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GameAmp: Recipies are pointless and a waste of time and infamy ( by my theorie )

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Forum >> Main >> General Discussion >> Recipies are pointless and a waste of time and infamy ( by my theorie )

 
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Haradeas Profile
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Recipies are pointless and a waste of time and infamy ( by my theorie ) 

Example: invention enhance lvl 10 = 400 to lvl 53 = 2000
So every time ya wanna upgrade it costs between 400 and 2000
So lets say we take the max 2000 x 43 = 86000

You would say its alot, so we will be cheaper once we know the recipe. Wrong, even if you got all the salvage and can make the enhancement without the recipe, you still pay WAY more.

So I dont even incl the mats only the fee you must pay everytime you make a invention DMG lvl 10 and that more or less 3000. When we go to invention DMG lvl 15 its 7000 and even x2 x3 for lvl 20 invention DMG lvl 20 (I checked the fees ingame on the workbench or what its called ). If we count 3000 x 1(lvl 10) + 7000 x 1(lvl 15) + 20000 x 1(lvl 20) ... untill lvl 53 = ALOT more then that 86000 from above. ( + ya need to count the mats and recipe per lvl !)

So you spent WAY more if ya wanna make it yourself then just buying it from the blackmarket.
==============

So can somebody correct my way of thinking about the recipies or am I right ? ( I hope I am wrong really )
So I cant think of any way recipies are usefull, cheap,...

I just started 2 days ago but just want to see the use of putting effort in making invention enhancements if it will costs ya 10 ( think much more, didnt even bother counting it out ) times as much for the same result at the end.

Saying: When I can make the enhancements without recipes I can sell alot on ah and make profit. Wrong because the fee for making them is alot higher then the price buying one from black market. ( so it sounds unlogic, people are just losing money by selling them below the making fee )

-----

I dont get any answer on the EU forum. Nobody can tell me where my theorie is malfunction ^^



***THIS POST HAS BEEN EDITED***
07/08/07 09:49 Login to rate this user's post!
Poolio Profile
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

I'm going to be really honest with you when I say I have absolutely no clue, seeing that I haven't even touched the Black Market or dabbled with any recipes for a really good while. Why is this?

Because I thought that the recipe making was too much of a hastle for little reward (the majority of the time).
I suppose you do have a point. I'm going to start looking through the Black Market a little more and investigate just how much infamy/influence you really are gaining/losing.



***THIS POST HAS BEEN EDITED***





"Believe none of what you hear, half of what you see, and all of that you feel."
07/08/07 11:55 Login to rate this user's post!
Aurrius Profile
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

Do you wanna save money or what?

To do so:
- Buy DO's and SO's like you normally do
- At level 27, don't buy new SO's, but replace all your SO's with IO's of level 30.
- Those will never run out, and they're stronger than SO's.

So IO recipes are NOT bad. If you replace your IO's every five levels like you do with SO's, your just plain stupid IMHO.



***THIS POST HAS BEEN EDITED***



@Aurrius | Paragon/Rogue Knights | Union
07/08/07 13:11 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

I agree with Aurrius. IO's were never meant to be replaced as often as the original types of enhancements. For starters, the low-level IO's offer less enhancement PERCENTAGE-wise than DO's and SO's. You can sometimes get them cheap on the Black Market though, because badgehunters want that Field Crafter Accolade, and to do so, they have to create a massive load of low-level IO's, which they just throw back up on the market to try to recoup some of the outrageous Infamy loss. A chance to spend money to get more badges? Trust me, it's worth it, if you're a badgehunter.

Secondly, IO's are based on FIXED percentages--a level 10 Acc IO will always provide an 11.7% bonus to the Accuracy of a power--even if you're a level 50 character. With Training, DO's, and SO's, the percentage gradually DROPS with every level of experience attained, until, when there's a 5-level difference, they just take up Enhancement slots and provide ZERO BONUS, which is why you have to replace with a higher level.

Finally, as Aurrius already said, IO's at level 30 and higher are STRONGER percentage-wise than SO Enhancements, with a difference as much as about 5-6% on some attributes of a power.

So, to conclude, I think your theory is flawed, simply because it's based on a gameplay option you shouldn't be using. If you're only in the enhancement game to help your character (not earn badges), wait until level 27, and start replacing your SO's with level 30 IO's. Then, you can actually feasibly wait to improve them, because they'll remain effective as long as you're willing to use them. Will you ever upgrade an IO once it's placed? Sure. The nice thing about IO's, though, is that you don't HAVE to. With SO's you don't have that choice.



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07/08/07 13:36 Login to rate this user's post!
Haradeas Profile
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

Thx for the explanation. I just want to understand every aspect of a game completely before I dive in :)

Thx again for the help ;)



07/08/07 18:04 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

Well, since this has played its course, I thought that i'd jump in and say Welcome Haradeas to CoV GameAmp. I (and the other Staff and Membership I am sure) hope you enjoy your time with us. This is a prime example of what we try to do here. Help each other with info, tips, tactics, verbal smackdowns (when warranted... whups, just kidding) so that we can better enjoy and understand the game.

The point you raised was valid, but as you see the devil is in the details sometimes. Thank you to Poolio, Aurrius, and Noxrider for your helpful information.

Once again, Haradeas, Welcome to CoV GameAmp. Enjoy your stay, and don't mind that man behind the curtain.

Oh, and...
I'm back.





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07/08/07 19:33 Login to rate this user's post!
Aurrius Profile
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

OH FOR THE LOVE OF SHIZNIZZLES! THE COLOURS! THEY HURT MY EYEEEEEEEEEEES!! And welcome back, Sapir. We've missed you *hugs*.

