| User |
Message |

javabuddha
Posts: 0
Joined: 02/22/2007
Credibility: 0 pts
|
I'm completely new to the game and having a hard time figuring out the difference between a Warrior/monk vs a Monk/warrior. Its there any difference, besides the type of armor you're allowed?
|
| 02/22/07 14:19 |
Login to rate this user's post! |

jimr625
Posts: 1
Joined: 07/18/2006
Credibility: 0 pts
|
I'll try to make the answer simple
W/Mo
Better Armor
Less energy
Slower Energy Regeneration
Better at physical attacks
A warrior is typically built around skills that require less energy, no energy (signets) or adrenaline because of the energy defficiencies.
They can sit in a battle both hit and get hit much more effectively than a Mo/W
Mo/W
Lower armor level
Much more energy
Double the energy regen
ranged attacks with wand
Monks typically try to stay out of the battle and aren't usually set up for damage (unless they decide to go smiting) Instead they are set up for healing and keeping others from taking damage.
They avoid battle because they can die quickly if in the middle of a fight. There energy difference allows them to spam skills more often and even skills with higher energy costs.
There are exceptions to almost everything I said above, but for someone that is new that should be a good quick guild on the differences. Once you learn the professions better you will probably find ways to dispute every statement I just made and that's when the fun begins :)
|
| 02/22/07 14:28 |
Login to rate this user's post! |

One Swordsman
Posts: 67
Joined: 11/21/2005
Credibility: 0 pts
|
Welcome :)
A general rule with professions.
Your primary profession determines your appearance, what armour you use, and your base health/energy.
It also allows you access to a primary attribute only available when you have the profession as your primary.
Note that you also cannot use runes of your secondary profession, so attributes of secondary profession cannot be boosted past 12 points.
I have a flannel to wash my face
if it gets mucky i feel disgraced.
Do you like horlicks, do you like chips.
I'v got 100 pairs of lips
- Gotta love the Warlock forums xD
|
| 02/22/07 14:31 |
Login to rate this user's post! |

binarydumb
Posts: 18
Joined: 09/12/2005
Credibility: 0 pts
|
First off: Welcome to Gameamp, Javabuddha! We hope you enjoy our corner of cyberspace.
The biggest differences between the two, would be the availability of Strength (W/Mo) or Divine Favor (Mo/W) attributes - only your primary profession gets access to the Primary Attribute. And you can only use runes designated for your primary profession (Warrior for W/Mo).
Since you cannot use runes from your secondary professions, you can only hit 12 as the max attribute level as opposed to 16 (12+3+1) on the primary using a superior rune and a headpiece for that attribute.
Lastly, the secondary profession is (typically) used to augment the primary. In the Mo/W case, its the warrior's defensive skills that can save the monk. Or, as a W/Mo, you can use the healing or protection skills to make your warrior survive or mitigate damage received. Both have very different play styles and very different uses.
Hope it clears some of it up. Some can explain better. :p
|
| 02/22/07 14:31 |
Login to rate this user's post! |

cswella
Posts: 11
Joined: 10/30/2005
Credibility: 0 pts
|
There are a few differences:
-Armor, as you stated: Warriors can naturally get more armor than a monk can.
-Energy: All chars have natural 2 regen of energy. But some classes have armor additions that give extra regen. Monk's pants and feet give +2 regen, for a total of 4 regen.
-Primary Profession Attribute: Each class has an attribute that only can be accessed if you're using the primary profession. Warriors have Strength, which gives a % of Armor Penetration on their attack skills. Monks have Divine Favor, which heal your target for x amount every time you use a monk skill on target.
Panda Points x 7
|
| 02/22/07 14:33 |
Login to rate this user's post! |

javabuddha
Posts: 0
Joined: 02/22/2007
Credibility: 0 pts
|
Wow, thanks for the quick replies. That clears it up immensely. one more question. What, in this situation, would be the skills that would be lost by having one primary over the other?
|
| 02/22/07 14:38 |
Login to rate this user's post! |

thrakos
Posts: 6
Joined: 05/05/2006
Credibility: 0 pts
|
Technically no skills are lost but you cannot put attribute points in a primary that belongs to a class other than yours.
For example, if you are a primary warrior and secondary monk (W/Mo) you are allowed to use skills in divine favor (the monk primary) but you may not put any points into that particular attribute..making it less optimal.
Hope that helps.
Edit: Welcome to Gameamp!
***THIS POST HAS BEEN EDITED***
|
| 02/22/07 14:42 |
Login to rate this user's post! |

jimr625
Posts: 1
Joined: 07/18/2006
Credibility: 0 pts
|
You do not lose the ability to use any skills by chosing one over the other. Instead the skills of your secondary profession may be less effective because you are more limited on your attributes in you secondary profession. (again as stated before because you cannot use runes in your secondary profession)
|
| 02/22/07 14:44 |
Login to rate this user's post! |

Tyrnne
Posts: 1
Joined: 02/21/2007
Credibility: 0 pts
|
Good explanations so far as to what's what.
I wouldn't take warrior as a secondary for a monk though. Mesmer or ele is usually your best bet.
|
| 02/26/07 12:38 |
Login to rate this user's post! |