| User |
Message |

One Swordsman
Posts: 67
Joined: 11/21/2005
Credibility: 0 pts
|
| Tonnes of important information |
|
|
|
First things first I take absoloutely no credit for any of this information, this was compiled by mordakai on Guild Wars Guru all credit goes to him, his information was from the November issue of PC Gamer in the US, a magazine who's information has already been proven true about nightfall (Assassin and Rit skills), you can find the original thread here (gameamp ftw though)
| QUOTE (Mordakai) | Oh, and this thread contains SPOILERS. You've been warned.
The End of the Trilogy?
Nightfall is "an apocalypse", says Jeff Strain. "It's an endpoint." It will tie up some loose ends from Prophecy and Factions. But don't worry, Chapter 4 is in the works, and hints of what's to come can be found within Nightfall.
Regions of Nightfall
Istan: Starting region, themed after ancient Egypt. Contains port of Kamadan, where travelers from other chapters will start.
Kourna: Savannahs and mud huts.
Vabbi: Arabic themed with floating mosques and castles, magical fountains and tapestries with flowing text. SPOILER ALERT: This place will be devastated by the "evil god" at some point.
Desolation: The poison desert, with sulfer pits. You'll even ride giant worms in this stage to cross the most dangerous parts! (Yes, you control the worms, getting special "worm" skills to replace yours!)
Realm of Torment: Hell, basically. Promises to look very gory, pushing the "teen" rating. Will be unmappable, as the fog of exploration persists even after you've "explored" a part of the realm.
Beefier Story / Better Voiceacting
Jeff Grubb writing (from D&D fame), more dialogue trees with NPCs, completing quests will have consequences on gameplay, professional actors hired for voice acting. Drinking and dancing mini-games (or Quests, sounds more like it).
Also, Nightfall is larger than Factions (20 missions vs 15), there will be branching storylines, (although not as extreme as the two Luxon and Kurzick paths in Factions), Three New Challenge Missions and One new Elite Mission (not based on Alliance, but opened at a certain point in game).
Swappable "Inscriptions" and Choosing Mods to Salvage
"Inscriptions" are "inherent bonus modifiers for weapons" and can be transferred among weapons, or sold for gold. Also, no more salvaging what you don't want, you can choose what component you want to salvage.
Templates for Your Characters include Secondary Changer!
You can now assign preset skill and profession builds and switch them in Outposts. "No more hunting through outposts for Profession trainer!" I assume they mean once you unlock a secondary, I can't see GW giving you secondaries for "free." Still, a much requested and needed feature!
Heroes
12 heroes, can have three a a time, will need specific heroes for some quests. Can upgrade Hero's skills, weapons, armor, and give them secondaries.
"Aggressive," "Defensive" and "Passive" modes, can be sent to to certain areas by placing "flags" on the mini-map. Finally, we can tell a Hero to hold an area!
There's also a list of the names and brief bios of all the Heros, which I won't bore you with. But I will reveal that one of the Heros (Zhed Shadowhoof) is a Centaur! (guess which Hero I want?) I guess you could say I'm a "Zhed Head!" Har, Har. (sorry, not much sleep last night).
300 New Skills
Including some new abilities for Assassin and Ritualist!
Gray Giant Mini-Pet
This has been discussed to death, but how can I have a thread about the November PC Gamer and not include it?
There's an access key printed on page 96. You can add it to your account now, although it won't do anything until the Nightfall World Preview Event on Sept. 22 - 24, or when you install the Nightfall retail key.
* Go to Kamadan, the port city of Elona.
* Type /bonusitems to get "Broken Toy" item.
* Accept "The Toy's Story" quest from NPC Makh, complete quest to get Gray Giant mini-pet.
You can repeat these steps when you get the final release, as all items gotten from the Preview event will be deleted. |
Hell yeah! (this is especially for those doubting the skill template thread I posted earlier :P)
***THIS POST HAS BEEN EDITED***
|
| 09/14/06 14:53 |
Login to rate this user's post! |

Rap Man
Posts: 13
Joined: 11/28/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
Wow nice info :) GJ dude
|
| 09/14/06 15:01 |
Login to rate this user's post! |

mwpeck
GameAmp Staff
Posts: 26
Joined: 11/24/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Also, no more salvaging what you don't want, you can choose what component you want to salvage. |
I REALLY hope this is rolled out on ALL campaigns. If so, this will be AWESOME!
| QUOTE | | You can now assign preset skill and profession builds and switch them in Outposts. "No more hunting through outposts for Profession trainer!" |
It sounds like they mean saving and recalling builds. If so then that will be awesome. Either way, being able to switch professions in any town will be good too.
| Update in whenever I dont feel lazy. |  |
|
| 09/14/06 15:02 |
Login to rate this user's post! |