And Haradeas, welcome to GameAmp and glad your issue is resolved. *Credibility to Noxrider*



@Aurrius | Paragon/Rogue Knights | Union
07/09/07 01:10 Login to rate this user's post!
Sapir Profile
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

Well, 'you knew the job was dangerous when you took it, Fred' ... er ... Aurrius. I gotta be me. Dont hate me because I'm colorful. And though I am still on track investigating the GLC, I am back to field your most obtuse questions, queries, and dilemmas. Just dont hit me (I bruise easy).

May God have mercy on your souls!
07/09/07 01:20 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

QUOTE
Thx for the explanation. I just want to understand every aspect of a game completely before I dive in :)

Thx again for the help ;)


The big thing about the invention system is that it can potentially save you a TON of influence/infamy. The two big times you should purchase IOs are when you can use lvl 10 or lvl 15 IOs. They are slightly lower value than DOs, but don't expire. You can go from levels 12 to 22 or 27 without spending money to re-enhance.

Then at level 27 IOs become better than SOs and you essentially dont have to re-enhance the rest of your career. Now this is just for purchasing standard IOs that don't belong to sets.

Another great thing about IOs is that most of them perform the duties of two enhancements (similiar to HOs). This way you can use less slots to get the job done. I never realized this until last week and kind of screwed up a toons build.



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07/09/07 07:20 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

this is gonna sound really stupid but i am a lvl 27 blade/ninja stalker and i have no idea what a IO or SO or DO is in the game and i tried to buy recipes but is there a certain one for my type of stalker or anything a website that explains it???? thanx and no idea how to put the recipes to work either any info would help
07/09/07 08:15 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

IO's can make a huge difference. I just started a new brute who is now lvl 15 and I packed as many IO's on him as I could (so not many) but the set bonus' I have thus far are making a difference. Plus as another poster stated with IO's you dont have to replace them ever 3 to 5 lvls like you would with other enhancements. This can add up to a nice savings in the long run.



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07/09/07 08:33 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

QUOTE
this is gonna sound really stupid but i am a lvl 27 blade/ninja stalker and i have no idea what a IO or SO or DO is in the game and i tried to buy recipes but is there a certain one for my type of stalker or anything a website that explains it???? thanx and no idea how to put the recipes to work either any info would help


TOs are Training Origin enhancements (the low level enhancements you get when you first start); the least powerful enhancements

DOs are Dual Origin Enhancement (Science/Tech, Magic/Mutant, etc.); more powerful than TOs, but less than SOs.

SOs are Single Origin Enhancements. They are the most-powerful, non-invention enhancements and you can only use the ones according to your origin.

All of the ones above can be bought in stores and have level restrictions for every five levels (i.e. they are sold as lvl 5, lvl 10, lvl 15...). They can be used when you are 3 levels below the enhancement level (if you are lvl 12, you can use a lvl 15) and they expire when you are 3 levels over their level (lvl 15 enhancements expire when you hit 18).

IOs are Invention Origin Enhancements, and can be bought at the Black market/auction haus or crafted with a recipe and salvage. They never expire, but come in varying levels of effectiveness. This level is determined pretty much by the same level range of TOs, DOs and SOs (i.e. IOs from 1-15 are about the same strenght of TOs. IOs from 15-25 are equal to DOs and 30+ are equal/better than SOs.)

Does that help?



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07/09/07 09:16 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

I want to reply to a comment I made earlier in the thread:

QUOTE
Another great thing about IOs is that most of them perform the duties of two enhancements (similiar to HOs). This way you can use less slots to get the job done.


This comment isn't particularily true. I found the following like on the OBs: IOs and You by Castle

It goes on to a basic explaination of how IOs work. Here is a basic breakdown of the IOs:

QUOTE

  • A crafted enhancement with 1 attribute (Damage, Hold, Range, etc) multiplies the level value of an enhancement by 1.0; in other words, it grants full value.

  • A crafted enhancement with 2 attributes (Damage/Hold, Damage/Range, etc) multiplies the level value of an enhancement by 0.625; in other words, each attribute gives 62.5% of the value that the level of the enhancement would normally dictate. For instance, a level 35 Damage/Hold enhancement gives a 22.9% bonus to the attacks damage and a 22.9% increase to the attacks Hold duration.

  • A crafted enhancement with 3 attributes (Damage/Hold/Recharge, Damage/Range/Endurance Reduction, etc) multiplies the level value of an enhancement by 0.5; in other words, each attribute gives 50% of the value that the level of the enhancement would normally dictate. For instance, a level 35 Damage/Hold/Recharge enhancement gives a 18.35% bonus to the attacks damage, a 18.35% increase to the attacks Hold duration and a 18.35% increase to the attacks Recharge time.

  • Some enhancements are marked as 'Unique.' This means that only one copy of that enhancement is allowed to be slotted by a given character. You can have as many as you want for sale or in your inventory, but only one can be slotted.

  • Enhancements with special bonuses, such as 'Steadfast Protection: Knockback Resistance' that are in toggle powers are only effective when the toggle itself is running.

  • Enhancements with special bonuses, such as 'Steadfast Protection: Knockback Resistance' that are in 'click' powers are only effective for a set duration after the power is used. For 'Unique' enhancements, the duration is typically 120 seconds, while non-unique enhancements typically have a duration of 10 seconds.




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07/09/07 11:01 Login to rate this user's post!
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RE: Recipies are pointless and a waste of time and infamy ( by my theorie ) 

I just wish they didn't cost Infamy to make when you already have the recipe AND the salvage.





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07/09/07 11:47 Login to rate this user's post!

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