
ikillformony
Posts: 1
Joined: 01/13/2007
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okay i made a new sin and i was wondering if anyone knew any good sin PvE builds if anyone dose can they plz post em thanks.
ikillformony
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| 01/13/07 02:07 |
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w0utje15
Posts: 2
Joined: 04/03/2006
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On my assasin i use secondary Ranger, my build is Crit Barage
Skills: ( i use )
Barage
Savage Shot
Disrupting Shot
Critical Eye
Sharpen Daggers
Optional: i use Comfort animal
Optional: i use Charm Animal
Res signet
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| 01/13/07 02:11 |
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alatron46
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Joined: 05/23/2006
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And the Critical Barrage build is really your best bet for Sin Pve.
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| 01/13/07 02:51 |
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![[244] Profile](/themes/mmorpg/images/no_profile.jpg)
[244]
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Joined: 11/11/2006
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15 dagger
9 crit
10 shadow
9 deadly
assassin's promise/fox's promise/shadow prison
black lotus strike
twisting fangs
black spider strike
blades of steel
deadly paradox
feigned neutrality
res sig / shadow of haste
im not sure about the attributes
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| 01/13/07 03:49 |
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ikillformony
Posts: 1
Joined: 01/13/2007
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hmm okay thanks guys for the ideas if anyone else has any ideas or knows a good sin PvE build then plz post em.
ikillformony
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| 01/13/07 11:20 |
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NecroRebel
Posts: 15
Joined: 10/11/2005
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A true Assassin PvE build (As opposed to an Assassin that's moonlighting as a Ranger, i.e. crit barrager) really needs a few things:
1. Attack combo - 2-4 skills
2. Attack teleport - 1 skill
3. Escape teleport - 1 skill
4. Selfhealing - 1-3 skills
5. Defenses - 1-3 skills
6. Ressurect - 1 skill
If you have all of these things, you can be a good true Assassin. Some skills work in more than one of these areas; for example, Aura of Displacement is both an attack teleport which takes you to an enemy and an escape teleport that takes you away from an enemy, while Dark Prison is an attack teleport and starts a combo.
One example build (my own Assassin PvE build):
Leaping Mantis Sting
Wild Strike
Critical Strike
Way of Perfection
Return
Death's Charge
Locusts' Fury
Res Sig
With this build, the first 3 skills form an attack combo that can be used often. Way of Perfection gives healing on critical hits, so this makes Critical Strike effectively a selfheal, while Locusts' Fury increases the number of attacks you get and thus the number of criticals you get, so it forms a part of your selfhealing as well. Then you have Death's Charge to get to enemies quickly, and Return to get out of battle if you're in trouble (or to enemies that happen to be adjacent to an ally if the ally is in trouble). Energy inflow comes mainly from the large number of criticals Locusts' Fury brings.
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| 01/13/07 12:05 |
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The Warrior Of Timi
Posts: 4
Joined: 05/03/2006
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PvE Builds
Disipline of Death
Critical BarragerCritical Blade
Critical Master
Blind Promises
Deadly Promise
Palm Of The Golden Phoenix
Critical Fox
Farming Builds
Solo Green Farmer
Solo Razajan's Favor
Solo Securing Echovald Forest
Chhkr Locust Farmer
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| 01/13/07 13:01 |
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