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DarkAudit
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| QUOTE | 4.11.06
COMBINED NOTES
Powers
* Leadership/Vengeance will no longer stack from multiple casters. In other words, only one application of Vengeance buffs can enhance a group at a time.
* Fixed combat Spam for IR Goggles. They no longer report that they increase your resistances.
* Changed To Hit Debuffs to use the 5/10/20 Enhancement progression.
* Hurricane's Repel effect is now slightly less abusive in PvP situations. Hurricane will still interrupt Asssassin Strikes, but it should no longer be possible to pin a player in a corner during Base Raids.
* PvP Taunt changes: When a player is being taunted, the effect can now be broken by running a good distance away. Additionally, hiding out of LOS of the taunter will cause the effect to expire sooner.
* You can now string multiple teleports in a row w/out delay of actual teleport function (does not wait for animation to finish). This fixes a bug that would sometimes cause skips in animation when stringing together multiple teleports.
* Whirlwind no longer overrides the animations of other powers. If another power is activated while Whirlwind is running, the animation for that power will play normally and then the Whirlwind animation will resume.
Missions
* The maximum mission reward that a character can receive is now character level +3. Example: A level 10 character (not sidekicked) in a group running a level 20 mission will receive the equivalent reward of a level 13 mission upon completion.
Badges
* Spider Smasher badge is now granted properly.
* Fortunata Seer badge is now granted properly
* Not all Ancestor Spirits were counting toeards the Swift Steel badge. This has been fixed.
* Longbow Tanker gladiator is now properly unlocked when the Politician badge is granted.
* Female Paragon Protectors defeated now count towards the 7th Generation Paragon Protector gladiator badge.
* All Madness Mages now count towards the Soul Binder badge.
* Firebase Zulu Security Detail/Shadow Shard Sovereign is now being correctly awarded.
* Troll Task Force Member is now being correctly awarded.
* Coldblooded now has a progress bar.
* Rocketman now has a progress bar.
Bases
* Characters in base raids are now set to an effective level of 50 rather than 40. (Preparation for 41-50 villain content)
* All Base Items are now level 50. This should make them more sturdy, and in the case of Base Defenses, more effective.
Tailor
* Fixed bug with sleeveless jackets that caused sleeves to be changed by default when players begin a Tailor session.
Chat
* Help Channel: New players will receive a new tab called "help" which defaults to a new server-wide help channel. We encourage experienced players to share their wisdom.
Existing players will not get this chat tab, and will have to add this channel to existing or new tabs.
* Chat spam limiter: You are now allowed one message per second, You are allowed to break the rule 5 times. Every second you don't chat one rule break is forgotten. If you break the rule more than 5 times you will be banned from chat for 2 minutes. If you continue to try to spam while chat banned, you will continually reset your 2 minute timer.
Graphics
* Fixed issue with ATI cards not getting window lights on some
buildings at night time.
CITY OF HEROES
City Zones
* Shadow Shard: Rebalanced the Kora Fruit award. Harvested fruit are now medium-sized inspirations rather than large-sized.
Badges
* Heroes can earn a badge by defeating Mu Guardians.
CITY OF VILLAINS
Powers
* Fixed a bug that was causing Longbow Wardens with the Gravity Distortion power to do too much damage.
* Void Hunter Rifle no longer does extra damage to Kheldians. The Stun and Knockback effect against Kheldians has also been removed.
* The Longbow Boss, Romulus, has had his resistances increased.
* Stalkers' Placate ability no longer grants the same strength Stealth in PvP as Hide. It is now roughly 75p of that value. This should reduce the ability of Stalkers to fade out of view of an entire group of players after attacking.
* Fixed Lethal portion of Dominator Plant Control Roots -- it was doing unresistable damage and should not have been. Also, the lethal damage will no longer report as smashing in the combat log.
* Corruptor Heat Loss power was not modified for PvP, allowing it to drain 4 times as much endurance from players as intended. This has been corrected.
* Mastermind/Force Field/Personal Force Field now has a 2 minute cooldown after use. Other versions of Personal Force Field are unchanged.
Missions
* Changed Psimon Omega missions to span 30-35 (to match contact level range).
