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Captain_IcyHot
Posts: 1
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| How good is short circuit?? |
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Ok, so I'm screwing around with a storm/electricity defenderm, and likeing the chance to get some blasting in as a defender.
Then I figgured out that electrical attacks not only drain some of the baddies end, but also transfer's some of that end back to you! How cool is that?
So here's my question: If short circuit is supposed to be excellent at draining bad guys end, does that mean it also transfers a lot to you as well? Like, the fire tanker's consume power does?
TY
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| 04/29/06 01:16 |
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VinceVoltage
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| RE: How good is short circuit?? |
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Nope. At least not when I had it. I respec'd out of it a few months back because I didn't find the power too useful. You have to be in close, which isn't great as a Blaster. As an Endurance Drain power, its pretty good. I didn't find much of a use for it in my journeys as a Blaster. As a Defender, I guess it'd be a nice treat on occasion to drain the baddies of their energy. If I were you, I'd skip it for something more useful, maybe something from the power pools. But that's just me.
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| 04/29/06 01:38 |
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Hobsnob
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| RE: How good is short circuit?? |
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My electricity blaster specialises in end drain, so it is a must have for me. As a storm defender, however, it may be of less use. Unlike other defender sets that may require you go go into melee range (to heal tanks/scrappers or whatever), storm doesn't.
I like to think of end drain as a debuff. And as a defender, your debuffs defend your teammates just as much as buffs. So Short Circuit could be seen as another debuff for you. It works almost like a slow or a -dmg. Slow bcuase without end, they cannot attack as much and -dmg becuase they have to use weaker attacks.
One great example my blaster had was against frostfire. I went in stealthed, used Shot Circuit and Ball Lightning, and he was stuck. He couldn't get his pets out and had none of the annoying slows going.
Hobsnob
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| 04/29/06 03:04 |
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jinxycat
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| RE: How good is short circuit?? |
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didnt read the posts, i know its not about this but i cant resist im sorry.
i love short circuit. jonny 5 rules.
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| 04/29/06 06:05 |
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Iscilla
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| RE: How good is short circuit?? |
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Ha....Ha....!
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| 04/29/06 15:09 |
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Ion_Paragon
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| RE: How good is short circuit?? |
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It doesn't transfer a lot of End back to you but it is a good drainer, I've soloed bosses at lvl 14 on my blaster with it and not gotten more than a few scratches because they just couldn't attack. blues are a must if your going for a full drain as a blaster at least. There wasn't really a noticeable End transfer on the powers, but I haven't played Electric before they put that in.
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| 04/29/06 18:56 |
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blacktomcat
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| RE: How good is short circuit?? |
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I would say you'd get the most use out of Short Circuit with a Kinetics defender since a couple of your most basic abilities require you to be up close to gain benefit anyway.
=^..^= . o O (Nothing to see. Just a cat.)
(_""_)~
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| 05/02/06 09:18 |
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Thundarpants
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| RE: How good is short circuit?? |
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Another thing to keep in mind right now is that there is a change coming to End Drain with I7. I can't seem to get any real difinative information(I've even been reduced to reading the official boards.....), but it seems that we are going back to early end drain effectivness levels. For quite some time End Drain has been broken. Not actually nerfed, because what I can find indicates that they never meant to turn the effect down so much.
I've still been able to use it, but it's been more situational. And the bosses still keep coming at me. It's been hard to get them down far enough to really stop them from attacking.
There was some mention that it was potentially more effective on a Kinetics Defender. If you are only really worried about draining a single target that's true, but not how an Electric Sapper can really be effective. The only power in Kinetics that drains end is Transference, and it is a single target power. Granted, the end drain on the Defenders is set a little higher.
To truly go all out Sapper, you need the combo of Short Circuit, Power Sink and Lightning Field. In essence, it's a matched set. That requires going Blaster. Hob gave me some great information about Lightning Field that will be in the next revision to my Elect/Elect Blaster guide. It's just waiting until after I7 considering the nature of the changes to the End Drain effects and I need to test them out some.
If you are interested in going Sapper, you have to dedicate a little bit of slotting to it. Ball Lightning can also be a nice compliment to the first 3 powers I mentioned. Since ED it's easy to justify any Blaster attack power with this basic slotting formula: 1 Accuracy, 3 Damage, 2 Optional.
For the single target attacks, I go with recharge rate. They don't drain end for crap anyhoo, but Ball Lightning...... Even if the individual end drain is small the fact that you hits multiple targets makes the impact much greater overall. It's a good way to keep em drained like Lightning Field is needed for. Using those two optional slots for Endurance Modification enhancements would benifit a Sapper here.
