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sweet_insanity
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| HA Builds havent heard of them for a while |
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I havent been in HA for some time and im just wonering what are the best builds their these days.
The last time i went in their was when the SF team was the craze.
Can someone intregue me plz? :) As i would love to start up again :D
Regards
I Sweet Insanity I aka Manda :)
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| 07/09/07 04:39 |
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Toa Hahli
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| RE: HA Builds havent heard of them for a while |
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All i see nowadays are cheap spikes, rits will box you in a corner and spike you with spirit rift, ive tried Spiking and it REALLY cheap even dirtier than a toucher
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| 07/09/07 04:42 |
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sweet_insanity
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| RE: HA Builds havent heard of them for a while |
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_ _
O.o
I can see that your not too please about this build :S
I do agree that touchers ar annoying and being cooped up in a corner and spirit rift spiked would annoy me, but i do beleive that when actually playing with a build like a toucher is quite fun but i would rather play with a fair build.
***THIS POST HAS BEEN EDITED***
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| 07/09/07 04:49 |
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immunis
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| RE: HA Builds havent heard of them for a while |
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Personally i don't find spike builds to be cheap at all. They take a lot of coordination that normally cant be done without Teamspeak, a good able team leader who knows what hes doing, and a team that knows what they are doing. If you allow yourself to get stuck in a corner, that's your own fault. Spiking builds are hard to fight but it can be done.
Touchers seem to get a bad rep, but the main fact of it is people don't like to lose and the touch build is a great way to kill other people to ensure their loss. However if you work with your build you can make an effective counter that is very well rounded and can even defeat a toucher if the time should come. The idea of a toucher when you think about it is quite a smart combination of skills that deals high dmg with low energy cost in a short amount of time.
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| 07/09/07 04:57 |
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sweet_insanity
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| RE: HA Builds havent heard of them for a while |
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you make a good point there :)
It just makes me laugh when you are on a ranger and they use WD or TD lol
WD= Whirling Defence
TD= Throw Dirt
The chara that tend to kill me when im a toucher is an assasin cause they attack fast and by the time i get my 1 skill out im dead :P unless i use WD :D but im a little slow so i dnt get 2 that point when it comes 2 a sin. :P
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| 07/09/07 05:09 |
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Toa Hahli
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| RE: HA Builds havent heard of them for a while |
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| QUOTE | Personally i don't find spike builds to be cheap at all. They take a lot of coordination that normally cant be done without Teamspeak, a good able team leader who knows what hes doing, and a team that knows what they are doing. If you allow yourself to get stuck in a corner, that's your own fault. Spiking builds are hard to fight but it can be done.
Touchers seem to get a bad rep, but the main fact of it is people don't like to lose and the touch build is a great way to kill other people to ensure their loss. However if you work with your build you can make an effective counter that is very well rounded and can even defeat a toucher if the time should come. The idea of a toucher when you think about it is quite a smart combination of skills that deals high dmg with low energy cost in a short amount of time. |
an easy way to get the hell out of a corner is with Heart of Shadow. IMO Spikes are cheap, i dont like using them and things like these are reasons i wont HA
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| 07/09/07 05:59 |
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lord zema
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| RE: HA Builds havent heard of them for a while |
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| QUOTE | | IMO Spikes are cheap, i dont like using them and things like these are reasons i wont HA |
Spikes may be cheap, but for a PvE player like me with no TS/Vent and little HA Experience, SF Spike worked well to get me a little Fame.
They take a lot of coordination, you call them cheap but trust me, it's harder to get a Ranger or SF Spike right than it is to run Heroway or any of the other more balanced builds I've seen used.
Back on topic, I've seen many different builds used, Havnt done HA recently but last time I did, SF was big, Conjure Cripslash and SH Pressure were also going strong.