* Changed re-spec trials so that they go 24-33 and 34-40 (Preparation for 41-50 villain content)
* Now Arbiter Leery will always be willing to talk to you after you've done the respec trial.
* Completing Mongoose's mission arc once again grants a souvenir.
* Completing Billy Heck's mission arc grants a souvenir.
Badges
* Goon Squad is now being awarded.
City Zones
* Bloody Bay: Patrol missions now correctly award experience upon completion.
Installation
* Fixed issue when launching City of Villains for the first time (from a fresh install) in 98/ME. An error message appeared stating that 1024x768 is not supported in fullscreen mode and that the resolution is being switched to 800x600. 1024x768 resolution was and is supported. |
edited by Rainah...needed to be a quote as it was copied not reworded!!!
***THIS POST HAS BEEN EDITED***
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| 04/11/06 08:01 |
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Hobsnob
Posts: 3
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I guess thats why the Euro servers are down..
*Waits impatiently*
Hobsnob
Thanks to Invasion Designs
City of Heroes/Villains
Brigadier - lvl 50 INV/SS/Pyre Tanker
Keishi - lvl 31 Kat/Dark Scrapper
Project IcyFreeze - lvl 27 Ice/Storm Controller
Twilight Blade - lvl 36 Claw/Nin Stalker
Keishi Kurai- lvl 32 Nin/DM Mastermind
Galvanic - lvl 30 Elec/Elec Brute
Astral Twilight - lvl 36 Warshade
All on defiant
Global - @Brigadier
World of Warcraft - Vashj
Eidelar - lvl 40 Night Elf Rogue
Doralia - lvl 30 Human Priest
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| 04/11/06 08:07 |
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virtue
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Is this I7?
Union:
Virtue Level 50 Empathy Defender
Serene Level 21 Peacebringer
and loads of little one all over the place
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| 04/11/06 08:12 |
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Red_Scout
Posts: 23
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WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHOOOOOOOOOOOOOOOOOOOO! MORE BADGES FOR ME TO EARN WITH SCOUT!
Hopefully they datamined my Fortunata kills so I can earn that right away when I log in. This will finally break me past the 300 mark of badge collecting, in your faces!
Warning, my stories and blog is not meant for those who are easily offended. If you are one of them, then avoid the link, you wussies.
Red's Blogs
Red's Stories.
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| 04/11/06 08:19 |
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DarkAudit
Posts: 0
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Nope. This the patch that's been on test the last week. I7 hasn't made test yet, and will probably pre-load like last time.
when it finally does come to test, you'll see a huge upsurge in forum traffic going DOOOOOOOOOOM! :)
Freedom
Kaptain Kelvin - Lvl 50 Mutant/Blaster Ice/Ice/Ice :)
Dr. Teamwipe - Lvl 11 Science/Defender Empathy/Energy
Pittsburgh Kid - Lvl 28 Magic/Tanker Fire/Super Strength
VegOMatic - Lvl 23 Natural/Scrapper Katana/Regeneration
Kelvinate - Lvl 25 Peacebringer
Ambushed Bug - Lvl 8 Warshade
Captain Marbles - Lvl 28 Magic/Brute SS/Inv
Dan Backslide - Lvl 7 Tech/Dom Mind/Psi
The Kelvins and Pittsburgh Kid are proud members of Freedom H.E.R.O.E.S.
Liberty
Mr. Manners - Lvl 16 Natural/Controller Mind/Sonic Resonance
Triumph
King Coal - Lvl 12 Magic/Tanker Stone Armor/Super Strength
King Buckwheat - Lvl 18 Science/Defender Empath/Energy Proud Member of Veggie Medley
The Couch Burner - Lvl 6 Tech/Blaster Fire/Fire
Incarnate - Lvl 3 Magic/Brute Dark Melee/Dark Armor
Guy Fawkes - Lvl 10 Science/Corruptor Fire/Heat
Global - @DarkAudit
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| 04/11/06 08:52 |
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blacktomcat
Posts: 1
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| QUOTE | | when it finally does come to test, you'll see a huge upsurge in forum traffic going DOOOOOOOOOOM! :) |
Let's all sing the Doom Song!
(singing) Doom doom doom!
I am SUCH a geek!
