
SubZero7450
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Does anyone have any tips on skills that i should use for a Necromancer/Mesmer. I like Minion Master or Curses. Tell me if you have a nice build.
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| 06/05/07 13:34 |
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The Soldat
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For MM(though you need monk for this):
ATTRIBUTES:
Death Magic: 12+1+3
Soul Reaping: 9+1
Healing Prayers: 9
SKILLS:
1,2,3 Minion animate skills(I use bone horror, shambling horror and bone fiend)
4. Blood Of The Master
5. Flesh Golem or Reapers Mark (reapers is good if you dont have factions, golems good if you dont have nf)
6. Healing Breeze
7. Heal Area
8. Somekind of resurrection
For Curses:
ATTRIBUTES:
Blood Magic: 6+1
Curses: 12+3+1
Soul Reaping: 11+1
SKILLS:
1. Parasitic Bond
2. Faintheartedness
3. Insidious Parasite
4. Arcane echo
5. Spiteful Spirit
6. Blood Ritual
7. Blood Renewal or Vampiric Gaze for finishing targets
8. Res Sig
Hope it helps.
IGN:s
Attuned Was Leiba Rt/ - main and tehh best eva
Shroomed Slicer A/ - don't know why made, but actually quite good
Reaping Darkness N/ - better farm char and 2nd best after Rit
The New koss E/ - farm char, 3rd best
Pvp Nalle I-IV x/ - my pvp chars
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| 06/05/07 13:57 |
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SubZero7450
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Ill try out the curse one. Thank you
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| 06/05/07 14:15 |
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Silver Genesis
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Joined: 01/17/2006
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| QUOTE |
For Curses:
ATTRIBUTES:
Blood Magic: 6+1
Curses: 12+3+1
Soul Reaping: 11+1
SKILLS:
1. Parasitic Bond
2. Faintheartedness
3. Insidious Parasite
4. Arcane echo
5. Spiteful Spirit
6. Blood Ritual
7. Blood Renewal or Vampiric Gaze for finishing targets
8. Res Sig
Hope it helps. |
I would replace Faintheartedness for Awaken the Blood.
That way you deal way more damage, let me explain.
With Spiteful Spirit and Insidious Parasite you deal damage per attack of your foe. If your foe attacks slower, he will die slower. And if you put Awaken the Blood in it, you boost your curses and blood skills with 2 points.
When I use Awaken the Blood I prefer some more blood magic than just 7, but that's my opinion.
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| 06/05/07 14:25 |
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Murderousraindrop
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for MM try Verata's Sacrifice + blood of the master really keeps the minions healed and if you healing breeze yourself and you can heal the minions without heal party.
and as for Curses,
Awaken the blood
Arcane Echo
Spitefull Spirit
Reckless Haste
Desecrate Enchantments (or Strip ench for more healing)
Blood Ritual
Signet of Lost Souls
Rez
Consider taking somthing out and using Signet of Sorrow if used correctly that thing can be a lethal spike on low health targets
And if your party faces a though enchanted foe you can try to echo desecrate enchantment and remove enchants + do some really nice shadow damage.
You can replace, say signet of lost souls with Life Syphon which can be spammed over multiple foes giving you good healing and putting stress on other party but it requires more energy.
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| 06/05/07 14:25 |
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The Soldat
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| QUOTE |
I would replace Faintheartedness for Awaken the Blood. That way you deal way more damage, let me explain.
With Spiteful Spirit and Insidious Parasite you deal damage per attack of your foe. If your foe attacks slower, he will die slower. And if you put Awaken the Blood in it, you boost your curses and blood skills with 2 points. When I use Awaken the Blood I prefer some more blood magic than just 7, but that's my opinion. |
I forgot to put usages. Faintheartedness is for bosses. You reduce their damage by 50% aka to their "normal" damage (atleast in nightfall and factions) and for the degen, they wont have their inherent regen anymore. And I also like to add that it uses proph only skills cause the time I used curses build, prophecies was the only campaign.
IGN:s
Attuned Was Leiba Rt/ - main and tehh best eva
Shroomed Slicer A/ - don't know why made, but actually quite good
Reaping Darkness N/ - better farm char and 2nd best after Rit
The New koss E/ - farm char, 3rd best
Pvp Nalle I-IV x/ - my pvp chars
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| 06/05/07 14:44 |
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