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Tularian
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| what should i pick rt/a or a/rt and why.. |
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The ritualist and assassin are the only two professions i have not played yet, now i want to combine the two..
But im wondering what would be a better combination rt/a or a/rt and if the one is not really better then the other then what would simply be the wisest combination.. the character will be for pve mostly..
And pls no stuff like assassins are better then and such.. really need good arguments .. it will fill my last character slot so ...
everyone thanks for the opinions in advance ..
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| 09/05/06 08:22 |
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jimr625
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| RE: what should i pick rt/a or a/rt and why.. |
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SInce you have the ability to change your secondary and not primary I would try out rt/a.
I have played both and see the rit as a more usefull character. I am not bashing assasin's by any means, I have just had a better experience with my rit. You will also have a lot easier time getting a rit through the game than you would with an assasin.
I believe that all characters are very usefull if used properly, but there is a bad perception about assasins that is herd to break because of a lot of bad assasins. So mainly because you will be able to play the rit more I would choose that one.
Besides, you have a lot of options with a rit. Heal, spirits, damage, support, etc...
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| 09/05/06 08:31 |
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anan saman
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| RE: what should i pick rt/a or a/rt and why.. |
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| QUOTE | SInce you have the ability to change your secondary and not primary I would try out rt/a.
I have played both and see the rit as a more usefull character. I am not bashing assasin's by any means, I have just had a better experience with my rit. You will also have a lot easier time getting a rit through the game than you would with an assasin.
I believe that all characters are very usefull if used properly, but there is a bad perception about assasins that is herd to break because of a lot of bad assasins. So mainly because you will be able to play the rit more I would choose that one.
Besides, you have a lot of options with a rit. Heal, spirits, damage, support, etc... |
i agree
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| 09/05/06 08:58 |
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Parappa
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| RE: what should i pick rt/a or a/rt and why.. |
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I've not tried either combination though i do have 1 of each, but a guildie of mine is currently using A/Rt and is constantly comenting on how good the Rit weapon spells work with the Assassin. Not yet tried it myself as my Assassin is currently a Crit Barrager, but it's next on my list.
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| 09/05/06 09:20 |
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Botchu
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| RE: what should i pick rt/a or a/rt and why.. |
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I have made an assassin and a ritualist and I have enjoyed my assassin much more than my ritualist (you can tell, I deleted my rit)
Assassins are funner IMO but they're harder to use I guess.
And they are often denied from groups being what they are...but yeah.
Also ritualists have better strategies if you like that sort of thing.
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| 09/05/06 09:55 |
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Alamose
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| RE: what should i pick rt/a or a/rt and why.. |
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I know this is an old topic, but I would like to add my input.
Putting the two new classes together is a very interesting idea. They have some skills that can be combined well (given some skill) and clever combinations you can do some good things.
For example:
Carry a Blind Was Mingson, AoD in and drop it, causing your foe to be blinded for up to 8 seconds.
Create a Destruction spirit, AoD into battle and draw that spirit close to your foes.
Create a spirit and use it as a way for getting out of battle by using spirit walk (for little energy btw).
There are plenty of wepons to help you do extra dmg and add AoE (such as splinter wepon, and vengefull wepon). But these tend to take long to cast.
When fighting wars, put up a spirit of soothing so they dont gain as much adrenaline.
About to die? "Pick up" a protective was kaolai and get healed for being at low hp.
Need some time to set up spirit? Throw a caltrops to cripple and slow them coming in to attack.
If you need to get away but dont want to go anywhere (want to be near spirits), Use shadow of haste to lure people away, and then get teleported back.
As a Rit, use assasin skills to evade attacks and run away.
The list goes on and on. All you have to do is think about how you can use each skill in conjunction with others. The A/Rt and Rt/A combination is not bad, It's just in how its used.
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| 09/12/06 10:21 |
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pete180
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| RE: what should i pick rt/a or a/rt and why.. |
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i would definately go with an Rt/A beacuse later in the game you can change your second profession, and being a ritualist as primary may be so much easier than starting out as an assassin
trust me, i've played as an assasin, and really the only thing i see as a problem is the level of defence issue. I mean, it's not like they're tanks, yet they have to attack at the closest range. i don't think that's fair but whatever.
but then again, i also would not choose to be an rt/a anyway because it's a bad combonation unles you plan to channel the whole time... rts are more far ranged than assassins are.
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| 04/07/07 20:39 |
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Survivingsin
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| RE: what should i pick rt/a or a/rt and why.. |
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| QUOTE | I have made an assassin and a ritualist and I have enjoyed my assassin much more than my ritualist (you can tell, I deleted my rit)
Assassins are funner IMO but they're harder to use I guess.
And they are often denied from groups being what they are...but yeah.
