| User |
Message |

Belshazaarswrath
Posts: 6
Joined: 12/29/2005
Credibility: 0 pts
|
Con's
-Lots of lag due to full district.
-Weird weapon drops
-Stupider people
-a need to own prophecies to do well
-strange new economy
-Runes are cheap for all classes exept assasin
-LOTS more scammers
-15 lvl zone to 20 lvl zone with 1 mission
Pro's
-New pets
-new weapons
-smarter AI
-more xp
-more fun gameplay
-new armor
-new guild halls
-new GVG/PVP modes
-New places to go
Thats what I have compiled in my 27 hours of play
|
| 04/30/06 19:19 |
Login to rate this user's post! |

God is my Judge
Posts: 1
Joined: 04/03/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
I have one complaint that I don't think that anet will ever fix. The stupid monk henchies(the one from the island and the canthan, not kurzick/luxon ones) are really,REAALY retarded. I mean if I die in battle instead o trying to heal my teammates they immediately rush to me no matter where I am and use resurect/restore life. Thus getting themselves killed in the process. Other than that nothing else bothers me ecept for the way the afflicted look and the lvl 15 to lvl 20 enemy jump.
Name: Kane
Adopt one yourself! @Pokémon Orphanage
|
| 04/30/06 19:26 |
Login to rate this user's post! |

-Beowulf-
Posts: 10
Joined: 02/05/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
So in your opinion, would you say buying Factions is worth it? I have not bought it yet because I want to know if it's good in others opinions.
|
| 04/30/06 19:27 |
Login to rate this user's post! |

Belshazaarswrath
Posts: 6
Joined: 12/29/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
Well the only big thing is that lag kittens you up every time. It's rediculous. But most of the cons will e fixed with time.
|
| 04/30/06 19:32 |
Login to rate this user's post! |

fallen_disciple
Posts: 1
Joined: 11/15/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
i would have factions is worth the money...yeah, there are some cons, but then again, wernt there cons about the regular guild wars too? i assume that most of these problems will work them selves out, like runes, full districts and the stupidity of people...overall, id say thus far factions is a great game..and lets keep in mind, its only officaly been out for 3 days, so i say just give it a chance and see how it all unfolds
just my 2 cents
|
| 04/30/06 19:33 |
Login to rate this user's post! |

Star_60
Posts: 30
Joined: 11/12/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
Ritualist runes are pretty high (superior Cumming or w/e) i sold for 15k... idk though if that is correct price, but i didnt know and he offerd that. Oh and one thing i dont like is...... they havent got the alliance thing set up :(. Oh and we new PvP areas are there and where could they be found?
P.S 28 hours 3 days :D
Warrior/monk- LvL 20 Star Davis (Completed Game)
Memsmer/elemtalist- LvL 20 Star Protector (Completed Game)
Ranger/necromancer- LvL 20 Star Bolt Archer (Completed Game)
Monk/Mesmer- LvL 20 Star Giant Healer (Completed Game)
|
| 04/30/06 19:37 |
Login to rate this user's post! |

IrishGrimReaper
Posts: 3
Joined: 03/05/2006
Credibility: 0 pts
|
| RE: Factions pro\'s and con\'s |
|
|
|
I hate the new economy, 250g each for a Steel Ingot, used to be 100g... also, oddly enough, in Cantha, I seen a guy selling Black Dyes for 1k???
Level thing is quite weird though, lvl 20's around the first mission...
But still, factions kicks @ss. Love the Assassins, haven't got a chance with Ritualist yet.
P.S: Robot dance is class!
|
| 05/01/06 00:48 |
Login to rate this user's post! |

BobDown
Posts: 1
Joined: 09/24/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | (superior Cumming or w/e) |
*cough* what??
|
| 05/01/06 00:54 |
Login to rate this user's post! |

Scizzors1215
Posts: 10
Joined: 11/23/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | QUOTE | | (superior Cumming or w/e) |
*cough* what?? |
R0FLMFAO !
|
| 05/01/06 01:30 |
Login to rate this user's post! |

bolt_o_lightning
Posts: 1
Joined: 01/17/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | QUOTE | | QUOTE | | (superior Cumming or w/e) |
*cough* what?? |
R0FLMFAO ! |
hahahaha
please leave me some credibility :) thank you
|
| 05/01/06 08:29 |
Login to rate this user's post! |