God is my Judge
Posts: 1
Joined: 04/03/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
me love you and the gu from guru
Name: Kane
Adopt one yourself! @Pokémon Orphanage
|
| 09/14/06 15:07 |
Login to rate this user's post! |

Genesis_Dragon
Posts: 64
Joined: 09/05/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Desolation: The poison desert, with sulfer pits. You'll even ride giant worms in this stage to cross the most dangerous parts! (Yes, you control the worms, getting special "worm" skills to replace yours!) |
ZOMFGWTFBBQ!!!!!!!!!!1111111111
Does this mean MOUNTS!!!??
|
| 09/14/06 15:10 |
Login to rate this user's post! |

One Swordsman
Posts: 67
Joined: 11/21/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | ZOMFGWTFBBQ!!!!!!!!!!1111111111
Does this mean MOUNTS!!!??
|
Lol that's exactly how I reacted - all sources point to yes :D
I have a flannel to wash my face
if it gets mucky i feel disgraced.
Do you like horlicks, do you like chips.
I'v got 100 pairs of lips
- Gotta love the Warlock forums xD
|
| 09/14/06 15:13 |
Login to rate this user's post! |

Jtbishop
Posts: 2
Joined: 08/14/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
i automatically name my worm "WILLY THE WORM" no takie plz.
and the salvaging sounds great, i also hope that gets spread to all campaigns.
|
| 09/14/06 15:23 |
Login to rate this user's post! |

Rogue
Posts: 28
Joined: 12/09/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | "Inscriptions" are "inherent bonus modifiers for weapons" and can be transferred among weapons, or sold for gold. Also, no more salvaging what you don't want, you can choose what component you want to salvage.
|
ditto to what genesis said =)
IGN: Rogue Mysst. Guest me for GvG.
|
| 09/14/06 15:23 |
Login to rate this user's post! |

chiellus
Posts: 12
Joined: 03/20/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
Tie up some loose ends?
Maybe we'll learn what really happened to Gwenn....
Regards,
Michiel
***THIS POST HAS BEEN EDITED***
__________________________
Proud member of Cain's HQ
|
| 09/14/06 15:34 |
Login to rate this user's post! |

One Swordsman
Posts: 67
Joined: 11/21/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
Quite possibly :D
I have a flannel to wash my face
if it gets mucky i feel disgraced.
Do you like horlicks, do you like chips.
I'v got 100 pairs of lips
- Gotta love the Warlock forums xD
|
| 09/14/06 15:39 |
Login to rate this user's post! |

KahlanXvii
Posts: 13
Joined: 08/09/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
Swappable "Inscriptions" and Choosing Mods to Salvage
"Inscriptions" are "inherent bonus modifiers for weapons" and can be transferred among weapons, or sold for gold. Also, no more salvaging what you don't want, you can choose what component you want to salvage.
Templates for Your Characters include Secondary Changer!
You can now assign preset skill and profession builds and switch them in Outposts. "No more hunting through outposts for Profession trainer!" I assume they mean once you unlock a secondary, I can't see GW giving you secondaries for "free." Still, a much requested and needed feature!
-------
I'm going to cry :'(
TY ANET, TY!
Rawr + cred for such an awesome find :)
ANAKIN EQUALS WIN Questionable Tactics[Hax]
|
| 09/14/06 15:51 |
Login to rate this user's post! |

bartt
Posts: 1
Joined: 08/05/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
sweet , no more salvaging defense mods out of 20/20 swords (happened to me 2 times this damn WEEK aarrrgg)
|
| 09/14/06 16:00 |
Login to rate this user's post! |

One Swordsman
Posts: 67
Joined: 11/21/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Realm of Torment: Hell, basically. Promises to look very gory, pushing the "teen" rating. Will be unmappable, as the fog of exploration persists even after you've "explored" a part of the realm. |
Sounds pretty awesome now I think of it - could get confusing though, but that just adds to the fun :P
I have a flannel to wash my face
if it gets mucky i feel disgraced.
Do you like horlicks, do you like chips.
I'v got 100 pairs of lips
- Gotta love the Warlock forums xD
|
| 09/14/06 16:17 |
Login to rate this user's post! |

evil geek
Posts: 16
Joined: 10/18/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Also, no more salvaging what you don't want, you can choose what component you want to salvage. |
Now this is where I become the most unpopular gameamp member ever! I really don't like that update, I like the element of risk involved in salvaging, yeah its nasty when you have two perfect mods on a weapon and you end up salvaging wood (happened to me on numerous occasions) but it makes it so much more exciting when you do salvage that perfect upgrade...I guess I just don't want it too easy.
/runs for cover and waits for the vote of no-confidence thread to start...
• Guild Wars: Mutants [MU] • Age of Conan: Black Lion Company •
|
| 09/14/06 16:22 |
Login to rate this user's post! |