Also ritualists have better strategies if you like that sort of thing. |
Death Blossum + Moebius Strike? Assassins Promise? they are DPS MACHINES. My sin is a survivor and still going so its all if you know how to play them to get the full power of the sins. And can't get into a group? Who needs em, I run with heros, less drama, less death, the monks are as good as you are =).
As for rits they are much much more flexible in what they can do and offer some invaulable skills such as Shelter which is basically prot spirt for the entire team. Pretty much all protective spirts are basic skills ON AN ENTIRE TEAM. Recuperation is basically mending on ur entire team, Displacement is basically says your party has a 100% chance to block attacks.
You choose =) both are just as good and helpful as the other. And btw if you wanna do damage with a rit gl, only things near you are warriors and things like that and unless you feel like some front line action...ur pretty low on damaging skills
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| 04/30/07 01:35 |
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flipfly2006
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| RE: what should i pick rt/a or a/rt and why.. |
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i have both characters (both finished all three campaigns) and i have to admit that i prefer my assassin rather than my rit because i like the playing style. the only problem is that it wont be easy to get into a pug because of prejudices that assassin players dont know how to play it (tanking assassin after release of factions)
all i can say is that sins (a/me preferrably) fits very well in hardmode if played right...
maybe i like sins more than rits because im a melee type but a shadow step channeler rit is also great. its like: step in, "kaboom" and step out ^^
ur like a human atomic bomb hehehe
another advantage of a rit is its diversity. it can be healer or dmg dealer whereas a sin is limited to dealing dmg and/or shutting down casters (which im totally fund of XD)
if you have a friend who plays gw and has 1 or both cahracters, ask him if you could play them for a day. afterwards, you can decide which character to choose
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trust me, i've played as an assasin, and really the only thing i see as a problem is the level of defence issue. I mean, it's not like they're tanks, yet they have to attack at the closest range. i don't think that's fair but whatever.
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i made legendary survivor with my assassins being melee all the time so, yeah defense is enough...
***THIS POST HAS BEEN EDITED***
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| 04/30/07 02:00 |
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Mr Mx
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| RE: what should i pick rt/a or a/rt and why.. |
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It doesnt really matter which one u pick because you can just switch ur skills and weps around.
for me it comes down to which looks better, has better looking armour and which actions i like. although the one u pick as primary is going to have an advantage using its own proffesion skills.
But for me it would have to be A/rt just because i think assassin would be more useful as primary
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| 04/30/07 04:02 |
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madman24749
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| RE: what should i pick rt/a or a/rt and why.. |
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Rt/A Definetly
Ritualists with their new nightfall spell Spirits Strength make excellent assassins and can do a hell of a lot more damage with daggers using it :D
That and I find you can be a little more inventive with ritualists, it's easier to make them effective with different secondary proffessions and generally they are more fun :)
I do like playing as an assassin occasionly though but not in PvE too much. . . I definetly have more fun with Rt
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| 04/30/07 05:52 |
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Survivingsin
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| RE: what should i pick rt/a or a/rt and why.. |
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| QUOTE |
i made legendary survivor with my assassins being melee all the time so, yeah defense is enough... |
I second that, there is a lot of defense. Dark Escape + Heart of Shadow and Shadow refuge is currently earning my sin her rank 2 survivor title. Its one thing to play an assassin, its another to be good. I have 2 Pve sins, one which i use all the time in Pvp. Besides my farming ele, thats all i have (Monk too but its a pvp char).
| QUOTE | | have both characters (both finished all three campaigns) and i have to admit that i prefer my assassin rather than my rit because i like the playing style. the only problem is that it wont be easy to get into a pug because of prejudices that assassin players dont know how to play it (tanking assassin after release of factions) |
And that is why you never go into pugs. Heros and Guildies are all you will ever need. Who wants to take 20 mins to set up and have a 50/50 chance of failure when you can do the same thing with 2 mins of set up and a much higher chance or beating it (If you know what ur doing)
***THIS POST HAS BEEN EDITED***
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| 05/01/07 15:15 |
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mechanolas bear
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| RE: what should i pick rt/a or a/rt and why.. |
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Iwould defenitly say Rt/A I love my Rit its amazing to play Rit :) I also made some builds like for CoS spike team build
This is one of those builds for Rt/A
1 Grasping was Kuurong
2 Spirit Boon Strike
3 Destruction
4 Rupture Soul
5 Ghostly Haste
6 Swap
7 Feigned neutrality
8 Resurrection Signet
first of you cast GwK and destruction when you did that you cast feigned neutrality on your self an run into an mob when your in the middle you use swap to switch places with the Destruction spirit GwK will drop and cast rupture soul right away on the Destruction spirit an VIOLÁ you got some massive AoE dmg >_<
***THIS POST HAS BEEN EDITED***
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| 05/01/07 15:43 |
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