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GameAmp: Bloody

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Forum >> Classes >> Paladin >> Bloody

 
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Err Profile
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Bloody 

I hate my self for playing a pali, but its fun in its own special way. :D



AC2

ErrFromTheMoon - 49 arch/chant RIP
Woolfwood - 44 tact RIP
Dr Wierd - 38 sage RIP
Vorgoth - 31 voker RIP

WOW - Whisperwind
Err 60 Paladin - Retrebution Spec
Ignignot 60 Rouge
Kreige 35 Mage
Waldjegerer 23 hunger
Saray 16 Druid
10/15/04 10:48 Login to rate this user's post!
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Re: Bloody 

What's wrong with playing a pally?



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Thunderbore - Dwarven Hunter (On vacation)
Abyss - Whisperwind
10/16/04 03:37 Login to rate this user's post!
Err Profile
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Re: Bloody 

Nothing :P



AC2

ErrFromTheMoon - 49 arch/chant RIP
Woolfwood - 44 tact RIP
Dr Wierd - 38 sage RIP
Vorgoth - 31 voker RIP

WOW - Whisperwind
Err 60 Paladin - Retrebution Spec
Ignignot 60 Rouge
Kreige 35 Mage
Waldjegerer 23 hunger
Saray 16 Druid
10/16/04 12:55 Login to rate this user's post!
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Re: Bloody 

I tried pali for the first 12 levels or so. The reset time on the main attack skill was a bit heavy and overall I thought the class had potential but it was a little too slow for my playing style.

It's not really possible to get a good feel for the character in the first 12... or even 20 levels of play, but thats all I can really say on the subject.



Mason 'Nogame' Ambrose
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10/17/04 11:33 Login to rate this user's post!
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Re: Bloody 

The class IS slow, terribly slow. Especially since the last "fix". Personally, I find the class pretty boring. It's okay in instances and raids, but those are fun inspite of the class your playing for the most part. My last 5 levels were a tedious horribly grueling grind.

Paladin really needs some work. I think they rushed the "new Paladin" during beta and are now stucking going "Okay, now wtf do we do to fix it? If we add DPS they are overpowered, if we lessen healing, we destroy an important part of the class". At this point, I think we are all sort of locked in to the same old Paladin model from other MMO's. A slow boring turtle class, that doesn't fight or tank as well as a warrior, doesn't heal as well as a Priest (or a Druid for that matter, hell, a Shaman for that matter)...and really doesn't do anything terribly well.

Paladin's can sorta tank, I suppose. Aranor and I both have pretty decent main tank strats I think as Paladins, about the best you can get. Sometimes people get mad when I am main tank and can't hold agro super well. They appearently don't realize that I can't taunt like a warrior, and even with 5/5 in Improved SoFury, I still can barely, and I mean barely, hold agro. For a Paladin to tank well, you need a group who understands and is willing to work with the Paladin tanking limitations.

That being said, I don't think a Paladin should tank as well as a warrior or heal as well as a Priest...but some kind of hate drawer I think is essential. Make it less powerful than taunt, put it on a longer time, but give us something. The best we have no for instant agro control is Hammer of Justice followed by auto-attack for SoFury build up. You can only hope it peels during that time. I think the AE taunt should stay Warrior territory (we actually have stand by for this, Concecration...but its horrible when CC is in use, I am fine with this though), but I think Paladins should have some kind of agro draw other than SoFury.

What I would really like to see is the Judge of Fury made an instant hate draw like taunt. This would put it on a 15s cooldown (longer than warriors), and give us a useful tanking Judge. Make the hate draw less than the warrior (don't make it an instant peel, just make it add a ton of hate...so its still not quite as reliable as warrior taunt). To me, this would fix the issue without marginalizing Warriors as the superior tanks.

I was always under the assumption that Warriors should probably do more raw DPS, but that Paladins should have effective and reliable ways to manage agro. Whats the use of all that awsome defense if we can't keep the monster on us?

*steps off his soap box*



***THIS POST HAS BEEN EDITED***



02/23/05 16:33 Login to rate this user's post!
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Re: Bloody 

I have a level 32 dwarf paladin and he's bloody awesome, on a critical hit with both seal of command on verigan's fist it can do up to 600 damage and if u think paladins are slow, then u are wrong!!!

look at the damage man!! I can do about 55dps at level 32 and can pretty much kill a level 30-34 mob in about 5 to 6 hits, if u team up with spellcasters, all u have to do is fight first and kill the monster before it attacks other people, I mean 5 on one is a pretty unfair match so 5 party members on same mob will kill it straight away i suppose. If u think rogues are faster, it won't be the case coz daggers are fast but deals less damage and the dps is about the same. Paladins are SUPPOSE to be a hybrid class, they can solo very well and even better in parties coz they do mean damage, they just don't have much attacking skills coz they are toooooo holy. So there u have it.



