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xromania
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| Hard questions (stacking on same skills, heroes) |
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1. If, for example, zhed and dunkuro have 3 healing skills and they cast same heal skill on a target, these stack? Also why the party gona die and they are so slow or didnt use the healing skills?? they have only 1-2 atack speels also. And they like to use only a skill with +8 life regen for 10 sec. or to remove a hex (wich give +50 dmg to area if removed) instead to use some skills with +150 health...
Because i started to use only heroes for healing, i saw wich skills the healers henchmans uses and are really crap...
2. Wich one is the best from Odura the mesmer, devona and the holly henchmen?
3. If im using 2 mesmer skills, one with -4 health degen and one with -2, on same target, should be -6, right? But i dont saw really the target live going down fast or some deadly effects and i played pvp 2 hours trying this deadly setup...
I died many times having on me hexes and my live droping verry fast to zero, how they did that? i cant do that using 3 degen speels
***THIS POST HAS BEEN EDITED***
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| 05/01/07 16:01 |
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Toa Hahli
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| RE: Hard questions (stacking on same skills, heroes) |
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Im confused....Spells stack now?
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| 05/01/07 16:09 |
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Count blaccula
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| RE: Hard questions (stacking on same skills, heroes) |
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ok i'll answer questions 2 and 3,
2 it really depends on what your other party consists of. Odurra is a very good interrupter and good at shutting down casters. Devonna is a sort of average tank, same goes for derhaz.
if u want to hench nightfall, the team i use and is generally effective is: Tahlkora, zhed shadowhoof as a nuker, master of whispers/olias as a minion master, mhenlo, cynn, herta, and devonna. i sometimes switch cynn for odurra depending on what i need or feel like.
The things that are killing you: Degeneration does stack as long as it is from 2 differance sources (hexex or conditions) for example, if i were to cast conjure phantasm giving them -4 degen and then put another hex such as life siphon for -2, that would give -6 degen.
spells can stack to give a maximum of -10 degen this is probably not the only thing killing you in pvp as it is oftena combination of heavy degen as well as damage (and not always obvious damage) from somewhere else.
Finally id advise to get a hero (eg dunkoro) and max out whatever attribute (healing or prot) he is using and then put as many pints into the primary attribute as possible (in this case divine favor). try not to have heros playing roles that is not their primary profession theyre just not that great at it because the lack the main atrribute)
hope i helped
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| 05/01/07 16:55 |
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Balthamos
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| RE: Hard questions (stacking on same skills, heroes) |
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Ok, if yo u cast faintheartedness, and conjur phantasm (-3 and -5 respectively) the target overall with have -8 degeneration.
If three heroes all cast word of healing on the same target. The target will get healed three times.
If three heroes all cast an enchantment on the target, such as healing breeze the target only gains the effect of the "most powerful" healing breeze.
There is no best henchman. It is entirely dependant on your situation.
If you die quickly it may be because of other hexes on you, such as empathy, backfire or spiteful spirit that are doing alot of damage. Or you could just be taking alot of his from spells and normal attacks.
Edgwalkers is coming.
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| 05/01/07 17:22 |
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Brynden
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| RE: Hard questions (stacking on same skills, heroes) |
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For question 1, yes they do stack. If two different people used Heal Other on you at the same time, you'd be healed for 380 health at 16 healing, plus another 100 or so from divine favor. Frankly, I don't see why you'd ever give Zhed a healing skill, nonetheless three. Leave that to Dunkoro, and don't give him Healing Breeze either, it's not a very good skill in most circumstances and he likes to spam it, causing him to run out of energy. Give him low energy, high-powered heals and he should be fine.
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| 05/01/07 17:24 |
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xromania
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| RE: Hard questions (stacking on same skills, heroes) |
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"try not to have heros playing roles that is not their primary profession theyre just not that great at it because the lack the main atrribute)" - The lack the main atribute? my english isnt so good, what mean this lack?
And u mean heroes cant use proprelly powerfull skills from the secondary profesion? i dont see why...
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| 05/01/07 17:42 |
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Brynden
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| RE: Hard questions (stacking on same skills, heroes) |
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Every profession has it's own primary attribute that is only available to characters with that primary class. Monks, for example, have divine favor, which makes every spell that targets an ally heal for 3 points for every point in divine favor, making monks much more effective healers than any other profession. Lack means to be without, so an elementalist hero doesn't have the divine favor attribute, he has energy storage, which gives +3 energy for ever point. Basically, every class is strongest when using mainly skills of it's primary profession, with some other skills added in to boost effectiveness. Also, if you have the money to spend on runes for your heroes, you can only use runes of your primary class. This means that a monk can have up to 16 in healing prayers, but an elementalist can only get 12 maximum.
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| 05/01/07 18:41 |
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xromania
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| RE: Hard questions (stacking on same skills, heroes) |
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So if im a monk with 9 divine favor, when im healing a ally is a bonus +27 health from divine favor?
