
Shadower
Posts: 15
Joined: 11/20/2006
Credibility: 0 pts
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Well basically here is a build of mine that I currently have at level50 and am posting here so that people can have a look and maybe even try it out for themselves, I hope it helps some people and opens their eyes to the Controller Archetype and the benefits that come from it. Enjoy!
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Blazer of Paragon: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Dmg(A), Dmg(3), Acc(3), Acc(5), RechRdx(5), RechRdx(34)
Level 1: Transfusion -- Heal(A), Heal(7), Acc(7), Acc(9), RechRdx(9), RechRdx(31)
Level 2: Siphon Power -- RechRdx(A)
Level 4: Fire Cages -- Dmg(A), Dmg(13), Acc(13), Acc(25), RechRdx(25), RechRdx(37)
Level 6: Swift -- Run(A)
Level 8: Hover -- DefBuff(A)
Level 10: Siphon Speed -- RechRdx(A), RechRdx(11), RechRdx(11)
Level 12: Flashfire -- Dmg(A), Dmg(15), Acc(15), Acc(19), RechRdx(19), RechRdx(43)
Level 14: Fly -- Flight(A)
Level 16: Health -- Heal(A), Heal(17), Heal(17)
Level 18: Hot Feet -- Dmg(A), Dmg(23), Acc(23), Acc(31), Slow(31)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Speed Boost -- RechRdx(A), RechRdx(40), EndMod(46)
Level 24: Boxing -- Dmg(A)
Level 26: Tough -- ResDam(A), ResDam(27), EndRdx(27)
Level 28: Weave -- DefBuff(A), DefBuff(29), EndRdx(29)
Level 30: Increase Density -- RechRdx(A)
Level 32: Fire Imps -- Dmg(A), Dmg(33), Acc(33), Acc(33), RechRdx(34), RechRdx(34)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), RechRdx(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), Acc(39), RechRdx(39), RechRdx(40), RechRdx(40)
Level 41: Fire Ball -- Dmg(A), Dmg(42), Acc(42), Acc(42), RechRdx(43), RechRdx(43)
Level 44: Fire Shield -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(46), EndRdx(46)
Level 47: Fire Blast -- Dmg(A), Dmg(48), Acc(48), Acc(48), RechRdx(50)
Level 49: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
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Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Containment
| CODE | | Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2679;602;804;|
>-K=EMN*VT`,AN\#>8>\P!;/P2=ZU6TV;\"F!DH7>FV22&+SV8GOI`3'/WCEY'2Q-'J`D!/R-/-)(OS1
Y5GVWK<;JI^J'NFL_LT]BO7ILJK^JWW3GS8^JKRY=\"_OJ4A_A:]>.?= M[5;UJ1]C58ZN&`79-?;G:1_-;MQ=X>5/J!.[E?36,JO^S7B7@/PQ2T-O7BV9::*D3S0Q<``[ZR_%H0
!(#$O1!':^'TV\#67Z7\"@&S\\2Z?U958RV2.8`ERI8>$2A(9S05 202+[\"-'/F?Z\-Y:@S(8I\"'$W*3:K6_5^?']?#8V,ICDP:0$&S(G_93T^9,8#KGSD:'$&+XD$F4&$[I
2$2SY%(0P1[&$W)82)DCZ7NY!RKBA'B8QG)@CN;3FF%O3AACGH&UQX1(T/]TG2_#.+L5IHNZM
)$[2KVU)[VW HQ\AF&_''PA\"97SG*0%M5\Q'<\"VA(PTOUD,W6]=%T3[(Y4+7%^2T\"/Q[J04$FPGIV@[U$8B)6H6A?3,
B8XB%TH.S.=CX3A'I*`(M7<1E1^-?232SCWB^I)(DI*A^XHD]*\")SA^K#\"E,$.YVP'*6@J0R1I%4:9C
2,\"0E`S^BEBG($$$%HPEU^H\2%.8>9I&I(HO8RW?V=(T.Q'^0Y&:9$U?A?)]S=UG&;W2_AX2'Z?'AYO
O_DO7J'P^:I@4`
|-----------------------------------------------------------------------------|
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Fire Mastery may not be your cup of tea, so you can change that in any way you want, but the rest of the powers are how they should be, and obviously if you would prefer 'Invention Sets' then feel free to do whatever you want. Hope this helps!
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| 07/14/07 16:58 |
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Houston
Posts: 0
Joined: 04/25/2007
Credibility: 0 pts
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Well you don't need Tough if your going to take Fire Shield.
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| 07/15/07 16:37 |
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Shadower
Posts: 15
Joined: 11/20/2006
Credibility: 0 pts
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| QUOTE | | Well you don't need Tough if your going to take Fire Shield. |
Well I find it comes in handy having that extra shield, just for a precaution, but yeh I could get another power, but what?
Toonage!
Hero of Paragon - Level 50 Defender - Empathy/Electricity
Blazer of Paragon - Level 50 Controller - Fire/Kinetics
Rogue Viking - Brute - Dark/Stone
Rogue Paragon - Brute - Dark/Stone
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| 07/16/07 02:35 |
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