=^..^= . o O (Nothing to see. Just a cat.)
(_""_)~
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| 04/11/06 08:57 |
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DocVengeance
Posts: 1
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Void Hunter Rifle no longer does extra damage to Kheldians. The Stun and Knockback effect against Kheldians has also been removed.
umm this makes no sense lol
Current Faves:
COV:
Doc Mandrake L50 Plant/Thorn -269 Badges
Katie 80 L50 NRG/Therm Corr
Radicator L50 Sonic/Rad Corr- 192 Badges
Deadpan L50 Dark/Dark Brute
Luther Rogue L47 Thug MM
COH:
Doc Vengeance L50 Dark Dark Dark Def
Sabrina Reborn L37 PB
Doc Vengence L50 DM/SR Scrapper
Neutron Princess L34 rad/sonic Def
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| 04/11/06 09:27 |
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DarkAudit
Posts: 0
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| QUOTE | Void Hunter Rifle no longer does extra damage to Kheldians. The Stun and Knockback effect against Kheldians has also been removed.
umm this makes no sense lol |
It does when you know where this has happened. The temporary power was meant for a PvE mission on the villain side. It was never meant to carry over into PvP. Therefore, they made it so the Void rifle in the hands of a player would not do the extra damage to Khelds in PvP.
Freedom
Kaptain Kelvin - Lvl 50 Mutant/Blaster Ice/Ice/Ice :)
Dr. Teamwipe - Lvl 11 Science/Defender Empathy/Energy
Pittsburgh Kid - Lvl 28 Magic/Tanker Fire/Super Strength
VegOMatic - Lvl 23 Natural/Scrapper Katana/Regeneration
Kelvinate - Lvl 25 Peacebringer
Ambushed Bug - Lvl 8 Warshade
Captain Marbles - Lvl 28 Magic/Brute SS/Inv
Dan Backslide - Lvl 7 Tech/Dom Mind/Psi
The Kelvins and Pittsburgh Kid are proud members of Freedom H.E.R.O.E.S.
Liberty
Mr. Manners - Lvl 16 Natural/Controller Mind/Sonic Resonance
Triumph
King Coal - Lvl 12 Magic/Tanker Stone Armor/Super Strength
King Buckwheat - Lvl 18 Science/Defender Empath/Energy Proud Member of Veggie Medley
The Couch Burner - Lvl 6 Tech/Blaster Fire/Fire
Incarnate - Lvl 3 Magic/Brute Dark Melee/Dark Armor
Guy Fawkes - Lvl 10 Science/Corruptor Fire/Heat
Global - @DarkAudit
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| 04/11/06 09:43 |
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SgtYork
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* Changed To Hit Debuffs to use the 5/10/20 Enhancement progression.
Does anyone know what the original enh progression was? Is this a nerf or some luvin?
Your results: You are Spider-Man| Spider-Man |
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| 55% | | Batman |
| 50% | | Superman |
| 40% | | Supergirl |
| 25% | | Wonder Woman |
| 20% |
| You are intelligent, witty, a bit geeky and have great power and responsibility.
 | Click here to take the "Which Superhero are you?" quiz...
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| 04/11/06 11:12 |
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Midnight_Rook
Posts: 1
Joined: 09/19/2005
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| QUOTE | * Changed To Hit Debuffs to use the 5/10/20 Enhancement progression.
Does anyone know what the original enh progression was? Is this a nerf or some luvin? |
Previously: Schedule "A" 8/16/33
Now it is: Schedule "B" 5/10/20
This thread here should explain everything on the To Hit DeBuff Enhancement change. With the defense scaling coming up in I7 it supposedly shouldn't have too much of an effect... but until I7 goes live it is a bit of a drag for those who falls into that AT range.
Statesman Response On THDB Enhancements.
Blasted proof reading skills have gone down the drain.
***THIS POST HAS BEEN EDITED***
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| 04/11/06 11:45 |
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sportgenius
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* Chat spam limiter: You are now allowed one message per second, You are allowed to break the rule 5 times. Every second you don't chat one rule break is forgotten. If you break the rule more than 5 times you will be banned from chat for 2 minutes. If you continue to try to spam while chat banned, you will continually reset your 2 minute timer.
woooohoooo THANK YOU!!! now i dont have to listen to this:
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ToughGuyWithAnAttitude: Stop spamming you A-----E!!
