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evenhands
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| Nightfalls "Improved Economy" exposed |
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Hey all......
Some of you probably notice that I am not on as often as I have been in the past.
Part of this is because it is the Holiday season, and in addition to shopping it seems everyone I know wants to go out for lunch, dinner or drinks all the time......
The larger portion of the reason however has nothing to do with the holidays.........
It has instead to do with Guild Wars itself.
For me, the real "joy" of an online game like this is developing my characters.
Developing a character means more to me than simply capping a bunch of elite's and getting max armor and weapons. I want them to be pimp.
In most games of this type, there is a far greater diversity to the weapons and items one can find. The whole max damage/max mods/max bonus / Low Req thing really never excited me much. It always seems a little silly to spend the time and effort needed saving huge amounts (often more than a million) of gold to buy an item with a skin I wanted; when someone who started the game 5 minutes ago could go to a collector and get one with the same damage and bonus for 5 piles of troll poop.
Still, when all was said and done, I was satisfied with the system. It felt really good to have 15^50% Req 8 20/20 +30 Zodiac Swords and Fellblades and Golden Phoenix Blades and Stormbows and Chaos Axes etc etc in my box. They may not have been that much more powerful than the stuff you got from the collectors and crafters, but they were things that others sought. They were things that not everyone had or could make. They were things that required a lot of work to afford and obtain. They were things I could be proud of.
The new system ensures that nothing is truly rare.
In the past the chances of an item having a low Req AND a desirable bonus (15^50% being my favorite) was very limited. If you look at all the possible (vs. hexed, in stance, while enchanted, under 50%, over 50% etc etc) and then consider the range (10%- 15% while enchanted, 10-20% while health under 50% etc etc) There were a lot of possibilities! The likelihood of getting a weapon with the perfect bonus you wanted a low Req and a desirable skin was pretty low. That ensured that the value of million dollar items stayed high. This not only ensured that they stayed out of the hands of newer players who hadn't yet figured out the economy........
It also gave senior players something to strive for.
The new system is nothing like this. Now you can instantly tell by the Req of a weapon whether it is good or not, you don't even have to ID them anymore to know how good they are. The Req is the only true factor in determining the quality of an inscribable weapon. If it is Req 9 it is as good as it gets.
In the past if I were fortunate enough to receive a Req 8 gold weapon, I would get pretty excited about it. I would usually keep it in my storage for a while before ID'ing it. Sometimes I would sell it unid'd for a heap of cash. The ones I did keep however, I would save for awhile, so I could savor the ID'ing process.
It would bum me out when most of them turned out to be crap, but on those rare occasions that I got something awesome, the "HUZZAH" feeling way overshadowed the ones that got away.
Now there is no huzzah feeling. If a weapon with a skin you like falls you can slap any bonus you want onto it for a paltry 5k. If a weapon with a skin you want doesn't fall you can go buy pretty much any skin you want for 10k. In other words ANYONE can afford ANYTHING after a very short amount of playtime. NOTHING is rare. NOTHING is valuable.
I did, and still do, like the idea of not being able to fail salvage on a mod. Had this been the only major revamp given to the weapon system I think things would be working better. The fact that you can't fail salvage on a +30 sword pommel means that there is a far, far greater supply of them on the market than in previous campaigns. This of course means they are worth far less, and much easier to find.
Before the nauseating Halloween 2006 update +30 sword pommels went for around 100k and 20/20 Sundering hilts went for 100k+5 ectos. Today even the Asians are selling them for less than 30k. Real people are selling them for more like 20k. Had this been the sole change, it would have effectively cut 250k + off the prices of high-end items. This would certainly make them easier to obtain, but, due to the rarity of the perfect skin/bonus/Req combo, still keep their value high enough to make them worthwhile to pursue. Instead of 800k for that Req 8 15^50% weapon, you'd have a price tag closer to 500k.
It is still a lot of gold, it still takes a lot of playtime to obtain, but it is that much more satisfying when you are actually holding one.
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I remember way back when, I saw a character named “Athena Max Impact” wielding a brute sword out in the Shiverpeaks. I was still reasonably new to Guild Wars, and while I had just completed the game with one character of each class, I was still a little noobish when it came to the economy. I LOVED the way that Brute Sword looked, and I knew that was the sword I wanted for my warrior.
I got involved in serious trade for the first time. I didn't really see a whole lot of really great Brute Swords out there, and I preferred to wait until the one I wanted showed up. I saved up every gold piece I got for quite awhile. By the time I finally saw someone selling the Brute Sword I wanted (a Gold Req 8 15^50% 10% Furious +30 fortitude beauty) I had saved up 28k.
I whispered the seller to find out how much he wanted, and I was kind of put off by the fact that he wouldn't give me a price, he insisted I offer. I decided that getting the sword was important enough to me to spend more than half my savings. I had beaten the game with 6 characters and I hadn't really spent a whole lot, so I assumed the 28k in my box was going to be enough.
I offered 15k.
When the seller got done laughing at me and calling me noob, he put me on ignore. I sat in that district for more than an hour spamming that I would pay 25k. I didn't realize at the time that he wouldn't be able to see my spam in the ALL and TRADE chat once he had placed me on ignore. People were whispering me left and right to tell me to shut-up and to make fun of me. Finally a rational person explained to m that a sword like the one I was looking for was worth, at the time, around 2.5 million gold (remember when ectos used to go for closer to 20k than 5k) and that no one was going to sell me one for 25k.
At first I had a hard time believing this, I had beaten the game with 8 characters, and played a LOT after that, I had never gotten anywhere near 100k, never mind 2500k. How the hell could anyone have that kind of money......
I sat in trade for a few more days, truly believing I would get my sword for the 28k in my box. Finally I realized it was not going to happen, and I moved on.
I am no stranger to time sink games. I knew that to get money, the best thing to do was to kill a lot of enemies all by my lonesome. I set out to find a large group of enemies that were high-level enough to yield some good cash and were all in one place.
The first area I went to was the minotaur at Elona. I was still new to the game, and I was unable to come up with a build that would allow me to truly dominate them. I would go in there and kill 3 or 4 of them before thy finally killed me. I would make about 1k every 5 trips and 5 trips took about 20 minutes. I was making 3k an hour. My build improved with experience and I finally got to a point where I could kill them all. The key was in swapping out my preferred weapon, the sword, for an axe. Soon I was making closer to 7k in an hour and the gold tally in my bank was on the rise. This was all I did for about a week, at the end of which I had earned my first 100k.
It felt really good. Not only had I earned some cash, but also I had learned a LOT about how my warrior-monk worked. When I had started that week those minotaurs would kick my ass. By the end of the week I was butchering them. The warrior build I use today is still a derivative of the awesome build I came up with to farm those 'taurs. It seemed like it would be impossible to kill them all when I had started, but I found a way. I used my head to overcome a group of powerful enemies on my own, and on their terms. It was an awesome feeling.
