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GameAmp: Are assasins underestemated?

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Forum >> PvE & Quest Discussion >> Battle in Cantha >> Are assasins underestemated?

 
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Yeaoman Sirus Profile
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Are assasins underestemated? 

While in Tannakai temple looking for a group for a mish there where roughly 10 Assasins there and all of them were looking for a group and none could be fouind wanting an assasin... I decided to get one of the assasins and start up a group we did and we id fairly well us two assasins made it farther along in the missions with henchmen than i have with any group for that mission that i actually got put in.
08/01/06 12:01 Login to rate this user's post!
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RE: Are assasins underestemated? 

I personaly think that assasins are underestimated haven beaten the game with my assasin. But there is another reason no one wants assasins in their groups its because most people dont know how to play them. The shadow steping is for teleporting in the crowd doing alot of damage fast before you can receive damage. Also Assasins die really fast with out a monk who is attentive. So if you have an assasin you probably need to be secondary monk and use protection skills. I use sheild of regeneration and sheilding hands or protective spirit.

So sadly people put all assasins in one catagory that is that they die too fast and are therfore pointless to have in a group.I think there should be like a huge meeting for all asssins in guild wars to explain how to use one effective and not die.

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08/01/06 12:07 Login to rate this user's post!
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RE: Are assasins underestemated? 

i have to agree when i shadow step into a croud i automaticly do attacks that lead up to my personal fav skill death blossum wich will deal a fairly high ammount of dmg to adjacent foes then i tele out of ther.



08/01/06 12:09 Login to rate this user's post!
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RE: Are assasins underestemated? 

Yes I think that the idea for assassin in pve is great and it definately has a place in pvp, but that being said I'm not too keen to let a sin join my party when I lead.
Let me explain this from the view point of a monk, most assassins think that they are some kind of warrior, so they rush in with the war and of course they have lower armor they take all the aggro, and because they have lower armor they take more damage than a warrior ever would. I spend all my time and energy on them and they usually end up dieing anyway. So they get pissed at me for letting them die, and I've got little or nothing left to use on everyone else.
I personally feel that anet really made a serious mistake with this class, many of the skills for sin just don't support the class for pve, especially for large groups. I have met a few good sins but they seem to be few and far between.



08/01/06 12:23 Login to rate this user's post!
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RE: Are assasins underestemated? 

QUOTE
Yes I think that the idea for assassin in pve is great and it definately has a place in pvp, but that being said I'm not too keen to let a sin join my party when I lead. 
Let me explain this from the view point of a monk, most assassins think that they are some kind of warrior, so they rush in with the war and of course they have lower armor they take all the aggro, and because they have lower armor they take more damage than a warrior ever would.  I spend all my time and energy on them and they usually end up dieing anyway.  So they get pissed at me for letting them die, and I've got little or nothing left to use on everyone else.
I personally feel that anet really made a serious mistake with this class, many of the skills for sin just don't support the class for pve, especially for large groups.  I have met a few good sins but they seem to be few and far between.


well Ur not suppost ot rush in with the war when u are a sin u pic ur target do dmg and get the hell out of there





08/01/06 12:25 Login to rate this user's post!
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RE: Are assasins underestemated? 

QUOTE
QUOTE
Yes I think that the idea for assassin in pve is great and it definately has a place in pvp, but that being said I'm not too keen to let a sin join my party when I lead.  
Let me explain this from the view point of a monk, most assassins think that they are some kind of warrior, so they rush in with the war and of course they have lower armor they take all the aggro, and because they have lower armor they take more damage than a warrior ever would.  I spend all my time and energy on them and they usually end up dieing anyway.  So they get pissed at me for letting them die, and I've got little or nothing left to use on everyone else.
I personally feel that anet really made a serious mistake with this class, many of the skills for sin just don't support the class for pve, especially for large groups.  I have met a few good sins but they seem to be few and far between.


well Ur not suppost ot rush in with the war when u are a sin u pic ur target do dmg and get the hell out of there



What he's saying is that eventhough thee are some smart assassins the other 95% of them are completely retarded when it comes to getting in and out of battle. Ihmo every sin should carry a skill like vipers defense, recall, aura of displacement etc. They are just so useful.





