GameAmp Fansite Network Gamer Shirts, GameAmp T-Shirts
Change Game Sites   
About GameAmp, Inc GameAmp Staff Register for a free account
GameAmp Login GameAmp Password
GameAmp Homepage
GameAmp Game MapsGameAmp Game ListLatest Video Game NewsVisit the Video Game ForumsGame Item AuctionsFind Gamer FriendsGame Screenshots
Video Games Subnav
GameAmp Information

GameAmp: Shadow Maul vs Sand of Mu

clear gif
Forum >> Archetype Discussions >> Scrapper >> Shadow Maul vs Sand of Mu

 
User Message
Sturmwolf Profile
Sturmwolf
View Profile of Sturmwolf
Posts: 0
Joined: 02/09/2007
Credibility: 0 pts
Shadow Maul vs Sand of Mu 

I currently run a DM/SR-Speedster and as a Veteran my question is:
Is Shadow Maul worth taking if I have Sand of Mu as a Vet-Reward?
Does it make a difference to spend some slots into the power?
Atm it seems like a big NO to me, but I want to hear some opinions.
06/14/07 14:38 Login to rate this user's post!
pathofwrath Profile
pathofwrath
View Profile of pathofwrath
Posts: 1
Joined: 06/02/2006
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

I've got a level 38 Dark/Regen. I took both Shadow Maul and Sands. Dark is lite on the straight up attacks, so every little bit helps. Plus, unlike Sands, you can slot Shadow Maul.



Path of Wrath - Storm/Elec/Elec Defender - 50
Miss Trinidad - Ill/Storm/Ice Controller - 50
Miss Cote d'Ivoire - Dark/Regen/Dark Scrapper - 50
Posey Punk - Grav/Kin/Stone Controller - 50
Mr. Azerbaijan - Kin/Psy Defender - 50
Laccolith - Earth/Rad Controller - 35
Geriatric Justice - Willpower/SS Tanker - 38
06/14/07 14:43 Login to rate this user's post!
Electro Profile
Electro
View Profile of Electro
Posts: 7
Joined: 04/07/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

I have them both on my dark scrapper. I like it. You're lined up for cone damage anyway so why not have 2 cones fire off back-to-back?
06/14/07 14:58 Login to rate this user's post!
Thundarpants Profile
Thundarpants
View Profile of Thundarpants
Posts: 2
Joined: 12/18/2004
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Wrath hit the key point. Sands of Mu is not slottable, and the Dark Scrapper primary is a little lite on direct attacks. Unless you have some sort of leadership buff or accuracy inspiration running, the hit rate is kinda crappy, and with a long animation like that........

I'd say get Sands. The Axe is just lame IMO unless you have some specific story line reason to get it. How often are you getting any advantage from killing undead at the upper levels? The double cone damage is also nice if it happens to hit after your Shadow Maul.

Sands of Mu is basically what I've replaced "brawl" with on most of my new toons. It's fun to leave set on auto to pummel anything that gets into melee range for muh squishies.
06/14/07 15:52 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Shadow Maul is better than Sands of Mu for one simple reason...buffs (slots, build up, teammate buffs, etc). Sands of Mu cannot be enhanced by anything.



City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
06/14/07 16:08 Login to rate this user's post!
Sturmwolf Profile
Sturmwolf
View Profile of Sturmwolf
Posts: 0
Joined: 02/09/2007
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

QUOTE
Shadow Maul is better than Sands of Mu for one simple reason...buffs (slots, build up, teammate buffs, etc).  Sands of Mu cannot be enhanced by anything.

Are you sure about that?
Can you give some proof about that?
Why should a teammates buff or my own build up not enhance my Sand?





I'm listening to real music.
Real Rock, real Gothic, real Rap, real Soul, real Funk...etc


(If you feel insulted by any of my posts.
Remember first, that I'm not writing in my native language.
You might missjudge me.)
06/14/07 16:42 Login to rate this user's post!
pathofwrath Profile
pathofwrath
View Profile of pathofwrath
Posts: 1
Joined: 06/02/2006
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Because it's designed that way.