Soon I was bored with the minotaurs, so I looked for other places. The Trolls out in Tangle Root were my next target. They were weaker than the 'taurs, but there were a lot more of them. So it wasn't easy. Long story short, after a few days of hunting them, I came up with a build that let me dominate them. They were worth a lot; I was making closer to 15k per hour than 7k. I kept at it for quite some time. By the time I got bored with them, I had over 500k in my box.
I continued looking around for large packs of enemies. I found quite a few. Eventually I ended up in Augary Rock, farming Griffons. Most people would go out and kill 4 or 5 of them at a time by themselves or go in a farming group. I was not really satisfied with that, so I learned how to kill them all at once. I took a lot of pride in this. Other warriors would be looking for a partner to farm with, and I would teach them my method, which always blew them away. People looking for powerleveling would give me huge tips. Pretty much everyone I came across was impressed with my build/skills. To my knowledge I was the first person to go out there with a WaMo and take them ALL on. I have to admit farming those Griffons was about the most fun I have ever had in Guild Wars.
It was only a couple weeks before the 500k in my box was 1000k.
At this point, I realized I needed to do something with all that cash. The storage box maxxes out at 1000k and will hold no more.
Also, truthfully, it was burning a hole in my pocket. I decided to buy my first set of 15k armor; something I had sworn never to do. It was quite a rush. I remember just staring at myself in the game screen for awhile because I thought I looked so cool!
I decided to use some more of the money to get things rolling with our Guild; the ATF. The leader we had then, (Ryan AKA Smooth Stone) was a friend of mine in real life. This was his first real game experience, and I had taken him under my wing. One of the things we had been talking about for awhile was a Guild Hall. We had agreed to split the cost of the Sigil (which was 60k at the time), however he had been putting me off on his half for awhile, so I offered to pay for the whole thing. He readily accepted.
I remember how excited we were when we were picking out the hall. It had seemed very far away, due to the expense, not very long previous. It was cool to go pop through each of the halls, and discuss which one we liked best. It was like a couple of buddies getting ready to invest in a house or business. I really enjoyed the night we toured the halls. It put me in a really great mood, and I decided to do something really nice for Mr. Ryan. I bought him his very first set of 15k armor that night. I remember how psyched he was. It felt awesome. I hooked him up with some decent gear and a little spending cash too. He was my buddy, and I was happy to hook him up and help him out.
By the time I was done buying the hall and treating my buddy, and getting some new 15k's for myself my bank had dwindled quite a bit. I was down to around 350k. So it was back to the grind.
I still wanted that Brute Sword!
A few more weeks passed and I was up to 1000k again. I knew that ectos were the appropriate form of currency to look for once my cash storage was maxxed out, so I started buying them.
This may sound ridiculous, but at the time I didn't even know where UW was, let alone that it was the only place (at the time) to get ectos. After trading in ectos for a week or so, I got hip to UW and decided to go try it out. I found it was real tough to get anywhere down there. The 8 man groups I was joining would rarely get past the Ataxes at the start. Even so I had seen some ectos drop and I was determined to get some!
I kept going down in 8 man groups with my warrior and getting nowhere.
I noticed people looking for "experienced teams for 6-man" and some times "4-man" I had a hard time understanding how it could be done in this way because I was having so much trouble in 8 man teams. I tried asking a bunch of times but usually the "experienced" players would just call me names and tell me what a noob I was.
I noticed the shortage of monks. The first character I ever played thru the game with was a monk. E V E N H A N D S. I was told on many occasions that I was quite a competent monk, and even though I preferred to play as a warrior, I knew if I wanted some better groups I needed to be a monk.
I hooked up with a 6-man team, and we went farther than I ever had before.
Pretty soon I wanted nothing to do with 8 man teams. It was not only because of the drop rates, although that was a big part of it........
The simple truth is that experienced players just didn't want to go in an 8-man team. If you want to run with the big dogs, you have to be a big dog. It was not very long before E V E N H A N D S made his mark on the Temple Of Ages. I knew a lot of the regulars out there, and was friendly with them. My skills as a monk were honed in a way they never could be playing in the regular game areas. My heals were on the ball, always just enough, never too much, always the right heal in the right situation. My horizons as a monk were broadened. I had always felt protection was a sort of "extra" and I really hadn't paid enough attention to the skills of that attribute. It was not long before I knew what every monk skill in the game did, what attribute it fell under, and how to combo protect skills. My monk was (and still is) one sharp cookie.
Periodically I would go and help friends of mine through some of the storyline missions. I was seriously into monking at the time. The first time I had gone through with my monk I had received a lot of compliments, and, I felt, did a good job. After all the time I spent sharpening my skills in UW monking was a whole different ballgame. Missions that had previously seemed insanely hard when I was monking with a partner were now able to be monked alone. The Leeeeeeeeeroy effect that came with most pugs kept everything interesting, but even as the sole healer in a party I was always on top of things. I had learned what to do when my hands got full. I had learned how to manage my energy. I had learned which skills worked best to counter specific attacks.
My cashbox was brimming at this point of course. I had earned it. I still didn't have the 2.5 million gold I thought I needed for my Brute Sword, but with nearly 1000k and a growing stack of ectos I was well on my way.
After many parties into UW, I decided it was time for me to conquer it myself. After all, every group of enemies I had encountered had seemed impossible at first when challenged solo.....
I felt certain that UW would be no different. I would find a build that worked. My instincts were to start with my warrior, which, ended pretty miserably. The Ataxes at the start just hit too hard. Even with stances and heavy HoT spells in my arsenal I was getting wrecked.
I finally came to the conclusion that I was going to need to not get hit at all to make it work. My Mesmer, Necro and Elementalist all had their turns down there. Some of the builds I had come up with worked better than others had, but none of them got me out of the Labyrinth.
I had spent a couple hundred K on all these attempts and I realized that I was actually going away from my Brute Sword at that point. I went back to going in smallish groups again. One day I got into a 4-man group with a ranger. Most of the Rangers I had played with up till then had been Barragers or Interrupters. I liked my Ranger, and I knew he was capable of pretty good damage, and was very resilient, but I had never really experimented with trapping. Traps take a long time to set up and I was used to playing with PUG's who simply would not wait.
In retrospect I know that the Ranger in that group was a novice level trapper. But at the time I was VERY impressed. Soon I was off on my own to try and solo trap in UW.
I was going much further than I had with the other classes. I would make it out to the smites about once in every 20 tries or so, and once I got there I would usually finish the Ice Wastes. It was a LOT of fun, but, if you take the cost of all the failed attempts and contrast it to the amount of ectos I actually scored, I wasn't making much. I didn't lose much either, but I wasn't really gaining.
