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meonlyred
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I'm REALLY tried of people leaving in the middle of missions! It would be nice if there was a new rule that someone couldn't leave a mission (expect if you disconection of course) unleast the leader or maybe the majority of the party says you can.
Today I was on closer to the stars mission, we where about 5 minutes in when I noticed the monk and one of the minion masters aurging about something stupid. And of course the monk left which in the end caused us to lose. Since we now have to type /resign of the leader to teleport us out. It would be nice if when someone wanted to just quit that they couldn't.
When you leave in the middle of a mission or quests you are not proving yourself to be a jerk, your hurting the people you were not aurging with.
Guild Wars missions are set up that the maximum annount of people that can do a mission is also the minimum. And just because everyone goes right not left doesn't mean you can get mad and leave!
The other characters running around on the screen are not really smart (or dumb) AI, they are people sitting on a computer somewhere in the world. Its so easy to hide behind a computer and think you can do anything.
If you were a doctor and you got mad at you nurse, you wouldn't leave your patient to die! Given Guild Wars isn't life or death.
Don't call people, nood (or any form of that amazing stupid word) or any kind of profanity. I'm tried of it! I love playing MMORGPs but I think they have went down hill.
I played Lineage for 2 years and I NEVER had the kind of problems I've been having on Guild Wars. It seems 1 out 8 people are total jerks.
Okay I think I'm fanlly done.....Thank you for reading.
(See I said Thank you, can everyone say thank you?)
***THIS POST HAS BEEN EDITED***
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| 09/06/06 22:06 |
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HolyWarriorPaco
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| RE: Qutting in the Middle |
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I don't really think you would be able to implement anything to stop this. They would ether just log out and log back in or just /afk for the rest of the mission.
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| 09/06/06 22:20 |
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meonlyred
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| RE: Qutting in the Middle |
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True, but if they go afk I'ld lead an army of monsters back to them.....I mean nothing *Smiles sweetly*
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| 09/06/06 22:26 |
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kyro27
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| RE: Qutting in the Middle |
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nice sig, did you draw it?
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| 09/06/06 22:31 |
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HolyWarriorPaco
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| RE: Qutting in the Middle |
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LOL, well it may not help the mission, but that sure would be some sweet revenge,
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| 09/06/06 22:32 |
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wanderson75
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| RE: Qutting in the Middle |
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I agree that there are a lot of people bailing during very heavy missions, and even people that seem to enjoy sabotaging missions just for the fun of it. And then there are the bots. But, I also agree that there can't be much of anything to be done about it.
I remember playing D2 and having some jerk pick up people's loot from kills, and the nice thing is that guild wars has loot randomly assigned. Maybe something they could do is have it permanently assigned for the duration of the run. This would keep people from going off and grabbing others drops in the middle of a mission or a run.
But the best thing that I do, is I keep a friends list of people that I trust aren't going to leave me in the middle of a mission. I don't Guild, but I make sure that people that I run with also know that they can trust me to go on a run with them and let them know that they can add me to their friends list.
It seems to me that the Monk classes seem to be the worst. Please don't think that I'm saying that _all_ monks are bad, but there are quite a few that get frustrated when there's an accidental aggro and people are dropping left and right. There's a lot of coordination involved, and many ways to tackle a mission, and sometimes people get their signals crossed.
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| 09/06/06 23:52 |
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Haagee
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| RE: Qutting in the Middle |
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I don't think you need to blame anyone for this in particular... it's just that in some groups some ppl don't know how to stay polite... or just show respect to each other.
Every player in PvE is doing the best he/she can (assumption).
So when you're doing a mission / quest plz don't go trashing someone for aggroing a group or for not healing or for doing whatever he/she is doing...
There can be lots of reasons for things to happen... a bit of lag... or the whole party being under heavy attack... or just a bit of bad luck...
However frustrating it might be... just make the best of it... it's not like the world is ending or anything...
