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Albino Monktress
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| Discrimination agenst Sins |
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ok, i have a sin and im great at it, usually i call something no on else follows because how many have said that there not following because im a sin
and many a time people wont acept me into there group becaue the monk refuses to heal a sin, sometimes the leader takes the plunge and takes me and the monk dosent heal me
i may die 1ce but thats it
all im saying
STOP THE DISCRIMINATION
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| 08/06/06 23:12 |
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slye_boy
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| RE: Discrimination agenst Sins |
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no all sin's suck down with sin's boooo :P
Lol no i agree, it is rediculus that the good players of sin's are being victimised beacause of the few idiots that are ex wammos that think sin's are another tank, so yeah, quit with the discrimination.
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| 08/06/06 23:17 |
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Allanon6666
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| RE: Discrimination agenst Sins |
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You have to realise, for every 1 good sin there are like 100 that die before they even get past the first mob. I played as a sin, and they are powerful, if used right. Unfortunatly, they are usualy not used right.
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| 08/06/06 23:17 |
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Bubbada Muse
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| RE: Discrimination agenst Sins |
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hehe this is the same kinda stuff the ranger had to go through before it was appreciated for what it really was. it just takes time. When i monk most times i will not heal a sin because he/she over extends, doesnt shadow step back. This causes me to risk myself and the rest of the party by running up and saving them. Plus most of the time i'm running boon prot so the more spells i have to use to save one person, the less effective i become. So plz sins learn to shadow step and not expect some monk to rush to the front lines to heal you because this only draws fire to the monk which could kill the whole team.
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| 08/06/06 23:27 |
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Seeker821
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| RE: Discrimination agenst Sins |
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Whenever I monk (which isn't often anymore, since I don't play GW too much anymore, but that's another store for another day), I tell the assassin of the group (if we have one), that if they over-extend themselves (as in rush in beyond my ability to heal, necessitating my engagement in combat through the mob), they're on their own.
about half the time, that works, the rest of the time, they get themselves killed anyways, mostly because they don't know when to retreat.
most people that play assassins don't realize that they are not meant to be tanks. Considering the armor differences (Assassin base of 70, with conditional mods from type, Warrior base of 80, with more conditional mods, plus usually a bonus against physical, making warrior armor an effective 100), that 30 points adds up, especially when a warrior can use adrenaline skills, and an assassin is pure energy.
I'm not saying that an assassin is not an effective class - Played right, an assassin is excellent in PvP, which IMO, is what they're meant to be.
Just my 2 cents
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| 08/06/06 23:40 |
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Mordakaida
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| RE: Discrimination agenst Sins |
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I have played with extremly bad nins who die within seconds of fighting a enemy. Then I have also faught with a nin who was able to tank.
Depends on their build and how they play. It's very rare to find a really good nin but they are there.
I've seen one nin who does not engage first but when a tank does and takes aggro will shadow step to the healer in the back take out and if more monsters aggro towards him he would back step away then keep doing that. Which worked great :)
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| 08/06/06 23:51 |
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cswella
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| RE: Discrimination agenst Sins |
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Also, the strategy behind successful Assassins is foreign to the game. Before, it was pretty straightforward and you didn't really have to move that much in battle.
But now, Assassins are meant to zip around spiking damage and avoiding damage. This is a new concept for people.
People just starting their assassins go into the class with the strategies and expectations of the older classes. And that forms the styles of their assassin.
It kinda relates to the 'Cookie-Cutter builds'. People who never created builds on their own or strategized battles can't handle the change in gaming style. They don't know how to adapt and think for themselves.
So all the people who did nothing but IWAY, 55hp, etc, are stuck. I'm not saying that those builds are bad, but I'm saying that there are alot of people out there who never used anything else. And now they can't play assassins because of it.
I'm kind of curious to see how the Dervish and Paragons will be strategically. How much will people have to adapt?
***THIS POST HAS BEEN EDITED***
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| 08/06/06 23:51 |
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Belshazaarswrath
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| RE: Discrimination agenst Sins |
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Well the most desirable classes for parties are as such.
dmg soaker upper a.k.a tank
Wide dmg doer a.k.a ss/nuker/barrager
healer a.k.a monk
Trapper a.k.a uhh trapper
mm a.k.a mm
Those are the msot wanted beacue they usually can kill more at once. Sins on the other hand kill 1 at a time and leave. So sure there good against bosses but with modding so is a wammo/ranger/ss/anything. So really your class specializes in an basically uneeded thing. If in nightfall they make sin type missions where there needed(stealth assasinationy soloish things). Then maybe sins will be used more till then u gotta deal.