Albino Monktress
Posts: 239
Joined: 04/09/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
OMG GOD GWEN IS THE DARK GOD
thats my thought
Check out my Fan Fic^ Sig made by me!
LEADER of [ToD]Togo Dies Always accepting new members :)
Disclamer My spelling SUXS
|
| 09/14/06 16:23 |
Login to rate this user's post! |

Derek413
Posts: 6
Joined: 09/26/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | Now this is where I become the most unpopular gameamp member ever! I really don't like that update, I like the element of risk involved in salvaging, yeah its nasty when you have two perfect mods on a weapon and you end up salvaging wood (happened to me on numerous occasions) but it makes it so much more exciting when you do salvage that perfect upgrade...I guess I just don't want it too easy.
/runs for cover and waits for the vote of no-confidence thread to start... |
I am actually going to have to agree with you Evil Geek. I think the mod economy will drop through the floor with this change. Also the fact that you can sell a 15^50 upgrade seems a little strange since they can be found on 13-23 hammers in the Shiverpeaks. Unfortunately I feel that most of the GW community will like this change, so it will stay that way.
Edit: Typos
***THIS POST HAS BEEN EDITED***
The Uplift Mofo Party Plan [FunK] - Officer
|
| 09/14/06 16:25 |
Login to rate this user's post! |

One Swordsman
Posts: 67
Joined: 11/21/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | Now this is where I become the most unpopular gameamp member ever! I really don't like that update, I like the element of risk involved in salvaging, yeah its nasty when you have two perfect mods on a weapon and you end up salvaging wood (happened to me on numerous occasions) but it makes it so much more exciting when you do salvage that perfect upgrade...I guess I just don't want it too easy.
/runs for cover and waits for the vote of no-confidence thread to start... |
I can see where you're coming from... kinda :P
It could also have a detrimental effect on the economy, as there will be more perfect mods on the market.
But for now, I like it :D
P.S. I call for a vote of no-confidence!! :P
I have a flannel to wash my face
if it gets mucky i feel disgraced.
Do you like horlicks, do you like chips.
I'v got 100 pairs of lips
- Gotta love the Warlock forums xD
|
| 09/14/06 16:26 |
Login to rate this user's post! |

Rogue
Posts: 28
Joined: 12/09/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
actually it'll drive the insane econimy prices down on some nice weapons.
IGN: Rogue Mysst. Guest me for GvG.
|
| 09/14/06 16:36 |
Login to rate this user's post! |

Anal_phabet
Posts: 0
Joined: 08/27/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Also, no more salvaging what you don't want, you can choose what component you want to salvage |
WOOT OMG, this is totally insane, no more loses of good mods!!!!!!! Im so happy, ive lost so much trough salvaging, im so going to buy nightfall, and maybe multiple times! (just kidding). ANet, im now proud of saying your still doing so insane good job!
|
| 09/14/06 16:40 |
Login to rate this user's post! |

kotaro
Posts: 1
Joined: 03/15/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
That would be kinda cool but sad if Gwen turned out to be the "Dark God" but..I just don't hink that would work, how would she be a god in the first place? Plus she is from Tyria not Elona
"Oh, hi there! I'm that cool person you wish you were." :P
|
| 09/14/06 16:43 |
Login to rate this user's post! |

Ancibit
Posts: 1
Joined: 10/17/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | Tie up some loose ends?
Maybe we'll learn what really happened to Gwenn.... |
Hopefully we can finally use that tapestry shred for something.
|
| 09/14/06 17:07 |
Login to rate this user's post! |

Dark Knight
Posts: 16
Joined: 12/17/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
Thanks v.much, if someone could also pass on thanks from me (and the rest of gameamp I suppose) to the people who helped get this Info, then that also would be much appreciated.
I see your point of veiw evil geek but the feeling of dissapointment; when you salveage the wrong thing, IMO is worse than the feeling of elation (when successful salveage)is good....If you see what I mean...In other words I find a good salveage less exhilarating than a bad salveage is dissapointing.
Hehe I guess i better start farming then, I'm gonna see if I can raise 100k for 15k Elona's armour.
Thanks again!
This is my old account.
|
| 09/14/06 17:29 |
Login to rate this user's post! |

Fat_Smurf
Posts: 22
Joined: 08/07/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | QUOTE | Now this is where I become the most unpopular gameamp member ever! I really don't like that update, I like the element of risk involved in salvaging, yeah its nasty when you have two perfect mods on a weapon and you end up salvaging wood (happened to me on numerous occasions) but it makes it so much more exciting when you do salvage that perfect upgrade...I guess I just don't want it too easy.
/runs for cover and waits for the vote of no-confidence thread to start... |
I am actually going to have to agree with you Evil Geek. I think the mod economy will drop through the floor with this change. Also the fact that you can sell a 15^50 upgrade seems a little strange since they can be found on 13-23 hammers in the Shiverpeaks. Unfortunately I feel that most of the GW community will like this change, so it will stay that way.
Edit: Typos |
-.- one word: DISGUSTING
why do they have t change all that damn stuff ? now I'll only need to find a gold req7 mursaat hammer, and I canmake it 15^50 20/20 +30 with no difficulty... and what's gonna be the rare weapon now? I mean the prestige one, those that peep pay 10 mill on guru for?
damn... i,ll have to sell all my perfect weapon before NF release... -.-
oh hai.
|
| 09/14/06 18:27 |
Login to rate this user's post! |

