GameAmp Fansite Network Gamer Shirts, GameAmp T-Shirts
Change Game Sites   
About GameAmp, Inc GameAmp Staff Register for a free account
GameAmp Login GameAmp Password
GameAmp Homepage
GameAmp Game MapsGameAmp Game ListLatest Video Game NewsVisit the Video Game ForumsGame Item AuctionsFind Gamer FriendsGame Screenshots
Video Games Subnav
GameAmp Information

GameAmp: Alchemy Mastery

clear gif
Forum >> Help >> Professions & Secondary Skills >> Alchemy Mastery

 
User Message
Thundarpants Profile
Thundarpants
View Profile of Thundarpants
Posts: 2
Joined: 12/18/2004
Credibility: 0 pts
Alchemy Mastery 

OK, I'm currently digging for some information on this and I'll post up what I can find. So far this is the beginnings:

Mastery Locations

Transmute Mastery -> Stormspire in Netherstorm
Potion Mastery -> Cenarion Refuge in Zangermarsh
Elixir Mastery -> Shattner City in Terokkar Forest

You must be level 70 to see the quest. The elixir guy in Shattner city can be found easily by asking a guard for directions to the alchemy lab.

From what I can gather, what this does is give you the possibility of getting 2 for 1 when creating potions, transmutes or elixirs. It procs like specials on weapons and is not 100%. I'm not sure of the proc rate yet.

Something to think about when choosing a mastery IMHO is the ammount of mats needed to make each item. We all know that the flasks not only take stacks of certain herbs to make, they also take rare herbs as well.

So far I haven't seen any standard potions that take too much in the way of herbs, and as much as I farm herbs, I really don't see the benifit. Even when it comes to standard potions like Greater Fire resistance potions, Elemental Fire and Dreamfoil isn't that hard to come by. I guess it may also depend if you are in a guild and you job is to supply pots for the members in return for other things like crafted items and enchanting materials like Nexxus Crystals. Or if this is how you make the majority of your gold with this proffession. I can easily make more money off of several stacks of pots as opposed to a few transmuted elements. So the Potion Mastery would probably be more profitable in the long run. Just a guess at this point.

One thing I did see that is taking a lot of mats is the transmuting. The new primal transmutes are using a lot of mats to make.

Primal Might
Requires:
1X Primal Earth, Water, Air Fire and Mana just to make one of them.

Earthstone Diamonds
Requires:
X3 Deep Peridot
X3 Shadow Draenite
X3 Golden Draenite
X2 Primal Earth
X2 Primal Water
Just to make one! OUCHIES! That's a lot of farmin!

Skyfire Diamonds
Requires:
X3 Blood Garnet
X3 Flame Spassarite
X3 Aszure Moonstone
X2 Primal Fire
X2 Primal Air

Ouch again!

So depending upon AH prices and transmute skill attainablity, this could help you decide on a path to go down. I'll post up anything else I find along the way. Considering you have to be level 70 before you can even start the specialization quests, I've got a little time.
02/02/07 09:21 Login to rate this user's post!
Feanaro Anwarun Profile
Feanaro Anwarun
View Profile of Feanaro Anwarun
GameAmp Staff
Posts: 69
Joined: 11/12/2005
Credibility: 0 pts
RE: Alchemy Mastery 

If you submit it as a guide people might find this faster when they need this :) nice job.




Check out Pirates of the Burning Sea... Yarr! We got some interestin stuff goin on!
Always enjoyed the credibility titles here on GameAmp? Help us with your suggestions for some funny or awesome titles over here at PotBS!
02/02/07 10:31 Login to rate this user's post!
Thundarpants Profile
Thundarpants
View Profile of Thundarpants
Posts: 2
Joined: 12/18/2004
Credibility: 0 pts
RE: Alchemy Mastery 

There's a whole lot more to go before I can offer up any kind of guide. That could be a very long time though. Better to get others to chime in with what they have found. I'll be taking the 60-70 grind very slow and savoring it. I sort of ran my main to 60 as fast as possible to raid with some friends. I won't be so hasty this time.

This should get those ambitious gamers hitting 70 soon a place to start, and some idea about what to choose. I still prefer conversation about these things over guides. Especially when it's this early in the game, and I know so little about it. I simply snagged someone else's research on it from Thottbot. I probably won't create a guide for this topic.

The nice thing is most experienced Alchemists will already have some idea what they do a lot of. For me, I rarely ever use a transmute. Between the cooldowns and mostly rare mats, it's hard to turn a buck on it. But now that Alchemy labs will be in an open zone, Flasks could be profitable.