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| 09/07/06 00:35 |
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SpacedRabbit
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| RE: Qutting in the Middle |
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| QUOTE | I'm REALLY tried of people leaving in the middle of missions! It would be nice if there was a new rule that someone couldn't leave a mission (expect if you disconection of course) unleast the leader or maybe the majority of the party says you can.
Today I was on closer to the stars mission, we where about 5 minutes in when I noticed the monk and one of the minion masters aurging about something stupid. And of course the monk left which in the end caused us to lose. Since we now have to type /resign of the leader to teleport us out. It would be nice if when someone wanted to just quit that they couldn't.
When you leave in the middle of a mission or quests you are not proving yourself to be a jerk, your hurting the people you were not aurging with.
Guild Wars missions are set up that the maximum annount of people that can do a mission is also the minimum. And just because everyone goes right not left doesn't mean you can get mad and leave!
The other characters running around on the screen are not really smart (or dumb) AI, they are people sitting on a computer somewhere in the world. Its so easy to hide behind a computer and think you can do anything.
If you were a doctor and you got mad at you nurse, you wouldn't leave your patient to die! Given Guild Wars isn't life or death.
Don't call people, nood (or any form of that amazing stupid word) or any kind of profanity. I'm tried of it! I love playing MMORGPs but I think they have went down hill.
I played Lineage for 2 years and I NEVER had the kind of problems I've been having on Guild Wars. It seems 1 out 8 people are total jerks.
Okay I think I'm fanlly done.....Thank you for reading.
(See I said Thank you, can everyone say thank you?) |
Theres nothing you can do if people leave. How would it be fair to someone who has to log off, to say, let their little brother do their homework? Plus if there is a you-can-only-leave-a-mish-if-theres-a 4-3 vote in your favor... is kinda redundant because someone could just easily exit the program and just restart. And theres no way you can compare GW to RL... moreso about performing surgery LOL.
About the amount of ppl needed to do missions, probably all missions can be completed with at least one man down (for 6 or 8 party mission towns). Ive completed missions with just 3-5 ppl in them just because we were well suited to finish and we were careful.
About monks leaving... dont insult monks is all i have to say. if youre going to insult me after you (a squishy) aggros a group in FoW to cast SS, rather than letting wars get aggro first, and die, and continue to flame me, i will leave because frankly, no one should put up with that (unless of course the shards are flowing like wine lol).
Now on the reverse side, the party leader should have the power to kick someone out for flaming, hence keeping the monk and casting aside a more expendable person.
And finally, dont judge your experiences as a good indication of the whole GW community. there are great ppl out there. like me. LOL.
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| 09/07/06 00:43 |
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Kishandreth
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| RE: Qutting in the Middle |
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all i can say is if you cant handle the heat get outta my kitchen!
i do hate when an absolutely necessary player leaves (mainly referring to monks) but then most of the time i can handle myself, exception being when i am the monk, then feel free to leave, less people to worry about and a higher survival rate for each of them.
my favorite is people that say they're in a hurry... they usually get the boot pre mission, they then ask me why and i simply state, "If a player hasnt the time nor the patience to complete a mission then it is better for the entire party to find someone who does" unfortunate as it may be for some people, many apects of Guild wars require a lot of time to even attempt. 2 hours fighting to ice dome, an hour to 2 for end missions, UW and Fow can easily last 3+ hours, a good HoH group can play all night (even if a few people switch in and out) GvG can easily last half an hour, seen some that have been close to an hour long.
Simplest way to avoid both situations (rage quitters and Time restrained players) is to get a feel for everyone in a group, if people are arguing kick one of them, better to wait that extra 5 minutes finding that Monk or Minion Master then to waste 15 minutes in game then they quit
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| 09/07/06 00:51 |
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meonlyred
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| RE: Qutting in the Middle |
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I'm just ranting, if someone is continuing flaming you then yes you should leave. You don't have to put of with it. But when someone gets mad and leaves when everyone goes right not left is stupid. You have to put up with jerks just a little. I have had people call me names and I put up with it until the end of the mission, you just turn the party chat off. See no more idiots. I'm just saying don't leave at the 1st sign of trouble!