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08/01/06 12:43 Login to rate this user's post!
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RE: Are assasins underestemated? 

QUOTE
What he's saying is that eventhough thee are some smart assassins the other 95% of them are completely retarded when it comes to getting in and out of battle. Ihmo every sin should carry a skill like vipers defense, recall, aura of displacement etc. They are just so useful. 


Exactly, they just don't understand that they can't take the pounding that a war can and still have the chances of survival, they they get pissed off and leave after they've died 3+ times, which just leaves the group short a person.



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RE: Are assasins underestemated? 

I agree with the thought that Sins are underestimated and can do damage.

Speaking from my experience as someone trying the Sin, I take my 3 hits, use Return and back out. I DO NOT STAY IN AND TANK (and my Guildie Monks appreciate it, lol).

Too many Sins (from what I have witnessed) overstay their welcome in a fight and that gets them in trouble.If they back out, regen, and go back they can be ost effective.

Also, the Critical Bow build (A/R focusing on the R aspect, Barrage/Sharpen Daggers etc) works great. You just have to explain to groups you are more a Ranger and less of a Sin.



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RE: Are assasins underestemated? 

QUOTE
think there should be like a huge meeting for all asssins in guild wars to explain how to use one effective and not die.
GWonline had this some weeks ago, got Ruined by some Whammo's and some other assassin that kept talking Trashtalk to everyone and much more >.>



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RE: Are assasins underestemated? 

Assassins are underestimated

but it's fact that for most missions we have an ideal build driven into our minds from prophecies.

People would perfer 2 monks, 2 wars, 2 nukers, 1 mm, 1 (other, sometimes interrupt, spirit or other).

As like for tombs, most people run b/p rather than other groups, and there are standards for farming SF. People like to use what they know will work.

In the early days who didn't want the ritualist to be restore (basically a monk).

These classes will always be underestimated as long as people don't stray from the standard team builds for things.
Who here has wanted to go into a mission (not elite) without 2 healers or at least 1 tank or 1-2 nuker/ss or a mm. We have it set in out minds we needs such builds for team to work.





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RE: Are assasins underestemated? 

It is also a general problem with PUGs. They use the standard Prof build because it works in just about all situations. It may not be the best build for a particular goal but it is flexible enough to work.



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RE: Are assasins underestemated? 

Well, I think the more appropriate words/terms are mis-understood/incorrectly-played.

I don't really think they are underestimated as they are incorrectly played and or used. I have a low level 'sin on the island. I am finding out what their strengths are, along with their weaknesses. In most comments about dislikes and "newbness" of most 'sins in PvE, I find that they are just being misplayed by the general public.

One obvious strength (as already mentioned before me) is that they can get into battle, deal conditions, etc., then hi-tail it out of there. But a glaring weakness, is the lack of any inherent damage reduction like that of the warrior (phsycal dmg) or ranger (elemental dmg). Although 70 AL is a step up over us casters at 60, it's quickly eaten since they have no modifiers.

I have had PUG's with them and really haven't had much difficulty keeping them alive when monking. It's all about asking what his plan of attack is. Most I have encountered, are OK with me requesting recall or whichever skill they use-to come back to me. During which time I can use healing touch (if needed).

I think it just has to be a more open communication with them in any group and everyone else on a plan or strategy. Without this-a seemingly balanced party goes nowhere fast.



***THIS POST HAS BEEN EDITED***





08/07/06 17:59 Login to rate this user's post!
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RE: Are assasins underestemated? 

I agree 100% with i think every1 underestimate assasins dunno why and i think we`ll ever find out :)






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08/07/06 18:04 Login to rate this user's post!
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RE: Are assasins underestemated? 

QUOTE
Well, I think the more appropriate words/terms are mis-understood/incorrectly-played.


I agree completely. People don't quite understand how Assasins are supposed to work in PVE. Not that I really understand my self, im slowly working my way through Cantha, trying to figure out the best way to play. What I have found is that Assasins can be as demanding as Mesmers in terms of tactics and timing, learning when to shut down the enemy or to back off and wait.

