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Cavesa69
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Joined: 12/31/1969
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| Why do my heals seem so low? |
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I was in a group the other day with a Defender a lvl below me and she was healing the entire group for 72 and i was only doing 52
here is a picture of my enhancements:
My Webpage
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| 08/13/06 19:54 |
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Delphon
Posts: 16
Joined: 08/02/2005
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| RE: Why do my heals seem so low? |
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Hello
Your problem is very simple. You need to buy Dual Origin Enhancements. The ones you have are out - moded and will not serve the need. With 3 New DOs in each of 3 slots when aplicable you will fully double the output of your heals and other powers from their root strength.
Go to the appropriate store in Steel Canyon with sufficient cash in hand and its an easy fix.
good luck - Del
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| 08/13/06 19:59 |
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Cavesa69
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Joined: 12/31/1969
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| RE: Why do my heals seem so low? |
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So if i put 3 DO healing enhancements what should i put in the other 3? Recharge Reduction, Endurance Reduction, and?
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| 08/13/06 20:27 |
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sieglord
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Joined: 08/20/2006
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| RE: Why do my heals seem so low? |
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Simply stated: Your heals seem so low because Radiation sucks as a healing set. Radiation's strength is not in its heals, it's in the other powers from the set (like Accelerate Metabolism). Don't think of yourself as a healer, think of yourself as a backup healer, someone who can fill in the gaps while your Dark or Empathy healer is waiting for their heals to recharge.
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| 08/21/06 02:25 |
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Gon_Edain
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Joined: 08/22/2005
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| RE: Why do my heals seem so low? |
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Better to say, think of yourself as a debuffer who can heal some.
Judging by your screen capture, you need to focus more on enhancing your debuffs, in particular RI. Add more defense and to-hit debuff enhancements. Add some accuracy to lingering radiation too as that is not auto-hit like RI and EF. Debuffs are a rad's strength, not healing.
***THIS POST HAS BEEN EDITED***
My 50s:
On Champion
Cosmic Wizard - Rad/Rad Defender
On Freedom
Xenith the Evolved - Mind/FF Controller
On Infinity
Cosmic Wizard - MA/Invul Scrapper
Gon-Edain - WP/Stone Tank
On Virtue
Jonathan Sage - MA/Regen Scrapper
Members of Hyperforce, The JustUs League, and The Brotherhood of Bronze
And a host of alts on every server!
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| 08/21/06 06:46 |
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Electro
Posts: 7
Joined: 04/07/2005
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| RE: Why do my heals seem so low? |
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Hi, Cavesa69. Welcome to the site!
Radiation's AoE heal is not quite as good as that of an Empathy Defender. You did not mention what kind of defender the other player was in your example. I have not calculated these numbers myself, but according to a hero planner I use, Radiant Aura is a base 10% heal, while Healing Aura from the Empathy powerset is a base 13%. That percentage refers to the % of your hit points for which you are able to heal others. (For example, if you had 100 HP, unslotted Radiant Aura would heal for 10 while unslotted Healing Aura would heal for 13.)
The difference can also be attributed, as Delphon mentioned, to your slotting. A DO heal enhancement is roughly twice as good as a training enhancement. You could put 3-4 DO heal enhancements in there and see a huge improvement. As for the other slots, I would put Endurance-Reduction enhancements in there. Radiation has a lot of toggles that use a lot of endurance. If you are going to be healing as well as running your toggles, you'll want to minimize the amount of endurance you are using.
A final piece of advice is to just emphasize what sieglord and Gon_Edain mentioned: the strength of the Rad Defender is in his debuffing of the bad guys. Rad Infection is a huge debuffer to mobs' accuracy and defense so slot it with to-hit debuffs and defense-debuffs. Maybe also some end-reducers. Enervating Field does a great job at debuffing mobs' resistences and damage output.
I hope that's some helpful info for you. Have fun! and again, welcome to GameAmp!
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| 08/21/06 08:52 |
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Malady_Incarnate_2001
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Joined: 02/20/2006
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| RE: Why do my heals seem so low? |
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Welcome to GameAmp, Caves. It's great to have you. I agree with all the other posters about your problem. The Dual Origin enhancments will definitely get you to where you want to be. Just remember that they're incredibly expensive. The way most people save money on them is to wait until they're ready for the next best level before buying new ones. For instance, if you're a 15, then you should wait until you ding 17 to buy new DOs. Otherwise, you're just wasting your cash because your DOs will be less effective in less time. Just hold out until 17, and then you can pick up 20s. It's a great way to save influence.
Malady
***THIS POST HAS BEEN EDITED***
"Hell is empty, and all the devils are here." - William Shakespeare
CoH - Mr Brightside - Level 50 Illusion/Radiation Controller - Guardian
CoH - Mynd Warp - Level 38 Earth/Storm Controller - Liberty
CoH - Frygyd - Level 16 Ice/Storm Controller - Triumph
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| 08/21/06 10:28 |
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Cavesa69
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Joined: 12/31/1969
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| RE: Why do my heals seem so low? |
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| QUOTE | Hi, Cavesa69. Welcome to the site!