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| 09/07/06 09:34 |
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Zinnj
Posts: 4
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| RE: Qutting in the Middle |
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Maybe some sort of Rating system would help to handle this, like they do in FPS. ie...you recieve +points for doing certain things and -points for others. So maybe if someone leaves intentionally they recieve -10pts or something like that and like -5 for being afk. I aggree with you though, it is a pain in the arse when ppl leave in the middle of a mission, or FoW or UW or ab ect
IGNs:
Zillion Z - Monk
Zenin Z - Ritualist
Zeffen Z - Ranger
Zinnj Fley - Warrior
Zu Z - Assassin
Zinn Z - Necro
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| 09/07/06 09:46 |
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| RE: Qutting in the Middle |
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Nothing is more frustrating than someone going AWOL during the mission...however I don't believe that there could or should be any punishment because there is not way to know why they left or why they are afk...the other day I was in the middle of the frost gate mission and my 2 year old son decided to hit the power button on the pc I felt terrible, but there was nothing I could do :(
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| 09/07/06 09:56 |
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rebellion
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| RE: Qutting in the Middle |
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| QUOTE | | Maybe some sort of Rating system would help to handle this, like they do in FPS. ie...you recieve +points for doing certain things and -points for others. So maybe if someone leaves intentionally they recieve -10pts or something like that and like -5 for being afk. I aggree with you though, it is a pain in the arse when ppl leave in the middle of a mission, or FoW or UW or ab ect |
but how could a computer tell the differance between someone leaving on purpose and someone who has to leave?
it would be unfair for the honest people who actually have an important reason to leave (parental aggro is a good enough reason for me to leave a mission).
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| 09/07/06 10:05 |
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XMegidoX
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| RE: Qutting in the Middle |
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With a good group, monks ARENT necessary.
I completed Iron Mines once with me (an ele), a ranger and a warrior.
No single person in a party is needed any more than another. Just because you are a monk doesnt mean you are superior to anyone else and you have no right to be arrogant.
X Megido X - W/Rt - Questionable Tactics [hax]
| QUOTE | HackingHippie89
s**t, meg doesnt approve...it blows |
If you don't know what you're talking about, ask the questions, don't answer them.
The PvP Mindset Series
Active Skills vs Passive Skills and Proactive Play vs Reactive Play
Evaluating Skills
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| 09/07/06 10:28 |
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binarydumb
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| RE: Qutting in the Middle |
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A few things:
Welcome to Gameamp, HolyWarriorPaco
@Meonlyred, I adore your sig.
Secondly, it is VERY annoying that there are people who just have to have their way or its no way at all. Those to me, scream of elitist players, I know better than you-so there. You're better off without them anyways.
Lastly, as mentioned by XMegidoX, you don't really have to have a monk present. It's because of the overall mentality of taking all offensive skills with no self heals nor defensive skills at all. The moment they face a bad situation, they can't cope with it.
***THIS POST HAS BEEN EDITED***
 
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| 09/07/06 12:23 |
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vuryser
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| RE: Qutting in the Middle |
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... as for being disconnected, I generally try and PM the party leader and let them know what happened.
There will always be rage quitters, etc but the idea mentioned here, take your time in planning your party is the best bet.
I can never think of anything catchy to write here.
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| 09/07/06 12:32 |
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El!T@
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| RE: Qutting in the Middle |
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| QUOTE | | With a good group, monks ARENT necessary. |
So true, I completed things like tombs with 4 man (3 rangers and me being order) it's just being a bit mroe carefull with agro etc.
And to the not leaving during missions, well I mainly wont leave or I must have to stop because of any reason.
and it won't help much like what if you got an error will it give you punishments to then?
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| 09/07/06 12:58 |
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chiellus
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| RE: Qutting in the Middle |
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Just yesterday I quit in the middle of a mission, someone was drawing swastika's on the radar screen. And a remark from me about it, he drew the word nazi in there...
