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Psionic Seductress
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my main is a mind/emp controller (dont really pay much attention to the empathy part) in RV i noticed how incredibly underpowered she is, i can confuse the heavies but not the owners, my holds do absolutely nothing, and i can mesmerize an AV but not an EB so a friend and i started talking instead of mass confusion at 32 how about a \\"mind domination\\" type thing where you can make a single target your temporary pet lets face it being a pet-less troller doesnt ecactly help and the only \\"pets\\" we do get steal xp, the movee should have about a 75% chance of hitting minion and a 25% of hitting bosses and ould be improved with acc, please share your thoughts =)
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| 08/20/06 16:43 |
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Thundarpants
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That's going to be a brutal combo in RV. The resistance to all of your mind control powers is going to make it really hard to be effective.
I do see the perks though if you can get it to work. Turning the really nasty stuff that comes after you against their own.
Find a Rad Defender or Troller to run with as your partner. I'd say a Rad/Rad Defender would be best(More to hit debuffs to offer). With all of their to hit debuffs, they will make you more effective. If you do manage to mesmerize, your new pet should deal a lot of damage to their team.
You have to treat RV like it's the Hive. Giant Monster and AV tactics have to be considered. It's still going to take multiple hits, and Mass Confusion is going to have a built in negative to hit roll just like all of the Troller AoEs.
Are you running Tactics from the leadership pool, and do you have at least 3 accuracy buff enhancements in it? If I'm not mistaken, Mezmerize is your single target confuse right? (I'm a little weak on this primary) How is it slotted? More to the point, how many accuracy enhancements do you have in it. That seems to be your best offensive power at your disposal. If you're playing in RV, then survival is the objective, not experience.
*EDIT* OK, I looked up the power set for this Troller.
Confuse is the power that will turn the enemies against their team. That should be the focus of the build for this type of activity.
Mezmerize and Mass Hypnosis........Sleeps....Don't bother. Too many AoE's knock this stuff off. Too few players understand the required strategy to make it effective, and you are in an open zone. Too many other things to break the sleep by doing damage.
The question I originally had...Tactics? Slotting on Confuse?
You are pet-less, but Confuse is supposed to be the replacement of your pet. If you were to stack Mass Confusion and then Confuse, you will begin to stack the confuse effect and get a better chance.
Levetate: This power, if it hits causes knock up. Thus reducing incoming DPS. A little damage to boot, but you are not going to be a damage dealer no matter what you do with this build.
Dominate: Single target hold with damage. Another good power to have slotted heavy.
The mind controllers are true "Controlling Trollers" Not Pet maintenance systems. Your best bet is going to be finding the right supporting players to run with. The Rad players I mentioned would be a good start. If you by chance have Terrify, a cone attack Fear power, or decided to spec into it, you could do yourself a favor by running with Dark Defenders, and Dark Scrappers that utilize the fear powers heavily. Stacking of similar effects is the key to effectiveness with your set. You are always going to be a support character on this toon, but you can make one hell of a support character with the right complimenting toons to run with.
***THIS POST HAS BEEN EDITED***
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| 08/22/06 16:34 |
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Psionic Seductress
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its just amazing how i cant even hold them with 3 50++ acc SO's in my major hold, well al my holds really
its wierd i can confuse the heavies but they still go after me first and will eventually (maybe) get their owner
i dont have tactics unfortunately, mesmerize is my single target sleep and its slotted with 3 acc 50++ SO's, im not after experience im 50, survival is what im after lol it just sucks being such an easy target
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| 08/22/06 16:49 |
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Thundarpants
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*bump*
Sorry, I had to look up some info from the manual to get my advise straight. Re-read my previous post.
Sleeps.....although I know how to use them. Too few do.
Tactics, and your toon. Almost a requirement. No powers are "required" persay, but I doubt I get much argument on that point. Your only survivability factor is keeping the mobs controlled. Accuracy is very important to all of the Troller sets. It will make a noticable difference if you used it.
And you already answered the questions on slotting and Tactics. Just note the other stuff.
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| 08/22/06 16:53 |
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Psionic Seductress
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yea i was thinking of respecing out of mass hypnosis but idk im so confused, i like mesmerize though cause its good for sleeping an AV in RV to hold them off for a tad but tactics i dont what else to drop i personally love the mind control set i just never realized how blah it is (especially with my buils, i knew i should have went bubbles or kin or something)
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| 08/22/06 17:03 |
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Thundarpants
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Well, AoE's are generally weaker. Built in negative to hit into all of them. The single target sleep is good if your team knows how to work it. It is a great set of powers, but very, very hard to find good teams to run with.
