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Health_Kill
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I was looking on guild wiki through the necromancer elites since I just got a elite tome book for necromancers.
I was looking through the notes on Jagged Bones and it said you can use it on minions not under your control including enemy minions. You can create a normal army of minions like the traditional MM build without using corpses.
Do you consider this useful enough to use this or would you still use the common Flesh Golem?
If you do consider this useful to use the skill, would you have 2 necromancers in the group, 1 necro to make the minions and the other to use jagged bones?
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| 06/19/07 00:14 |
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medium_eddie
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if possible get both. Flesh Golem is extremely useful for any generic area, as it hits a ton of damage, tanks pretty well, and leaves a body.
Jagged Bones is good for areas with very few corpses, as you can easily recycle the same minions without having to worry about them dying. Also, its fun to use Animate Shambling Horror and Jagged Bones together, because then when the Shambling dies, two Jagged horrors pop up. This way you can get 10 horrors out of 5 corpses. The only issue with Jagged Horrors is that they are only level 17.
I would recommend getting both, but if i were to decide on one, definitely get Flesh Golem.
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| 06/19/07 00:30 |
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Soqed Hozi
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i almost any area I would take the golem. Jagged is best for minion bombers.
Think this way: if there are few corpses, the bleed is not likely to work.
I tend to cycle my miniosn so often i dont even use shablings fort that reason.
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| 06/19/07 01:08 |
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The White Wizzard
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jagged bones is to hard for a human to use it better to use with a heros they can out mm a human any day of the week,
Et Tu Brute, nothing says love like a knife in the back
Darknees has come to GameAmp
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| 06/19/07 01:13 |
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Mesmer Master
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I like eating spam and rice. cookies are better in milk.
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| 06/19/07 02:27 |
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Nihzu
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Jagged Bones is a very good skill IMO, largely underrated.
As Soqed pointed out though, it's better for bombers.
Make sure you use it in conjunction with Death Nova (cover enchantment and second degen condition).
Nihzu Fleshmonger - N/Me (Usually SS/echo)
Nihjin Uro - N/A (Gotta love the tag ;D)
Nihzu Goreweaver - N (Pre-Searing only)
Nihm Baalh - N/P (Spear throwing voodoo madman)
Cadavre Cannibale - N/W (Experimenting)
Hrafnulfr Tyr - R/W
Nihto Uro - A/N (Nihjin's lil bro)
Chikushou Kisama - Mo/E (R.I.P. Survivor title)
Nihdel Baalh - D/Rt (That's the plan anyway...)
Yes I curse a lot...
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| 06/19/07 09:56 |
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Brynden
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| QUOTE | Jagged Bones is a very good skill IMO, largely underrated.
As Soqed pointed out though, it's better for bombers.
Make sure you use it in conjunction with Death Nova (cover enchantment and second degen condition). |
Do people really go around removing enchantments from minions?
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| 06/19/07 10:10 |
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monstrous fang
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| QUOTE | | Do people really go around removing enchantments from minions? |
Not people, mindless pve mobs yes...
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| 06/19/07 10:18 |
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lord zema
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Flesh Golem is a good skill but I prefer Jagged Bones. Jagged Bones allows you to keep your minion count high even when there arnt many corpses in the area.
In PvE a Jagged Bones Bomber can be a huge asset to your team, using Arcane Echo with Shambling Horrors, you can create not 1 but 2 Jagged Horrors with each death of a minion along with damage and poison if you use Death Nova.
This setup is best used with Heros such as Olias or Master of Whispers.
Flesh Golem is relativly easy to cap if you have Factions whereas Jagged Bones is a little harder to get to in my opinion, so I would use my Elite Tome on the skill thats harder to cap.
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| 06/19/07 11:02 |
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Chrisworld
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| QUOTE | | QUOTE | | Do people really go around removing enchantments from minions? |
Not people, mindless pve mobs yes... |
Lmao, because the PvE mob AI still isnt right, i hate how when i get a good can of whoop a*s going they run from me.... Mostly speaking of my Splinter Weapon + Hundred Blades build. :)
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| 06/19/07 11:02 |
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Gremlin II
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Jagged Bones used to have a very short recharge and was very good for sustaining an army of minions and it was also very effective in pressure builds in HA, this was the main reason why it was nerfed and now the recharge is 15 secs.
With a recharge of 15 secs it's now very hard to sustain minions indefinetly especially since mindless AI mobs can wipe minions out very fast.
Flesh Golem provides a tough minion that is fairly easy to heal and leaves an exploitable corpse which can also be useful in low corpse areas.
