
neo
Posts:
Joined: 12/31/1969
Credibility: pts
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| problem with mapvote / servertravel Options |
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first of all, i'd like to thx the UTComp team for all the effort put in bring the community such a deserved tool, and for the improvements/fixes made in this year.
Great Work!
after that, i'd like to ask the forum's sages (and the dev. team itself, of course, if available) for an hint on the mapvote and servertravel Options.
i use UT2Vote on my server and i recently decided to put UTComp15a always ON, in every gametype.
that rised the need to change some utcomp options for some gametypes.
i.e.: i want HitSound+Brightskins ON in TDM but not in InstaGib, and i need warmup in CB matches but not in fun-spamming-arenas :-)
i've tried ?EnableWarmup=True/False and ?HitSoundsMode=0/1
with excellent results
but i've had no luck with the ?BrightSkinsMode= option...
seems like i can't disable them ( with ?BrightSkinsMode=0 )
in the gametype config, i've put this
| CODE | | ?BrightSkinsMode=0?EnableWarmup=True?HitSoundsMode=0 |
HitSounds get correctly disabled
and the warmup is correctly started
but i've found the Brighter-Epic-Brightskins (which is the default in the server .ini) to be still enabled in the match.
is there something i am missing in the mapvote/servertravel options usage ?
should not the command line options override the .ini settings ?
if that is true for every other options, why not for the BS?
any help whould be really appreciated, in the meanwhile let me wish an happy (UT)2005 to all of you (-_-)'
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| 12/29/04 09:06 |
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Lotus
Posts: 0
Joined: 05/15/2004
Credibility: 0 pts
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| Re: problem with mapvote / servertravel Options |
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Well, 2 months is a tad late for a response but...
the correct # to use in the servertravel argument for brightskins is 1 to entirely disable them. 0 does nothing.
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| 02/19/05 15:57 |
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neo
Posts:
Joined: 12/31/1969
Credibility: pts
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| Re: problem with mapvote / servertravel Options |
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w00t !!
many thx Lotus
since i didn't solve it 'till now, it's good to have a reply from you... the time it took really dosn't matter ;)
many, many thx :)
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| 02/22/05 12:03 |
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