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Jorden_Yen Profile
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Trick for avoiding Voids in a mission 

I don't have a level 50 yet, but probably soon. I was wondering if you are a Kheldan and quit the team before the task is chosen and then rejoin, does that remove problems with voids and crystals and such?
04/21/06 09:28 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

I believe this has the same problem as trying to spawn a larger mission. Some time back they canged that and they adjust along the way, so for the first floor or first section (for 1 level maps) you may not get any but later they would spawn in other sections.

Doc



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04/21/06 10:11 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

What about cave missions or where you have someone sneak through the whole mission to "set" the enemies?




Jordan's Town
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04/21/06 10:25 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

In answer to your first question: I don't think this will work. I have been on teams with Kheldians, and even a couple of missions after they quit we occasionally see Voids and/or Quantums show up.

For your second question: Can't say for sure. I would think that once the mobs are set, they will stay that way. Seems like a lot of trouble to go to just to avoid Voids and Quantums, though.

Shadow Crystals, however, you may want to go out of your way to avoid. I hate those darned things!



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04/21/06 10:54 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

QUOTE
Shadow Crystals, however, you may want to go out of your way to avoid.  I hate those darned things!


I failed a task force that way once :)

The story is HERE



***THIS POST HAS BEEN EDITED***




Jordan's Town
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My favorite guide - Advanced Costuming. How to work your costume into your character's theme, story, and playstyle.

Jordan Yen 50 Dark/Dark/Dark Defender
Shazel 35 Fire/fire/fire blaster
Screaming Gale 35 Storm/Sonic Defender
Jordan Yin 36 Warshade, Jordan Yang 33 Peacebringer
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04/21/06 11:43 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

wierd, i replied to this post earlier but it looks like it didnt stick, but...

what are shadow crystals?

and one time in band camp we had this mission that didnt have any kheildans on it and we saw some voids anyway and it was waay cool.



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04/21/06 11:51 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

QUOTE
wierd, i replied to this post earlier but it looks like it didnt stick, but...

what are shadow crystals?

and one time in band camp we had this mission that didnt have any kheildans on it and we saw some voids anyway and it was waay cool.


Go HERE for the story :) It's the third example down.



***THIS POST HAS BEEN EDITED***




Jordan's Town
My lousy name for the comic that I did which can be found here CoH @ JeremyDuffy.com

My favorite guide - Advanced Costuming. How to work your costume into your character's theme, story, and playstyle.

Jordan Yen 50 Dark/Dark/Dark Defender
Shazel 35 Fire/fire/fire blaster
Screaming Gale 35 Storm/Sonic Defender
Jordan Yin 36 Warshade, Jordan Yang 33 Peacebringer
Mudnuke 38 Earth/Rad Controller
Doctor Kev 38 Necro/Dark Mastermind
04/21/06 11:55 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

wow i cant wait to get my hands on some crystals!

how much do you think i could get on the black market for one?



***THIS POST HAS BEEN EDITED***



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RE: Trick for avoiding Voids in a mission 

QUOTE
wow i cant wait to get my hands on some crystals!

how much do you think i could get on the black market for one?


Quite a bit, probably, assuming you were able to survive capturing one!

Shadow Crystals are large floating purple crystals containing Unbound Nictus (Nictuses? Nicti? Anyway, plural Nictus!). The crystals let loose these Little Purple Puffballs of Death whenever someone attacks or otherwise aggroes the crystal.
04/21/06 13:08 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

if you are playing a PB/WS (or have one in your team) you WILL come across Voids/Quants. there is no way to avoid them. if you are a Solo PB then i would suggest Quantum Flight followed by Icandesent Strike. if you are in a team, then either switch tp dwarf (if you have it) an takle the Void/Quant your self OR let the Fire Blaster take th aggro ;P



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04/22/06 20:58 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

QUOTE
Nictuses?  Nicti?  Anyway, plural Nictus.


the plural of nictus is nicti.

also, dont nicti only spawn in mishes where there r or have been recently kheldians? and does this mean that no matter what we do, us khelds r gonna have to deal with novas and dwarves (and crystals! shudder) every other mish?
04/22/06 21:50 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

QUOTE
if you are playing a PB/WS (or have one in your team) you WILL come across Voids/Quants. there is no way to avoid them. if you are a Solo PB then i would suggest Quantum Flight followed by Icandesent Strike. if you are in a team, then either switch tp dwarf (if you have it) an takle the Void/Quant your self OR let the Fire Blaster take th aggro ;P


In other words he is saying, wait for the Void/Quant to die, then join in the fight.