Xaviak
GameAmp Staff
Posts: 1088
Joined: 02/25/2006
Credibility: 4 pts
|
One more con: The lack of skill rewards from quests. You need to buy nearly every skill after the tutorial island. Some people may like it that way but I liked the older style where you'd get skills as rewards from quests. The current rewards are small and can't cover a thing. :/
|
| 05/01/06 08:36 |
Login to rate this user's post! |

UCCat
Posts: 6
Joined: 08/04/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
cons...
no rit or assassin runes as of yet...
all armors look alike, no matter the type, only the vendor makes em different
lack of materials at the traders (people buying everything and selling on the black market)
crap prevalent green weapons, wtf is up with that?
adding 20/20 sundering... basically wiped out my entire armory, and added another black market high cost item
agree on skill rewards... kinda like other better
pros...
you can take your cantha characters to lions arch, and start your entire game over... so 2 full continents of quests and missions... if you like that sorta thing
great new scenery, and the city type maps are kinda cool/different
neater weapon skins
the beginning tutorial/intro to the game is nice, even for seasoned players... who still ask... 'hey, how do you call targets?'
foes are harder... learning to use the rit henchie/player vs the protector... after you get to the marketplace... damn death nova is a b***h
having a fully equipped guild hall with all traders/storage is sweet
***THIS POST HAS BEEN EDITED***
|
| 05/01/06 10:13 |
Login to rate this user's post! |

DLS
Posts: 37
Joined: 10/16/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
hmm ya, I've been wanting to get factions, but after hearing those con's from ppl, seems like the gameplay has been downgraded a little. I personally enjoyed unlocking skills the old fashioned way and slowly building up my character as time progressed. And if the skill vendor at "ascalon" (or wherever you start in factions) has the same skills for sale as the one in Ember (or equivalent) that's no fun... but is it worth the money? I think GW was worth its money so i guess you guys could use that as a comparison.
Hiei Bloodfist W/Mo20
Zeyphr Ds Mo/W20
Fox Blue R/??20
Chaos Ds N/Mo14
|
| 05/01/06 10:19 |
Login to rate this user's post! |

RaiMysterio
Posts: 12
Joined: 09/18/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | cons...
all armors look alike, no matter the type, only the vendor makes em different
|
Man... IMO, that isnt a con, its a PRO. much more customization of armors this time. So someone wanted druid's looking armor, with drakescale bonuses, you can get that... which I like the idea of :)
|
| 05/01/06 10:47 |
Login to rate this user's post! |

cswella
Posts: 11
Joined: 10/30/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
I agree with Rai, instead of having 4 different kinds of armor, we have 3 different kinds with 5-6 different variations of stats.
I think most of the Cons are things that Anet or time will fix.
So yes, this game is worth it.
Panda Points x 7
|
| 05/01/06 10:53 |
Login to rate this user's post! |

thegetch1
Posts: 0
Joined: 07/17/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | I have one complaint that I don't think that anet will ever fix. The stupid monk henchies(the one from the island and the canthan, not kurzick/luxon ones) are really,REAALY retarded. I mean if I die in battle instead o trying to heal my teammates they immediately rush to me no matter where I am and use resurect/restore life. Thus getting themselves killed in the process. Other than that nothing else bothers me ecept for the way the afflicted look and the lvl 15 to lvl 20 enemy jump. |
Dude, I know what you mean. I'll add another complaint about her. You wouldn't believe how many times I die and all the other henchmen have at or near full health. If you only have to heal one person, why do you suck so much!!
|
| 05/01/06 11:03 |
Login to rate this user's post! |

Mari Wolfe
Posts: 0
Joined: 03/17/2006
Credibility: 0 pts
|
| RE: Factions pro\'s and con\'s |
|
|
|
| QUOTE | | I agree with Rai, instead of having 4 different kinds of armor, we have 3 different kinds with 5-6 different variations of stats. |
There is actualy a fourth armor apearance type. It is just that the crafter for it is not in a town.
Since I wrote this I have found a fith armor apearance type.
Have fun finding it. :)
Mari.
***THIS POST HAS BEEN EDITED***
Hugs,
|
| 05/01/06 11:17 |
Login to rate this user's post! |

