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GameAmp: New Idea!!

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Forum >> Main >> General Discussion >> New Idea!!

 
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singularity Profile
singularity
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Joined: 08/14/2005
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New Idea!! 

Ok, here goes:

I had a crazy idea while I was away for a week about some additions to PvP, and I wanted to post them here before I sent them off to Posi. It consists of 2 new foes in PvP, one on the longbow side and one on the arachnos side. They're like this:

Longbow Repulsion Drone
This is a minion, as they both will be. It has an automatic fly which costs no endurance, as both will. It has two attacks, a snipe-like attack and a nuke when it is destroyed. The snipe like attack takes 4 seconds of interruptible preparation time to load up it's attack, but it is not a snipe; it does minor damage and is fired from 2/3 the range of a snipe. This attack has twice the knockback of Power Push, so it can easily push a foe right out of the center of a fight. The snipe-ish has a 20% base acc like snipes usually do, and the nuke after it's destruction has a -10% base acc, so it doesn't pose quite as much threat, but woe to those who are in range and get hit.

Arachnos "Zap Sap" Drone (help will be needed finding better name here)
Again, this drone is a minion and automatically flies all the time. It has the same two attacks: a snipe-ish and a nuke, with the same base acc's respectively (20 and -10). This snipe-ish, however, is much different from the superknockback of the Longbow Drone. This, after a 4 sec inter. prep period, fires a bolt of red lightning which deals minor damage, but it drains 75% of the target's end and stops the victim from recovering end in ANY way for 5 seconds, this including the use of blue insps and end boost powers. Oh, forgot to say this earlier, the snipe-ish's have a 12 second base recharge. The nuke is exactly the same as the longbow, Inferno-like attack dealing slightly less damage and having a -10 base acc. The range of both nukes is PBAoE 15 feet, having 10 feet less than usual blaster nukes.

So, what do you all think? Do you think I will strike something with Posi on this?
10/09/06 21:25 Login to rate this user's post!
Femme Fatality Profile
Femme Fatality
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RE: New Idea!! 

I like the ideas indeed, not sure what Posi would think but what do you have to lose? ;]



10/09/06 22:43 Login to rate this user's post!
Wistoguild Profile
Wistoguild
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RE: New Idea!! 

forgive me for being rude, but what exactly would be the point for these new foes? if they had a story behind them then i could see it but right now there is no need for an intruduction to new foes in PvP.



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10/10/06 00:26 Login to rate this user's post!
VinceVoltage Profile
VinceVoltage
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RE: New Idea!! 

I agree with both of the two posters above...

1) They're good ideas and you would have absolutely nothing to lose by passing them on to Posi and others.

2) As creative as the ideas are, where do they fit in? I think if you did create some backstory and a specific place to put these items, then it would help you out a whole heck of a lot. I'm sure they've got dozens of ideas for new characters & enemies sitting on the cutting room floor, ready to be put in the game. As I said before, it'd help your chances greatly if you had a place to fit them in.


Good luck with getting them in!
10/10/06 01:03 Login to rate this user's post!
singularity Profile
singularity
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RE: New Idea!! 

QUOTE
forgive me for being rude, but what exactly would be the point for these new foes? if they had a story behind them then i could see it but right now there is no need for an intruduction to new foes in PvP.


I would have no clue. My imagination doesn't stretch quite that far, and that's saying something if I may say so myself. I might just leave that one up to the devs/Posi. As well as the names. They'll probably rename it and claim it as their idea anyway.

10/10/06 07:35 Login to rate this user's post!

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