Radiation's AoE heal is not quite as good as that of an Empathy Defender. You did not mention what kind of defender the other player was in your example. I have not calculated these numbers myself, but according to a hero planner I use, Radiant Aura is a base 10% heal, while Healing Aura from the Empathy powerset is a base 13%. That percentage refers to the % of your hit points for which you are able to heal others. (For example, if you had 100 HP, unslotted Radiant Aura would heal for 10 while unslotted Healing Aura would heal for 13.)
The difference can also be attributed, as Delphon mentioned, to your slotting. A DO heal enhancement is roughly twice as good as a training enhancement. You could put 3-4 DO heal enhancements in there and see a huge improvement. As for the other slots, I would put Endurance-Reduction enhancements in there. Radiation has a lot of toggles that use a lot of endurance. If you are going to be healing as well as running your toggles, you'll want to minimize the amount of endurance you are using.
A final piece of advice is to just emphasize what sieglord and Gon_Edain mentioned: the strength of the Rad Defender is in his debuffing of the bad guys. Rad Infection is a huge debuffer to mobs' accuracy and defense so slot it with to-hit debuffs and defense-debuffs. Maybe also some end-reducers. Enervating Field does a great job at debuffing mobs' resistences and damage output.
I hope that's some helpful info for you. Have fun! and again, welcome to GameAmp! |
Thanks for all the comments =) After playing some more and finding out about Empathy and Dark Miasma, i figured out why that lower lvl dude was out healing me hehe. Im lvl 22 now, and I buffed up my debuffs some more and also my heals are a little better, but when i make a group i make sure to pick up another defender.
Thanks again =)
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| 08/21/06 21:45 |
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dave2kdotorg
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Joined: 09/06/2006
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| RE: Why do my heals seem so low? |
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Cave,
Welcome to the site. It's nice to see another Rad based defender :)
Here is my screen, I reccoment getting single origin enhancements ASAP!
I chose not to go with Fallout and will soon Respec out of EM Pulse.
I'm a bit higher in level than you, but that is thanks to many hours of addicting gameplay.
Rad defenders are great, and yes just like many are telling you.. We're debuffers, with healing powers.
Good luck!
@dave2k and @dave2k2
Super Dad - 50 MA/Regen/Body Scrapper
Liberal Blast - 50 Rad/Rad/Power Defender
Synthetik - 50 Invuln/SS/Energy Tanker
Asylum Force - 40 Elec/Stone Brute
PhoenixBringer - 50 PeaceBringer
Phantom Flamebringer - 41 Fire/Devices Blaster
Sorrow Strike - 50 Spines/Regen/Body Scrapper
Burning Mass - 50 Fire/SS/Fire Tanker
Mirlo - 50 Fire/Kin/Fire Controller
Trustworthy - 46 Ice/Energy Melee Tanker
Phasma Ex Machina - 30 Energy/Elec Brute
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| 09/12/06 22:15 |
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Twilight Sage
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Joined: 05/23/2006
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| RE: Why do my heals seem so low? |
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Welcome to CoHGA, Caves!
As said by others, Dual Origins (called DOs for short) are the best until Single Origins (SOs for short), which start at level 22. Dual Origins run around 5-7k influence per enhancement while Single Origins will run around 35-39k each. You should buy Dual Origins for level 20 (useable from level 17-23) and then buy Single Origins that you absolutely need. Looking at your enhancements, I think you should really spend some time putting enhancement slots into powers like Radiation Infection and Enervating Field. Radiation Emission defenders are by no means meant to heal. Their job is to make it so heals aren't needed at all, or needed very little.
You basically have two options the way I see it.
A)Get a respec at level 24 and re-do your slotting to lean more on debuffing and less on healing. Since you're level 22, I'd suggest doing this since it will take less time to get 2 levels than to restart your character.
B)Delete that character and start again, focusing your slotting on the two powers I've mentioned above.
A general rule of thumb: Never put more than six of any one type of enhancement in a single power. (i.e. 6 Recharge Reductions in Accelerate Metabolism) Somewhat recently, NCS (NCSoft) put in an Enhancement Nerf which caused enhancements to drastically lose effectiveness after 3 is put in. Single Origins will go down to adding about 5% as opposed to their normal 33-ish%. This doesn't effect Generic Trainings (the ones you're using now) and Dual Origins. However on Single Origins, the effect will cause this to be an extreme waste of Influence. Paying almost 40k for a 5% increase in a power's effectiveness is hardly worth it.
If you really want to heal, you should make an Empathy Defender. They're the ones that are meant for healing and the occasional buff. My first level 50 was an Empath, and personally I loved it.
***THIS POST HAS BEEN EDITED***
Which FF Character Are You?
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| 09/12/06 23:16 |
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Hellmeister
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Joined: 06/07/2006
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| RE: Why do my heals seem so low? |
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AoE heals are t all that effective compaired to single person heals. Radiation and kinetic do less healing as they are less healing based compaired to empathy. Dark's heal is pretty decent (though my villain has it so i dont know about heroes). If you want a healer go empath any and everyday, if not focus less on heals and more on your other supports.
DANCE WITH DARKNESS!
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Dharkarai - Lvl 16 Katana/Willpower Scrapper
CoV
Hellmeister - Lvl 35 Fire/Dark Cor
Stonestrike - Lvl 34 Super strenght/Stone Brute (current main toon)
Global @Hellmeister
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| 09/13/06 15:37 |
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