I decided that the best thing to do was find a partner. I knew 2 Rangers could handle it. I didn't realize at the time that 2 or 3 man trapping in UW was actually pretty common. The first Ranger I hooked up with in that dynamic was very experienced. She taught me ALOT. She was cool too; I didn't really use spirits properly until I met her. I used to spread the traps out a little also. She taught me more about trapping than I realized there was to know.
She and I got together pretty much every night to talk on TS and 2-person trap in UW. It was less than a month before the little stack of ectos I had started became a Max Stack +.
At this point I knew it was finally time to get my sword.
Trading in Lions Arch has never really been too pleasant for me. Still I knew it was the place I had to go. I traveled out to Kryta, ready to wheel and deal in the black market of the trade capitol of Tyria.
I was very surprised to see "Green" weapons being sold. I was no noob at this point. There is no way I could have missed an entire class of weapons. I quickly learned that they were a new kind of Item, "Unique", and that they were dropping from monsters out in Sorrows Furnace, an area that had just been added to the game. I bought a few for less than 100k each, and with the exception of Flints Wand, I profited on every single one of them. When I saw the potential for money making I HAD to get out there. Just one of those weapons was worth 5 or 6 ectos.
I got my warrior geared up for the trip, joined a party of explorers who were heading out there for the first time. It was one of the best experiences I had had in the game. Everyone was very excited about the new area and the challenges it represented. I will never forget that on my first trip out there; a green item dropped in Grenths Footprint....... FOR ME! It was Mogriffs Scepter and it was the only green to drop for the party on the way to Deldrimore War Camp. The Monk in my party offered me 4 ectos for it before we even got to War Camp. I took it.
Sorrows Furnace was REALLY tough those first days. The bigger part of it was trying to get into a group that was skilled enough to succeed. The 5 man barrel farm had not yet been discovered, and the clearing of the entire area was something few, if any, had been able to accomplish.
It was only a day before I hooked up with a competent group. We went in 8-man style. It was such an awesome feeling to pioneer that area. We'd go a little further every time. Each trip would reveal more of the Dwarves secrets.......... and greater treasures!
Green items were selling like rolling papers at Woodstock. My bank grew in a way it never could have by doing UW. Some of the items I pulled out of there were the first of their kind I had seen. I remember being the first in the group to get a Brohns Staff. It was on the same trip that someone else in the group had gotten the first Razorstone I had seen. I was expecting to get 100k for Brohns staff, but I ended up getting 350k. They were new; many people hadn’t seen them yet. The market was BOOMING. EVERYONE who had enough skill to go down and plumb the depths of the Dwarven stronghold prospered.
By the time the average group had improved enough to get deep into the mines, which of course caused the values to plummet, I had found and sold enough Greens and other items to have accumulated close to 10 million in gold and ectos.
Sorrows Furnace was starting to get a little stale, and the drop rate had fallen enough due to the massive amount of people going down there, that I started to get a little bored with it.
NOW it was time to get my %^$#ING BRUTE SWORD!
The first day I was out in Lions Arch looking I had no luck. The next day I found someone selling a Req 9 15^50% 10/10 +30 Brute Sword, and I was tempted. My heart though had been on a Req 8. I wanted THE BEST. I had worked for it. I had earned the privilege of wielding a weapon of choice quality. I decided not to settle.
It was only a few days later that someone contacted me about the sword I was looking for. Oddly enough I was not in trade at the time. They had heard from a friend that I was looking for one, and was willing to pay choice coin for a choice weapon.
If he had asked me for an offer at the time, I would have offered 2.5 million. That number had stuck in my head as the value, and I didn't want to play games, I wanted my sword. Indeed, had he asked for MORE than 2.5 million, I would probably have paid it. But he was ready to name his price. He was asking 850k.
I smiled as I typed, "Ok where can we meet?"
It was the first major purchase I had ever made in the game. 100k and 57 ectos at the trade rate that existed then. I remember hovering like 20 times before accepting because the price seemed too good to be true. I remember the AWESOME, AWESOME feeling I had when I equipped it for the first time. I was so happy. I made small talk with the guy until he went offline, and then I ran around to show all my friends my new treasure!!
I customized that sword that very day. For more than 6 months it was in my hand for every battle. I was proud of it. I earned it. It made me feel good to hover on the weapon slot and see it there. It didn't matter to me that it didn't do much more damage than the 14^50% Req 11 Wingblade it had replaced. It was the Ferrari I had been wanting since the very first time I had seen one. Guild Wars was great. My character was great. I loved the game more than I ever had before.
My next "big acquisition" was a Chaos axe. I had the money and all was well. I eventually bought one, and, in the process of showing it off, sold it for 35 ectos MORE than I had paid for it. This was the start of my foray into the biggest cash sink in the game. Open Trade.
Farming was great. It had taught me to use my characters in ways I never would have imagined otherwise. I truly enjoyed all the time I spent farming. I would never get too bored, because when an area went stale, I would move to another place. I made great bank farming.
It did not however compare to the bank I earned buying and selling. I was making 10,000K + a week. I would sell for just a few hours every evening. I would generally turn about 1000k daily Sunday through Thursday, and 2000k-3000k daily Friday and Saturday.
I got my characters PIMPED OUT! Best runes, best weapons, and choice armor. Fellblades, Longswords, Raven Staves (don't laugh, Raven Staves were HUGELY popular for awhile)........
All the most elite items in the game went through my hands again and again. I would sell for less than the Asians, so they actually became my best advertisers. With a little patience and cunning, I would recognize which items would sell for what. I could buy low enough to make a good profit on everything without being a BOFH Asian.
I had a lot of repeat customers. I enjoyed great financial success, at one point I had maxxed my storage with cash + ectos. That is 1000k and 20 stacks of 250 ecto.
When the big AoE nerf came out soon after, prices plummeted a little bit. Everyone was talking about how the solo monk was dead because of the changes in UW as well as the change to some of the monk skills and the way enemies reacted to smiting.
I had never really messed with the solo monk; I didn't really understand it, or the potential it represented. Ryan explained the solo monk to me right around that time, and gave me a demonstration. To be honest it seemed pretty useless to me. He would die pretty fast. He was using the original solo monk build, the one that relied on Protective Bond. I had done everything Prophecies had to offer 1000+ times, conquered the economy as well as the Lich, and I wanted to try something new.
It was clear to me that the build he was using didn't work. TBH, I am not sure how it worked BEFORE the big AoE nerfs. But I recognized the potential and messed with the build.
I am NOT trying to claim I invented the Protective Spirit 55 monk. I am not trying to claim I was the first one to build one. I am NOT looking for credit that way. I AM saying that the build I used was one I came up with, not a build off Wiki or GayassGuru......
My own. I was sad that I missed the days of solo'ing UW, but I enjoyed the Prot Spirit SOJ monk a LOT. I tried all the common farms............ as well as a few I found that will remain my own.........
