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GameAmp: VCTF and UTcomp

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Forum >> Modding >> UT Comp >> VCTF and UTcomp

 
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kvntu Profile
kvntu
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Joined: 12/31/1969
Credibility: pts
VCTF and UTcomp 

I have a problem with my UT 2004 server. When the VCTF game ends and switches to a new VCTF map , UT comp is turned off! I find it actually unchecks the box in my control panel. The odd thing is that this doesnt happen when we are playing ONS. Any thoughts on what I might be able to change ?



10/18/04 16:24 Login to rate this user's post!
dnx3 Profile
dnx3
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Joined: 05/16/2004
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Re: VCTF and UTcomp 

If you are using epic's mapvote to switch maps, something might be misconfigured in your VCTF gametype.

Since this most probably is generic UT2004 server configuration, and not UTComp specific, I suggest reading the Mapvote section on the Unreal Admin Forums, (http://www.unrealadmin.org/forums/forumdisplay.php?f=56) they can explain epic's mapvote better than I could :)

Long story short, make sure your Vehicle CTF Gameconfig Line (which should look something like this, but with different variables for gameclass, etc.) has utcompv14b.mututcomp after Mutator=, and it should load.

GameConfig=(GameClass="XGame.xDeathMatch",Prefix=,Acronym=,GameName=""new";,Mutators=,Options=)



10/19/04 16:20 Login to rate this user's post!
kvntu Profile
kvntu
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Joined: 12/31/1969
Credibility: pts
Re: VCTF and UTcomp 

Ok cool. That fixed it. Thanks



***THIS POST HAS BEEN EDITED***



10/20/04 10:17 Login to rate this user's post!

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