
Questioned Citizen
Posts: 3
Joined: 10/22/2006
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Well the nerf for soul reaping isnt that bad but dont you think they should lower the cost for bone fiends as they take 25 energy and they lowered the energy on the other minions. I hate waiting for my energy to regen back to 25 as the soul reaping only hits once every 5 seconds. They should either make soul reaping once every 2 seconds. or lower the cost of bone fiend. I hate waiting.
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| 04/11/07 17:41 |
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Brynden
Posts: 45
Joined: 02/28/2006
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Makes sense to me. I was sort of confused when I saw they lowered all minion costs but fiends, they're my favorite ones too. I actually haven't played on my necro since the update, so I have yet to see how much things have changed.
Signature by Mimori
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| 04/11/07 17:45 |
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Bloodfire
Posts: 15
Joined: 05/05/2007
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actually 25 energy for them isnt so bad. the benefits of them r ranged attacks, less body blockage, and barrages. not many mms can get used to having them.
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| 05/26/07 11:47 |
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The Sister
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Joined: 03/09/2006
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Well, as said, they difference between the ranged damage they deal and the melee damage dealt by the other types is considerable. Ranged attacks are less likely to be blocked, seem to fire more regularly, don't have to be adjacent to target to hit etc...just generally better. I think the decrease on energy cost for the minions etc was to encourage people to use them over fiends, or perhaps just alongside them.
Personally I <3 Jagged Bones, Olias is very proficient with :)
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| 05/26/07 11:56 |
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Xellois55
Posts: 1
Joined: 05/18/2007
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| QUOTE | | Personally I <3 Jagged Bones, Olias is very proficient with :) |
I use the ''Jagged Bomber'' build for Olias, no Human can possibly time it that well as he can ;)
I dont like Fiends for the reason i prefer to keep enemies at bay from the caster. Bone Fiends do have the nasty habit of sometimes attracting enemies right into your group.
Ofcourse, if well placed they will still bodyblock the melee enemies from the minion master himself, but not always XD
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| 05/26/07 12:20 |
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