My Guides
City of Torc;qua Solo - Hulking Stone Elemental Farmer - The Fort Aspenwood Bonder - The Glass Arrows Ranger
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| 07/09/07 06:27 |
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Solas Alainn
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| RE: HA Builds havent heard of them for a while |
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dont like how touchers are called cheap, its a build that can be countered, sacrafice a skill or 2 and you'll be ok.
like agianst SF, bring mantra of flame, its a real knock for them and you'll be laughing
not sure of team builds but always a use for woh and rc monks
***THIS POST HAS BEEN EDITED***
- sig made by Testbug272
Gw- lv.20 solas alainn unfortunatly no stats page as of yet
My WoW stats
My BF2 Stats
Css-brothers account :P
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| 07/09/07 06:36 |
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Tha Golden Warrior
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| RE: HA Builds havent heard of them for a while |
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| QUOTE | | All i see nowadays are cheap spikes, rits will box you in a corner and spike you with spirit rift, ive tried Spiking and it REALLY cheap even dirtier than a toucher |
cheap spikes?
there are no "cheap spikes"...
there are BAD spikes, there are GOOD spikes and there are PERFECT spikes...
SoG in the old days before their best players left had an amazingly well timed spike, which made most of their memebers get tiger in no time, holding halls for several hours.
Free Fame Story German also has a very well times IV spike, a PERFECT one... it's very fun to watch how every few seconds a member of the opposite drops extremely fast :P
rit spike is the most powerfull build in the game.
if it's performd by r3's then well...likely to get owned or just manage 3 fame runs.
but if by higher ranked groups, especially guild teams the outcomes can be awesome.
seriously, it's very hard to counter rit spike especially in GvG (also HA).
call, gaze, spike, dead. switch target, repeat combo, dead. etc
i've got a few r2 and r3 champions in my guild( electronic empire ) with tigers, which they ALL archieved with rit spike. lots of people will flame you to eternity and call you lame etc. but who cares...if at the end it's you with the fame.
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| 07/09/07 07:51 |
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axe
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| RE: HA Builds havent heard of them for a while |
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Spikes are "Lame" because of the defensive nature of them. That is why they are hated.
Lets say you have 1 overpowered skill that is good for spiking, you can then take 7 defensive skills on all the other slots. What this does is make it extremely hard to beat. Even if they are terrible at spiking it is going to be tough to kill them. Recently after our team figured out how to deal with rit spike we can pretty much sit there and fight them until we die of boredom. They cant spike us and we cant kill them because they all have Vital weapon on which is unstripable and you yourself MUST spike them to kill them. Otherwise their healing and defense will keep them alive indefinately.
On top of that, they have an AOE spike which is deadly on kill count matches.
It is overpowered, but like Golden said, it doesnt matter because HA is just so bad right now that you should just focus on grinding fame, which is what everyone does and they get their tigers fast.
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| 07/09/07 09:43 |
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sweet_insanity
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| RE: HA Builds havent heard of them for a while |
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I feel really bad now, i have started an arguement now :S
All i can say is everyone has their favourite builds and strategies :D
Im just intersted in what they are.
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| 07/09/07 10:01 |
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Toa Hahli
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| RE: HA Builds havent heard of them for a while |
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| QUOTE | I feel really bad now, i have started an arguement now :S
All i can say is everyone has their favourite builds and strategies :D
Im just intersted in what they are. |
:) no argument here just stating my opinion
Btw love your siggy
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| 07/09/07 10:03 |
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Crossbow
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| RE: HA Builds havent heard of them for a while |
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Not trying to start an argument right now when I say that Guild Wars is becoming more and more about spikes, especially with the armor nerf. I could imagine most of the spikers loving 8 vs 8 HA but alot of others enjoying the 6 vs 6.
If you dont agree, just post why.
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| 07/09/07 10:51 |
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sweet_insanity
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| RE: HA Builds havent heard of them for a while |
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Ty :)
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| 07/09/07 10:56 |
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aznese guy
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| RE: HA Builds havent heard of them for a while |
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rit spike is the best build out there because of the people that run it. My guild does HA for fun and we faced Lamers Also Win [HoH] who are r10+ and hold halls constantly(12 times that day we played them). They had a drop dead perfect spike, but since i was the most experienced one on our team i had to strategize and figure a way to stop the very hard to infuse AoE spike. We managed to last 8 minutes against them and almost wiped their team but they had a res chain. They dont use vital weapon though but theyre aoe spike pwns. I was surprised we lasted that long against a r10+ guild that does rit spike in halls. Strategy is the key and vent/ts is a must even for zergway because co-ordination over vent/ts is PRICELESS. If you know how to stop or avoid major spikes then you can win any match. We even faced another rit spike that was a rank 200 taiwanese guild and we pwned them.