BigAnnoying10YearOld: I"M NOT F-----G SPAMING, I JUST WANT A TEAM!!
***THIS POST HAS BEEN EDITED***
(Another awesome signature made by DeathFetish)
Razorgenius' Not-Quite-Updated Badges
There once was a genius with razors
With claws, he was a trail-blazer
He hit level 50
I thought that was nifty
So I called to say "Gratz!" on my Razr
--- Crookwood
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| 04/11/06 12:44 |
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E.V.I.L. Lemons
Posts: 2
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NOW THE LEMON CAN POWER LEVEL EFFECTIVELY YAY
***THIS POST HAS BEEN EDITED***
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| 04/11/06 14:04 |
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DocVengeance
Posts: 1
Joined: 01/05/2005
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| QUOTE | | QUOTE | Void Hunter Rifle no longer does extra damage to Kheldians. The Stun and Knockback effect against Kheldians has also been removed.
umm this makes no sense lol |
It does when you know where this has happened. The temporary power was meant for a PvE mission on the villain side. It was never meant to carry over into PvP. Therefore, they made it so the Void rifle in the hands of a player would not do the extra damage to Khelds in PvP. |
yeah I know mish was originally bugged you could grab rifle and leave mish and when rifle was empty you could go back and get it. 2 problems 1. the rifle was useless in the mission absolutely useless 2. If khelds are so tough the needed voids in PvE why arent they needed in PvP.
Current Faves:
COV:
Doc Mandrake L50 Plant/Thorn -269 Badges
Katie 80 L50 NRG/Therm Corr
Radicator L50 Sonic/Rad Corr- 192 Badges
Deadpan L50 Dark/Dark Brute
Luther Rogue L47 Thug MM
COH:
Doc Vengeance L50 Dark Dark Dark Def
Sabrina Reborn L37 PB
Doc Vengence L50 DM/SR Scrapper
Neutron Princess L34 rad/sonic Def
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| 04/11/06 15:36 |
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Midnight_Rook
Posts: 1
Joined: 09/19/2005
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| QUOTE | | QUOTE | | QUOTE | Void Hunter Rifle no longer does extra damage to Kheldians. The Stun and Knockback effect against Kheldians has also been removed.
umm this makes no sense lol |
It does when you know where this has happened. The temporary power was meant for a PvE mission on the villain side. It was never meant to carry over into PvP. Therefore, they made it so the Void rifle in the hands of a player would not do the extra damage to Khelds in PvP. |
yeah I know mish was originally bugged you could grab rifle and leave mish and when rifle was empty you could go back and get it. 2 problems 1. the rifle was useless in the mission absolutely useless 2. If khelds are so tough the needed voids in PvE why arent they needed in PvP. |
Well, There have been cases of voids spawning in PvP zones now. So there are technically voids at the spawn rate of normal zone maps in the pvp zones. But, take a team of Kheld hunting villains all with void rifles(and there are those out there that would do this just to earn fast bounty or what have you)... and you'd have pissed of Kheldians who get slaughtered every five seconds.
With the rifles it's like shooting fish in a barrell; at least it has seemed that way in PvE. I haven't personally been shot by one yet (mainly cause my Warshade is only lvl 12 right now), but once I get high enough in level to pvp I'll make my descision on whether they're too powerful.
***THIS POST HAS BEEN EDITED***
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| 04/11/06 18:45 |
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DarkAudit
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Joined: 09/13/2005
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I've seen the emote bug for the chat ban in action. I've got two macros, one slap, and one smack, that you can fire off in rapid succession for comedic effect. It triggered the 2 minute ban.
Emotes were never meant to be covered by this, and will be fixed by the time I7 rolls around.