Dark Cloud Rising
Posts: 17
Joined: 03/22/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
One more con to Factions, ANet made the Ritualists way to powerful. In PvP Ritualists totally own, whether you go Communing, Channeling, or Restoration.
I have fought many teams where they had a Restoration Ritualist, the Ritualist seemed to have better healing powers than Monks.
Communing Ritualist summoned around 5 damaging spirits that ignore my Warrior's armor (17-20 damage every time depending on level). Plus they could summon: a knockdown spirit, a damage spirit, a blinding spirit, a vampiric spirit, and an interrupt spirit that all did damage.
The Channeling Ritualists were more powerful than Elementalists, their constant damage and seemless energy made them very strong.
I have a lvl 15 Me/Rt in Factions that totally owns (My primary focus is channeling magic).
|
| 05/01/06 11:18 |
Login to rate this user's post! |

UCCat
Posts: 6
Joined: 08/04/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | QUOTE | | I agree with Rai, instead of having 4 different kinds of armor, we have 3 different kinds with 5-6 different variations of stats. |
There is actualy a fourth armor apearance type. It is just that the crafter for it is not in a town.
Have fun finding it. :)
Mari. |
already have, i like it...unfortunately, all of us are gonna look alike now
|
| 05/01/06 11:23 |
Login to rate this user's post! |

UCCat
Posts: 6
Joined: 08/04/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | And if the skill vendor at "ascalon" (or wherever you start in factions) has the same skills for sale as the one in Ember (or equivalent) that's no fun... but is it worth the money? I think GW was worth its money so i guess you guys could use that as a comparison.
|
the skills available at the vendors increas as you progress, they arent all avail...
if you like Prophesy, and still enjoy playing that type of game, you should like Factions, i havent notice a 'downplay' in playing at all... in fact, seems a bit harder, or at least different effects you have to counter..which is good imho
|
| 05/01/06 11:26 |
Login to rate this user's post! |

balor
Posts: 1
Joined: 04/20/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
Pros:no more bonuses-just time completion-makes things simpler
tanks no longer easy to find
services in guild
no more running
get to lvl 20 fast
Cons:no more running
tanks no longer easy to find
no more skill rewards from quests
MM nerfed
|
| 05/01/06 11:31 |
Login to rate this user's post! |

Travis
Posts: 79
Joined: 10/13/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE |
pros...
you can take your cantha characters to lions arch, and start your entire game over... so 2 full continents of quests and missions... if you like that sorta thing
great new scenery, and the city type maps are kinda cool/different
neater weapon skins
the beginning tutorial/intro to the game is nice, even for seasoned players... who still ask... 'hey, how do you call targets?'
foes are harder... learning to use the rit henchie/player vs the protector... after you get to the marketplace... damn death nova is a b***h
having a fully equipped guild hall with all traders/storage is sweet |
you cant do the missions from first game i dont think
|
| 05/01/06 11:35 |
Login to rate this user's post! |

Zonzai
Posts: 0
Joined: 08/01/2005
Credibility: 0 pts
|
| RE: Factions pro\\\\\\\'s and con\\\\\\\'s |
|
|
|
I have a MAJOR freaking CON.
The MAZE.
I hate the damn maze of a city. It's so annoying trying to get somewhere. Even if you've been there once it's nearly impossible to go the same route twice. Combined with every other enemy you face in the maze having an interrupt, I rate it a 10 on the frustration scale.
|
| 05/01/06 11:48 |
Login to rate this user's post! |

Dragon247uk
Posts: 0
Joined: 04/23/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
Well if there is more people playing factions then there is bound to be more cons and other bad stuff, dont forget, the game is new to the developers will be constantly updating it. Personally i think the game is mint
P.S anyone who has past Cavalon and gives free runs can you wisp me on Wake Of Destruction!
|
| 05/01/06 11:53 |
Login to rate this user's post! |