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| 08/07/06 00:17 |
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Albino Monktress
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| RE: Discrimination agenst Sins |
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i acually am a tanking sort of sin that dose wide dmg useing citicle eye and death blossum (i cant spell) that attack w/ ne other attacks do 120 dmg w/o hitting a criticle
and that is wide area dmg and the only way i die is if i get spiked ead on which scres me over but it screws ne1
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| 08/07/06 11:29 |
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warriors bane
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| RE: Discrimination agenst Sins |
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I had a sin lvl 20 perfect a/mo is pwned when ever i saw a monk was in party i would just put recall on her and poof to her so she doesnt have to worry bout me and i agree i deleted my assassin bc of a bunch of pple tlak trash and all that stuff bc some pple ran right in crowbs and exspected to live like a tank i still regret deleting him to he was about to beat the game.
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| 08/18/06 18:14 |
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ianbriley
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| RE: Discrimination agenst Sins |
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| QUOTE | Also, the strategy behind successful Assassins is foreign to the game. Before, it was pretty straightforward and you didn't really have to move that much in battle.
But now, Assassins are meant to zip around spiking damage and avoiding damage. This is a new concept for people. |
In other words Sins are more a hit and Run. There not tanks that can sit in one spot and take damage, as a matter of effect I think Sins are more support then attack.
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| 08/18/06 18:27 |
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fudtone
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| RE: Discrimination agenst Sins |
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Belshazaarswrath just gave me an idea...Stealth for the assassin in PvE... Say make there Argo Range (bubble) half alowing them to sneek around very nicely in preperation of say dropping that damn healer in the back or scouting... of course they will have to nerf the zone running first.
For PvP this could be an invisibilty range say if you are outside there bubble they can't see you or select you as a target... still showing up on radar they know you are there but have a limited response time.
***THIS POST HAS BEEN EDITED***
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| 08/18/06 18:30 |
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NecroRebel
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| RE: Discrimination agenst Sins |
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Assassins are as stealthy as they need to be. You can't be stealthy if you run in first and get spotted, but if you let someone else catch an enemy's attention (say, the team tank), you can easily sneak around and take out enemy casters and emerge unscathed.
I actually prefer my assassin to my warrior, despite how hard it is to get groups. I became used to the highly fluid attack style I use (Death's Charge to go in, Return to get out), and now I REALLY don't like having to actually walk to enemies or sitting still for them to hit me.
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| 08/18/06 18:36 |
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Chrisworld
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| RE: Discrimination agenst Sins |
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lol one group in zen dajunn hated me because i was an assassin but i was A?w which can be an awesome build, but the guy kept calling me a noob for NO reason and went got himself infected with miasma and ran right to me, he didnt even go near the party till he was no longer infected and kept healing him self because he was amonk. well his plan to kill me failed for theres kirin skill and shadow refuge....
but seriously theres no reason for all this hating towards asns
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| 08/18/06 18:46 |
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Jtbishop
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| RE: Discrimination agenst Sins |
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I dont have Factions but i think the assassain is a cool proffession to be and probably a fun proffesion as well. I think its great that they dont have higher armor bonus. i think it makes playing an it a challenge, which some people love to find it in a game.
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| 08/18/06 18:46 |
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Albino Monktress
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| RE: Discrimination agenst Sins |
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wow... i think some1 is going though all my old posts and reviving old forums, this is the third forum i made that came back from over a week ago today, somebody likes me lol
P.S. my sin just recently beat factions and is almost done w/ profices and she owns in profices
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LEADER of [ToD]Togo Dies Always accepting new members :)
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| 08/18/06 19:26 |
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l0rd_steven
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| RE: Discrimination agenst Sins |
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they can be great if used correctly, and its amazing the amount of ppl who dont know that sins cant tank. i became used to the hit and run nature too, and warrior moved down to 3rd favorite lol...also the reasons sins are doing worse in cantha than tyria(1 of the reasons) is that the afflicted go BOOM when killed, and we dont see that in tyria alot ;)
imo sins are meant to stay back until tanks got aggro, then shadow step in,take out caster(s) and shadow step out before the mob turns on them and they start taking serious damage.
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| 08/18/06 19:40 |
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Tor Den Mektige
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| RE: Discrimination agenst Sins |
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I dont discriminate against sins, I discriminate agains ppl who think they can play them, and get the whole team killed... most people are like this, because they cant grasp the logic behind adaptive gameplay :D I personally dont play a Sin simply caus I know im not good at that kind of gameplay. I dont wanna be one of thos "I think I can do what I cant do" ppl :P cheers! (might take time to learn it some time later though)
Account 1: Tor Den Mektige, Account 2: Ching Chong Whi
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| 08/18/06 19:50 |
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PiousDevil
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| RE: Discrimination agenst Sins |
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stupid question, who or WHAT are sins?