02/25/05 01:44 Login to rate this user's post!
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Re: Bloody 

QUOTE
I have a level 32 dwarf paladin and he's bloody awesome, on a critical hit with both seal of command on verigan's fist it can do up to 600 damage and if u think paladins are slow, then u are wrong!!!

look at the damage man!! I can do about 55dps at level 32 and can pretty much kill a level 30-34 mob in about 5 to 6 hits, if u team up with spellcasters, all u have to do is fight first and kill the monster before it attacks other people, I mean 5 on one is a pretty unfair match so 5 party members on same mob will kill it straight away i suppose. If u think rogues are faster, it won't be the case coz daggers are fast but deals less damage and the dps is about the same. Paladins are SUPPOSE to be a hybrid class, they can solo very well and even better in parties coz they do mean damage, they just don't have much attacking skills coz they are toooooo holy. So there u have it.


Yah, now tell me what your damage looks like at 45 and we will talk :) Verigan's First is the reason you do all that damage, it's a nearly overpowered weapon for it's level. Trust me, post 40 the damage goes down very fast. You aren't the solo god you used to be. Not saying you can't solo, but it does become more difficult.



02/25/05 23:05 Login to rate this user's post!
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Re: Bloody 

Verigan's Fist is attainable at level 20. Which at lvl 20 becomes an obscene piece of ouch. He is also posting that he's level 32. Which makes the fist outdated per level. I have a viscous hammer (30dps compared to fist's 25.6dps). I can crit for well over 600 dmg and i'm level 31.

I'm not trying to argue, but at lvl 30+ there are much better weapons to use for a paldain than the fist.

To add, my level 31 paladin is still an awesome piece of ouch. I took on 2 hunters (both level 33) and killed them both in hillsbrad. Not to mention they had the drop on me.

Keep in mind, if your attempting to kill a good paladin player you have to kill him 4 times virtually. (2 invuls + heal and the godly lay on hands.) Undead need not try. (:



03/17/05 19:23 Login to rate this user's post!
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Re: Bloody 

What is verigans fist and where can i get it? It sounds like a good pally thing. *shrug* sorry for my newbishness




04/19/05 18:41 Login to rate this user's post!
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Re: Bloody 

I think that the Paladin is alright, I have a lvl44 one, but I'm one of the types that like to run around solo most of the time or grouped with my friend, so usually it's 1 or 2 peeps unless we need some help with quest. Because of the long fights with the Paladin I use mine mainly for support with the grp, and if I'm not on my Paladin I'm on my 50 rouge.







-Kaz

Kazyn 60 Human Rogue - Perenolde
Colgar 50 Dwarf Paladin - Perenolde

If at first you don't succeed, rez rinse repeat.
07/25/05 15:24 Login to rate this user's post!
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Re: Bloody 

I'd hafta say... paladin is very, very straightforward and easy the first 30 or 40 levels. It is slower than most of the other classes as far as actual dps... but paladins are not meant to be a dps class, they're survivability and support. Now, it's perfectly fine for everyone not in high-end paladin shoes to go SoC 2-handed etc etc... but from my experience as a 60 paladin since February - support is THE way to go - just group with a hunter in PvP sometime... stand back... let them do the killing, and you keep them invincible. It's surprising how well it works if you don't get distracted by wanting more DPS, heh... but anyway, my two cents.



10/23/05 22:20 Login to rate this user's post!
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Re: Bloody 

I agree with Esememnon, paladins are more of the mega armored priest now, they are better for healing the damage due to the aggro someone generates than holdfing the aggro themselves. I think they are more of the "Rez the group because of unforseen circumstances" than a "keep the unforseen circumstances at bay to survive" character, thats if the paladin softens the unforseen circumstances with heals.



12/11/05 15:41 Login to rate this user's post!
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RE: Bloody 

I often run my 20 palladin around with a warlock (the odd couple, lol) and his big blue guy is our main tank, and it often frustrates me that he thinks I should be able to solo where he does. I'm a working on ret, so I'm not a bad tank myself, but his blue guy taunting often attracts over more than we can handle and I'm the one ending up dead with him sacraficing his demon and skipping away.

What's a better combo for pair parties for me?



12/14/07 07:47 Login to rate this user's post!

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