Zonzai
Posts: 0
Joined: 08/01/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | One more con to Factions, ANet made the Ritualists way to powerful. |
I will have to agree with that. Very unblancing class. Which is stupid considering that they are good in pve too and the assassin is totally useless in pve and not very good in pvp either. (At least all of the assassins I've encountered were pretty bad.)
|
| 05/01/06 11:57 |
Login to rate this user's post! |

Shepard
Posts: 2
Joined: 03/15/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
More Stupid ppl.
I have tried to do captured son quest 8 times. Ppl cannot learn to draw and run so you don't aggro entire group. What a bunch of idiots! I have tried and tried to explain to them how to do it. Ranger trying to draw with eternal bow. Need I say more.
|
| 05/01/06 11:57 |
Login to rate this user's post! |

Scott2310
Posts: 11
Joined: 09/09/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | QUOTE |
pros...
you can take your cantha characters to lions arch, and start your entire game over... so 2 full continents of quests and missions... if you like that sorta thing
great new scenery, and the city type maps are kinda cool/different
neater weapon skins
the beginning tutorial/intro to the game is nice, even for seasoned players... who still ask... 'hey, how do you call targets?'
foes are harder... learning to use the rit henchie/player vs the protector... after you get to the marketplace... damn death nova is a b***h
having a fully equipped guild hall with all traders/storage is sweet |
you cant do the missions from first game i dont think |
Actually I have found that all missions up to Lions Arch are disabled. I did D'Alessio Seaboard mission and gained the skill point and the XP and landed in Divinity Coast with my Ritualist. The only mission I tried doing was the first one from The Great Northern Wall. It tells you that you are an invalid character or something like that.
It was great showing up at Grendich Courthouse as a Ritualist and asking for a run to Ascalon. A friend was running me from Lions Arch and had to logoff. I finally just ended up fighting my way their. Level 13 Ritualist by myself went through the Charr like butter.
I also noticed no quests available in cities like Yaks Bend and Piken or Ascalon. However I got the Villany of Galraith in LA. I am going to try the ascension missions tonight.
Later,
Scott2310
|
| 05/01/06 12:05 |
Login to rate this user's post! |

IamHighVoltage
Posts: 21
Joined: 03/14/2006
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | More Stupid ppl.
I have tried to do captured son quest 8 times. Ppl cannot learn to draw and run so you don't aggro entire group. What a bunch of idiots! I have tried and tried to explain to them how to do it. Ranger trying to draw with eternal bow. Need I say more. |
I did that quest with a guildie and the rest henches. you have to priority target the mezmers, they are the biggest danger to you. Once they are gone its not too difficult at all.
|
| 05/01/06 12:07 |
Login to rate this user's post! |

XMegidoX
Posts: 11
Joined: 12/28/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
| QUOTE | | QUOTE | | One more con to Factions, ANet made the Ritualists way to powerful. |
I will have to agree with that. Very unblancing class. Which is stupid considering that they are good in pve too and the assassin is totally useless in pve and not very good in pvp either. (At least all of the assassins I've encountered were pretty bad.) |
Once our members get all the skills, our guild is gonna be using 2 assassins...
Also check out the War Machine A/Me Fevered Dreams assassin.
X Megido X - W/Rt - Questionable Tactics [hax]
| QUOTE | HackingHippie89
s**t, meg doesnt approve...it blows |
If you don't know what you're talking about, ask the questions, don't answer them.
The PvP Mindset Series
Active Skills vs Passive Skills and Proactive Play vs Reactive Play
Evaluating Skills
|
| 05/01/06 12:07 |
Login to rate this user's post! |

Rap Man
Posts: 13
Joined: 11/28/2005
Credibility: 0 pts
|
| RE: Factions pro's and con's |
|
|
|
one problem i can c is the duplicate skills. like kirins wrath being the same as symbol of wrath and dragon stomp being the same as earthquake. with echo, dragon stomp, earthquake and arcane echo if u hav enough energy u can knock down a group of enemies 4 times in a row wid massive dmg
|
| 05/01/06 12:23 |
Login to rate this user's post! |