Personally I prefer Fesh Golem but Jagged Bones is good if used well and as mentioned before it has good synergy with Death Nova
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| 06/19/07 11:25 |
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johny bravo
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Try this:
MM support build
N/Mo
Jagged bones (elite)
Death Nova
Blood of the Master
Bitter chill
Rotting Flesh (disable/enable depending on what you are fighting)
Signet of lost souls
Rez Sig
Rebirth (disable/only use manually)
Attributes
16 Curses
13 Soul reaping
When I fell like MMing I run my Death Hero as a support build. Not only only do I get a new minion when one dies, They also do around 100 dam + cause poison. Lots of fun and a great build for a hero as they are amazing at using death nova and jagged bones.
I was also thing about subbing in malign interevntion. Does anyone know if the foe is exploited when malign intervention trigers or do they still leave a corpse?
The true test of any technology is its ability to obtain porn.
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| 06/19/07 12:52 |
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medium_eddie
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| QUOTE | Does anyone know if the foe is exploited when malign intervention trigers or do they still leave a corpse?
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Nope, the corpse doesn't get used. it might help to add at least one minion raising skill in the build you posted, johny, just so you dont have to rely on another MM in your party, because chances are that you are the only one.
***THIS POST HAS BEEN EDITED***
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| 06/19/07 13:09 |
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II Jamie II
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I would defiantly recommend jagged bones for the ring of fire chain island missions because compared to other places there are no corpses there
IGN I Jamie I
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| 06/19/07 13:17 |
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Health_Kill
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Thanks for your help fellow necromancers. I think I'm going to grab that skill now.
Till next time,
Ghost Of Twilight
Made for another forum I go on, Just felt the need to do something with this sig.
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| 06/19/07 13:50 |
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Nihzu
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| QUOTE | | QUOTE | Does anyone know if the foe is exploited when malign intervention trigers or do they still leave a corpse?
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Nope, the corpse doesn't get used. it might help to add at least one minion raising skill in the build you posted, johny, just so you dont have to rely on another MM in your party, because chances are that you are the only one. |
He mentioned this template was meant for a Hero.
***THIS POST HAS BEEN EDITED***
Nihzu Fleshmonger - N/Me (Usually SS/echo)
Nihjin Uro - N/A (Gotta love the tag ;D)
Nihzu Goreweaver - N (Pre-Searing only)
Nihm Baalh - N/P (Spear throwing voodoo madman)
Cadavre Cannibale - N/W (Experimenting)
Hrafnulfr Tyr - R/W
Nihto Uro - A/N (Nihjin's lil bro)
Chikushou Kisama - Mo/E (R.I.P. Survivor title)
Nihdel Baalh - D/Rt (That's the plan anyway...)
Yes I curse a lot...
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| 06/20/07 23:50 |
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mwpeck
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Not sure if anyone has mentioned this, too tired to read the whole post.
Another use for jagged bones is if you wanna have some fun, take TWO minion masters, one with jagged bones and another with flesh golem. You can create an army of minions, enough for 2 MM's, with only 8 or so corpses. Its great if your team has high damage but needs some meat shields.
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| 06/21/07 00:30 |
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chowmein
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For Jagged Bones take dwayna's sorrow as an extra bonus. then when your minions die, they heal your party for a bit. Its not much but can be useful over time
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| 06/21/07 01:46 |
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Health_Kill
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sweet, i didn't know the sorrow worked on minions. Time to look back on my hero builds.
Made for another forum I go on, Just felt the need to do something with this sig.
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| 06/21/07 02:19 |
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dragoniusx
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Most people who've seen me MM know i refuse to take a Flesh Golem. Order Of Undeath all the way...
***THIS POST HAS BEEN EDITED***
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| 06/21/07 02:45 |
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Health_Kill
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The only problem with Order of the Undeath is if you don't have any vamparic horrors you can lose a lot of health quickly.
I was also thinking of using that elite but considering how quickly minions die in some areas I thought it was a waste of a skill slot.
Made for another forum I go on, Just felt the need to do something with this sig.
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| 06/21/07 02:49 |
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mwpeck
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| QUOTE | The only problem with Order of the Undeath is if you don't have any vamparic horrors you can lose a lot of health quickly.
I was also thinking of using that elite but considering how quickly minions die in some areas I thought it was a waste of a skill slot. |
I use order of undeath on my MM hero, I dont have factions, so no vampiric horrors, he never spams it, just uses it once every few battles, and since he stays in the back, I have never seen his health drop below half since the monk hero's tend to heal him a good bit. I personally would chose Order of Undeath over Jagged Bones....its awesome seeing his life go down, then a bosses life drop in half.
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| 06/21/07 03:11 |
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