
mattteoh
Posts: 2
Joined: 04/14/2006
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hi all..back in the nooby day when my warrior needed cash i used to do runs, using sprint and "to the limit" to gain adrenaline for rush..anyone else did this? i never had any of the other common running skills like charge :( and i still dont..but today i managed to run all the way to the seer using to the limit/rush, sprint, mending and balanced stance :)
just wondering..since i dont ever remember seeing any guides using rush
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| 09/21/06 08:53 |
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CaptainBobby
Posts: 45
Joined: 03/01/2006
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most people just cap charge because it is a shout and you can overlap charge with balanced stance.
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| 09/21/06 08:55 |
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mwpeck
GameAmp Staff
Posts: 26
Joined: 11/24/2005
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I use rush on my fighting build cause its fairly easy to get to the next mob before the casters do, plus when theres a large spot of running with no mobs, though I usually have to wait for everyone else.
Cant say i've ever used it for actual running though, its too inefficient, though if you dont have charge, i guess you could put rush in its place then find a spot for to the limit.
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| 09/21/06 08:59 |
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mattteoh
Posts: 2
Joined: 04/14/2006
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yeah..i think i just realized that you can overlap charge with balanced stance..i guess i need to go cap charge now...
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| 09/21/06 09:01 |
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Vicky the merchant
Posts: 6
Joined: 02/04/2006
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heh i used to do that too, but with battle rage in there as well, lol.
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| 09/24/06 02:18 |
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HiroAyami
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Joined: 04/10/2006
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Rush is a pretty useful running skill, especially when Balthazar's Spirit runners were popular. Though I found BS runners to be primarily Monks. I do remember BS and Healing Hands being a popular Mo/W build which did use Rush quite often and as such did not require any additional running skills to maintain a constant speed boost. Of course such builds were zone selective due to fear of enchantment strips, but it did have a high rate of success and lower level of difficulty over standard warrior runners.
Other uses would be for builds who used warrior as a secondary since sprint was strength based and didn't provide a very long duration.
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| 09/24/06 04:23 |
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