I bailed out, imediately...
There are just sometimes some things you don't want to put up with.
As a monk I bailed once (together with the other monk) because the 6 warriors we were supporting kept aggroing, dying and thinking they were invincible with both of us out of energy... They kept going, rushing, dying etc... Hopeless situation...
There are always ligitimate reasons to quit, but I hate people that find the following reasons legitimate:
1) made bonus, but when you started you all agreed (at least not disagread) on doing the mission too, since 1 guy still needs it....
2) according to you the people don't work hard enough, the mesmer is not doing anything, and you are the only one working his butt off.... (like hell you are!)
3) the monk let you die, while he shouldn't... Why did he heal the other guy first anyway....
4) being flamed for continuously dying, aggroing, not doing what you agreed upon doing in the first place....
Anyone? more reasons then this?
Regards,
Michiel
__________________________
Proud member of Cain's HQ
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| 09/07/06 13:01 |
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Gem_CuttOff
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| RE: Qutting in the Middle |
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When people cap an elite then leave the mission, when they said they were actually doing the mission >:(
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| 09/07/06 16:52 |
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van halen
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| RE: Qutting in the Middle |
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El!T@, either decrease your sig width to 600px wide or delete it. Your sigs exceeds game amp limits by over 100px and it is stretching out the page too much.
Click on the link in my sig called 'Maximum Sig Size' for additional info.
Thankyou
***THIS POST HAS BEEN EDITED***
I am a Deadly Hero and am proud of it :)
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| 09/07/06 16:59 |
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wanderson75
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| RE: Qutting in the Middle |
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| QUOTE |
About monks leaving... dont insult monks is all i have to say. if youre going to insult me after you (a squishy) aggros a group in FoW to cast SS, rather than letting wars get aggro first, and die, and continue to flame me, i will leave because frankly, no one should put up with that (unless of course the shards are flowing like wine lol).
Now on the reverse side, the party leader should have the power to kick someone out for flaming, hence keeping the monk and casting aside a more expendable person.
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Hey there Rabbit, please take no offense to my remarks about monks. I'm not saying that they are all bad...I've just had a particular problem in GW with monks leaving the group high and dry when a mission goes funky.
I'm an old school gamer (god I hate aging myself here), and i've gamed in clans for almost ten years, even ran a couple of respectable ones...I just tend to believe that there are rules of etiquette when playing in groups; ie- no flaming other members, and never leaving the group behind. The missions are about the team, not the individual. That's just my opinion:)
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| 09/07/06 19:35 |
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Dags
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| RE: Qutting in the Middle |
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| QUOTE | | (See I said Thank you, can everyone say thank you?) |
th..th...th....thaaank....s for nothing ^^
darn i cant do it! im just too rude lol jk!
And back tot he real discussion, I agree that its annoying and I can almost garuntee you that Anet wont do nothin, because just making it so you cant leave is really impractical and will annoy some ppl like if you get in a REALLY "noobish" group that wont follow directions and just run into battle and stuff (especially when its a hard mission) then I think most advanced players would want to leave.
I just wish everyone were less "selfish", I use selfish with the meaning of not just thinking about themselves. Cause if your team is really far into a mission then you shouldn't leave unless you absolutey have to, but even then you should have thought abot how much time you have before you need to go somewhere or something. Also I agree that you should inform everyone that your leaving and your reason cause otherwise you will get a bad reputation and news spreds fast in GW especially with forums like gameamp (which is an amazing fansite!^^).