Your best bet is to find the right team to support. Controllers get whats called "Critical hit" ability. They can get a hold or sleep on a boss with the first hit, where my Blaster, Thundarpants has to hit Tesla Cage a minimum of twice to get the hold to stick. The key to a good Troller is fortifying that feature. There is no gurantee you'll get it, but it is a possibility for this AT alone.
I definately see your dilema. Take some time to think. Don't do any hasty respecs based on this alone. I'm speaking from overall strategy concepts I know about the game, not experience with Mind Control. i.e. Effect stacking.....
The best thing I can offer at this point is that you need to evaluate who you run this toon with. At some point in all builds we have to make that tough descision between powers we want, and powers we need. I would concentrate on whatever boosts the effectiveness of your regular team mates. I have the same problem on my builds......never enough slots for powers.
There is nothing wrong with Mind Control, but it is a bit harder to play. You'll be fine. Have faith in your hero!
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| 08/22/06 17:24 |
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Psionic Seductress
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mind control even has a little to-hit bonus because it affects the mind directly, but its not the AoEs im concerned about, when im RV dominate and mesmerize do nothing they do like 8 damage and thats it, and thats whats making me mad i cant even hold a dom (who had fly so no acrobatics or combat jumping) and thats pathetic
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| 08/22/06 17:50 |
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Hellmeister
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Have you ever concidered my crazy lil theory in my post? It only really works with mind controllers because they have so many single person holds. Focus on your sinlge person holds not your group holds, its the way ive jsut started playing my mind troller. Since im not high leveled i dont know how it will work out but as i go i will let you know, in my mind it encourages harder working (and crazyness).
DANCE WITH DARKNESS!
CoH
Dharkarai - Lvl 16 Katana/Willpower Scrapper
CoV
Hellmeister - Lvl 35 Fire/Dark Cor
Stonestrike - Lvl 34 Super strenght/Stone Brute (current main toon)
Global @Hellmeister
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| 09/10/06 15:43 |
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Psionic Seductress
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seeing as ive got a little before the next free respec comes available, let me know how your little plan works if it proves successful i might have to give it a go ; )
***THIS POST HAS BEEN EDITED***
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| 09/10/06 18:50 |
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Warron Peace
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A PvP troller should focus heavily on single target mezzes, and slot them more for duration and recharge. Given no tactics, I would slot them for 3 ACC, and either 1 recharge/2 duration, or just plain 3 durations. The idea here is that it isn't so much that you are missing the players, but that they can resist the mags of your holds. You need to get them to hit and to stack effectively. For this I would look into the Primal Forces Epic Pool, for Power Boost. This will double the mag of all your mezzes for 20 seconds, more than enough time to get 2 or 3, maybe 4 onto a foe and shut off their toggles. Once you break their toggles, keeping them mezzed is fairly easy, barring Break Frees.
On a side note, it seems to me that I've been posting alot of PvP related tactics lately. Would anyone be interested in a guide or two summarizing PvP tactics? I would be willing to write them up and post them, if there is enough desire for them. Let me know, either in this thread, or via PM's.
Warron
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| 09/10/06 19:17 |
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bigspeer
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something about pvp tactics and strategies would be a good read imo. it's a whole aspect to the game that i'd say a lot of people dont know much about and might be inclined to try PvP if they kind of knew what was going on.
My New House - Almost Done Moving In...
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| 09/10/06 19:43 |
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Hellmeister
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Meh it might take a while since my crappy timing (so typical) means i wont really be able to do much because of college interfearing with my life 0_0
DANCE WITH DARKNESS!
CoH
Dharkarai - Lvl 16 Katana/Willpower Scrapper
CoV
Hellmeister - Lvl 35 Fire/Dark Cor
Stonestrike - Lvl 34 Super strenght/Stone Brute (current main toon)
Global @Hellmeister
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| 09/12/06 15:24 |
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bergmann
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I can reccomend a mind control/rad controller.
I play this type of controller solo and am up to level 20
many of the rad powers allow to deduff a group of enemies allows a greater rate of hits. I am also testing the presence pool to complement this type of player. If you wish I will post my build to date for others consideration.
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| 09/19/06 12:27 |
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Psionic Seductress
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another thing i've noticed....i have horrible end management or whatever you want to call it, i burn through end like a mad cow i see other trollers with the same build but no stamina keeping end a lot better than me...what the deuce am i doing wrong now, i think this game hates me >.>
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| 09/21/06 16:44 |
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