hammer,ml:6)
+3, Command, Impact

Retribution (longsword,ml:6)
+1 Holy, True Law, Pure Good *difficulty:20*

Accomplice (cloak,ml:9)
+10 hide, +10 move silently, -1 CHA

Coin Belt (ml:9)
Command, +10 Haggle

100 +5 Screaming Amethyst Arrows
50% returning, 1d6 Sonic on hit

Spectacular Optics (goggles, ml:9)
+4 Reflex Save, +3 Protection

Ratcatcher(light crossbow, ml:6)
+2 Vermin Bane

Theurgic Stave (quarterstaff, ml:6)
+1 Adamantine, Elemental Bane, Spot +5

Asbestos Booties (ml:9)
Fire Resistance, +2 Reflex Save

Glacial Casque (helm, ml:9)
Greater Glaciation IV

Rabbit Gloves (ml:9)
Good Luck (+1 luck bonus to skills/saves)

Brilliant Docent of the Dawn (ml:6)
+1, Wizardry I, Aid x3/rest,

Domus' Cuirass (medium, ml:6)
+4 medium, Armor:9, Max Dex:4, AC:-2

Fencer's Garb (light armor, ml:6)
+3 light, Spearblock, Armor:5, Max Dex:6, AC:0

Filteration Module (robe, ml:6)
Deathblock, Armor Bonus +2

Guard of the Shogun (heavy, ml:6)
+3 heavy, Intimidate +5, Diplo +3, Armor:9, Max Dex:0, AC:-6

Bracer of Spiderkind (ml:9)
+2 Poison Save, Summon Monster IV x3/rest

Brass Beaver (ring, ml:9)
+7 Repair, Repair Moderate x3/rest

Crystal Prism (guessing trinket based on description, ml:9)
Suggestion x3/rest

Penny Whistle (w/e a pennywhistle is, another trinket?..ml:9)
Summon Monster III x5/rest



04/10/06 10:17 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

We are getting a mega list going!





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RE: Post-Patch Static Rewards 

Vault of Night

Hammer of Life - Weapon
- +4 Enhancement
- Level 7 Req
- Natural Armor Bonus +2
- Heal +10
- Repair +10

Docent of Grace - Armor
- +2 Enhancement
- Deterity +5
- Tumble +5
- Balance +5

Kundarak Warding Shield - Shield
- +5 Enhancement
- Resistance +2

Kundarak Warding Bracers - Bracers
- Constitution +3
- Resistance +3
- Protection +3

Ring of the Silver Concord - Ring
- +4 Charisma
- +2 Protection
- Command

Kundarak Delver Boots - Boots
- Freedom of Movement
- Move Silently +5

Kundarak Delving Suit - Light Armor
- +5 Enhancment
- Level 5 Req
- Mithral
- Silent Moves
- Search +5

Dragon's Eye - Trinket
- +100 Spell Points
- Superior Efficacy V 3/Day

Silver Necklace of Prophecy - Necklace
- Superior Glaciation IV
- Cold Resistance
- Level 9 Req

Cloak of the Silver Concord - Cloak
- Charisma +2
- Haggle +10
- Diplomacy +10
- Persuasion (+3 to all Charisma-based skills)

Ruby Encrusted Gauntlets - Gloves
- Flamestrike 1/Day (Caster Level 15, 15d6 damage)

Kundarak Delving Goggles - Goggles
- Blindness Immunity
- Spot +10
- Disable Device +10

Ironweave Robe - Armor
- +5 Armor Bonus
- Wizardry II
- Greater Magnetism V
- Level 10 Req

+2 Tome of Clear Thought - Tome
- Level 4 Req
- +2 Intelligence
- Base Value: 55,000 gp

Belt of the Mroranon - Belt
- +6 Strength
- Moderate Fortification

Sword of Shadow - Weapon
- +5 Enhancement
- Adamantine
- 18-20 x 3 Crit Range

Helm of Mronanan - Helm
- +6 Wisdom
- Intimidate +7

Stonemauld Platemail - Armor
- +4 Full Plate
- 5/- DR
- Camoflauge 3/Day

Azure Necklace of Prophecy - Necklace
- Superior Magnetism III
- Lightning Resistance

Crimson Necklace of Prophecy - Necklace
- Superior Combustion III
- Fire Resistance

+2 Tome of Gainful Excercise - Tome
- +2 Strength




05/04/06 15:49 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

Vault of the Night has static rewards?!