"The worst crimes aren't commited by the body, they're invented in the mind. The urge to kill is the purest evil and supressing it only lasts so long..."
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| 08/18/06 20:00 |
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PiousDevil
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| RE: Discrimination agenst Sins |
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Answered my own question, ooooh assaSINS
"The worst crimes aren't commited by the body, they're invented in the mind. The urge to kill is the purest evil and supressing it only lasts so long..."
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| 08/18/06 20:03 |
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Survivingsin
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| RE: Discrimination agenst Sins |
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Yeah....when ever i monk i look out for 3 main things. Mesmers, KD (R/w W/r kinda things) and sins because if you notice....we're getting a lot better now. I had a sin kill me faster than i could react.
Studies show that 92% of teens listen to rap. If you are part of the 8% that listens to real music the add this to your signature.
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| 09/07/06 21:11 |
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poli-morphic_clone
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| RE: Discrimination agenst Sins |
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| QUOTE | Whenever I monk (which isn't often anymore, since I don't play GW too much anymore, but that's another store for another day), I tell the assassin of the group (if we have one), that if they over-extend themselves (as in rush in beyond my ability to heal, necessitating my engagement in combat through the mob), they're on their own.
about half the time, that works, the rest of the time, they get themselves killed anyways, mostly because they don't know when to retreat.
most people that play assassins don't realize that they are not meant to be tanks. Considering the armor differences (Assassin base of 70, with conditional mods from type, Warrior base of 80, with more conditional mods, plus usually a bonus against physical, making warrior armor an effective 100), that 30 points adds up, especially when a warrior can use adrenaline skills, and an assassin is pure energy.
I'm not saying that an assassin is not an effective class - Played right, an assassin is excellent in PvP, which IMO, is what they're meant to be.
Just my 2 cents |
pfft pvp is for noobs that dont wanna take they're time to get the skills themselves
sins can't tank no
sins are great yes
i get discriminated because when the sin wave at the beginning of factions started no1 wanted to take time to make good builds for them they just thought it'd be good
and when i tried to get in groups for the lat final missions of proph and nf with my sin no1 would accept because they dunno how good half the active sins r now
but seriously warriors r overrated how many do u see and how many of them r ego-tistical (insert the b word here)
because they think they're good honestly tanks dont kill fast just they last long my sin can last for several minutes in a mob and take down like 10 foes depending on what they are but idc soloing with hero's and henchies throughout nightfall factions and prophecies was fun and worth it because hero monks r wayyy better and faster than real monks XDD
.:poli-morphic_clone:. and .:assassin o earthsea:.
www.freewebs.com/neon-skye
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| 06/19/07 16:10 |
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poli-morphic_clone
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| RE: Discrimination agenst Sins |
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| QUOTE | Whenever I monk (which isn't often anymore, since I don't play GW too much anymore, but that's another store for another day), I tell the assassin of the group (if we have one), that if they over-extend themselves (as in rush in beyond my ability to heal, necessitating my engagement in combat through the mob), they're on their own.
about half the time, that works, the rest of the time, they get themselves killed anyways, mostly because they don't know when to retreat.
most people that play assassins don't realize that they are not meant to be tanks. Considering the armor differences (Assassin base of 70, with conditional mods from type, Warrior base of 80, with more conditional mods, plus usually a bonus against physical, making warrior armor an effective 100), that 30 points adds up, especially when a warrior can use adrenaline skills, and an assassin is pure energy.
I'm not saying that an assassin is not an effective class - Played right, an assassin is excellent in PvP, which IMO, is what they're meant to be.
Just my 2 cents |
pfft pvp is for noobs that dont wanna take they're time to get the skills themselves
sins can't tank no
sins are great yes
i get discriminated because when the sin wave at the beginning of factions started no1 wanted to take time to make good builds for them they just thought it'd be good
and when i tried to get in groups for the lat final missions of proph and nf with my sin no1 would accept because they dunno how good half the active sins r now
but seriously warriors r overrated how many do u see and how many of them r ego-tistical (insert the b word here)
because they think they're good honestly tanks dont kill fast just they last long my sin can last for several minutes in a mob and take down like 10 foes depending on what they are but idc soloing with hero's and henchies throughout nightfall factions and prophecies was fun and worth it because hero monks r wayyy better and faster than real monks XDD
.:poli-morphic_clone:. and .:assassin o earthsea:.
