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thejeni
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There seems to be some heavy emphasis on PvP in Exteel. So what kind of PvP would you like to see in the game? And how do you think they will keep the game interesting after the novelty of playing Mechs wears off some? Do you have any suggestions on how to keep your attention in this game past PvP?
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| 05/29/06 15:46 |
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supersayaingoku
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hmm well i would love all the classic deathmatch types example CTF/Team deathmatch/Siege
but also maybe some funny ones like mech soccer lol and also maybe have some battles set in space that would be good
Characters:
Prince Oidor (Level 20 Dervish/Elementalist)
Prince Androabyss (Level 20 Paragon/Any)
Amozan Assasin (Level 20 Assasin/Any)
Princess Abena (Level 20 Warrior/Elementalist)
Princess Abyss (Level 20 Elementalist/Mesmer)
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| 06/02/06 01:58 |
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thejeni
Posts: 26
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| QUOTE | hmm well i would love all the classic deathmatch types example CTF/Team deathmatch/Siege but also maybe some funny ones like mech soccer lol and also maybe have some battles set in space that would be good |
Mech soccer!!! That would be kinda cool. The ball would have to be like metal or somethig though.
Siggy created by DeathFetish.
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| 06/02/06 10:37 |
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E.V.I.L. Lemons
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Maybe the ball is an energy ball and it hurts you so you have to throw it to another teammate.
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| 06/02/06 20:17 |
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Cheek
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I think the game has alot of potential for Objective style missons where one team defends a series of objectives the other has to steal/destroy/retrieve, cause there's alot of variation to mechs so you could get alot of class based action. But those type of game modes are never really that popular online everyone just wants to play same old TDM or CTF, it would be good if the game was focused mainly on team play rather than just free roaming, like some squads need fast mobility other long range weaponary...
But what ever games they decide on it'll still look good in my mind
If wish's were horses we'd all be eating steaks
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| 07/23/06 07:25 |
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Spazzed999
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ooh yo know what would be fun? An Assault type of game like in Unreal Tournament Series where one Group defends a Fortress while the other Group has to try and break through and complete an objective
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| 07/23/06 12:04 |
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mangoacid
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I vote for Capture the Flag and Control modes. Having to maintain control of an area with your team would be a BLAST! I love that kinda stuff in Unreal Tourney!
"I might get choked up. Honestly, there could be tears."
http://gamefacelive.com - You Show Me Yours, I'll Show You Mine!
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| 07/27/06 19:42 |
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Plagu3
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i'd like to see something that would lengthen the gameplay beyond the Pvp aspect of the game maybe have a single or co-op story line players can go thru and join thru rooms like how they do with the rooms for PvP but just be for the storyline of the game and it would be up to 4players or more depending..
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| 12/20/06 18:15 |
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Cheek
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Well your story line things gone out the window really they do have an objective based defense style mission where players have to fight of waves of enemy NPC's, while defending bases but thats about as far away from PvP as you'll get sorry. Thats all they've got in commersial korean version anyway.
If wish's were horses we'd all be eating steaks
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| 12/29/06 16:53 |
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mangoacid
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Also, if you pay attention to the story of the game, it's an all out war anyways. Straight up fighting. I don't know how you could even place a story mode into this, It wouldn't be very immersive.
"I might get choked up. Honestly, there could be tears."
http://gamefacelive.com - You Show Me Yours, I'll Show You Mine!
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| 01/01/07 20:01 |
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lutarios
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the progress of a team during the battles of the war would be nice
Skoll the reaper
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| 04/26/07 15:35 |
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