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GameAmp: Sloppy Slotting?

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Forum >> Archetype Discussion >> Mastermind >> Sloppy Slotting?

 
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Rockshock Profile
Rockshock
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Joined: 04/24/2005
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Sloppy Slotting? 

Im a Necro/Dark MM who's just about to hit lvl30 and I really don't know if i've made a hash of the whole slotting thing. I was reading the forums and it seems most people have no trouble with endurance. I, however am having massive problems with my enduarance and keeping my little zombies on their feet. Can you guys suggest where i've messed up?

Graveborn - Lvl 29

Necromancy

Dark Blast -> Rec - Acc - End - End - Dam
Zombie Horde -> Dam - End
Gloom -> End - Acc - Dam - Rec - Hit debuff
Enchant Undead -> End - Rec
Grave Knight -> Dam - Acc
Soul Extraction -> Rec - End
Lich -> Immob
Life Drain -> Heal

Dark Miasma

Twilight Grasp -> Heal - Heal - Acc - Acc - End - Hit Debuff
Tar Patch -> Range/Slow - Rec - Range - End
Fearsome Stare -> Range - Acc/Rec - Fear/Range - End/Fear
Shadow Fall -> End - End - Resist

Pool Powers

Brawl -> Dam
Sprint -> Run
Rest -> Rec
Hover -> Fly - Def
Fly -> Fly - End
Recall Friend -> Range
Assult -> End - End

Im not sure if i've done that right but you see how i've slotted it. What should I do to change it?

Im very happy with the powers i've chosen, its just the slotting (before you all start moaning at me for picking teleport, zombies are stupid and get stuck/lost often.)

Assume all enhancements are SO's and a few IO's. The Fearsome stare lot is the Horror IO's and tar patch is pace of the turtle.

Thanks guys!



***THIS POST HAS BEEN EDITED***
07/09/07 16:13 Login to rate this user's post!
Spacetrooper77 Profile
Spacetrooper77
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Joined: 11/04/2006
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RE: Sloppy Slotting? 

It looks like you like to play your mastermind fairly actively. The dark powers tend to really use up the stamina quickly. That combined with leadership (which I see you are starting to take) can really cause some endurance problems.

I would recommend taking the fitness pool for stamina.

Having stamina triple slotted for endurance modification greatly helps with builds that use alot of endurance. I realize that this would take away three of the powers you have already chosen, but stamina really does help.

I have only played corruptors, brutes, and dominators, but I have found stamina necessary for all three of those archetypes. You might be able to get away without it if you weren't such an active fighter alongside your pets, but you should probably just take stamina.

If you still have endurance problems even after stamina, then I would still slot endurance reduction enhancements into your powers.

There are also some unique healing enhancements that you could possibly slot into health, which would provide permanent bonuses to your recovery rate. If you do manage to get one of those, having health to slot it in is a must.
07/09/07 16:28 Login to rate this user's post!

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