www.freewebs.com/neon-skye
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| 06/19/07 16:10 |
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poli-morphic_clone
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| RE: Discrimination agenst Sins |
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| QUOTE | lol one group in zen dajunn hated me because i was an assassin but i was A?w which can be an awesome build, but the guy kept calling me a noob for NO reason and went got himself infected with miasma and ran right to me, he didnt even go near the party till he was no longer infected and kept healing him self because he was amonk. well his plan to kill me failed for theres kirin skill and shadow refuge....
but seriously theres no reason for all this hating towards asns |
lol i feel for ya because this one monk hated me and called me a noob quick killer i was like umm if i kill so quick why am i a noob?
ppl just suck at comebacks seriously
.:poli-morphic_clone:. and .:assassin o earthsea:.
www.freewebs.com/neon-skye
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| 06/19/07 16:12 |
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chiellus
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| RE: Discrimination agenst Sins |
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1) discrimination is illegal... in the Netherlands at least... ;-)
2) a monk is not obliged to heal a character that goes beyond healing range (wether it's a sin, wammo or whatever)
3) wammo's have (had) the same problem
4) mesmers also have that problem.
The problem is that people cannot imagine that something could actually work when they themselves can't cut it.
Then again, there are a enough players who haven't got a clue anyhow, but by playing a ranger, ele, necro, warrior, paladin and being mediocre, they get away with it. With a sin you have to know what you are doing. Same goes for monk and mesmer... A good player can play any build, and I'm always more then happy to take along a sin in my party... Provided they understand when I tell them that beyond aggro/healing range they are on their own... And that they can live with that...
ut my two cents on the subject.
Regards,
Michiel
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| 06/19/07 16:43 |
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Evil Geek
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| RE: Discrimination agenst Sins |
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It's almost like the sin was built to fail in PvE and excel in PvP (btw PvP is not for lazy people who don't want to earn their skills, it's a completely different style of play, in fact almost a completely different game), the afflicted gave the assassin hell in the home continent of Elona, it's like Anet was saying ' learn quick that you are not a tank or die alot', sadly people didnt learn that quick and with Factions alot of us witnessed the plague of the tanking sin...people who never learned that the art of getting out of the way of your target quickly was the only thing that was gonna stop you getting repeatedly killed by afflicted. It left a nasty after taste for alot of people who played other characters during that time..
Now it's not so new and I think people are becoming more open minded about the 'sin in PvE, it reminds me of the same problems mesmers had, different reasons but a similer problem. Anyone who's played for a while and has used assassin or mesmer skills for their secondary profession should have begun to think about those skills and the bigger picture of both classes (unless of course it was just cookie-cutter).
• Guild Wars: Mutants [MU] • Age of Conan: Ampian Forerunners •
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| 06/19/07 16:53 |
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Xellois55
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| RE: Discrimination agenst Sins |
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Discrination in PvE nowadays is too easily solved, with alliances your friends range can be enormous, theres always some guildie or ally to call upon, and they can help you out.
Heroes also make things easier, hero discrimination is something i'd like to discuss, i had to teach a guildie who only owns Prophecies and Factions that heroes aren't so bad, he said people keep flaming heroes and such.
His opinion was changed after some missions with heroes...
| QUOTE | | the afflicted gave the assassin hell in the home continent of Elona |
Evil Geek, you need some major refuel on coffee!
***THIS POST HAS BEEN EDITED***
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| 06/19/07 16:55 |
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Evil Geek
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| RE: Discrimination agenst Sins |
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| QUOTE | | Evil Geek, you need some major refuel on coffee! |
Eeeeeek! looks at empty coffee cup, runs to kitchen, jumps over surprised cats, comes back caffeinated...
the afflicted gave the assassin hell in the home continent of Cantha
phew.. do you think anyone else noticed ? ;)
• Guild Wars: Mutants [MU] • Age of Conan: Ampian Forerunners •
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| 06/19/07 17:12 |
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flipfly2006
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| RE: Discrimination agenst Sins |
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sin is my fav prof... i dont know if i can call myself skilled in this prof but what i know is that i never get into a pug simply because of prejudice -> make me rely on my guild. my guild know that i can play a sin well. our monks dont even have to heal me during battle ^^
click my other sigs || my entries for weaponsmith contest
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| 06/19/07 17:15 |
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Xellois55
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| RE: Discrimination agenst Sins |
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| QUOTE | | phew.. do you think anyone else noticed ? ;) |
Even so, your only admitting proof that your brains are still organic... sometimes ;)
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| 06/19/07 17:20 |
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