I got into the whole 55+SS UW, and I put trade away for a long while.....
By the time factions came out I was rich as hell, and the advent of Factions and the new weapons and items it brought opened up a whole new world of trade and another (though slightly less prosperous) huge opportunity to make big bucks.
...........................................................
You are probably wondering what all that history has to do with the New Nightfall economy, and believe it or not it has a lot to do with it.
The pursuit of my perfect Brute Sword, had taken me FAR. From the Barren wastes of the Crystal Desert, to the mystical jungles of Maguuma I had overcome all foes. I was a pioneer into the Dwarven stronghold at Sorrows Furnace, and even the land of Grenth himself was my playground. From the heights of the Shiverpeaks to the lava crusted depths of Hells Precipice. I had conquered all.
I had thought that the reward at the end of the journey was the Brute Sword I had so coveted way back when I saw “Athena Max Impact” wielding one. By journey's end though, I realized that the sword was never the goal. It was the medal. It was the physical manifestation of my total triumph and mastery over Tyria.
The goal was the journey itself. In setting out to obtain my "dream weapon" I had to expand my knowledge of the game further than I had even realized was possible. I had to extend my skills and think in an outside the box way that I never , ever would have had to do in normal gameplay. I had to develop as a player far beyond the norm.
I remember back after I had beaten the game a few times and was feeling pretty confident in my skills, someone one would call me a noob. I remember thinking .oO(“PFFT I beat the game 5 times, I am no noob.”) When I look back on that time and compare the player I was then to the player I became in pursuit of my Brute Sword, I realize that I really was a noob. I was the epitome of noob, because I didn't really understand how much more there was to learn.
The Brute Sword I earned was certainly an impressive Trophy, one I was quite pleased with. The true reward however came in the form of the knowledge I earned pursuing it.
I know a lot of low-lives and Asians do a lot of E-bay trade. I personally hate that they do, because it taints the economic achievements of those of us who earned our Brute Swords and Fissure Armor. But the truth is, I don't really feel they can ruin the economy. More gold in the economy means more gold in the economy. Yes you have to pay huge amounts for stuff, but you can sell stuff for huge amounts too. It evens out.
It is true that some players will never take the kind of journey that I did. It is true many of them will never devote that much playtime to a single item. That is fine, Guild Wars offered them a lot of alternatives in the way of collector, crafter and Green weapons. If they really wanted a perfect, sweet gold item with a desirable skin and killer mods, they would need to take "the journey of enlightenment" and really work for that sick item they want.
In the economy of Guild Wars today; if you want a particular thing chances are it is going to drop for you sooner than later. There is really no reason to spend much on keys because you can buy any skin you want in the best Req possible (except a crystalline) for 5 or 10k. In no time at all you can snag a 15^50% and whatever mods you desire, and slap them on. Guild Wars really screwed us all with this one. Not just we senior players who understood and undertook the journey..........
......................but the newer and more casual players as well. They have been cheated out of their reason to evolve. The greatest goals in the game never came from defeating the Lich or Shiro or Abbadon, they came from within each of us.
It is what we desire most that drives us, not the conflict in the storyline, but the very human NEED to keep up with, and surpass the Joneses.
The inability to effectively farm large groups of enemies has really taken away a lot of the games extended life and appeal. 2 man UW and solo farming was a fun way to spend my time in between guild events. It was often a lot of fun to hook up with someone from my guild and go do some 2 man or 3 man farming. It meant that there was always a lot to do, well after the storyline conflict was sorted.
The introduction of Heroes has made team play rather pointless anyways. Our guild, which is a large great guild, rarely plays together in PvE anymore. A few of us still get together once in awhile. But it is less and less often. The fact that you can’t run to missions also serves to keep people apart. Often my guild has full groups of people on, all of whom have beaten the game a zillion times only a few missions away from one another. In Prophecies we would run everyone to a central point and play on together as a guild from there. There was no harm in that. Yes it is true a lot of people exploited it and neglected to play the game. But what about those of us who didn't ? Does GW even care about the honest players ? It certainly does not seem so.
When people ask questions like this of A-net, they send Graille Gay out to whitewash everything. It is always funny to watch her avoid serious questions by bringing up dye, mini-pets or heroes and watching the throngs of newer players drown out the topics with such intellectual banter as "OMG DAT COO" or something similar. I know people who claim to have been banned during her visits for stating that they do not like the new agro/economic system. I believe them.
One of the officers in my Guild asked Graille on one of her visits just after Nightfall, why the developers were so intent on keeping people poor. Her answer was "Because it stops inflation" and she immediately started talking about dye.
Use oppression to combat inflation?........... Thank God the GW staff is not a real government. The whole notion is ill conceived and ridiculous.......
Whatever though, it is what I have come to expect from A-net and NC-soft. They have for some reason decided to adopt a developer VS player mentality that I doubt any of us can truly understand. I have never played a game where the developers put so much effort into dampening the experience by keeping players on invisible rails. They want us to play a certain way, if we want to play any other way, or think creatively, they have Graille Gay come out and call us exploiters. I would be lying if I said I understood their point of view.
Even more perplexing is the true consequence of the "economic improvements" they have implemented. With everything being common as hell, it is also valueless. This creates a wider rift between E-bayers & Asians and the honest players. Basically they have GIVEN the Asians and E-bayers the economy. Because everything is so cheap , the e-bay gold buyers have all started turning to FOW armor, and DoA Gems, the last bastion of treasure in all 3 games. It sickens me to see all the new sets of FOW armor popping up all over the GW Universe. I know just by playing with some of the peeps that I have seen that they never earned their armor. They do not play well enough to have taken the Journey. They bought it online for 5 bucks, or whatever it costs.....
This dampens MY accomplishment. For what should be the penultimate visible upgrade in the game, I end up getting more crap than praise. My Guildmates have long known of my involvements in trade, often even helping me with sales when business got to be more than one person could handle, they know I earned my stuff, they respect the accomplishment. Others should too, but they don't. Instead they all scream e-bay and call me noob. It sucks. It is not right.
All in all the gist of what I am saying is that the new economy has basically destroyed post game activity for me (and many people I know). I hardly log on at all lately, there is just nothing to do.
Titles are cool, but all my characters have titles, and frankly, it is boring. It is frustrating to have to play the game on rails to grind a title. Do this this and this 5000 times and earn a title. It would be cool if there was still some excitement to drops and loot........ but there isn't.
I would like to apologize to my Guild for being here so much less. I know that with the presence of heroes I am not needed so much as I used to be. Randy and Heart have done an AWESOME job maintaining the Guild in my absence, and I appreciate it a lot you guy. The truth is I don't feel there is anything else to do in the game. I do pop on several times a day to see if anyone needs help with anything, but no one ever seems to anymore. Everyone is carrying the most elite items the game has to offer and they have their heroes at their back, and it is generally quicker to just hench everything. Even the endgame missions are totally henchable with most classes.