I personally would not be supprised, albet dissapointed, if Assasins never really take off in PVE because the idea of the "standard" group is so pervasive. Also with NightFall on the horizon Assasins will most likely fall to the wayside as people shift focus to the Dervish and Paragon.



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RE: Are assasins underestemated? 

Yes they are underestimated, and I blame Cookie-Cutter builds like IWAY, 55hp, Echo SS, etc.

Don't get me wrong, those builds are great and very effective; the problem is that nobody ever learns on their own. They always have other people make their builds for them, then that's all they ever do.

So, they overuse cookie-cutter builds and they never progress mentally. But in Prophecies, that's okay: each class (except Rangers and Mesmers) are pretty straightforward in their duties. I don't mean to generalize and each class can vary, but people have gotten a very narrowminded view of the 4 standard classes.

Elementalists do AoE damage, Warriors tank/damage, Monks heal, and Necros raise dead/curses. Pretty simple strategies, basically plant your person and spam skills. Not too difficult.

Then, Anet introduces a class that looks and sounds cool, Assassins. Everyone wants to play an assassin, the 'most awesome of the awesome'. Trouble is, the assassins are much more complicated than everyone is used to.

So here we are with a class everyone wants to play, but also a class people have to think and strategize. Kinda like mixing the allure of a Wammo with the difficulty of Mesmers. People don't like playing Mesmers because they require more thought than they want to donate; so in this scenario, they lean more towards the Wammo Strategy.

I think that Assassins are a class that will turn out like Mesmers. Mesmers never really got popular until Factions came out and the double damage bosses, Kanaxai, Conjure Nightmare, etc. I predict that Assassins will become immensely popular in a later chapter.

So don't delete your Assassin yet, as your calling will come later.





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RE: Are assasins underestemated? 

Well thats what I like so much about assassins when I play as mine (1 on 1 anytime its Surviving sin or the gates assassin). It accually takes timing and skill to use it effectively. I have to practice against people in my hall just to get my timing right on some builds. And also you can't totally rely on the builds made for sin...some of them aren't that great and teh "build" on web sites all say the same thing and leave out /mo and /rt(weapon of shadow = pwn, Mark fo protection = OMG pwn)




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RE: Are assasins underestemated? 

I would think assasins work as an assistant in running.shadow step to distract,shadow step back to runner.there,the runner is past the monsters and you're still alive.makes everyone heppy.



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RE: Are assasins underestemated? 

I beat Factions the first time with my assasin. He's one of my favorite players to play. You just have be smart when you play one. And you have to know when to break aggro



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RE: Are assasins underestemated? 

I disagree. I know that sins are good for taking out single targets rather quickly; dishing out spike damage with relative ease. Making them rather effective in PvP or PvE when you are dealing with bosses and such. Assassins have their place in a group--one per group just like (in most cases) Dervishes, Ritualist and Paragons. I usually let one in providing that there isn't already a Dervish in the group.



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RE: Are assasins underestemated? 

Welcomes! to A NOOB and Blood Eclipse, enjoy your stays here :)

As far as sins go, I'm not a massive fan of them in PvE, but you gotta love them in PvP. One of my guild's favourite GvG builds runs a sin to help with pulling a split when you want to gank some of the enemies NPC's.

They can just do so much damage in a short space of time, especially with the right support, such as a smiter.




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RE: Are assasins underestemated? 

Sorry, I didn't bother reading through the topic. With the release of Factions, Assassins became the new Wammos, no matter what their secondary. I haven't seen that many in Nightfall, but they are everywhere in Factions, and while people might take one into their groups, two, three, or even four is just too much. Also, I agree that they are played wrong. An assassin is supposed to shadow step in, unleash an incredibly damaging combo, and if they start taking damage, shadow step back out again. A tanking sin is a dead sin. And unfortunately, a lot of sins are just that. For example, I did Gate of Pain the other night in Nightfall with two sins actually, and the first battle, one of them decided he was going to tank everything. I ran out of energy healing him, he died, and after that, no one seemed to be taking any damage, though I don't think we had killed that many enemies.

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RE: Are assasins underestemated? 

When I shadow step in and out I use Death's charge and then Return.any better suggestions?




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RE: Are assasins underestemated? 