Freedom
Kaptain Kelvin - Lvl 50 Mutant/Blaster Ice/Ice/Ice :)
Dr. Teamwipe - Lvl 11 Science/Defender Empathy/Energy
Pittsburgh Kid - Lvl 28 Magic/Tanker Fire/Super Strength
VegOMatic - Lvl 23 Natural/Scrapper Katana/Regeneration
Kelvinate - Lvl 25 Peacebringer
Ambushed Bug - Lvl 8 Warshade
Captain Marbles - Lvl 28 Magic/Brute SS/Inv
Dan Backslide - Lvl 7 Tech/Dom Mind/Psi
The Kelvins and Pittsburgh Kid are proud members of Freedom H.E.R.O.E.S.
Liberty
Mr. Manners - Lvl 16 Natural/Controller Mind/Sonic Resonance
Triumph
King Coal - Lvl 12 Magic/Tanker Stone Armor/Super Strength
King Buckwheat - Lvl 18 Science/Defender Empath/Energy Proud Member of Veggie Medley
The Couch Burner - Lvl 6 Tech/Blaster Fire/Fire
Incarnate - Lvl 3 Magic/Brute Dark Melee/Dark Armor
Guy Fawkes - Lvl 10 Science/Corruptor Fire/Heat
Global - @DarkAudit
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| 04/11/06 21:51 |
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DocVengeance
Posts: 1
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Once the bug of being able to farm the mission was gone each villain can only get 10 uses. I suppose we'll get the Dreaded "balance" when the baddies get their Epic ATs.
Doc
also I think the vengeance thing is funny i just picture 7 dead on the ground with vengeance and the last guy an inhuman killing machine laying waste to all around lol
As far as the +3 reward do they mean XP or drops, are they talking about a mission when we were burning through some badge missions and the L5 was getting L40 enhancementso or the XP bonus?
and I'm thrilled with the TP change nothing worse than old TP, i mean will be great to TP withought the annoying wait.
Doc
***THIS POST HAS BEEN EDITED***
Current Faves:
COV:
Doc Mandrake L50 Plant/Thorn -269 Badges
Katie 80 L50 NRG/Therm Corr
Radicator L50 Sonic/Rad Corr- 192 Badges
Deadpan L50 Dark/Dark Brute
Luther Rogue L47 Thug MM
COH:
Doc Vengeance L50 Dark Dark Dark Def
Sabrina Reborn L37 PB
Doc Vengence L50 DM/SR Scrapper
Neutron Princess L34 rad/sonic Def
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| 04/12/06 06:40 |
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Red_Scout
Posts: 23
Joined: 06/27/2005
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| QUOTE | | QUOTE | * Changed To Hit Debuffs to use the 5/10/20 Enhancement progression.
Does anyone know what the original enh progression was? Is this a nerf or some luvin? |
Previously: Schedule "A" 8/16/33
Now it is: Schedule "B" 5/10/20
This thread here should explain everything on the To Hit DeBuff Enhancement change. With the defense scaling coming up in I7 it supposedly shouldn't have too much of an effect... but until I7 goes live it is a bit of a drag for those who falls into that AT range.
Statesman Response On THDB Enhancements.
Blasted proof reading skills have gone down the drain. |
Ok for the stupid people in the crowd, can I get a simple Good Thing or a Bad Thing for the change.
Warning, my stories and blog is not meant for those who are easily offended. If you are one of them, then avoid the link, you wussies.
Red's Blogs
Red's Stories.
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| 04/12/06 07:03 |
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Ion_Paragon
Posts: 2
Joined: 05/06/2005
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| QUOTE | | QUOTE | | QUOTE | * Changed To Hit Debuffs to use the 5/10/20 Enhancement progression.
Does anyone know what the original enh progression was? Is this a nerf or some luvin? |
Previously: Schedule "A" 8/16/33
Now it is: Schedule "B" 5/10/20
This thread here should explain everything on the To Hit DeBuff Enhancement change. With the defense scaling coming up in I7 it supposedly shouldn't have too much of an effect... but until I7 goes live it is a bit of a drag for those who falls into that AT range.
Statesman Response On THDB Enhancements.
Blasted proof reading skills have gone down the drain. |
Ok for the stupid people in the crowd, can I get a simple Good Thing or a Bad Thing for the change. |
Its a Bad Thing now. But after I7 goes live it will be about the same as it was, I think.
