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GameAmp: ANet uses Extinction on Edge of Extinction

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Forum >> General Discussion >> General Discussion >> ANet uses Extinction on Edge of Extinction

 
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mooseyfate Profile
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ANet uses Extinction on Edge of Extinction 

Well, they fundamentally f-ed EoE.
http://www.guildwars.com/support/gameupdates/
QUOTE

8/17/06
"Modified Edge of Extinction so that creatures must have less than 90% Health remaining in order to be affected."


Maybe there were (or will be with Nightfall) some aspects that make it unbalanced. But for me, a person who just likes to play everything a little, EoE was one of those "really cool skills that I barely ever use, but am excited by the idea of it and use it a little". This change takes away all that excitement. I have a ranger that hit Lv. 19 tonight. Guess I don't have to buy the skill for him, huh?

There are the two places I think EoE needed changed:
1) Urgoz Warden... the final boss battle is just a joke with EoE. Funny once, but dumb any more than that. This change doesn't fix anything. Groups will just bring some minor degen to get him down to 90%, then run the same EoE technique to finish him off.
2) EoE Bomb in 8v8. It is exciting that this is a possible build to run or have to fight. It's overspecialized, and therefore suffers serious weakness and is not overpowered. The one element that debatably makes this build too powerful is using a rez technique that works through Frozen Soil (like ashes). So if this was the problem, Frozen would have been the skill that needed changed, not EoE. And for those of you who say "I hated fighting EoE anyways", yeah, everyone could bitch about the build they don't use. I say instead just roll with it and try every build once or twice just for the fun of something different. I haven't used EoE bomb for 4-6 months, but I don't want this build become extinct itself.

Like I said, I don't use it much, but the idea was exciting... now... not so much. ANet, why not just remove the skill? (ps - yeah, exaggeration, but still)



***THIS POST HAS BEEN EDITED***
08/17/06 23:17 Login to rate this user's post!
everdream Profile
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RE: ANet uses Extinction on Edge of Extinction 

well, ty for the info, never was a big user of EoE anyway.




All lies and jest, still a man hears what he wants to hear and disregards the rest.
08/17/06 23:55 Login to rate this user's post!
Tribina Profile
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RE: ANet uses Extinction on Edge of Extinction 

Well I am a big user of EoE
But I don't mind the update in fact..

Urgoz mobs are all trapped anyway and EoE is only really useful for me when mobs got more than 50% hp left.. that's when it starts kicking..
Just means you got to trap in the right places ;-)

For Urgoz itself... I got 2 or 3 nukers that can easily bring him under 90% hp =)

This update just makes it more of a challenge... Which I don't mind =)

grtz



08/18/06 00:10 Login to rate this user's post!
kyro27 Profile
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RE: ANet uses Extinction on Edge of Extinction 

no more 3 manning fow for me, lame. and i didnt even get to eoe bomb divine path =(



08/18/06 01:21 Login to rate this user's post!
mriswith Profile
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RE: ANet uses Extinction on Edge of Extinction 

This nerf has been made for 1 purpose only; to stop EoE bombing in AB before the match has started. One time ive seen half luxons suddenly die, then i noticed EoE condition icon in my screen. Putting the affect to 90% HP before effect makes sure that an EoE bomb cannot be set off, or at least be effective, until the battle has begun.

imho a fair nerf. Never been a fan of EoE anyway. It can make things easy in missions, but it can backfire like hell (and in a PUG team, thats mostly the case).




necromancer all the way
08/18/06 01:34 Login to rate this user's post!
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RE: ANet uses Extinction on Edge of Extinction 

a good eoe hits people with energy surge before saccing.. therefore not completely eliminating eoe... i thinks it was more to avoid certain inhumane acts (eoe bombing the children) see videos section. im sure this will annihilate the light of dwayna eoe res repeat builds, and yes eoe was annoying however i loved countering it with vital blessing + that one ranger spirit



08/18/06 01:40 Login to rate this user's post!
Stydracos Profile
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RE: ANet uses Extinction on Edge of Extinction 

In my opinion a poor solution to a problem in AB.

Once again PvP screws over PvE or at least thats how I feel about this - seems like a quick and dirty fix.

But we live, learn and move on... nothing else we can do.


Surely there was a better way... like the inability to cast spirits until after the timer is done - thats my quick and dirty solution.

*edit yes thats true EoE on the children would be stop through this update - something I'm happy with. However again there are better ways around that... in my opinion at least.*



***THIS POST HAS BEEN EDITED***



08/18/06 01:44 Login to rate this user's post!
mriswith Profile
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RE: ANet uses Extinction on Edge of Extinction 

Every nerf is overcomable. Remember the so called MM-nerf? MM's never became more popular after that. They nerfed the amount of minions; but maintaining them bacame easier by which mm's actually became more powerfull.

And indeed; maybe PvP screws skills up for PvE use; but put a brutal barrage on a monster and its on 90% of health. Just takes 1 shot more.




necromancer all the way
08/18/06 01:47 Login to rate this user's post!
UCCat Profile
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RE: ANet uses Extinction on Edge of Extinction 

QUOTE
In my opinion a poor solution to a problem in AB.

Once again PvP screws over PvE or at least thats how I feel about this - seems like a quick and dirty fix. 

But we live, learn and move on... nothing else we can do.


Surely there was a better way... like the inability to cast spirits until after the timer is done - thats my quick and dirty solution.


agree 100%, no idea why you would want to screw up a skill in PvE to fix a goofy ab glitch.



***THIS POST HAS BEEN EDITED***





Forlorn Sorrow-Level 20 Nec..........Forlorn Sniper-Level 20 Ranger..........Forlorn Shadow-Level 20 Monk..........Forlorn Sychee-Level 20 Mez..........Forlorn Spearangel-Level 20 Paragon..........Forlorn Starz-Level 20 Sin..........Forlorn Scorch-Level 20 Ellie..........Forlorn Spiritseek-Level 20 Rit..........Forlorn Scarmaker-Level 20 Warrior..........Forlorn Scytheangel-Level 20 Dervish
08/18/06 08:34 Login to rate this user's post!
cswella Profile
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RE: ANet uses Extinction on Edge of Extinction 

Eh, I agree that this nerf probably wasn't the greatest solution to the problem. (Why not just make everyone immune to self-saccing before the timer goes off?)

But it's not the worst thing Anet could have done. EoE was intended to be a finishing move anyway, once you nuke the enemies and they're all close to dead, just spike one and they all die. Not meant for being the only move.

Plus, having EoE there probably blocks us from noticing another awesome method for mass destruction. I can't wait to see what concept people are gonna come up with next!





Panda Points x 7
08/18/06 08:40 Login to rate this user's post!
Al Profile
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RE: ANet uses Extinction on Edge of Extinction 

QUOTE
and i didnt even get to eoe bomb divine path =(


Has anyone tryed that? xD




08/18/06 08:53 Login to rate this user's post!
blackphoenix Profile
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RE: ANet uses Extinction on Edge of Extinction 

I have nothing to say that wasn't already said, but yeah, seems they're doing a fine job of screwing things up in the name of balance and glitch fixing. I hope this is a temporary fix for the real issue. EoE was always so much fun to use in PvE.



08/18/06 08:56 Login to rate this user's post!
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RE: ANet uses Extinction on Edge of Extinction 

*cries*
Now my eoe mesmer/ranger cant do anything :(

AND I NEED A NEW AVATAR AAAAAAAAAAAAAAAAAAAAAAAAAAArgh.



***THIS POST HAS BEEN EDITED***




08/18/06 15:17 Login to rate this user's post!

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