After I7 comes out I'll be respecing Thundar back into a Sapper. I had given up on it because it wasn't saving my bacon, but I used to use it all of the time. Getting the secondary effect repaired for Electricity is long overdue. If you were interested in being a Sapper you could pick up Short Circuit now and start getting it prepped.
The big draw to me for Electric was always the graphics. Short Circuit really looks cool in execution. I have plenty of "effective" powers. Some times I just like to show off! >^__^<
***THIS POST HAS BEEN EDITED***
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| 05/02/06 12:09 |
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Malady_Incarnate_2001
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| RE: How good is short circuit?? |
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I really hate to go off topic, but I can't help it. I'm compelled to ask why Controllers don't have an electricity set. Imagine how freaking cool that would be. Hell...I'd pick it up just to have an electrical pet.
Malady
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| 05/02/06 12:20 |
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blacktomcat
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| RE: How good is short circuit?? |
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| QUOTE | | There was some mention that it was potentially more effective on a Kinetics Defender. If you are only really worried about draining a single target that's true, but not how an Electric Sapper can really be effective. The only power in Kinetics that drains end is Transference, and it is a single target power. Granted, the end drain on the Defenders is set a little higher. |
The reason I said that it was of more use for Kinetics defenders is that a few of the powers would require you to be up close and personal to make use of their effects anyway. May as well have an up close attack.
=^..^= . o O (Nothing to see. Just a cat.)
(_""_)~
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| 05/08/06 09:02 |
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zindane26
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| RE: How good is short circuit?? |
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With my blaster, I hated it. Sure you can be a sapper, but I was trying to blast, an drawing argo from 10 baddies a group was not fun. I did however on 2 occasions have a use for it. One I was just playing around and kept firing it off, we had a great tank. The second occasion was the time I wished I had it for the PBAoE effect... some guy got stuck in the cieling and no one else had a PBAoE.
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| 07/06/06 22:00 |
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XxHEXSORxX
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| RE: How good is short circuit?? |
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| QUOTE | | QUOTE | | There was some mention that it was potentially more effective on a Kinetics Defender. If you are only really worried about draining a single target that's true, but not how an Electric Sapper can really be effective. The only power in Kinetics that drains end is Transference, and it is a single target power. Granted, the end drain on the Defenders is set a little higher. |
The reason I said that it was of more use for Kinetics defenders is that a few of the powers would require you to be up close and personal to make use of their effects anyway. May as well have an up close attack. |
I personally have an endraining Defender myself. And although I can see why you'd say kinetics is a good combination with electrical blast, I myself went Rad/Elec. Lingering Radiation and EMP Blast severly limits your opponent's regengeration rate. Couple that with Short Circut and all the other electrical blast powers and the electric mastery epic set(Yay! Power Sink!) and you're an endraining machine.
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| 08/10/06 13:25 |
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XxHEXSORxX
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| RE: How good is short circuit?? |
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| QUOTE | | With my blaster, I hated it. Sure you can be a sapper, but I was trying to blast, an drawing argo from 10 baddies a group was not fun. I did however on 2 occasions have a use for it. One I was just playing around and kept firing it off, we had a great tank. The second occasion was the time I wished I had it for the PBAoE effect... some guy got stuck in the cieling and no one else had a PBAoE. |
Blasters don't usually like Short Circut. Why drain them of their energy when you can just blow them up? Defenders tend to like Short Circut more because they don't do as much damage as blasters. As for you drawing too much aggro from it... I'm guessing you don't use Ball Lightning much?
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| 08/10/06 13:28 |
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blackphoenix
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| RE: How good is short circuit?? |
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| QUOTE | didnt read the posts, i know its not about this but i cant resist im sorry.
i love short circuit. jonny 5 rules. |
Yeah, I'm with Jinxy on this one. :)
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| 08/10/06 13:37 |
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sieglord
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| RE: How good is short circuit?? |
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How good is short circuit? For a defender, not very. For a Lightning/Energy blaster, however, Short Circuit can be an exceptionally useful power. Not only do you get early access to Build Up, but at lvl 20, you get Boost Power, which is like Build Up for a power's secondary effects (including End drain). I've found that Build Up and Power Boost last just long enoug for a quick blaster to launch a devastating "alpha strike" by "powering up" and throwing Ball Lightning on the charge, and Short Circuit as soon as you get into range. Not only can you inflict significant damage very quickly, but the combined (boosted) End drain makes it difficult for enemies to counter attack with any authority.
I realize I got a little off-topic. Sorry about that.
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| 08/21/06 00:00 |
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