After Christmas we may need to consider electing a new leader. WoW is really looking better and better to me. I know I have left before, for short times, but this is different. In the past my love of you guys and gals in the guild would always be enough to overshadow the games shortcomings and the atrocities of the latest updates. The latest changes though have affected the game on a very fundamental level, most of you Guildmates know how bad the more experienced players got screwed over, I know a lot o you feel the same way.
We lost a lot of people to Factions, and that saddened us all. In Nightfall we are losing less people, but it seems that it is the key people who are losing interest. I miss Kaly and Matt and the gang, hell, I even miss Lockenvar. I understand why they come on so infrequently now though, they feel as I do......
The games new economy is so severely limiting, that it takes all the joy out of the game. There is nothing for accomplished players to shoot for anymore.
While I have nothing good to say to A-net or Graille Gay, I must say that the ATF is the finest group of people I have ever had the joy and privilege to be a part of in ANY setting. You guys and gals are the greatest , nicest, coolest team I have ever been a part of. The future for me is uncertain in GW, but with Sierra's Nightfall Rage growing everyday, I think it is likely that after the holidays she and I will be moving on. I think it is fair to say that A-net, NC-soft and Graille Gay are some of the worst entities I have ever had the displeasure of dealing with in an online service. I will not likely ever support them again, HOWEVER, I got my moneys worth out of the $400$ I have sunk into multiple accounts for the 3 campaigns. Truly Prophecies provided that and more. I think Guild Wars peaked at Prophecies, and I wish I had moved on when we all saw what a cruddy, pile of excrement Factions was. In any event ATF, I love you guys, and you have made the game one of the best experiences I have ever had, despite the developers retardations.
Thank You to all the good people I have come in contact with over the last 18 months!
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| 12/19/06 16:39 |
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hambones
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well hey, before you go, let me ask you some questions.
i'm not a noob to trading, or gw.. i have 2 fow pieces, and working on my 3rd..
question: what's the easiest way to start out buying and reselling? what weapons would be easiest?
right now, i have 15 ecto and 15 shards in storage, for my 3rd fow piece.. but i've been thinking of buying and reselling for a long time, and now is looking like a good time.. what could i buy for cheap (less than 100k+5e) and resell for more (more than 100k+10e)?
question: what's the easiest technique to use for buying and reselling? should i spam in LA "WTS TEH PERFECT SPEHIZ AXE!! PM MEZ!!!" or should i make auctions on guru?
thanks in advance.. sorry gw didn't work out for you, hopefully another game will replace that feeling that made you stop loving GW.
The blue skies covered by dark clouds,
The sun eclipsed by the dark moon,
The glistening ocean gone from my view:
The glow of the stars no longer shines through my eyes.
The unsung pain in my heart,
The silence a horrible opera in my ears,
The tears running down my face;
I feel so alone.
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| 12/19/06 17:14 |
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vorsty
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hmm well it took me about 25 minutes to read all of it, and i found it realy interesting. its alot of fun to read someones Guild Wars life story :). you should have posted it as a article ;p im sure people would have liked it.
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| 12/19/06 17:19 |
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B J W E R T
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Well...I've finally read it all :P. It's made my eyes sore, I need to sleep. It's an incredible post, your whole game history in one thread! I aspire to players like you, I myself, (yes, I know this is the dream of many), dream of owning an 'elite' skinned sword. In my case a req.9 Crystalline Sword, with a 15^50 mod, 20/20 and +30. Just reading about your epic journey has inspired me to dust off my axe and get farming! *Searches half an hour for the quote* *gives up* I think it said something along the lines of anyone being capable of owning whatever they want, it's all down to effort. I'll take that thought with me, and no doubt I'll dream of owning my very own Cry :D. I thankyou for posting this as I truly believe that not only I, but others will also benefit from it.
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| 12/19/06 17:29 |
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puffydog
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Well I actually took the time to read your story completely, perhaps you are right at some things, perhaps you are wrong or perhap[s it's just me half wasted from partying so much anyways. Some facts opened my eyes, some are true, some I just can't believe are true. Games will stay games, you (we all) choose how much time we stick into them. To make long reply short, I salute you!
***THIS POST HAS BEEN EDITED***
Transformeurs, more than meets the eye.
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| 12/19/06 17:31 |
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uzume
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Man, that is so great. I am rather noobish, I guess. I have just started playing in...July...so about 6 months or so. I agree with you 100% on everything you said. I wasn't around to see the glory days of Guild Wars, but I wish I had been. It sounds amazing. A lot better than it is now. I am in a guild that claims to help people all the time, and who claims to do stuff as a guild all the time, and who claims to do stuff with our alliance all the time, but AMP needs some major reconstruction. I am willing to do whatever it takes to make Guild Wars and AMP what it used to be. AMP used to be a great guild who would help everyone out whenever they needed it, but now it is just a guild that everyone wants to get into just to say they are in AMP (that's actually why I joined, but then I got into the spirit and am very disappointed with them). WE NEED CHANGE! We need to revert back to the way things were, or everyone will soon be gone, even the cheating pieces who buy everything on ebay. Playing has lost its fun. No longer can I get on and see in Guild Chat "GVG now! Come anyone who wants to!" and then almost immediately after "We're full, but still come and mke another team!" (I never did get to see things like this, because I joined too late and joined an inactive group that didn't want to become active). Well, that is probably good enough. Pretty much, I agree 100%, and I wouldn't mind hooking up with you sometime ingame to learn things. Now is the time when we need experienced players like you to lead us back to the Glory Days. Now is the time we need people to stand up for what was good, and to denounce what is bad. Now is the time for heroes (only in real life). Please, help.
***THIS POST HAS BEEN EDITED***
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| 12/19/06 17:32 |
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evenhands
Posts: 153
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| QUOTE | well hey, before you go, let me ask you some questions.
i'm not a noob to trading, or gw.. i have 2 fow pieces, and working on my 3rd..
question: what's the easiest way to start out buying and reselling? what weapons would be easiest?
right now, i have 15 ecto and 15 shards in storage, for my 3rd fow piece.. but i've been thinking of buying and reselling for a long time, and now is looking like a good time.. what could i buy for cheap (less than 100k+5e) and resell for more (more than 100k+10e)?
question: what's the easiest technique to use for buying and reselling? should i spam in LA "WTS TEH PERFECT SPEHIZ AXE!! PM MEZ!!!" or should i make auctions on guru?
thanks in advance.. sorry gw didn't work out for you, hopefully another game will replace that feeling that made you stop loving GW. |
Dude...
Read what I posted.....
nothing is all that valuable anymore, the economy is pretty much KAPUT......