There are 3 things i can't not out agro as a Fire Blaster. 1) Spine Scrappers. 2) Peacebringers. 3) Warshades. Sorry tanks, but i haven't met a tank that could hold the agro if i fully opened out on the damage.

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This opition I give to you. Choose wisely.



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04/22/06 23:49 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

Like stated before, Quantums and Voids are always going to be there waiting to kill you. They are pretty tough, but I can handle them with ease when I solo. I got an all human PB and depending on the level of the Quant/Void I can 1 to 2 shot any one of them. Build Up + Incandescent Strike = Dead. If I need, it I'll slap on a Radiant Strike in there as well.

I finally got the Dwarf Form last week, don't know why either... Piece of crap. Everytime I tried to get in Dwarf Form, it wouldn't let me. I was in the middle of a group of baddies, had my health in the yellow, tried to get into Dwarf Form but it wouldn't let me. WOOOOOOOOOORTHLESS!



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04/23/06 00:04 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

This thread is getting a bit old but I'll add my 2 cents & hope I can help somebody out anyway.

Got my PB Rikti Roach, (on Champion), to 48 yesterday & have a WS by the same name on Triumph in the teens now that I am trying out the "Blapper" form with, (no squiding). I also have about a 1/2 doz. other Kelds I have been doing different things with.

Voids & Quants happen. I used to really hate them too, but as time went by I came to view them as a really neat challange. I have only run across a couple that I couldn't take down & fortunatly I could work my way around them to finish the mish. I now think it's kind of neat the way they are kind of hidden in a mob & you only come aware of them when you see your squids guts splattering on the wall from a quantum gun blast. As soon as this happens a strategic retreat is usually the best policy, get back to full health, pop a couple of insps. if you have them, then go back & concentrate on takeing him out as fast as you can.

Red Scout, just be patient with your Dwarf, get him slotted up as soon as possible & you will be very grateful that you have him when you hit the 30's. Riktis Dwarf is slotted 3 damage, 2 Acc's, & a debuff on all attacks. I was takeing on 3 to 4 +4 minion Warwolves with my Dwarf last night & haveing a blast. Useing a combination of the Squid/Dwarf I have gotten very good at takeing out Voids & Quants, it gets easy when you get to the +35 stage & you have your attacks slotted out.

The thing about Shadow Cyst Crystals, (a mini-guide):

Step #1. When in a mish & one is encountered the first and most important thing to do is RETREAT! Get evryone OUT of the room ASAP. It is ignorance of the things that causes most team wipeouts by them. They are like a hornets nest, as long as anybody is anywhere near agro range to it, it will continue to spawn unbound nictus until the room is filled with flying death. This is one of the most potent opponents that you can encounter in this game & NOBODY can remain in a room full of them & live for very long.

The reason they are there is because YOU, a Keldian, are there. Usurp authority from your team leader if you have too, but insist that everyone leave the room until the unbounds settle down. Some will even despawn if you do this & give them a min. or two of no agro.

Step #2: This is the simple & easy part. Have everyone in the group target the crystal & all of you attack it at once. IGNORE EVERYTHING ELSE IN THE ROOM UNTIL THE CRYSTAL IS DESTROYED! Just do this & you will have very little problem with them.



04/25/06 17:07 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

Crystals r the TOUGHEST enemy this game has to offer. If u have never encountered a crystal before KILL IT IMMEDIATELY and instruct ur team to help u. if u ahve a major end problem, u should ignore it and KILL THE CRYSTAL. u'll die. everytime i ever encountered a crystal, i have died at least once. the most impressive time ive ever had with a crystal was in an infernal mish.... we got to the altar room, and right inside the door was a crystal. everyone targetted it and died before it was halfway down. the stone tank was the only one left alive. he had to pop many greens and reds, and used earths embrace, but by the time the crystal was dead he was at 1/4 health and the remaining nictus finished him relatively quickly. a STONE tank is the most defensible creature this game has to offer, and even with him full-out healing himself and killing, the buggers still got him. but we were all very impressed with the way he handled. we had never seen anyone survive a crystal for as long as he did.