Path of Wrath - Storm/Elec/Elec Defender - 50
Miss Trinidad - Ill/Storm/Ice Controller - 50
Miss Cote d'Ivoire - Dark/Regen/Dark Scrapper - 50
Posey Punk - Grav/Kin/Stone Controller - 50
Mr. Azerbaijan - Kin/Psy Defender - 50
Laccolith - Earth/Rad Controller - 35
Geriatric Justice - Willpower/SS Tanker - 38
06/14/07 16:53 Login to rate this user's post!
swissarmy68 Profile
swissarmy68
View Profile of swissarmy68
GameAmp Staff
Posts: 5
Joined: 07/08/2005
Credibility: -10 pts
RE: Shadow Maul vs Sand of Mu 

I agree with Thundar, and I do that for everyone of my characters... Switch out brawl with Sands. Not since hitting once when you can hit 5 or 6 times.

But the slotting is the major difference. Is there a difference in the base damage between the two?

Swiss



This space is currently under construction
06/20/07 07:22 Login to rate this user's post!
Solaronn Profile
Solaronn
View Profile of Solaronn
Posts: 11
Joined: 02/01/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

On my dark scrappers I take Sands, Shadow, and I take flurry also, because there is more of a chance of a critical hit with all those punches going.



"Solaronn" (With way to many alts and servers to name)

Your results:
You are Superman
Superman
95%
Green Lantern
80%
Spider-Man
70%
Hulk
70%
The Flash
70%
Supergirl
64%
Robin
52%
Iron Man
50%
Wonder Woman
49%
Catwoman
45%
Batman
30%
You are mild-mannered, good,
strong and you love to help others.
Click here to take the "Which Superhero are you?" quiz...<
06/20/07 09:34 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

QUOTE

Are you sure about that?
Can you give some proof about that?
Why should a teammates buff or my own build up not enhance my Sand?


I can't give you direct proof, however I can tell you from personal experience. I've used Sands of Mu since vet rewards hit the TEST server. It's a great attack, particularly at low levels when you don't have something to fill your attack chain, but not amount of buffing will help it get better.

As you gain levels, it does more damage, like any attack, but external influences cannot make it any more damaging. A blaster's defiance, a brute's fury, NOTHING makes it any better.

Personally, I think it's an AWESOME attack if you're a tanker. Round em up and beat them down! For a Dark Scrapper, it's extremely cool because it's yet another Area of Effect attack, although the cone is TINY.




City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
06/20/07 12:43 Login to rate this user's post!
Sturmwolf Profile
Sturmwolf
View Profile of Sturmwolf
Posts: 0
Joined: 02/09/2007
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Ok...I fieldtested it after i got Soul Drain and it is sad but true, Sand of Mu does not improve after a Soul Drain.
So I decided to pick Shadow Maul soon, so that I don't have a waste of time by using Sands while buffed by Soul Drain.



I'm listening to real music.
Real Rock, real Gothic, real Rap, real Soul, real Funk...etc


(If you feel insulted by any of my posts.
Remember first, that I'm not writing in my native language.
You might missjudge me.)
07/09/07 17:02 Login to rate this user's post!
Shadower Profile
Shadower
View Profile of Shadower
Posts: 15
Joined: 11/20/2006
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

I have a dark melee scrapper lvl46, and I have been using shadow maul 6 slotted with 2dam, 2acc and 2recharge. I find that you should get both because of the need of attacks that dark scrappers need. Also the damage from both attacks is very nice if one comesut after the other :P





Toonage!
Hero of Paragon - Level 50 Defender - Empathy/Electricity
Blazer of Paragon - Level 50 Controller - Fire/Kinetics
Rogue Viking - Brute - Dark/Stone
Rogue Paragon - Brute - Dark/Stone
07/13/07 04:32 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

*nods* And they both do the Accuracy Debuff too! :)

Accuracy Debuff + Dark Armor's Defense (Or SR's Defense) = WIN!



City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
07/13/07 06:42 Login to rate this user's post!
realityglich Profile
realityglich
View Profile of realityglich
Posts: 0
Joined: 07/22/2006
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

get it. wants not to like?



Every morning in Africa a lion wakes up. It knows it must run faster than the slowest gazelle or it will starve. Every morning in Africa a gazelle wakes up and knows it must run faster then the fastest lion or it will be eaten. It doesn’t matter who you are, when the sun comes up you better be running
08/07/07 15:55 Login to rate this user's post!
Lazorus Profile
Lazorus
View Profile of Lazorus
Posts: 0
Joined: 03/27/2007
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

What Solaronn said, plus 3 FLurry type attacks going off is AWESOME! Can anyone say... "Machine-Gun fists!"

With all three by level 6 on a Super Reflex Scraper and To-Hit De-Buffs slotted, they will never hit you and your a walking Machine-Gun!



