GameAmp Fansite Network Gamer Shirts, GameAmp T-Shirts
Change Game Sites   
About GameAmp, Inc GameAmp Staff Register for a free account
GameAmp Login GameAmp Password
GameAmp Homepage
GameAmp Game MapsGameAmp Game ListLatest Video Game NewsVisit the Video Game ForumsGame Item AuctionsFind Gamer FriendsGame Screenshots
Video Games Subnav
GameAmp Information

GameAmp: Spawnpoint Outlines

clear gif
Forum >> Modding >> UT Comp >> Spawnpoint Outlines

 
User Message
Powerslave Profile
Powerslave
View Profile of Powerslave
Posts: 0
Joined: 05/31/2004
Credibility: 0 pts
Spawnpoint Outlines 

I just recently found out that CPMA (Q3) has player outlines, "invisible" players if you will, at every spawn point during warmup. This is to help players learn the spawnpoints more quickly and more efficiently. Is it possible to do something like this with the Unreal Engine? I think this would be a really nice feature to add to a future version of UTComp.



11/09/04 21:27 Login to rate this user's post!
H0PE Profile
H0PE
View Profile of H0PE
Posts:
Joined: 12/31/1969
Credibility: pts
Re: Spawnpoint Outlines 

Very good idea! ;)



12/14/04 11:33 Login to rate this user's post!
Powerslave Profile
Powerslave
View Profile of Powerslave
Posts: 0
Joined: 05/31/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

Since apperently work has been resumed on UTComp I'm bumping this thread in hopes to have this feature implemented in a later version.



02/27/05 07:14 Login to rate this user's post!
j00rBuDdY Profile
j00rBuDdY
View Profile of j00rBuDdY
Posts: 0
Joined: 06/21/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

You can do this yourself by going into the editor and it has little icons that represent spawn points. From there you can make your own little ingame actor that will represent the spot (what my clan did was make yellow tiles for the spawn points). However, it will count as a new map rather than a warmup option but either way works.



02/27/05 21:28 Login to rate this user's post!
Scumgrief Profile
Scumgrief
View Profile of Scumgrief
Posts: 0
Joined: 06/09/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

This is an excellent idea Powerslave. It's been very slow for me, learning the different spawn points to each map. This would help tremendously.



02/28/05 08:01 Login to rate this user's post!
Scumgrief Profile
Scumgrief
View Profile of Scumgrief
Posts: 0
Joined: 06/09/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

Thanks to Radiosity, there's a mutator available that outlines the spawnpoints:

http://forums.beyondunreal.com/showthread.php?t=157434

Post #5



04/15/05 07:30 Login to rate this user's post!
chachu Profile
chachu
View Profile of chachu
Posts: 0
Joined: 01/10/2005
Credibility: 0 pts
Re: Spawnpoint Outlines 

have you gotten this mutator to work?

i tried installing it server side and checking it out.

no luck.

does it only work in instant action?



04/16/05 10:34 Login to rate this user's post!
NakedApe Profile
NakedApe
View Profile of NakedApe
Posts: 0
Joined: 07/01/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

Doesn't work on a dedicated server.



04/17/05 08:59 Login to rate this user's post!
chachu Profile
chachu
View Profile of chachu
Posts: 0
Joined: 01/10/2005
Credibility: 0 pts
Re: Spawnpoint Outlines 

Thanks for the headsup Ape.

That's really a damn shame - i was going to have a portion of our practices dedicated to getting position based on spawnpoints ;(



04/17/05 10:41 Login to rate this user's post!
NakedApe Profile
NakedApe
View Profile of NakedApe
Posts: 0
Joined: 07/01/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

QUOTE
Thanks for the headsup Ape.

That's really a damn shame - i was going to have a portion of our practices dedicated to getting position based on spawnpoints ;(


Well, here's something you can try: http://nakedape.servegame.com/SpawnOutlines.zip

It's a crude, ugly hack and only works with UTComp 1.5a/1.6 (not tested with others) but it works online as well as in Instant Action.

Let me know what you think of it.



04/17/05 17:56 Login to rate this user's post!
Scumgrief Profile
Scumgrief
View Profile of Scumgrief
Posts: 0
Joined: 06/09/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

Radiosity says this one works online:
http://forums.beyondunreal.com/showthread.php?t=157603



04/20/05 10:34 Login to rate this user's post!
concrete Profile
concrete
View Profile of concrete
GameAmp Staff
Posts: 4
Joined: 06/02/2004
Credibility: 0 pts
Re: Spawnpoint Outlines 

Radiosity's link is dead.

edit: naked ape that one works pretty well... i mean it's nothing super fancy, but it gets the job done and lets you see where the points are...




***THIS POST HAS BEEN EDITED***



05/12/05 03:30 Login to rate this user's post!

clear gif
Don't Forget! - Rate users posts to reward or demerit their posts with Credibility!
GameAmp Footer