That's my outlook on it and so I guess my advice to you is to just hang in there and pray that people start becoming more thoughtful of everyone else.
ill get around to making a new sig later
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| 09/07/06 19:59 |
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Star_60
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| RE: Qutting in the Middle |
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My best suggestion here is just do the missions with your guild..... I know there not always going to be on and what not, but if you want to gurintee or somewhat gurintee your not going to have rage quiters play with your guild. And also i want to point out if a group is advertise (Bonus Only or Masters group) and your the leader and you do that. And then they do there own thing i think its fair game to rage... Sorry but when im trying to get something, Advertise what i want, then they do there own thing or you know your got getting what you came to get i think its ok to leave. Thats just my oppinion :P I bet a lot will disagree :D
Warrior/monk- LvL 20 Star Davis (Completed Game)
Memsmer/elemtalist- LvL 20 Star Protector (Completed Game)
Ranger/necromancer- LvL 20 Star Bolt Archer (Completed Game)
Monk/Mesmer- LvL 20 Star Giant Healer (Completed Game)
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| 09/07/06 20:35 |
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atkafighter
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| RE: Qutting in the Middle |
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I'm guilty of this, but only because I was helping a guildie earlier today in a mission. It was one I've already done, and she was stuck on it for a while. Also, I haven't had much time to play lately so I decided to devote what little time I had to make sure she finished the mission. So we start the mission, and make some progress (it was a PUG, but with myself, and my guildie), and she dropped. I told the rest of the group that my friend was the one who got a disconnect, and that if she signed back on I would leave to help her. So I left, and ironically I was pm'ed about being rude, and being called alot of names/obscenities. I tried to reply with the explanation that I gave before I left, but was ignored.
Do you guys think I was just in my reasoning? Alot of gripes could be solved with a way to re-join a game you got dropped from. I can understand why they don't let you do this though (preventing wipes, clearing dp, etc).
Userbars FTL, and acronyms FTW!
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| 09/07/06 22:13 |
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evenhands
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| RE: Qutting in the Middle |
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If I join of people who act like 4 year olds and ping and scribble on the map and lead in the wrong direction and use the word noob 10 times in any given minute.....
........I am NOT enjoyingmyself, and I am gonna drop...
However , regardless of individual skill levels, if the party is pleasant I will see it through, even if I know the party isn't going to make it..
My advice to you if you hate droppers, quiteers and all around asstards is simply to join a good guild =)
Also, it is important to understand that playing Factions causes rage, it is a hirribly crappy game and you are GOING to find a lot of people in bad moods with bad attitudes...
Hopefully the people responsible for Factions were all fired and chapter 4 will be something that is at least playable....
In the meantime Nightfall is looking GOOOOOOOOD!! So at least there is something to look forward too =)
As far asa partyleader being able to kick people out for flaming, that is a very bad idea, because everytime something good dropped fo you and you were not the party leader you'd get kicked...
Now if in addition to allowing party leaders to kick people the "drop delivery" system would automatically take drops for the person kicked still on the playfield and auto offer them to the person kicked at the end, I might be more supportive.
But in the end I still think it would cause more trouble that it was worth.
***THIS POST HAS BEEN EDITED***
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| 09/08/06 13:43 |
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cswella
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| RE: Qutting in the Middle |
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Atka Fighter, don't worry. You were justified in leaving.
The issue of people leaving due to ragequitting or rudeness is something Anet cannot fix. The problem is with Human Nature, not with a programming error.
There is absolutely nothing Anet can do about this. Only you can affect it. By making that extra effort to get a good group together.
I have had no problem with leavers if a guildy or I take charge of a group. We take the time to make sure everyone is prepared and content. This tends to weed out the bad seeds. Leavers, Rushers, jerks, etc. They don't want to wait around, so they leave before we start. Good thing too, because then we recruit someone who has the time/patience/attitude needed.
If you tend to just join groups and start immediately, expect problems. Don't complain about "noobs", "leavers", etc if you walked out the door within a minute of recruiting that last person.
Guild Wars is a teamwork based game. They want you to create and manage a team of people to success. It would be counterproductive if Anet made a system that forced people to work together. They want the game to be enjoyable, not miserable. If you are just hating your group, Anet supports you leaving it. They don't want you to stay miserable in a group for fear of reprimand.
