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joemag
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| Just a random thought I had |
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About a month and a half ago I capped Blood is Power for my necro and turned him into a battery.
Since then I have used him for many missions and other things and something has surprised me. In many of the groups I have been in the monk(s) have never had a battery necro in their group before. Some hadn't even heard of BiP until they were in a group with me.
Maybe there are less battery necros running around than I thought. Or maybe its just a coincidence that im getting these monks.
I was just wondering if any other people out there with battery necros have noticed anything like this.
Although, being a monk's first battery is nice because when they see that +6 energy regen, they start telling you how awesome you are and how much they love BiP. lol :P
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| 08/28/06 03:35 |
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mriswith
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| RE: Just a random thought I had |
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BiP is a very needed skill for elitemissions. Without it the team would die out very quick since the intensive healing drains a monks energy. For common missions (FoW; UW; ToPK) bloodritual (BR) is more then enough but only gives a +3 energy tegen.
Since Elitemissions ask soo much healing BR wont be enough and BiP is the only batteryskill that can keep it up. However; not many people get the chance of entering a Elitemiss, so the need for BiP and the knowabout is pretty low. Also the fact that the skill is capped in the sewers is of importance. Most people let him pass with his patrol and at a certain point they leave the area (seemingly... never followed him all the way), and people can continue their mayhem in the market.
necromancer all the way
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| 08/28/06 03:51 |
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joemag
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| RE: Just a random thought I had |
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k thx for the info
and I know what u mean about letting the mob get away. I had to go a second time to cap BiP because I waited for them to go so it would be easier to kill the mob,but guess what? I got slowed down by other small groups and lost him. oh well lol my fault for being lazy
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| 08/29/06 14:52 |
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cswella
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| RE: Just a random thought I had |
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Personally, I think that SS necros and MM necros are in such demand that Bippers aren't all that popular. Also, other classes have such good energy management skills that BiP is sometimes redundant.
Unless the monk(s) you're with are bad about energy management, BiP is nice, but not needed. The other Necro Elites are a bit more useful.
I'm not saying BiP is bad, I'm just saying BR is equal to it. With BiP, you can give 6 regen, but you can't take another elite. With BR, you can give 3 regen, but you CAN take another elite.
Peace and Harmony is an elite I use for my Monk. It gives me one extra regen. With that, I have never run out of energy unless I'm spamming heals needlessly. So an extra 5 regen is a bit overkill.
Really, I think BiP should be used more on other Necros, Elementalists, and Mesmers. Monks usually are fine on their energy, it's the high energy cost casters that need the help.
Panda Points x 7
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| 08/29/06 15:00 |
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NecroRebel
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| RE: Just a random thought I had |
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Battery necromancers in general really almost take the place of one of the team monks. The biggest difficulty most monks have with being the only monk in a 6-8 man team is energy, and BiP effectively removes that limit. However, since most people insist on taking 2 monks whenever they have more than 4 character slots in a quest or mission, BiP necros aren't as useful as they might otherwise be.
Since more and more players, monks included, are beginning to bring personal energy production and management skills, batteries aren't as helpful as they once were. Half a year or so ago, you'd have seen "Battery Nec LFG" in basically any mission after Dragon's Lair, and they'd be snapped up quickly. Nowadays, though, with more energy management on each given player, batteries are less useful (though its arguable whether less reliance on batteries made batteries rarer or if batteries becoming rarer reduced the reliance on them).
Also, in modern times Minion Masters are pretty much the be-all and end-all of Necromancy, so blood mages aren't wanted.
BiP is very nice if you're monking, though I almost dislike having it sometimes. Makes me stop paying attention to my energy, so if I stop having it I tend to run myself dry faster ^_^
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| 08/29/06 15:20 |
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livingdeadgirl
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| RE: Just a random thought I had |
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I've been battery before. Most team don't use battery becuz most good monks can manage energy wisely. And, can't forget the main reason why battery isn't needed. People wants necro has a MM or SS, sadly can't jsut play anything you want anymore :(
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| 08/29/06 15:37 |
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SpacedRabbit
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| RE: Just a random thought I had |
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Im finding that in factions missions, its difficult for me as an SS to find a group... and im not sure why since SS are incredibly usefull, in say challenge mish like dragons throat. Everyone in factions is looking for mm necros, or so it seeems.
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| 08/29/06 15:43 |
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ianbriley
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| RE: Just a random thought I had |
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| QUOTE | Personally, I think that SS necros and MM necros are in such demand that Bippers aren't all that popular. Also, other classes have such good energy management skills that BiP is sometimes redundant.
Unless the monk(s) you're with are bad about energy management, BiP is nice, but not needed. The other Necro Elites are a bit more useful. |
Thats one of the reasons I made an SS and a MM was because everyone wanted me in their groups. Granted if they had to chose a healing monk over an SS or MM they'll most likely go for the monk.
Anyway I've tried being a monk 7 times the highest I've gotten was lvl 9, and I couldn't figure out why it was soo hard for me to be a monk. Then I relized that I tend to over heal people, thouse causing a lack of energy. lol I'm so bright... lol
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| 08/29/06 15:44 |
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livingdeadgirl
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| RE: Just a random thought I had |
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| QUOTE | | Im finding that in factions missions, its difficult for me as an SS to find a group... and im not sure why since SS are incredibly usefull, in say challenge mish like dragons throat. Everyone in factions is looking for mm necros, or so it seeems. |
Factions is base on small/big mobs of monsters. When someone doesn't aggro right or by accident you may very well be a team of 8 VS 20 monsters (that's an exampele lol). MM gives you a chance to outnumber or give you a higher number to fight with and pretty much rush trhough groups. That's why factions as a high demand for MM compare to Prophecies ... and also why my necro stayed in prophecy, mm bores me to death lol
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| 08/29/06 15:54 |
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