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RE: Post-Patch Static Rewards 

These are apparently not static but this is an ongoing list of the items that may be found in the large chest that only two people can loot. I have not personally compiled this list. It is an ongoing compilation found on the official forums.



05/05/06 12:35 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

QUOTE
These are apparently not static but this is an ongoing list of the items that may be found in the large chest that only two people can loot.  I have not personally compiled this list.  It is an ongoing compilation found on the official forums.


Ok *whew* thought I had missed something big there. Thanks for the list. I will check our data base to see if we are missing any of them.





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RE: Post-Patch Static Rewards 

Scavanged Warplate
+3 Full Plate, 3/adamantine DR

This is slightly incorrect. It is +5 halfplate AC 12 total, not full plate. 0 Dexterity to AC.



05/05/06 15:57 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

It doesn't actually say if it is full or half plate but it is definitely +3, for a total armor bonus of 12 and it has a max dex bonus of 0. My cleric is wearing it.



05/05/06 18:11 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

QUOTE
It doesn't actually say if it is full or half plate but it is definitely +3, for a total armor bonus of 12 and it has a max dex bonus of 0.  My cleric is wearing it.


It doesn't say if it is full or half plate on the item???





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RE: Post-Patch Static Rewards 

It simply says:

Scavenged Warplate
Base Value: 24100gp
Weight: 50lbs
Proficiency: Heavy Armor Proficiency
Armor Bonus: 12
Armor Type: Heavy
Max Dex Bonus: 0
Armor Check Penalty: -6
Durability: 102/102
Material Type: Adamantine (Hardness: 24)
Race Absolutely Excluded: Warforged
Minimum Level: 4
Binds when acquired.
Description: Heavy plates of warforged iron scavenged from the Mournlands, roughly fashioned into a suit of interlocking plates.
Modifiers: +3 Enhancement Bonus, Adamantine




05/06/06 12:56 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

QUOTE
It simply says:

Scavenged Warplate  
Base Value: 24100gp  
Weight: 50lbs  
Proficiency: Heavy Armor Proficiency  
Armor Bonus: 12  
Armor Type: Heavy  
Max Dex Bonus: 0  
Armor Check Penalty: -6  
Durability: 102/102  
Material Type: Adamantine (Hardness: 24)  
Race Absolutely Excluded: Warforged  
Minimum Level: 4  
Binds when acquired.  
Description: Heavy plates of warforged iron scavenged from the Mournlands, roughly fashioned into a suit of interlocking plates.  
Modifiers: +3 Enhancement Bonus, Adamantine

So is this the same Warplate you can get from the
Cult of the Six: Church of the Fury quest?


Edit: I went though our items list to see which ones we didn't have and added the 7 we were mission and got you some credit for them. Thanks for the info!



***THIS POST HAS BEEN EDITED***





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RE: Post-Patch Static Rewards 

Yes, that is the same armor and very good armor ta boot. You have the armor in the breastplate category when I click on the link.

In practice, fullplate has a maximum dexterity bonus of 1 or if made of mithral, 3. Halfplate on the other hand is 0 max dexterity bonus or mithral of 2.

Making this armor AC 7 halfplate, that is +5, for a total AC bonus of 12.

Or

+4 fullplate(AC 8) with a nerfed max dexterity bonus. So pick your poison, either way it is quirky and listed wrong, and not +3 in either case.

Half-plate AC +7 Max dex +0 Skill Penalty –7 Arcane Failure 40%
Full plate AC +8 Max dex +1 Skill Penalty –6 Arcane Failure 35%

Thanks for the added credibility, trying to keep it all up to date. It helps me plan character slots, so I can build a better character overall.




05/08/06 10:36 Login to rate this user's post!
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RE: Post-Patch Static Rewards 

QUOTE
Y  So pick your poison, either way it is quirky and listed wrong, and not +3 in either case.

.


So is this listed wrong in game? Or just here (trying to make sure I get it right).





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RE: Post-Patch Static Rewards 

As it is listed in the game you have it right, however *I* believe it to be halfplate, I don't think it says either way. But, the game is obviously wrong due to the earlier explanation. Whether it is fullplate or halfplate is questionable but the game says its +3 which with AC 12 is clearly wrong.

But, to update the armor section it is ac 12 with 0 dex bonus.



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RE: Post-Patch Static Rewards 

QUOTE
But, to update the armor section it is ac 12 with 0 dex bonus.


Ok it is updated.





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