Bottom line: Make your own groups if you're sick of problems. I know this is kinda harsh, but it's the only way to get rid of these problems. If suddenly over 50% of GW were intelligent about grouping, then the people who don't take the time will either quit GW or learn.
Sorry if this is harsh, this post is not directed at anyone. It's just a general perspective of the whole of GW.
Panda Points x 7
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| 09/08/06 14:08 |
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meonlyred
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| RE: Qutting in the Middle |
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Two times today (trying to finish Nuhpui Quarter) I've gotten so mad at one of my party member that I seriously thought about quitting but I tough through, in 30 minutes I'ld be far away from him.
The point I was trying to make is: (it kind of got lost in how angry I was)
You're teammate want to get this mission over with too, they might have done that mission 14 times already. They are counting on you to do your job.
If you're in a group with a Neo-Nazi, leave. Samething goes if they haress you really bad. (Like race, sex, or religion)
If they are just are just pocking fun tough through it, you never know it might do you some good not to take yourself to seriously.
I wish there was a way to stop someone from leaving, I know there is no way Ncsoft/Anet will do anything like that.
Like today, if you have ever done Nahpui Quarter you know its pretty hard. The easiest way to finish this mission is to wait and kill the bosses at the end after you have killed all the Star guards. The guy in my group keep calling the people who want to wait to kill the bosses retard and puss with his guild member saying stuff like you "you tell them" and "your so right" They were just being stupid kids. I ignored them and we finally finished our mission. I didn't get mad and quit, although someone in our team did.
We can find reasons to leave all day, my final point is we should all know what are good reasons to quit and what are not. You die once and you think the monk isn't doing their job = bad reason. Racial name calling = good reason.
Wow I think I just wrote a book..... XP
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| 09/09/06 00:21 |
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SquishyWizard
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| RE: Qutting in the Middle |
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I agree, the PUGs in Nahpui Quarter are rediculous. My Rit has been there for months.
On another note, its not always intentional that the person leaves. 3 numbers are mainly the reason... (007)
Proud Guild Leader of "The Defenders Of Yonder"
Vae Turpis - N (Completed Prophecies/Completed Factions/Grand Court of Sebelkeh)
Jin Oparu - Mo (Ring Of Fire/Completed Factions/Gates Of Madness)
Navinel Ruos - R (Thunderhead Keep/Completed Factions/Kodonur Crossroads)
Hotaru Kanitt - A (Dragon's Lair/Unwaking Waters/Grand Court of Sebelkeh)
Damon Galuff - W (Thunderhead Keep/Completed Factions/Grand Court of Sebelkeh)
Leione Dronnot - Rt (Argury Rock/Unwaking Waters/Ruins of Morah)
Master Reifu - D (Sanctum Cay/Boreas Seabed/Gates of Madness)
Jornead Galuff - P (Argury Rock/Unwaking Waters/Grand Court of Sebelkeh)
Sahlatra Lucis - E (Argury Rock/Arborstone/Grand Court of Sebelkeh)
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| 09/09/06 00:27 |
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joemag
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| RE: Qutting in the Middle |
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| QUOTE | | I agree, the PUGs in Nahpui Quarter are rediculous. |
Yeah I spent a week on that mission with my blood spiker. The PUGs got so annoying I couldn't take it anymore and got some henchies and tried my best. I failed the first 4 tries but the 5th I was able to finish it(although it did take me 48:03 to finish xD, yes that is the actual time it took me).
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| 09/09/06 00:52 |
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El!T@
Posts: 2
Joined: 04/05/2006
Credibility: 0 pts
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| RE: Qutting in the Middle |
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| QUOTE | El!T@, either decrease your sig width to 600px wide or delete it. Your sigs exceeds game amp limits by over 100px and it is stretching out the page too much.
Click on the link in my sig called 'Maximum Sig Size' for additional info.
Thankyou |
Okay, I have deleted it it was old anyway and thx for telling me cause I did not know =)
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| 09/09/06 02:13 |
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