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GameAmp: WTF!!! Minion cap???

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Forum >> General Discussion >> General Discussion >> WTF!!! Minion cap???

 
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Red-Tide Profile
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WTF!!! Minion cap??? 

From GuildWiki under the updates heading.

The number of minions a Necromancer can create has been capped at 8.

Can anyone confirm this? I cant log in to GW right now as Im remoted in.
04/26/06 18:35 Login to rate this user's post!
selfdisplaced Profile
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RE: WTF!!! Minion cap??? 

i hope this is for the 12v12 in Factions, cause it was annoying to get in a match and the other team having a few Necro MM's and like a billion minions...that sucks.







04/26/06 18:42 Login to rate this user's post!
Seeker821 Profile
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RE: WTF!!! Minion cap??? 

I read through that a couple of times, and I didn't see that anywhere on that page for the most recent update.

Also, I was playing a MM this morning, and I guarantee you that I had more than 8 minions at times.




04/26/06 18:44 Login to rate this user's post!
DLS Profile
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RE: WTF!!! Minion cap??? 

yep, ss taken just now






Hiei Bloodfist W/Mo20
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04/26/06 18:45 Login to rate this user's post!
Zirgey_Man Profile
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RE: WTF!!! Minion cap??? 

thank god, NOW THAT I WOULD HAVE FLIPPED OUT ABOUT!

it would be different if they capped it at like 12-15 but they didnt constantly loose health, like in Diablo 2




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04/26/06 19:04 Login to rate this user's post!
Red-Tide Profile
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RE: WTF!!! Minion cap??? 

weird now it has ben removed from Guild Wiki. Disregard...






04/26/06 19:11 Login to rate this user's post!
TheGoatMaster Profile
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RE: WTF!!! Minion cap??? 

Intresting....and for some reason, the interesting question topic won't let me reply...strange. Can NE1 help me out? Also, last post messages are inaccurate for me...



***THIS POST HAS BEEN EDITED***



I have great faith in fools; self-confidence my friends call it.-Edgar Allen Poe

I am the wisest man alive, for I know one thing, and that is that I know nothing.-Socrates
04/26/06 21:40 Login to rate this user's post!
Transmission Profile
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RE: WTF!!! Minion cap??? 

Its under skill changes on this page:
http://www.guildwars.com/support/gameupdates/

QUOTE
General 

* Signet of Capture: now gives 250 XP for each level you have when used to capture an Elite skill. 
* Without Death Magic, you can control no more than two undead servants. For every two ranks of Death Magic, you can control one additional undead servant. 
* The number of undead servants you control is now displayed.

* Attempting to use a healing skill or to cast a Hex or Enchantment spell on a Spirit now causes a warning message to display.
04/26/06 21:52 Login to rate this user's post!
Mithros the Rose Profile
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RE: WTF!!! Minion cap??? 

That would mean minions are limited to 10? Not much better. I don't even have a necro anymore and that bugs me!




04/26/06 22:05 Login to rate this user's post!
gerrad Profile
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RE: WTF!!! Minion cap??? 

omg im kinda pissed........
MM has always been my favorite build that 1 of the reasons i started guild wars......
i knew they were gonna screw up right before factions





Obey Your Thirst(W/x) Innocent Necro(N/x) Child Of B O D O M(R/ME) Lord Aboddon(A/x) Boo Im Bored (P/W) Erotic Despair (Mo/Me)
04/26/06 22:19 Login to rate this user's post!
DLS Profile
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RE: WTF!!! Minion cap??? 

hmm that's pretty ridculous.... 10 minions.... wow, that's like nothing. the SS i just took had about 14, and that's a tiny army compared to what i can usually do... they better make the minions stronger or something...




Hiei Bloodfist W/Mo20
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04/26/06 22:22 Login to rate this user's post!
GStricto Profile
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RE: WTF!!! Minion cap??? 


It's in my sig now, spread the word. 10 minions at a time is absurd. Yes, I did change that on GuildWiki myself, no I don't give a damn if it was in bad taste, it needed to be made public.

FOR THE CAUSE!



04/26/06 22:53 Login to rate this user's post!
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RE: WTF!!! Minion cap??? 

They nerfed Veratas Sacrifice and Blood of the Master???



04/26/06 23:06 Login to rate this user's post!
Callme X Profile
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RE: WTF!!! Minion cap??? 

Yeah I agree, if they want to cap minions off, they had better seriously reduce the rate of degen on them, if not removing it completely...and while they are at it, why should MM's have to go to 16 death to increase the number of minions, AND their level??



***THIS POST HAS BEEN EDITED***




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04/26/06 23:25 Login to rate this user's post!

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