But, if you wanna make a quick million while you can, buy DoA gems.
E-bayers are all hot to get Razah so they are paying exorbitant amounts for DoA Gems.
You are gonna want to focus on Titan Gems. they are the big sellers, sit and spam all night tonight and wednesday and buy some for 100k + 5 or 10 ectos each. There are fewer buyers on during the week, and the new economy has put a ton of pressure on honest players, so you should be able to score a few at that price.
Sell them Friday Night for 100k +25-50 ectos each, depending on how much of a BOFH you wanna be. You shouldn't feel too bad about being greedy on them, because most of the buyers will be Asians or E-bayers anyways.
Honest players have been hit pretty hard by the new economy and will likely be earning them by doing the areas. E-bayers have no limit to thier supply of money/ecto so they are in tremendous hurries to get Razah and thier Anguish weapons ASAP and they will pay whatever you ask.
Don't buy too many tho, and don't buy after the weekend. The mission at the end of the Mallyx quest will supposedly be open soon, if it isn't already.....
The last 4 characters I completed the quest with were met with an impassable gate....
Once that gate becomes passable, people are going to flock to the area in droves and the prices of gems will plummet fast.
Good Luck
***THIS POST HAS BEEN EDITED***
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| 12/19/06 17:37 |
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mriswith
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I have been GW for quiet some times now, and i have seen most updates. However i found some dissappointing (eeg i loved to go duo UW), most of them were for the better. There is talk here about mods that were hard to get by and where you had to work for... fair enough in the old times when everybody started at the same time...
But please also consider the fact that some people fall in right now. They dont have the cash and dont know the ways to get it. Some so-called 'old-veterans' like to call someone names for having not the full max armour yet.. how would you feel if you have spend days getting the first 2 pieces and being called like that because you simply dont have the money yet.
At least the new economy gives new players a chance to get the same kind of armour/runes/items as everyone else.
People keep talking about Anet in a negative way because they changed they way the old vererans are used to.. When will people finally think about the new players in Guild Wars.
The economy was rediculous and a change had to be made. With 8 lvl 20 charrs before nightfall i was spending days farming, doing missions for helping people, and questing just to get the last things i wanted. Why is it bad that new players get an even opportunity to get what we have? People can call it unfair, i think that seen reactions from the so called 'veterans' to new people in the world of GW make up for every change Anet makes in economy.
| QUOTE | | There is more than a verbal tie between the words common, community, and communication.... Try the experiment of communicating, with fullness and accuracy, some experience to another, especially if it be somewhat complicated, and you will find your own attitude toward your experience changing |
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| 12/19/06 17:44 |
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hairychimpdude
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nice post, and both agree and disagree with parts of it. all i can say that best fits it, life imitates art and vice versa, its just like real life. the really desirable weapons and mods everyone used to want are now not too hard to get hold of (though not that easy) just like things in rl are. my pc which a few years ago would have cost literally thousands is now worth a fraction of that, big widescreen tv's are falling in price etc... people move on and find new things to aspire to, at the moment it seems to be elemental swords and DoA items.
i had an arguement/discussion with someone about the economy being ruined, i like the way it is now, i can now get a good looking sword with the mods i want for a reasonable amount of "hours spent playing" gold, their arguement said that skins dont matter, just get a collectors weapon.
when you think about they had no clue what they were talking about as you can get cheap max stats anything if you dont care about skins, so they were moaning how the changes ruined the economy, but also saying that skins dont matter all at the same time. confusing.
all i can suggest is if your willing, move on to the next thing, change and adapt, thats they key to enjoying a game, not overfarming the trolls/minotaurs/smites til you go blind
werd to my froobs ya'll
☻ n/mo solo farm naphui mission ☻ desert farming guide ☻ forum law ☻ duo hero farm ☻ nightbringer farm guide ☻ how 2 put img's in sigs ☻
self confessed pc nerd-need help,just ask
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| 12/19/06 18:15 |
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Gunassay
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Dude, that is an incredible post, and abosulutely right, i've only had the game for 13 months but i do feel your pain, i miss farming and playing with my pve friends, i remember my own guild would be like i need THK and everyone would be like NOOOOOOOO i hate that mission, but we would do it anyways AND have fun.
IGN are
Unseen Killa lvl 20 N*
Pure Pwntage lvl 20 R*
Unseen Spawning lvl 20 Rt*
Unseen Haze lvl 20 W*
Unseen Shaman lvl noob Mo*
PvP Slot ><
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| 12/19/06 18:16 |
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NecroRebel
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Guild Wars was, from the beginning, a "competitive online role-playing game," or CORPG to use ANet's acronym. Now, though, the game is beginning to get more and more focused on the PvP aspects; there's nothing new to explore, and anything new that is introduced is explored in a matter of days. PvE is becoming more and more boring, and there's less and less to occupy people there. That's why I myself have turned to PvP for my kicks.
I never cared too much for the economy. I was a professional Drok's runner for a while, which payed for 15k sets for most of my characters, and I am fine with that. I never actually wanted FoW armor anyway; I thought it was ugly. But even when I DID decide I wanted a good weapon or mod, I usually couldn't afford it without doing another Drok's run or five. I had to do without or work for it. That's a good thing because it stops everyone and anyone from being able to get everything easily.
I'm forced to agree with you; perfect weapons are too easy to get in PvE now. It used to be that most people would have mods that were a point or 2 off perfect, but not now. Now, everyone has perfect weapons.
I'm actually of the opinion that green items HELPED break the economy, and that the game would have been better off if they had not been introduced or had been permanently confined to elite areas such as Sorrow's Furnace. Since everyone can get them easily, everyone can afford them easily, which effectively devalues any weapons with those same mods. Why spend 300k on a perfect 20/20/20 Insightful Death Staff of Death Mastery when you can get a green with the same stats (and in some cases skin) for 25k? It's just stupid and causes complete devaluation of even more items.
In essence, you're absolutely right. Nobody has to work anymore, and ebay and bots are the biggest moneymakers out there. PvE sucks now; go do some PvP and do what ANet is forcing us to for fun.
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| 12/19/06 18:25 |
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Maqulvent
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I've been playing since beta and I agree with you, although i'm not anywhere near as rich as you I was going there fast with duo UW and now i'm stuck lol. If we want to do something have a thread on guru to boycot all NF weapons or something lol. (besides theres only 3 good skin weapons in NF)
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| 12/19/06 18:35 |
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evenhands
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| QUOTE | I have been GW for quiet some times now, and i have seen most updates. However i found some dissappointing (eeg i loved to go duo UW), most of them were for the better. There is talk here about mods that were hard to get by and where you had to work for... fair enough in the old times when everybody started at the same time...
But please also consider the fact that some people fall in right now. They dont have the cash and dont know the ways to get it. Some so-called 'old-veterans' like to call someone names for having not the full max armour yet.. how would you feel if you have spend days getting the first 2 pieces and being called like that because you simply dont have the money yet.