But if im casting on a ally a monk speel who didnt heal (just some removal or protection) this ally is healed too? (cuz the divine favor). Can some1 be clear plz lol, im asking same things again and again... Thx
***THIS POST HAS BEEN EDITED***
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| 05/01/07 20:59 |
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Count blaccula
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| RE: Hard questions (stacking on same skills, heroes) |
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any spell cast on an ally will gain the benefit from divine favor
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| 05/02/07 01:49 |
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Squall8
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| RE: Hard questions (stacking on same skills, heroes) |
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| QUOTE | | any spell cast on an ally will gain the benefit from divine favor |
any Monk-spell, not all
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| 05/02/07 07:29 |
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johny bravo
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| RE: Hard questions (stacking on same skills, heroes) |
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Basically here is how Divine Favor works. Everytime you cast a monk spell on someone that person get healed for +3*X (where X is you level in divine favor). This was the basis for the boon protect monk back in the day. Basically the 2 you healed and protected at the same time using protection spells like Reversal of Fortune and Guardian while taking advantage of the heal they got from divine favor (booseted by divine boon).
Also overall healing breeze stinks as a primary healing spell and as heroes/hench tend to spam it I would stay away from it. If you are having trouble with monk builds try the standard Word of Helaing (WoH) and Zealous Benidiction (ZB) monk setups. The heroes seem to use these well.
As for hexes, as stated above they do stack, but a -6 degen isn't all that noticable, especially on creatures >level26. the reason you see your health going down so much in PvP is probably them stacking you with Life transfer, conjust phantasm, parasitic bond all at once. You can get a max degen of 13 I think and a max regen of 10.
For interupters I find using a ranger (hero) with Broadheaded arrow, apply poison, savage shot, and distracting shot work very well. Just lock him on a caster adn they are screwed and because poison covers the dazed effect from broadheaded arrow it is very difficult for them to remove.
The true test of any technology is its ability to obtain porn.
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| 05/02/07 08:01 |
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Toa Hahli
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| RE: Hard questions (stacking on same skills, heroes) |
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Ooohh i see now, Degen Stacks heavily yes, as stated above Every monk skill/spell when used on yourself or others is healed for an additional +3x(how ever many points are in Divine Favor)
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| 05/02/07 08:09 |
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Hmadavari
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| RE: Hard questions (stacking on same skills, heroes) |
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I also have a few questions about heroes
How can I make ele hero spam skills like fireball and immolate?
Cause instead of spamming those skills, they use glyph of sacrifice (that is for meteor shower) on immolate and fireball.
Also hero or hench melee - even if i put flag where to stand they are trying to run around a long wall/obstacle to attack, and aggro more. How to prevent that?
And few problems with hero/hench AI. For example, monk hero doesn't run away from melee if it doesn't hit him. Thats very good problem is that when enemy accidently hits (while in ward against melee or blinded), monk starts to run. Out of ward, into more enemies, and without healing me. I hate that.
I think it would be very nice to upgrade AI that they dont run when hit if enemy has atleast 75+% chance to miss.
Last thing I want to tell was already mentioned somewhere. It's Assasin heroes. They can't use what those proffesions specialise in correctly. All of shadow steps are used defensively, hex + skill, that require hex, is never used correctly with skills like assasins promise.
About Rt heroes - ritualist profession is not very difficult, but it requires intelligence. Yes, they use skills properly, but any human player does that better with Rt.
Soon... Or never.
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| 05/02/07 08:48 |
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johny bravo
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| RE: Hard questions (stacking on same skills, heroes) |
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Firstly Heroes will never compare to a real player who knows what he is doing. They are simply meant to fill in the gaps so forming groups is easier (especially in older chapters).
Secondly for spamming skill: The heroes don't tend to be good spammers if they have a lot of skills to chose from. They also don't understand combos very well, if you have a GoS and MS combo lined up I would disable those skills on your hero bar (shift click i think (maybe Ctrl+Click). Now the hero will only cast those is you select them so you can manually precast GoS then manually cast MS for your hero. This is the only way to really ensure the correct combos are used. To get them to spam skill use the same stategy, If they only have 1-2 skills available for use they will spam them.
Assasins are a very hard profession to utilize correctly, the AI can't correctly interpit all your combos and how you want them used. This makes the hero assasin not nearly as effective as you would like him to be. He will require a lot of micromanaging if you want to get the most out of him.
edit**
In regards to the heroes chasing and aggroing more enimies, try setting them to guard(the shield icon) instead of attack (the sword icon). When they are set to attack they are much more agressive and tend to chase more then if they are sent to guard. Now be advised on Guard they tend to attack in accordance with a predetermine order of battle (monks first then casters then melee). Whne set to attack it is much easier to get them to attack your called target.
***THIS POST HAS BEEN EDITED***
The true test of any technology is its ability to obtain porn.
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| 05/02/07 09:15 |
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Hmadavari
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| RE: Hard questions (stacking on same skills, heroes) |
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I mean target is within guard range, but on the other side of the wall. And AI trıes to run around, since target IS within guard range.
Soon... Or never.
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| 05/02/07 10:08 |
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xromania
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| RE: Hard questions (stacking on same skills, heroes) |
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ok thx guys, im playing for 3 months lol and didnt know about these primary profession bonuses. Now i need to rebuild like 20 builds (cuz heroes) and to trow godly customized weapons...
Because GW alway important things are hidden.
I thing some1 said here is better to play in groups than with heroes, but i think all know that is wrong. I won easy with my heroes/hechies any mission in nightfall because u can controll everthing or call a target but in group u can make nothing... (unless u are with 7 friends in same house lol and can speak)
***THIS POST HAS BEEN EDITED***
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| 05/02/07 10:56 |
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