Nihil Zarathustra
Posts: 140
Joined: 11/14/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Yes, you control the worms, getting special "worm" skills to replace yours! |
You know i think there was a movie with this..based on a book..about a planet..with a desert..and people riding worms.. based on a book by Frank Herbert..you know what's it called :P
The Official Self Proclaimed Unofficial Cynic of Gameamp
|
| 09/14/06 18:37 |
Login to rate this user's post! |

Spazzed999
Posts: 11
Joined: 12/01/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
well considering that guild wars is supposed to be more "pvp oriented", i guess Anet is trying to make it easier for new ppl or poor ppl to start pvping. so, kudos to Anet
|
| 09/14/06 18:54 |
Login to rate this user's post! |

bowtie2440
Posts: 11
Joined: 12/05/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
when will the november issue of PC Gammer be out i never buy these mag's never anything to intrest me untill this Gray Giant Mini-Pet and the info about how to get it
Thanks
+ good job with the post
DON'T BLOW YOUR TEMPER, BLOW YOUR HORNS.
|
| 09/14/06 19:02 |
Login to rate this user's post! |

Nihil Zarathustra
Posts: 140
Joined: 11/14/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | when will the november issue of PC Gammer be out |
in...november?
The Official Self Proclaimed Unofficial Cynic of Gameamp
|
| 09/14/06 19:03 |
Login to rate this user's post! |

EliteOwner
Posts: 10
Joined: 01/24/2006
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | Now this is where I become the most unpopular gameamp member ever! I really don't like that update, I like the element of risk involved in salvaging, yeah its nasty when you have two perfect mods on a weapon and you end up salvaging wood (happened to me on numerous occasions) but it makes it so much more exciting when you do salvage that perfect upgrade...I guess I just don't want it too easy.
/runs for cover and waits for the vote of no-confidence thread to start... |
I completely agree with you on that... and I just want to see what this could possibly do to the market... well this and the fact that you can possibly "swap" the inherent mods now. I personally don't think that will be fair to those people with perfect weapons (inherent/req). Last weekend, while doing Naphui mission with henchies on my rit, a Star Blade dropped a req7 Crenellated sword (max dmg) which turned out to just be +14% in stance. Incidentally, it's only worth about 50k... but if the inherent could be changed, that price would skyrocket. Although the update may be nice for me in this case, I really am scared of what it may do to the market.
** And to add, I think that Gaile had said in her visit (seen on the log, don't know where it is... or possibly somewhere else) that all this information should be considered "rumored" until it appears on the official site or upon the release of the updates/game itself.**
***THIS POST HAS BEEN EDITED***
Ign: Paly Joo
|
| 09/14/06 19:06 |
Login to rate this user's post! |

bowtie2440
Posts: 11
Joined: 12/05/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | Gray Giant Mini-Pet
This has been discussed to death, but how can I have a thread about the November PC Gamer and not include it?
There's an access key printed on page 96. You can add it to your account now, although it won't do anything until the Nightfall World Preview Event on Sept. 22 - 24, or when you install the Nightfall retail key.
* Go to Kamadan, the port city of Elona.
* Type /bonusitems to get "Broken Toy" item.
* Accept "The Toy's Story" quest from NPC Makh, complete quest to get Gray Giant mini-pet. |
cant be November lol
DON'T BLOW YOUR TEMPER, BLOW YOUR HORNS.
|
| 09/14/06 19:07 |
Login to rate this user's post! |

Nihil Zarathustra
Posts: 140
Joined: 11/14/2005
Credibility: 0 pts
|
| RE: Tonnes of important information |
|
|
|
| QUOTE | | Although the update may be nice for me in this case, I really am scared of what it may do to the market. |
Well... if it is just added without a change of any kind? perfect weapons will decrease in value by a fairly large amounts. Req and skin will determine value more so than inherent mods (more so than what they already do) and having a perfect Req 10-11 weapon will be like having a perfect hammer in the prophecies campaign..
But i think ANet has planned for this somewhat so i'm sure they will have rules to how and what you can switch rather than just letting you mess with any inherent mod of any weapon at any time.
The Official Self Proclaimed Unofficial Cynic of Gameamp
|
| 09/14/06 19:14 |
Login to rate this user's post! |