At least the new economy gives new players a chance to get the same kind of armour/runes/items as everyone else.
People keep talking about Anet in a negative way because they changed they way the old vererans are used to.. When will people finally think about the new players in Guild Wars.
The economy was rediculous and a change had to be made. With 8 lvl 20 charrs before nightfall i was spending days farming, doing missions for helping people, and questing just to get the last things i wanted. Why is it bad that new players get an even opportunity to get what we have? People can call it unfair, i think that seen reactions from the so called 'veterans' to new people in the world of GW make up for every change Anet makes in economy. |
Mriswith i have never met you, but I have read a lot of your posts and I know you know what you are talking about and always make good sense.
I can't understand your point here though....
Things ARE become easier to obtain over the life of a game like this, not because of updates and stuff, because there are just more of them out there.
In game money becomes easier to come by also, because there is a lot more of it out there. Everyone eventually gets a good drop that causes a windfall for them, even the most casual of players.
People who are not concerned with the economy shouldn't care if they are unsing a Green weapon or something rare and desirable. If they do , they need to play a little more and earn the stuff they want.
I can't agree that newer players were not taken care of, one of the reasons green items were added to the game was to allow them to compete in the economy, as well as allow them to weild great, and great looking weapons.
They have had that option for some time now.
As far as it being unfair to players that just started that people who have played for a long time have already accrued a fortune......
That just honestly makes no sense to me at all.
Why should they be able to in 5 days have access to items it took us months to get back in the day?
If this was the way the economy started, I have to doubt how many of us would still be playing.
That is not a "bash" or anything.......
It is just truth, since the new economy/agro has been introduced, less and less people in our guild seem to be logging in, myself included. Long term goals just don't exist the way they used too.
It isn't fair, it is like working for 5 years to buy a Jaguar and then Jaguar dropping the cost of the car to $3.50 the next day.....
But that is not the point. I would be happy if the economy became more accessible to everyone. I wouldn't really (and don't really) care about my prized items being so devalued.....
It is just that without the extended goal of accumulating wealth and pursuing a specific item or items, there seems to be too little to do once you have beaten the game.
I respect your opinion, because as I said, I have read enough of your posts to understand that you have earned some respect......
But I cannot agree, and I do not understand your point of view.
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| 12/19/06 18:39 |
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Chrisworld
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Sorry to see you go man, ill never quit gw, but i have that feeling that one day its gonna fail, not now but in 2 or 3 campagins, its gonna thin out, unless more people join, its gonna get nuts, like i said, sorry to see you leave dude.
Gameamp Guides [AMP]
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| 12/19/06 18:46 |
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corkycls
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although ive had my crystallines and sephis axes i learned long ago to stop wasting my play time on grinding up uw endlessly and focus on practice/buildmaking. coz the wammo who just killed someone with his collectors sword will be having loads more fun than the dead dude with the pretty sword. mending/watchful spirit ftw.
Togo Dies [ToD] pvp officer
Togo Dies [ToD] recruitment thread
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| 12/19/06 18:51 |
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Pickletron
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This bit was kinda...
| QUOTE | | Asians are selling them for 30k while real people are selling them for 20k |
Maybe I misunderstood you or something, but...
EDIT: Just read on a bit more and:
| QUOTE | | I know a lot of low-lives and Asians do a lot of E-bay trade. |
***THIS POST HAS BEEN EDITED***
Join =SOG=
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| 12/19/06 19:07 |
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evenhands
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| QUOTE | This bit was kinda...
| QUOTE | | Asians are selling them for 30k while real people are selling them for 20k |
Maybe I misunderstood you or something, but... |
Yeah that did sound kinda wrong....
What I meant was.......
Proffesional Asian Gold farmers who make actual cash by selling guild wars gold and items in real world trade like on e-bay are selling them for 30k, while people whom are actually playing the game for the sake of the game are selling them for closer to 20k.
Sorry if I offended, it was never my intention.
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| 12/19/06 19:24 |
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mooseyfate
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Ok, I read the first "chapter" (dashed line section). I agree that the economy is whack, but I disagree that it used to be good.
In fact, I thought the economy in GW was absolutely ridiculous. Paying over 100k or paying stacks of ectos for a skin.... come on. It was fine, didn't disrupt my play any, but I always made fun of it.
The selling system was also insane. Selling in towns was so annoying I sold plenty of high gold items to vendors so I wouldn't have to hassle with it. Seems like an ingame auction house would help stabilize the economy to an extent, but mostly take the hassle out of buying/selling. I've never cared about in game economy much in any game. I worry about money too much in real life. But I would participate in the economy if it were reasonable. So my point is, I enjoyed the game no mater what they did with the economy, and what they will do with it. Simply by not participating.
For people who like economy in a game, I'd naturally suggest staying away from GW. But I guess some people like that insane economy scale. But even if you do, Eve's economy is way more extreme than GW... go try that out :)
I like the fact that the equipment section made items more reasonable to buy. And that you can more realistically get what you want. A nice skin (maybe not the best, but one of your favorites), with the mods you want. $5k - $10 for the sword of your dreams sounds like a fair and reasonable price to me.
With income nerfs (like farming/running), the prices will come down because people don't have as much to spend. I think it's lame that it seems random if you'll have a ton of money or not. Did you play at the right time? If so, did you play the right way? If so, do you spend money on expensive things, go broke, then spend it again? If so, when the economy made a dramatic switch, did you happen to have a lot stored up or not? While I think the price of weapons is better, I think it's really irresponsible of ANet to allow a situation like this. Half of me wants to say, I guess it's just a game and the tought of responsibility is a laugh. The other half of me wants to say people invest a lot of time, and irresponsible changes like this come across as a real let down. With it being on online only game, you unfortunetly have no choice but to play the current version.
Ok, while I like the new price of weapons, I don't like the new armor and weapons creation system. But the reasons are entirely not related to economy. I find myself playing less now because everything seems to have to be so exact. Just feels like a pain.
----------------------------------------------------------------------------------
LOL, I made my own little "chapter" split :)
But I agree, if those are your issues with the game, time to move on to something else. I hope you fine something more to your liking, and that the developers don't ruin those aspects you come to love. If you do, come back and tell us. Because a lot of people agree with you. And the best thing, with no monthly fee, you can stop back by and pick up the game for a couple hours every few months if you'd like :) I still have to commend GW for that dabble factor.
SIDENOTE: This makes me think of how the more GW adds to the game,.the tighter they pull the reigns on existing ways of playing. I've always been in favor of balance, but developers imposing they way they want it to work is not always for the best.
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| 12/19/06 19:25 |
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evenhands
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Ya I think the "chapter" you skipped actually was the one you should have read. =P
The original economy was great, it allowed casual players to have competitive items, and more frequent players had items to strive for.
this was kind of a long post, and i think everyone is reading bits and pieces.