***THIS POST HAS BEEN EDITED***



http://i84.photobucket.com/albums/k11/Lazorus_photo/AwsomeLaz.jpg
08/17/07 01:10 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Flurry is poo.

Animation time is too long (same as Shadow Maul/Sands) it's roughly half the damage of Sands...and it's single target.

Booooo! Bad Flurry. Get hasten instead and use your shadow maul twice.



City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
08/17/07 05:32 Login to rate this user's post!
Sturmwolf Profile
Sturmwolf
View Profile of Sturmwolf
Posts: 0
Joined: 02/09/2007
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

QUOTE
Flurry is poo.

Animation time is too long (same as Shadow Maul/Sands) it's roughly half the damage of Sands...and it's single target. 

And that's the reason Flurry cost only half as much endurance.
=P
So...good...pick hasten and blast the double amount of endurance twice, and don't tell me you just use it if there are multiple targets.
=P




I'm listening to real music.
Real Rock, real Gothic, real Rap, real Soul, real Funk...etc


(If you feel insulted by any of my posts.
Remember first, that I'm not writing in my native language.
You might missjudge me.)
08/17/07 06:37 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

No, but with Stamina and Quick Recovery (or even just stamina) I don't really concern myself with Endurance.

You can't argue that Flurry is a particularly good power for a Dark Scrapper. Shadow Maul deals significantly more damage and hits multiple targets. The endurance cost difference doesn't make up for Flurry's failings.

Shadow Maul's Endurance Cost is 8.53. It ranks at 135.1 damage in Mids' and has a cone and does a ToHit Debuff effect.

Flurry's Endurance Cost is 5.46. Ranks at 68.5 damage. No cone. No Debuffs. However it has a faster recharge.

Hands down, Shadow Maul is far superior.

As for the quip about rarely hitting multiple targets, I've become extremely adept at positioning myself. If I have more than 2 targets in Melee range, odds are I'll it as many as possible with Shadow Maul/Sands. Heck, I use Breath of Fire on my Fire Tank and hit quite a few and the cone on that is tiny.



City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
08/17/07 09:59 Login to rate this user's post!
dougnukem Profile
dougnukem
View Profile of dougnukem
Posts: 3
Joined: 02/21/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Then there's the part that SM is also Neg Energy and Flurry is all smashing, which will end up doing even less damage due to being more resisted overall.

But in all honesty, I would take the Axe over Sands for a DM, to help against those very pesky ghosts and their insanily high Neg Energy resists.



Official Global Heroics Boozer
Lifetime Member of the National Potstirrer Inc.
*I am an AoE addict! *

08/17/07 11:55 Login to rate this user's post!
Sturmwolf Profile
Sturmwolf
View Profile of Sturmwolf
Posts: 0
Joined: 02/09/2007
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

QUOTE
No, but with Stamina and Quick Recovery (or even just stamina) I don't really concern myself with Endurance. 
...
Hands down, Shadow Maul is far superior.
...

First off...Flurry i sjust a Poolpower...Shadow Maul HAS to be superior!
But we are not talking about regen, so scoff that Quick Recovery thing.
It just cost more end and therefore it isnt as effective...buttom line.
=P



I'm listening to real music.
Real Rock, real Gothic, real Rap, real Soul, real Funk...etc


(If you feel insulted by any of my posts.
Remember first, that I'm not writing in my native language.
You might missjudge me.)
08/17/07 23:03 Login to rate this user's post!
RonJ73 Profile
RonJ73
View Profile of RonJ73
GameAmp Staff
Posts: 2
Joined: 01/10/2005
Credibility: 0 pts
RE: Shadow Maul vs Sand of Mu 

Read my post again.

You couldn't be more wrong. Yeah, flurry costs less endurance. But it does half the damage and only hits one person.

You're right, Flurry IS a pool power. However, it's not a GOOD pool power. As far as I'm concerned, Hasten is ALWAYS a better choice. Flurry is one of the worst damage dealing pool powers.



***THIS POST HAS BEEN EDITED***



City of Heroes/Villains
Onion - L50 - Katana/Super Reflexes/Body Mastery Scrapper
Scotch Bonnet Girl - L50 - Fire Aura/Fire Melee/Pyre Mastery Tanker
RonJ73 - L50 - Stone/Energy Aura Brute
Aurora Australis - L50 - Willpower/Energy Melee Tanker
08/18/07 08:35 Login to rate this user's post!

clear gif
Don't Forget! - Rate users posts to reward or demerit their posts with Credibility!
GameAmp Footer