I'd like to hear(read) other's opinions on the subject. Guides are sort of "This is what I think, take it or leave it". I really enjoy the feedback more.
02/02/07 10:51 Login to rate this user's post!
Thundarpants Profile
Thundarpants
View Profile of Thundarpants
Posts: 2
Joined: 12/18/2004
Credibility: 0 pts
RE: Alchemy Mastery 

OK, I need to warm up a topic that won't get anybody arrested!

I will probably submit this as a guide later, I am still in the midst of making this descision myself.

I found out one more thing to mention. I'm not 100% sure of the level requirement, but at my current level of 69 I can now talk to the quest giver that offers you the selection. In trying to get through the flaming on a couple of sites(why do they feel the need to go nutz over simple stuff like quest levels and stuff...... where is that damn 300 lb hamster when I need it!) It seems that the official WoW site reports that it is attainable at level 345 alchemy skill. The player level is still up for debate, but I'm still looking.

*EDIT* Straight from the WoW official site:
QUOTE
To become a specialist, you must be at least 68 with at least 345 skill in alchemy.


The little gnome Apothecary Antonivich in Hellfire Peninsula gives the quests to choose from. Then there are three different quests you may go on.

I also still have not been able to make up my mind between the three. I transmute hardly at all. Even though the mats are a bear, I simply won't need to consistently use this.

Potions are always needed, but if you look at the mats for potions directly, they do not usually need so many of each ingredient. But you do blow through a lot more of these.

Elixirs..... now here's something that drains my herb bag like it's nobody's buisiness. I'm always running with potion buffs on me. I'm leaning heavily on this specialization. I make nearly as many as the health and mana pots.

Has anybody made this descision any wants to offer up their reasons? This could still use a little debate to get players viewpoints on the subject.



***THIS POST HAS BEEN EDITED***
03/21/07 12:34 Login to rate this user's post!
Drucila Profile
Drucila
View Profile of Drucila
Posts: 47
Joined: 08/23/2006
Credibility: 0 pts
RE: Alchemy Mastery 

Drucila - 70 mage - Earthen Ring is a tailor/Alchemist *(also my main with all the epix patterns) chose Transmutation specialization. I do a lot of transmutes, many more than making potions because I do not play my herbalist all that often on ER. Also I need Primals and Gems for high end epix tailoring.
So here are the pros and cons of transmute specialization as I see it:


Pro: If it procs it is WELL worth the specialization, transmutes, at least the high end ones that are very mat intensive and can be very costly.
If you do a lot of transmuting and not a lot of potion/elixer making then its much more worth your time, the proc rate is a bit higher per transmute BUT slower in the long run because of the cooldowns.


Con: Takes 4 (COUNT THEM FOUR) Primal Mights to get the specialization, that costs a lot of money or a lot of materials. Transmutes high cooldown times as well anywhere from 24-48 hours for primals an gems, to 96 hours for bars and such. It can be very time consuming to transmute your own mats.

So yeah Dru is a Spellfire tailor and Transmutation specialist.

Dru



03/21/07 14:24 Login to rate this user's post!
Thundarpants Profile
Thundarpants
View Profile of Thundarpants
Posts: 2
Joined: 12/18/2004
Credibility: 0 pts
RE: Alchemy Mastery 

That combination makes a lot of sense. Your choice supports your other profession. I'm half tempted to run my Warrior with herb/mining up to the high levels and drop herbology on Raza. The thought of Tailor/Alchemist is pretty sweet sounding.

I might just hold off on making my own descision for a while. The only real benifit to specializing is for the extra end result proc.

The reason I was leaning towards Elixirs was because of the high ammounts of mats that I have to expend to make them. I really need to work on my alts =(
03/21/07 15:13 Login to rate this user's post!
Drucila Profile
Drucila
View Profile of Drucila
Posts: 47
Joined: 08/23/2006
Credibility: 0 pts
RE: Alchemy Mastery 

elixers tend to proc on Flasks I am told, so it can be worthwhile. I was never into flasks, now that they are easier to make I still dont make them. But its mostly because I am not an herbalist and my herbage alt is not high enough to get all the mats I need, she is only level 45 and im too lazy to play her, lol.

The tailoring came about when I had to make robe of the archmage before I got my Netherwind Robes, and I also ended getting a pattern for Belt of the Archmage, so with two epix I decided to keep tailoring, now I have every pattern level 60 and under (tailoring 300 and below) and I am working on finishing up getting every pattern from 350-375, still have a few more world drop epix to obtain.


Dru



03/22/07 12:30 Login to rate this user's post!

clear gif
Don't Forget! - Rate users posts to reward or demerit their posts with Credibility!
GameAmp Footer