The new economy prevents long term goals and in essence robs new players of thier chance to take "The Journey" and to evolve....
It DOES devalue everything, which IS unfair to those of us who have been playing since day 1, but that is NOT the point....
The point is without a long term goal, without swords that cost 850k ++++ there seems to be little to strive for....
If you had ever earned (NOT e-bayed) an item that took literally months of play to obtain, you'd better understand the joy of it.....
Maybe you have.........
My point is that the game, has DEvolved instead of evolved, it has become LESS DEEP instead of more intricate....
Guild Wars is rapidly becoming a "My First Online RPG" By Playskool.....
I dunno, maybe you don't agree, and I respect that, but it doesn't change my assessment.
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| 12/19/06 19:40 |
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Brynden
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Well, I spent a lot of time typing a very insightful and very long post, but was logged out when I tried to post it. So you all don't get the benefit of my wisdom.
Here's the gist of it.
Thanks for the awesome post evenhands, it took a lot of time and was very interesting. I thoroughly enjoyed reading it.
In response, I agree with much of what you said, and disagree with mriswith. Newbs have had the ability to get weapons that are just as good as those super expensive ones since the beginning of the game. Collectors are a newb's friend. With the addition of green items, A-net made it even easier for new players to get items, even with max mods, for relatively cheap. The super-expensive items are solely a status symbol.
I'm sorry to see you leave, evenhands, but there is something I don't understand in the main point of your post. You say that it is only the requirement that matters now, but for weapon skins like the chaos axe, crystalline sword, brute sword, storm bow, and all the coolest skins that have been so expensive for so long, they are not inscribable. Only weapons that drop in Nightfall have the possibility of being inscribable. So I don't really get why those prices would have dropped for a low requirement with a perfect inherent. But I don't really keep track of those things.
So I'm disappointed that you are leaving, and am also disappointed that you didn't get to see my whole post, but that is the heart of it.
Edit: You are probably going to be mad at me for this, but I'm a lazy beggar at heart, what are you going to do with all your stuff?
***THIS POST HAS BEEN EDITED***
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| 12/19/06 20:03 |
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Bubbada Muse
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i too miss the days of old, i remeber when i got my first 15k set, male dragon armor. it was ugly but it was a set that i thought i could reasonablly farm for. every day i spent hours upon hours farming griffons until i had about 10k. i would then buy the materials for my next piece of 15k armor and then farm till i had the 15k to buy it. this took me about a month to do but in that month, i must say i had found a new sense of respect for those who have the patience to farm for hours to get the "godly" items. it does disappoint me to see the way things turned out in the economy but the thing that i really am starting to hate is heros. i remeber when i played through tyria, there were so many different builds and missions were a challenge because not everyone had the perfect builds or an mm or ss or boon prot or whatever. but this made the game interesting and i now find that that is gone. people have lost respect for others and are not as tolerant as they used to be. i find partying with real people downright insulting. i many times have had to become the peacekeeper to hold the group together to get through a mission. i do not enjoy this so i use heros. with that said i still think heros are a bad idea. within my guild alone, i barely see anyone who is in need of help beacuse they are in a difficult part of the game. i feel that i dont know the new people in the guild as well and have started to get bored with guild wars. to combat this i have created an ele and got him run to LA, got him max armor from cantha and am now playing all the missions through prophecies picking up after gates of kryta. i am doing this because this part of the game is so ignored, stepped over and forgotten. people dont seem to care about the storyline and therefore skip these missoins. all in all, i say guild wars is losing what first drew me to it 1.5 years ago. i will probably still play this game for a while but am now focusing on playing in counter strike source. i play in a zombie server where i am ranked 53 and am trying to advance to the top 10, this is what i do while i wait to see what becomes of guild wars in the months to come.
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| 12/19/06 20:13 |
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evenhands
Posts: 153
Joined: 06/08/2006
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Whoops, double posted my next comment.
Sowwie
***THIS POST HAS BEEN EDITED***
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| 12/19/06 20:15 |
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evenhands
Posts: 153
Joined: 06/08/2006
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UW and FOW weapons have not retained thier value since the introduction of nightfall, but are starting to rise again slightly now the message has gotten across that Nightfall weapons don't really come in Req 8........
So many Chaos axes and Stormbows and such are out on the market right now that they are really not that rare anymore.
Those of us who pursued such items have them already.
the amount of perfect Golds in UW and FOW was buffed at the same time they "fixed" the randomization of chests. While fewer people have been doing FOW and UW since the release of Nightfall, people are still doing it, and people will eventually garvitate back there once the shiny new-ness of Nightfall starts to wear off.......
At which point perfect UW/FOW items will flood the market again in short order.......
2 weeks ago while doing Abbadons Mouth in Prophecies my guild group saw 2 ( not one but 2) perfect req 9 15^50% Mursaat Hornbows come out of the same chest. (It is true whether you choose to believe it or not).......
GW's solution to economic solvency was to simply flood the game with all the things everyone wants, read my above replies to see why I feel that has been such a detriment.
I would really like to read CSWELLA and KEO's take on this whole thing......
I have come to enjoy and respect (tho not always agree with) thier opinions quite a bit over time.........
| QUOTE | | Edit: You are probably going to be mad at me for this, but I'm a lazy beggar at heart, what are you going to do with all your stuff? |
No matter what I am not leaving till after Christmas, My Girlfriend still plays nightly and is unwilling to leave before then, and it would be unfair to my guild to leave them alone with her =P
I haven't really given much thought to what I would do with my stuff....
Knowing me I will prolly run around in one last hurrah giving out ectos and stuff to all the female mesmers and eles I can get to dance nekkid for me =P
***THIS POST HAS BEEN EDITED***
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| 12/19/06 20:17 |
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The Imperialist
Posts: 26
Joined: 07/10/2006
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I've only had GW since June, but after doing my research and how I felt as I started, I know how this is. The very first long time goal I set up was to get my assassin max armor. That may not sound uge, but this was my first (and only) set of max armor obtained. It felt good to not take any damage. Then, I get a 2 sets of Aureate's Daggers, max req 10 for me and my Associate. Then comes NF. Everything becomes so easy to get, making my obtaining of items so much easier. No more fighting and questing to get that one weapon you want, or that last quest piece. Now you just do quests and within an hour you can get a new set of armor... Not right.
Also, I also have to disagree with Mriswith. It may have given new players a chance, but it rips-off the vet's. Lets say I got a 15^50 Gothic blade and a crappy Cystalline... I may be able to salv off the Mod, but combined with the 15^50 doesn't really improve the cost of the Crystalline. So, a newb may get my sword because he saved up, and it will only cost him 50k.
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| 12/19/06 20:27 |
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