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GameAmp: Critical hits & req.

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Forum >> Classes >> Warriors >> Critical hits & req.

 
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Niobium Profile
Niobium
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Critical hits & req. 

There has been more and more talk about the weapon attribute (requires X). Some people suggest that by having a lower requirement mixed with a higher amount in that weapon's attribute you have a higher chance of a critical hit.

For a while I used to have a requires 12 sword, and 13 or 14 (depending on the build) in swordsmanship, and according to the guild wiki site, you should critical about 20% of time with those stats ( Critical Hits ).

I now have a requires 8 sword, and I appear to critical a lot more, somewhere around 35% of the time.

Know the only real testing I have done, is with dummies, attack them a number of times, record total hits, and record criticals. I hit them about 50 times. I have switched from 60 armor dummies to 80, to 100. The percentages are about the same, 80 is about 33%, 100 is about 30%.

The question is, do you believe it? is there more real proof of it? or is it just a myth?
06/11/06 09:45 Login to rate this user's post!
Charlotte The Harlot Profile
Charlotte The Harlot
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RE: Critical hits & req. 

i doubt weapon req really has anything to do with it because anet wants to make it so a pve charcant be plain better than a pvp char they give pve more options like dif weps and able to change your armor but they wouldnt do something to allow a pve char to be just plain better by using a req 7-8 weapon when in pvp only 9 is available



06/11/06 09:50 Login to rate this user's post!
Minus_the_Great Profile
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RE: Critical hits & req. 

i think it's right ye... he req of your weap has nothing to do with the crits though...
but how higher your attribute, the higher your chance on crits^^



06/11/06 09:51 Login to rate this user's post!
Niobium Profile
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RE: Critical hits & req. 

QUOTE
i doubt weapon req really has anything to do with it because anet wants to make it so a pve charcant be plain better than a pvp char they give pve more options like dif weps and able to change your armor but they wouldnt do something to allow a pve char to be just plain better by using a req 7-8 weapon when in pvp only 9 is available


Good point, I never thought about that. However, the problem I have with it. Why when I switch from req 12 to 8, I crit more. They are the exact same weapon stats wise.

They are both:

15-22
15% above 50
sunder +20%/20%
armor +7
damage +20%(Customized)

Like I said only difference is req.




06/11/06 09:55 Login to rate this user's post!
Charlotte The Harlot Profile
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RE: Critical hits & req. 

i suppose its possible but i think its more likely coincadence it just doesnt really make sence to me lower req would result in more crits.



06/11/06 09:58 Login to rate this user's post!
blare of light Profile
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wep req  

it probly is true becuase like swardsmanship makes u do more dmg with sword so if u get like a req 6 sword and have 9 or something is swordsmanship then u will do more dmg and if they have alot of armour then u have better dmg if they have low armour then u do more dmg so thats what i think
06/13/06 08:34 Login to rate this user's post!

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