Those are pretty much the best two, in my opinion, though not necessarily the fastest. If you really start getting spiked, the fastest escape would be Aura of Displacement, which takes up your elite, but gives you another slot, because it is your shadow step in and out.



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RE: Are assasins underestemated? 

Where can I get aura of displacement?



12/04/06 19:36 Login to rate this user's post!
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RE: Are assasins underestemated? 

QUOTE

Survingsin, your sig is too big. The limit is 600x250, and yours is like 623x320 or something.


You could tell that by looking at my sig?

Aura of Displacement is located in Ferndale. Just head out to the left and follow to the drudges and you will see him not to far to the east. There is a lot of melee and rangers in the way so take a few warrior henchies to hold aggro and both monks and rit to keep them alive. Shove is also located just south which is commonly used for the Shove Sin. Also to the south there is another cappable boss which has Begulling haze.

Assassins are DEFFINATELY underestimated and it deffinately has to do with lack of knowing what an assassin needs in a build and how to use a build. It's 50% your build and 50% your personal skills.

If you aggro (in Pvp or Pve) a group of people or monsters your probably going to die so just wait for the tank to come and go first. NEVER go for melee unless teh spell casters are dead because one strong Horn falling twisted combo gets them to only about 1/2 hp where as the same combo on a spell caster with 60 armor will drop fast and you can continue killing them until they start to attack which is where u need to have a good way back.

Aod IS the best but then you can't use some of the other elites which can make you much stronger and usefull. The builds can be hard to balance survivablity and strength but what i found as the greatest combo so far is the death B, moebius and blades of steel combo. Its only 4 strikes with either black lotus strike or GPS (go Black lotus, You can restart the chain with it and it becomes a running combo[never ending])

Now you just need stuff to keep you alive like flashing blades or vigorous spirt. Probably the best for survivablity IS A/Mo but once you get good at the tactics of an assassin, you can be good with A/any.




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RE: Are assasins underestemated? 

I do agree that sins are underestimated. They are very good in battling and my tank friend thinks they are good as well. Sins are very good for two reasons. 1) They can shadow step or run fast to attack the enemy quickly or if they run the sin can catch them. 2) They do have good defensive spells along with adjecent attacks like death blossom.

Sins should not be underestimated in gvg either, because they can capture the flag quickly which can give you a quick morale boost and they can spike very well since they have hard hitting attacks that cost low energy. Those are the reasons for which the sin should not be underestimated.

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RE: Are assasins underestemated? 

QUOTE
Are assasins underestemated?


No.



***THIS POST HAS BEEN EDITED***




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12/24/06 21:30 Login to rate this user's post!
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RE: Are assasins underestemated? 

i never played the Hit and run assassin I prefer to kill or be killed and if i die, oh well. Of course as soon as I beat Factions I never PvEd with him again.... but im in love with my assassin in PvP I can kill the 100 AL Armor Barrel in literally 3 seconds its ridiculous. And I didnt steal the build from some random person I found, I just dont like the hit and run idea.




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RE: Are assasins underestemated? 

Well, kind of think about it this way...

When it was just Prophecies, Wammos were probably the most common of the professions chosen. So now a good portion of the population is a damage-absorbing tank.

Factions is released, and now Assassins are the new thing - practically everyone has one and uses one. This INCLUDES those damage-absorbing tanks. They play the Sin the same way they did before (hey, their similar in fighting techniques, aren't they?), and soon realise, "Hey, I die fast!" but don't really do much about it.

People all the time talk about how Sins should run in and run out, dealing a "spike" damage to one target alone (which is most likely where the Horns of the Ox/Falling Spider combo came from). But barely anything changes because people try to play a Sin the wrong way. It's all about adaptation, something not enough people are doing. Not like it's impossible or anything, but trying to spread the message to change how to fight the right way isn't always going to make people WANT to change, especially if they have a build that works for them.



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RE: Are assasins underestemated? 

I really think this is kinda old topic becuase most people like asssassins now even in pve. Even when we have nukers in our groups i still normally kill more than them and also last longer with some of the shadow arts that i bring (cancel stance, return). If u still underestimate assassins, its time for a wake up call.





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12/25/06 02:19 Login to rate this user's post!

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