World of Warcraft (Semi-Retired)
Azgalor: Shalomski - Mage; Bodia - Paladin
Medivh: Shalomski - Warlock; Mikain - Hunter
City of Heroes (Retired)
View my tip on how to get the badges for taking damage at level 2 here http://cityofvillains.gameamp.com/tip_libr...raries/1172.php
Guardian: Veinstrosity - MA/Reflexes Scrapper; Illusionist - Illusion/Rad Controller
Protector: Ion Paragon - Rad/Rad Defender; Barbeque King - Fire/Devices Blaster
Infinity: Sheriff Gravity - Gravity/Kinetics Controller; Dusky Dawn - Dark/Electric Defender; Oscar. - Kinetics/Rad Defender
Pinnacle: Neptune's Guard - Invul/Energy Tank
And 40 other alts under lvl 20 on all servers.
Check out my Cafepress store full of witty quotable T-shirts here http://www.cafepress.com/countaquote
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| 04/12/06 07:43 |
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Electro
Posts: 7
Joined: 04/07/2005
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| QUOTE | | * The maximum mission reward that a character can receive is now character level +3. Example: A level 10 character (not sidekicked) in a group running a level 20 mission will receive the equivalent reward of a level 13 mission upon completion. |
I like this. I run some of my toons on Invincible and it is very annoying to finish a mission or story arc and get an enhancement that is too high for me to use. Sometimes it is wayyyyy too high. Sure I could sell it, but I'd rather use it.
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| 04/12/06 07:59 |
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singularity
Posts: 39
Joined: 08/14/2005
Credibility: 0 pts
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| QUOTE | | * Chat spam limiter: You are now allowed one message per second, You are allowed to break the rule 5 times. Every second you don't chat one rule break is forgotten. If you break the rule more than 5 times you will be banned from chat for 2 minutes. If you continue to try to spam while chat banned, you will continually reset your 2 minute timer. |
I was once accused of spamming. When I had an active account, I would go to the hollows gate and give lowbies an Inertial Reduction (the Kinetics AoE 1 minute Super Jump) buff, and I would wait 2 minutes after I gave one. At the one minute countdown, I would broadcast 55, 50, 45, 40, 35, 30, 25, 20, 15, 10, 5, Buff Given. I would do this about 5 times, and then be on my merry way doing mishes again. When someone told me to "QUIT F***ING SPAMMING!!!", I would say I wasn't spamming, I was giving lowbies a countdown to get to the gate. I even got a Level 50 to stand up for me when I said I wasn't spamming. What do you guys think?
"Probably the saddest thing you'll ever see is a mosquito sucking on a mummy. Forget it, little friend."
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| 04/15/06 17:20 |
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Captain_IcyHot
Posts: 1
Joined: 02/25/2005
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SHEEEEEEEEEESH that whold to hitt debuff thing is confusing. Normally I'm good with this kind of thing, but this one is too dang hard to figure out, I don't care. Just as long as I can hit the baddies with my 2 acc in my attacks and as long as they miss me from time to time when I activate my parry power, I'm happy.
I am no longer Captain Icy-Hot... I am Brimstone Titan!!!!!!!!
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| 04/15/06 18:47 |
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Kirby King
Posts: 0
Joined: 02/14/2006
Credibility: 0 pts
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My current Strength/Inv tanker was either 23/24 at the time of the patch. Now that he's soloing crowds on a regular basis, I've noticed that the "stacking" trick no longer seems to work - he no longer seems able to simultaneously attack multiple enemies who are all standing in the same spot. Not a big deal for me, but I've noticed some people complaining about that tank quirk.
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| 04/18/06 08:44 |
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singularity
Posts: 39
Joined: 08/14/2005
Credibility: 0 pts
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I have not met Kirby King, so welcome to the site!
