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GameAmp: Suggested tweak to prevent crashes.

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Forum >> General Forums >> General Discussion >> Suggested tweak to prevent crashes.

 
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Phedre_D
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GameAmp Staff
Posts: 433
Joined: 05/09/2005
Credibility: 26 pts
Suggested tweak to prevent crashes. 

Thanks to Tyrlien for finding this spiffy info about crashes to desktop in the SOE VG forums. The info is directly from from SOE's Hasium and Stenk...




Hasium

The vgclient.ini in your .../Vanguard/bin is the right file. Look for the tag:
[General]

It will be on a line by itself. There will be a bunch of settings formatted like this under [General]
Something=value

This section of my vgclient.ini starts like this, but yours may be a little different:
[General]
HideHood=False
HideHelm=False
UseSound=True
UseJoystick=False
ScreenshotFormat=JPG
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
ShowBloom=True
GrassDensity=0.500000

At the end of the [General] setting, you may see:
bUseEfficientTextures=False

If it is there, change it so that it says:
bUseEfficientTextures=True

If it is not there, add the line:
bUseEfficientTextures=True




Stenk

This bUseEfficientTextures feature of the ini was primarily for our testing department to confirm there were no problems with the efficient textures. What the setting does is prevent your textures from using *any* system memory at all. There is no visual difference - the only difference is where the textures are stored. Having the setting set to True will save *huge* amounts of memory as you run around the world and load in new textures.

All players should have bUseEfficientTextures=True in their VgClient.ini. The efficient texture stuff was pushed out a little early (so only testers could turn it on and confirm there are no problems with it). The downside is that it added bUseEfficientTextures=False in many players VgClient.ini.

For game update #2: the new texture setting will be the default, it will also not be a toggle - it will be "on" for everyone, all the time. For the time being, some players may need to edit their VgClient.ini and set bEfficientTextures to True. If that line doesn't exist, you may add it to the bottom of the [General] section. Just copy and paste: "bUseEfficientTextures=True" . If you don't make the setting true in your vgclient.ini, nothing drastic will happen - you just won't see some of the performance boost until game update #2.

Players with 1GB of memory will probably see the most significant FPS and hitching benefit of the new texture setting. We hope you guys see some nice improvements =).
07/09/07 08:17 Login to rate this user's post!

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