
Trapoon
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Is it just me or does anyone else get annoyed by the unlimited shield (999 ammo) in UTComp warmup?
As a CTF player, I know that a lot of people generally like to just practice using warmup mode. But it becomes rediculously unrealistic when the FC can grab, pull out shield, and casually run around without taking any damage because of the shield. Again, my opinion may be a biased view from a CTF player, so I don't know what the majority of the community thinks about it. I'm just trying to gather some thoughts and see if I'm not the only one, and if it is feasible to just limit the shield to default 100 ammo.
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| 02/25/05 11:45 |
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virt
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In TDM, I've heard of the shield being used in practice mode to practice running from people after they freshly spawn. It's good practice and it doesn't recharge like in game, either. So...I don't see a problem with it, but then again, I don't play CTF. *shrugs* Sorry.
Those're my 2 cents. :)
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| 02/25/05 12:24 |
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Trapoon
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Yeah, I generally had the idea that some probably take advantage of it for practice. Maybe if there was just a simple option in the ini or webadmin, so admins could set it how they see fit. That way it wouldn't really effect anyone, and everyone will be happy.
***THIS POST HAS BEEN EDITED***
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| 02/25/05 12:31 |
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Ender
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ummm...yeah. It's warmup mode. It bugs me that you have unlimited ammo in warmup mode. ;) J/K. It's warmup mode dude...use it to figure out a way to kill someone with the shield up. You've got unlimited ammo yourself so...
And the shield only blocks directional anyways. A shock combo on the backside of them will do plenty of damage, or rockets at their feet.
And if they see either of those coming and move to block them, lg to the head as it will then be exposed. :)
***THIS POST HAS BEEN EDITED***
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| 02/25/05 12:49 |
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headachebr
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And btw, you can still do damage with the other kid with the shield on...
just lg him on his feet or head, and mini him
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| 03/04/05 08:47 |
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