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| 04/18/06 08:47 |
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cybrdrgn
Posts: 7
Joined: 01/20/2005
Credibility: 0 pts
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An odd way to support this I think.. Why not take the waaay to high one and sell it to get ( 2 ) that you could use..??
| QUOTE | Electro
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* The maximum mission reward that a character can receive is now character level +3. Example: A level 10 character (not sidekicked) in a group running a level 20 mission will receive the equivalent reward of a level 13 mission upon completion.
| QUOTE | | I like this. I run some of my toons on Invincible and it is very annoying to finish a mission or story arc and get an enhancement that is too high for me to use. Sometimes it is wayyyyy too high. Sure I could sell it, but I'd rather use it. |
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Global : @Dragon Surge
Heroes & Villains & Super Groups : Check 'em Out
More Complete List Of Heroes & Villains : Check 'em Out
Awesome sig by DeathFetish
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| 04/18/06 09:44 |
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Ion_Paragon
Posts: 2
Joined: 05/06/2005
Credibility: 0 pts
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| QUOTE | | QUOTE | | * Chat spam limiter: You are now allowed one message per second, You are allowed to break the rule 5 times. Every second you don't chat one rule break is forgotten. If you break the rule more than 5 times you will be banned from chat for 2 minutes. If you continue to try to spam while chat banned, you will continually reset your 2 minute timer. |
I was once accused of spamming. When I had an active account, I would go to the hollows gate and give lowbies an Inertial Reduction (the Kinetics AoE 1 minute Super Jump) buff, and I would wait 2 minutes after I gave one. At the one minute countdown, I would broadcast 55, 50, 45, 40, 35, 30, 25, 20, 15, 10, 5, Buff Given. I would do this about 5 times, and then be on my merry way doing mishes again. When someone told me to "QUIT F***ING SPAMMING!!!", I would say I wasn't spamming, I was giving lowbies a countdown to get to the gate. I even got a Level 50 to stand up for me when I said I wasn't spamming. What do you guys think? |
This is definately spamming, anytime you throw out 12 messages in one minute over broadcast is genuine spam. If I'm slowly chatting with a friend and all of a sudden my screen is full of what is basically one message repeated 12 times, it makes me angry and it disrupts all my current comunication while I try and scroll up and down to see what the channels that I'm watching have said.
Do what the Costume Contest people do, a 1 minute warning, a 30 second warning and a 10 second warning. If someone wants you to wait for them, they can send you a tell. Anyone who doesn't know whats going on by the 15 second mark isn't going to be able to do anything except ask you to wait. The rest you can do in local chat.
***THIS POST HAS BEEN EDITED***
World of Warcraft (Semi-Retired)
Azgalor: Shalomski - Mage; Bodia - Paladin
Medivh: Shalomski - Warlock; Mikain - Hunter
City of Heroes (Retired)
View my tip on how to get the badges for taking damage at level 2 here http://cityofvillains.gameamp.com/tip_libr...raries/1172.php
Guardian: Veinstrosity - MA/Reflexes Scrapper; Illusionist - Illusion/Rad Controller
Protector: Ion Paragon - Rad/Rad Defender; Barbeque King - Fire/Devices Blaster
Infinity: Sheriff Gravity - Gravity/Kinetics Controller; Dusky Dawn - Dark/Electric Defender; Oscar. - Kinetics/Rad Defender
Pinnacle: Neptune's Guard - Invul/Energy Tank
And 40 other alts under lvl 20 on all servers.
Check out my Cafepress store full of witty quotable T-shirts here http://www.cafepress.com/countaquote
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| 04/18/06 21:19 |
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Jorden_Yen
Posts: 14
Joined: 07/26/2005
Credibility: 0 pts
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and I'm thrilled with the TP change nothing worse than old TP, i mean will be great to TP withought the annoying wait.
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Signed, signed, and signed. I've always hated teleport, but used it during a villan mission where I had a nictus and loved it. I came to find out that the "no delay" teleport I experienced was a bug in the mission. Now they've made it the standard (mua ha ha).
Jordan's Town
My lousy name for the comic that I did which can be found here CoH @ JeremyDuffy.com
My favorite guide - Advanced Costuming. How to work your costume into your character's theme, story, and playstyle.
Jordan Yen 50 Dark/Dark/Dark Defender
Doctor Kev 50 Necro/Dark Mastermind
Grave Sally 50 Rad/Kin Corruptor (slowest combo in existance)
Mudnuke 42 Earth/Rad Controller
Shazel 38 Fire/fire/fire blaster
Screaming Gale 38 Storm/Sonic Defender
Jordan Yin 38 Warshade, Jordan Yang 35 Peacebringer
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| 04/19/06 12:57 |
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