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RE: Trick for avoiding Voids in a mission 

I could handle a Crystal with my level 50 with ease... I just need to find someone to spawn it for me to kill.

I've only ran into a Crystal once with my PB and we did fine against it. We were confused as to what the hell an Unbound Nictus was until I ran into a Crystal and killed it.



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04/25/06 20:13 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

Hmmmmm........didn't get credit for my post......what happened there?



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RE: Trick for avoiding Voids in a mission 

QUOTE
Usurp authority from your team leader if you have too, but insist that everyone leave the room until the unbounds settle down.


I have actually done this :) After my first experience with a crystal (on a task force which we then failed), I'm a lot more commanding when seeing them again.

I think the conversation went something like this:

Me: "Ah! A crystal, everyone back up don't get near it!"
Blaster: "I could go get my lvl 50 tank to kill it real quick then we can continue"
Leader: "Nah, that should be necessary"
Me: "He's wrong. Do it."

lol




Jordan's Town
My lousy name for the comic that I did which can be found here CoH @ JeremyDuffy.com

My favorite guide - Advanced Costuming. How to work your costume into your character's theme, story, and playstyle.

Jordan Yen 50 Dark/Dark/Dark Defender
Shazel 35 Fire/fire/fire blaster
Screaming Gale 35 Storm/Sonic Defender
Jordan Yin 36 Warshade, Jordan Yang 33 Peacebringer
Mudnuke 38 Earth/Rad Controller
Doctor Kev 38 Necro/Dark Mastermind
04/26/06 05:30 Login to rate this user's post!
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RE: Trick for avoiding Voids in a mission 

QUOTE
OR let the Fire Blaster take th aggro ;P


Why do I get the feeling that 'I' am that Fire Blaster, Dark Side ol' mate??

As a piece of advice, if you are on a team and you spot a void, from my own teaming experiences with Khelds, they call it, you snuff it out from the group it's in first and the Kheld fights with no problems.

Team work works and don't be afraid to say "Take the void first" - surprisingly you'll find most teams will do that anyway.

As for Nictus.... eat dirt... lots of it...

And, just as a side note - did you notice that killing Voids in any number doesn't net you a badge? I always found that strange!!







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RE: Trick for avoiding Voids in a mission 

Heard this rumor that there will be a badge for them sooner or later in I7, I want more badges damn it and Voids/Quantums are the number 1 on my list to have... I've killed so many low level Voids out in my journey around Paragon and haven't gotten anything, I r sad.
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RE: Trick for avoiding Voids in a mission 

One little tip a Fire Tank friend of mine noted is that the Crystals don't move. Burn might make everything else scatter, but it's pure hell on one of those crystals that can't get out of it. I imagine I'll be testing that theory out myself when my AR/DEV Blaster gets Ignite. Let the Tank take aggro, Set Ignite, Run like Hell!

I hate those things. We will have a Kheld on a team, and 6 missions after they leave, we still get them spawning in the missions. Does anyone know if breaking the team and reforming will reset that?

The open zones, warehouse and cave missions will always auto adjust as you work your way through them. So you might as well just create the team you really want to run with and just go for it. I don't know if you had a player with invis open up the whole map and keep the mobs at a smaller size, but that seems like an awful lot of work, and you would be missing out on a lot of exp. Some of those COT maps would take as long to map out as it would to fight your way through.



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RE: Trick for avoiding Voids in a mission 

The thing that annoys me the most about Voids is that after you have an epic battle with one, (say, you're solo), and you have made several attemts at him & nearly died & have worked your butt off for 15 min. and finally.......after a Herculean effort, you manage to bring him down, and you are standing there basking in the glory of what you just accomplished.........then you look at the exp. & realize that this Bimbo was worth less than a minion........



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RE: Trick for avoiding Voids in a mission 

QUOTE
I don't have a level 50 yet, but probably soon. I was wondering if you are a Kheldan and quit the team before the task is chosen and then rejoin, does that remove problems with voids and crystals and such?


Its not possible,

If you could"A"void them they wouldnt be Voids would they?

Perhaps BVoids?



Thanks Del

yeah - cheesy I know but I couldnt resist ;-)



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