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GameAmp: Rit Spike and Healing Staff

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Forum >> Main >> Trading Post >> Rit Spike and Healing Staff

 
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tom_da_bom Profile
tom_da_bom
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Posts: 20
Joined: 06/27/2006
Credibility: 0 pts
Rit Spike and Healing Staff 

Insightful Channeling Staff of Fortitude=10k
Req.9 Channeling Magic
Energy+10
Lghn Dmg 11-22
Halves Casting time of Channeling Magic Spells(20%)
Halves Recharge time of Channeling Magic Spells(20%)
Health+29
Energy+5

You can make this just get the staff in kaineng but its cheaper for 10k that sprice of staff and energy mod.. so youll be saving lik 3k on the health mod.. plus on materials

Purple Insightful Amber Staff of Defense=5k
Energy+10
Earth Dmg 11-22
Armor+5
Energy+5

I bought this staff from some random and gave it insightful mod.. 5k is price of insightful mod so it will be good for you and 20/20 isnt too good only 20% chance lol

This is american districts and my chars names are Heath Hammerhand and Takanachi Fleetfoot... i share this acc with my brotehrs though.



***THIS POST HAS BEEN EDITED***
07/03/06 22:00 Login to rate this user's post!
tw1tchdp Profile
tw1tchdp
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Joined: 01/23/2006
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RE: Rit Spike and Healing Staff 

before anyone else gets a little confused what do you mean its better then a 20/20 becuae there is a 20?




07/03/06 22:02 Login to rate this user's post!
tom_da_bom Profile
tom_da_bom
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RE: Rit Spike and Healing Staff 

QUOTE
before anyone else gets a little confused what do you mean its better then a 20/20 becuae there is a 20?


umm i didnt say that i said 20/20 isnt that good because its only 20% chance of something happening.. I.E. Spell recharge/casting time.
07/03/06 22:03 Login to rate this user's post!
tw1tchdp Profile
tw1tchdp
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Joined: 01/23/2006
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RE: Rit Spike and Healing Staff 

yes but its good for someone like a fire ele, i doubt a fire ele will have spells other then fire magic most of the time 5-7 are fires.




07/04/06 02:20 Login to rate this user's post!
Vicky the merchant Profile
Vicky the merchant
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Posts: 6
Joined: 02/04/2006
Credibility: 10 pts
RE: Rit Spike and Healing Staff 

if a staff does not have 10/10 or 20/20 on it, it is garbage.
the second staff should be salvaged it appears




07/04/06 17:07 Login to rate this user's post!
tom_da_bom Profile
tom_da_bom
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Posts: 20
Joined: 06/27/2006
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RE: Rit Spike and Healing Staff 

Uhhhh... they help on ocasion but if u have bubild that rely on those your build is garbage so those are NICE TO HAVE in case, but really you DONT NEED then on.



07/04/06 23:54 Login to rate this user's post!

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