The popular builds are:
zergway(new IWAY)
rit spike(many variations)
balanced(again many variations)
SF spike
There are more but those are what alot of teams run nowadays.
***THIS POST HAS BEEN EDITED***
quit gw for good. end of story.
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| 07/09/07 11:07 |
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words can heal 110
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| RE: HA Builds havent heard of them for a while |
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| QUOTE | SoG in the old days before their best players left had an amazingly well timed spike, which made most of their memebers get tiger in no time, holding halls for several hours.
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true, im in SoG atm and we are just starting to slowly reform but soon enough we will be roxxor again
back on topic: atm 60% of teams are heroway with nec/rt/mo healers tainted 2 thumpers and an SH ele
around 10% is zergway 2-3 paras, 2 with infuse, 1 spirit spammer or oath trapper and the rest steady stancers
20% rit spike ancestors rage or rift/strike
and 10% are balanced teams which often do well but arent really given enough credit IMO.
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| 07/09/07 11:20 |
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ajaala
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| RE: HA Builds havent heard of them for a while |
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HA is pretty much dead tbh. If you're the person who loves running spikes, HA is the thing for you since most of the teams you face there are spikes. Especially rit spike. And tbh spikes are lame. Sure it requires the so called "coordination" but it's still lame as hell and Anet should've really nerfed ritspike ages ago. Somehow they don't. Explains how much they care about the mess they left HA in.
But other than spikes it's Heroway, balanced (happens very rarely though), zergway (so called new IWAY) and other things like that.
Gah, I seriously hope Anet starts to nerf skills that needs to be balanced so that HA can become what it once was. I seriously doubt they will though.
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| 07/09/07 19:28 |
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Charlotte The Harlot
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| RE: HA Builds havent heard of them for a while |
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Whoever says spiking takes a lot of skill is....wrong sure it takes a little bit to learn but if you consistently play with each other get the timings down then a spike is just easy as hell. It only takes the skill of timing the spike as well the secondary functions of a rt spiker which is healing is really easy with vital weapons on everyone (especially when there are a crap load of healers). So yeah rt spike takes little skill and its not like 99.9% of the people who run it thought of it making it even lamer.
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| 07/09/07 19:42 |
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deathor07
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| RE: HA Builds havent heard of them for a while |
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i miss iway, it was favorite build i hate heroway for some weird reason and i hate Savanna heat builds alot..........................Now to your point i think that ritulist builds and ele builds are coming popular and most seem dirty.
with the armor nerf most builds were screwed
***THIS POST HAS BEEN EDITED***
It is only the beginning
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| 08/16/07 13:46 |
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Octivous Servil
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| RE: HA Builds havent heard of them for a while |
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I play some GvG not RA, but builds in them kinda coincide. The 2 hero Rit, tainted thumper build drives me up the wall. When in GvG I've faced that type of team 4 times in a row, that is way too common. So....I made a build to completely destroy it, that was kinda fun.
I'm kinda suprised that when 8v8 HA came back...where did all the awesome necro spikers go. That use to be popular, but only with good teams did it last. Not taking coordination is wrong. From what I remember, doing necro spike took like 5-6 monk skills. Using those skills on the right people at the right time and alternating along with getting fairly quick kills because of the recharge of the 2 strike spells takes alot of work.
Anyway, Rit spike, Heroway, and just straight balanced teams seem to be the most common.
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| 08/16/07 14:11 |
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Hardstrike
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| RE: HA Builds havent heard of them for a while |
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also, in my opinion it doesn't matter how u win a match in HA. a win is a win. and u only win if you are better than the enemy.
ofcourse some builds deserve more respect than others. but still, u won't get fame if u don't win. so each win is well deserved :)
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| 08/16/07 14:41 |
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